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TOMOSUKE feat. Crystal Paloa - Seasons

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Total Posts
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Topic Starter
ouranhshc
This beatmap was submitted using in-game submission on Saturday, July 07, 2012 at 11:46:39 AM

Artist: TOMOSUKE feat. Crystal Paloa
Title: Seasons
Source: DanceDanceRevolution 2010
Tags: Dance Dance Revolution DDR
BPM: 168
Filesize: 3704kb
Play Time: 01:42
Difficulties Available:
  1. Easy (0.54 stars, 51 notes)
  2. Hard (4.99 stars, 246 notes)
  3. Normal (3.33 stars, 119 notes)
Download: TOMOSUKE feat. Crystal Paloa - Seasons
Information: Scores/Beatmap Listing
---------------
Armin
[General]

*Man, you need a lot of hitsounds in your Normal<_<
*I'd say offset:1477. If you do this, don't forget to resnap all notes
* No kiai sections? There are some parts in the song that would fit with that :P
*You need a preview point

[Normal]

00:21:294 (5) - Symmetrify this better, please: it ruins the pattern <.<
01:28:437 (5) - I bet you can avoid this overlap with the previous slider...
01:29:512 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4) - Here the difficulty spread increases a lot respect to the rest of the song... especially because of the presence of doublets. Now, since this is the easier difficulty, can you at least replace them with little sliders 1/4 bpm long? >_<

[Hard]

00:51:115 (3,4) What if you add another hitcircle and snap all the hitobjects in 1/3? Btw, it's fine your disposition too, even if in my opinion it would be more "challenging" in this case :3[http://puu.sh/bNF0]
01:36:294 (5) - The slidertick in the middle of the slider shouldn't be a custom one in this case, for me :P

Good and solid map, I cannot complain nothing of really alarmable. Good luck ouran and keep making great maps!
PROGUY
[General]
- Disable countdown in both maps.
- Like Armin said, put a preview point and add kiai time.
- Also try adding hitsounds in Normal like what you've did in Hard.

[Normal]
0:16:651(1, 2) - Move these sliders so that their ends are at the same spot.
0:31:651(2, 3) - Avoid these from touching the bottom of the screen. Move them a bit higher.

[Hard]
Nothing to say here, this looks pretty good to me :)
Sync
General
-- Your difficulty spread sucks. Make an easy.

Hard
00:12:365 (1) - Add a slider here that is 1.5 beats long
00:57:544 (3) - Add a hit circle here. I know the percussion is weaker, but it definitely fits. Try it out.
00:58:615 (1) - Add a 1-beat slider here. It feels empty during this part anyways, especially with the music becoming more dramatic. (also that trumpet thing really calls for it)
01:01:115 (7) - Replace this slider for a single hit circle
01:01:294 (8) - Add a 1-beat slider here
01:01:830 (2) - Add a hit circle here (the last 3 lines were in aim to improve the beat placement)
01:03:972 (8) - Repeat the process. Timeline reference: http://puu.sh/eoz5

Normal
00:12:365 (1) - Add a slider that is 1-beat long here
01:10:580 (2,3) - Makes these two notes into one slider since you're technically following the bassline and it gives the player a better feel for it
Topic Starter
ouranhshc

Sync wrote:

General
-- Your difficulty spread sucks. Make an easy.

Hard
00:12:365 (1) - Add a slider here that is 1.5 beats long
00:57:544 (3) - Add a hit circle here. I know the percussion is weaker, but it definitely fits. Try it out.
00:58:615 (1) - Add a 1-beat slider here. It feels empty during this part anyways, especially with the music becoming more dramatic. (also that trumpet thing really calls for it)
01:01:115 (7) - Replace this slider for a single hit circle
01:01:294 (8) - Add a 1-beat slider here
01:01:830 (2) - Add a hit circle here (the last 3 lines were in aim to improve the beat placement)
01:03:972 (8) - Repeat the process. Timeline reference: http://puu.sh/eoz5

Normal
00:12:365 (1) - Add a slider that is 1-beat long here
01:10:580 (2,3) - Makes these two notes into one slider since you're technically following the bassline and it gives the player a better feel for it
no >w<
Sync
okay.jpg
wmfchris
ahhh taiko sounds fine
jossieP
o.o
Lanttu
[Hard]
00:24:330 (6) - I'd start the red pattern here, but i don't know, works like this, also.
00:30:044 (1,2) - These reversed would flow better to me. And I mean like, crtl + r to (1), then ctrl + r to (2), not at the same time to both.
00:51:472 (5) - Maybe new combo here and remove it from 00:52:187 (1) - ?
01:32:901 (2) - Somehting like this would look better to me. But then you'd have to change the placement of (3), of course.

Nothing found in [Normal].

This mapset is awesome. :V <3
716 Girl
Where Kiai Time ? :D
Hard
00:55:758 (1,3) - methinks that repeat looks not good

I wish this beatmap rank ~
Frozen Child
Normal
00:14:151 (3) - Clap ? :D
00:19:865 (2) - ^
00:30:937 (1) - ^
00:51:830 - ^
00:52:544 - ^
01:01:115 (4) - ^
01:01:830 - ^
01:06:830 - ^
01:07:544 - ^
01:15:937 (1) - Move this slider to : 01:15:758 - and put an note here : 01:18:258 -

i_k's taiko
00:04:687 (2) - Remove this finish

Hard
00:17:008 - clap
00:19:865 (2) - ^
00:25:580 (3) - ^
00:26:830 (6) - ^
00:31:294 (1) - ^
00:34:151 (1) - ^
00:36:115 - ^
00:37:544 - ^
00:38:258 (3) - ^
00:41:115 (3) - ^
00:41:830 - ^
00:43:258 - ^
00:44:687 - ^
00:46:830 - ^
00:47:544 - ^
00:48:258 (3) - ^
00:48:972 - ^
00:49:687 (3) - ^
00:50:401 - ^
00:51:115 - ^
00:51:830 - ^ :c
00:53:258 - ^
00:53:972 - ^
00:54:687 - ^
00:55:401 - ^
00:56:115 - ^
00:56:830 - ^
00:57:187 - add a note ( AW YEAH )
01:01:115 - Clap ( oh no )
01:02:544 - whistle
01:02:901 - add a note ?
01:03:972 - Clap ?
01:04:687 - ^
01:06:830 - ^
01:07:544 - ^
01:08:972 - ^

i really loved that song.. you could use this hitclap : http://puu.sh/jZKb
Topic Starter
ouranhshc
Bump
mosluv
more soft whistles in hard. go go~~
Topic Starter
ouranhshc
BUMP
WVSagi
Sorry for some nazi mods, and i Can't mod Taiko orz sorry

[General]
Source : DanceDanceRevolution X3 VS 2ndMIX / DanceDanceRevolution (PS3)
Awesome background.


[Normal]
HP Drain Rate +1?
Looks like Easy for me rather than Normal somehow..
-

[Hard]
00:18:615 (1) - Ctrl+R
01:42:722 (1) - Move 2 grid is better imo

( ' w')/ ~
Topic Starter
ouranhshc
BUMP
Shohei Ohtani
Modding because I told you I would.

Hard:
01:10:044 (1) - Remove NC
swag

Normal:
00:26:651 (3) - Make this the same angle as the above slider (2)
01:10:044 (1) - Remove NC
01:15:937 (1,2) - Boring pattern! ;~;

moe >3<~. Already starred.
Low
Heyo!

General

  1. You need to add DDR or DanceDanceRevolution somewhere into the tags or source. That's where the song is from.
  2. Your difficulty spread is pretty bad. Consider making an easy difficulty.
  3. Since you have a white combo color, you should -
    A. Since the slider ticks may be difficult to see (especially to colorblind people), make a custom black slider tick.
    B. Remove the white combo color.
Normal

  1. 00:16:651 (1,2) - Very odd overlaps. I believe that doing something along the lines of this can solve the problem.
  2. 00:37:187 (2,3) - Overlaps, overlaps. Try this.
  3. 01:10:044 (1) - Really no need for this one note combo. Same thing in the hard difficulty, too.
  4. 01:15:937 (1,2) - I wouldn't put too many reverses on this slider. A newer player may not react in time to know when the reversing stops.
  5. 01:42:722 (1) - I honestly don't think that this one note combo fits.
Hard

  1. 00:35:758 (1,2,3,4,1,2,3,4) - I see what you were trying to do here, but this pattern is somewhat cluttered and may be difficult to play. The flow of it is also a bit choppy.
  2. 00:41:472 (1,2,3,4,1,2,3,4) - ^
Wow. Nice job!
Topic Starter
ouranhshc

Jacob wrote:

Heyo!

General

  1. You need to add DDR or DanceDanceRevolution somewhere into the tags or source. That's where the song is from. Done
  2. Your difficulty spread is pretty bad. Consider making an easy difficulty. I don't feel that its necessary
  3. Since you have a white combo color, you should -
    A. Since the slider ticks may be difficult to see (especially to colorblind people), make a custom black slider tick.
    B. Remove the white combo color.
Normal

  1. 00:16:651 (1,2) - Very odd overlaps. I believe that doing something along the lines of this can solve the problem. Its offset on purpose
  2. 00:37:187 (2,3) - Overlaps, overlaps. Try this.no offense but that looks horrible
  3. 01:10:044 (1) - Really no need for this one note combo. Same thing in the hard difficulty, too. Removed
  4. 01:15:937 (1,2) - I wouldn't put too many reverses on this slider. A newer player may not react in time to know when the reversing stops.
  5. 01:42:722 (1) - I honestly don't think that this one note combo fits. Removed
Hard

  1. 00:35:758 (1,2,3,4,1,2,3,4) - I see what you were trying to do here, but this pattern is somewhat cluttered and may be difficult to play. The flow of it is also a bit choppy.
  2. 00:41:472 (1,2,3,4,1,2,3,4) - ^
Wow. Nice job!
Topic Starter
ouranhshc

CDFA wrote:

Modding because I told you I would.

Hard:
01:10:044 (1) - Remove NC done
swag

Normal:
00:26:651 (3) - Make this the same angle as the above slider (2) done
01:10:044 (1) - Remove NCdone
01:15:937 (1,2) - Boring pattern! ;~; done

moe >3<~. Already starred.
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