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Phantasma - Snow Light Night

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Total Posts
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Topic Starter
Mismagius
This beatmap was submitted using in-game submission on sábado, 24 de dezembro de 2011 at 14:04:03

Artist: Phantasma
Title: Snow Light Night
Tags: fabriciorby
BPM: 150
Filesize: 7659kb
Play Time: 03:02
Difficulties Available:
  1. Difficult (4,95 stars, 431 notes)
  2. Relaxing (2,28 stars, 188 notes)
Download: Phantasma - Snow Light Night
Information: Scores/Beatmap Listing
---------------


collab with fabriciorby, storyboard by fabriciorby
heavily inspired by ykcarrot/sure's maps
fabriciorby
chorei mapeando esa melodia linda vo chora de novo pq o papai noel vai aparecer na sb e eu vo fica contente

http://puu.sh/bdMR

o bd n deixou eu por o papai noel na sb entao n vo chora 2 vezes af se eu chora e de tristeza
Gaba
Estou salvando minhas estrelas para por no topo da minha arvore. Na verdade não, nem tenho estrelas, foda-se.
Hika
2 stars huh bitch, damn you fail at life :(

EDIT:

Gaba wrote:

foda-se.
rEdo
oi

SPOILER
02:09 <rEdo> : alright, so
02:09 <rEdo> : let's start with that difficult diff
02:09 <Blue Dragon> : ok
02:10 <rEdo> : nothing really in the terms of serious errors etc., though there's some stuff that might look like nothing to you,
02:10 <rEdo> : but they're rather easy to notice
02:10 <Blue Dragon> : hmmm show me
02:10 <rEdo> : mostly aesthetic issues
02:11 <rEdo> : 00:38:680 (1,2,3,4) - maybe that's just me, but this would look a lot better if (2) and (3) were rorated by 5-10
02:11 <rEdo> : degrees
02:12 <Blue Dragon> : hmmm
02:12 <Blue Dragon> : should I move (2) a grid to the right & (3) a grid to the left then?
02:12 <Blue Dragon> : looks a bit better
02:12 <rEdo> : 00:59:080 (4) - i quite dislike the shape of that one :(
02:12 <rEdo> : ermmm
02:12 <Blue Dragon> : after rotating, I mean
02:12 <Blue Dragon> : :p
02:13 <rEdo> : yeah, after rorating that's fine
02:13 <Blue Dragon> : hmmm I kinda made 00:59:080 (4) - look a bit better if that's what you wanted
02:13 <Blue Dragon> : or did you complain about the sudden jump D:
02:14 <rEdo> : 01:03:480 (3,4,1) - maybe i'm being pretty much nazi here, but you could've placed those notes a bit more
02:14 <rEdo> : round, with that (1) too :p
02:14 <rEdo> : nah, jumps are fine I guess
02:14 <rEdo> : 01:04:680 (3) - new combo, totally
02:14 <rEdo> : it's slowing down
02:15 <rEdo> : compare new combos here: 01:05:480 (1,2,3,4,5,1) - and here: 01:15:080 (1,2,3,4,5,6) -
02:15 <rEdo> : 01:15:080 (1,2,3,4,5,6) -
02:15 <rEdo> : and choose one pattern from them, then apply to all of the patterns like that
02:15 <Blue Dragon> : woops
02:15 <Blue Dragon> : my mistake
02:15 <rEdo> : (yes, I'm pretty much nazi on new combos :D"
02:15 <Blue Dragon> : oh, then you'll have a headache
02:15 <Blue Dragon> : i'm the king of inconsistency
02:15 <Blue Dragon> : xD
02:15 <rEdo> : x)
02:16 <rEdo> : still
02:16 <rEdo> : it's 2:15 am
02:16 <rEdo> : and I'm not tired yet
02:16 <Blue Dragon> : :p
02:16 <rEdo> : so I need to have a headache to go to bed finally haha
02:16 <rEdo> : man, for some reason I can't sleep, just hell no idea why
02:16 <rEdo> : anyway, back to modding
02:16 <rEdo> : 01:24:280 (1) - delete nc
02:17 <rEdo> : 01:28:280 (5) - shouldn't the finish be on (4)?
02:17 <rEdo> : 01:58:480 (1,2,3) - just imo that jump is just too insane
02:18 <Blue Dragon> : fixed hitsounds
02:18 <rEdo> : 02:18:880 (2,3,4,5,6,7,8,9) - that's just ":(", you totally can come up with something better
02:18 <Blue Dragon> : haha, this wasn't my part
02:19 <Blue Dragon> : I forgot to add fabriciorby to the tags
02:19 <Blue Dragon> : since he mapped the part after the break on Difficult
02:19 <Blue Dragon> : and the part before the break on Relaxing
02:19 <Blue Dragon> : but he doesn't mind about me fixing stuff
02:20 <rEdo> : 03:01:480 (7,1) - that hitsound silence ain't that necessary, you can set it on the spinner though
02:20 <rEdo> : k :p
02:21 <Blue Dragon> : okay
02:21 <rEdo> : relaxing: AR +1
02:21 <rEdo> : COMPLETELY
02:22 <Blue Dragon> : :V
02:22 <rEdo> : 01:04:080 (1) - isn't that too short for a normal? :v
02:22 <rEdo> : 01:42:280 (1) - ^
02:23 <rEdo> : 02:01:480 (3) - once again, slowdown
02:23 <Blue Dragon> : made spinners a bit longer
02:23 <rEdo> : 02:23:080 (4) - that clap is weird o.o
02:23 <Blue Dragon> : oh
02:23 <Blue Dragon> : that was a mistake
02:23 <Blue Dragon> : there shouldn't be any hitsound there
02:24 <rEdo> : 02:43:480 (2) - try to make its ending a little bit more clearly visible
02:24 <Blue Dragon> : D: probably too hard
02:24 <rEdo> : :c
02:25 <Blue Dragon> : the best I can do it
02:25 <Blue Dragon> : is*
02:25 <Blue Dragon> : http://osu.ppy.sh/ss/203275
02:25 <Blue Dragon> : but it makes the star look horrible D:
02:25 <rEdo> : 02:53:080 (1) - it doesn't look like it's in the middle :(
02:25 <rEdo> : well, then leave it how it was before
02:25 <rEdo> : maybe someone will nitpick this too in the future
02:26 <Blue Dragon> : fixed the spiral and the star, I guess
02:26 <rEdo> : 03:00:280 (2) - add a note at the place where the spinner starts
02:26 <rEdo> : and place it under 2's end
02:26 <rEdo> : plays a bit better :v
02:26 <Blue Dragon> : ...stacking notes D:
02:26 <rEdo> : c:
02:26 <Blue Dragon> : okay
02:27 <Blue Dragon> : I forgot to silence the spinner
02:27 <Blue Dragon> : D:
02:27 <rEdo> : oh, and yeah :P
02:27 <Blue Dragon> : fixing that too
02:27 <rEdo> : also add fabri~ to the tags on this diff too
02:27 <Blue Dragon> : kay
02:27 <rEdo> : so, I guess that's it
02:27 <Blue Dragon> : Thanks a lot :p
02:27 <rEdo> : I wasn't helpfut at all, but np :P
02:27 <Blue Dragon> : you should post in the thread for some kudosu
02:27 <Blue Dragon> : :v
02:27 <rEdo> : if you insist
nimi
oin tnc de preguiça de mapear mais diff ein eaohieahio

[Relaxing]
não tem preview time
teus combos tão meio compridos pra uma diff easy/normal D: dá uma checada onde tu poderia deixar eles menores e tals
00:41:080 (5) - aaa quanta repeat ;_; slider assim é meio chato

[Difficult]
er.. *sente que vai se arrepender por isso* quer que eu faça sb com os nomes da collab?
Kiiwa
(:
Topic Starter
Mismagius

Kiiwa wrote:

(:


kds'd.
Ranger
Hi~
sorry my poor English

[Relaxing]
00:54:280 (4) - Put in a symmetric

[Difficult]
00:05:080 (1) - Put in x:24 y:192
00:05:480 (2) - Put in x:140 y:144
00:05:880 (3) - Put in x:256 y:192
00:07:080 (4) - Put in x:256 y:48
00:28:680 (3) - Put in a symmetric

That`s all
Good luck~
Star Stream
hi~

from my queue

Relaxing
00:17:080 (4) - NC
00:31:480 (1,2,3) - the melody is like C-B-C C-B-C so, prefer this pattern http://puu.sh/bapx
00:43:480 - ~ 01:03:480 - follow this NC pattern?
00:47:080 (1) - remove NC
00:48:280 (3) - NC
00:52:680 (1) - remove NC
00:53:080 (2) - NC
00:57:480 (1) - remove NC
00:57:880 (2) - NC
01:00:280 (7) - remove NC
01:01:080 (1) - NC

01:33:880 (4) - NC
02:24:280 (1,2,3,4,1,2,3,4) - prefer this rhythm better http://puu.sh/baqD
02:43:480 (2) - Star~ :D

Difficult
00:39:880 (4) - it touch my pie-timer.. http://puu.sh/barA
00:51:880 (4) - ^
02:56:480 (4) - remove whistle
03:00:680 (3) - NC?

Wow~ i love this music, map! and you! (W..What?!)
I'm aiming to reach you, blue dragon o_O
ok, Good luck~
Doodley
Hello hello! Here is my mod. Warnings you should change are in red, suggestions such as cosmetics are in blue.

General Notes
The first combo color looks very bad. I suggest this:


Difficult
00:09:880 (1)- This slider should end one 1/4 tick earlier.
00:44:280 (3)- Reverse selection.
02:34:280 (2)- Reverse selection here, too.
02:35:880 (4)- Reverse selection again. I'm aware you're shooting for a pattern, but I think it's less confusing. It's fine in the other places where reverse selection would normally be done.. Sorry if I'm too picky.

Relaxing
Not that many real problems here.

...Hmm. I'm sorry if I wasn't much help, but to help you get this ranked by the 25th, I'll send you a kudosu star. I quite like the map, I just couldn't find that many problems with it. I'm not using the star. Merry Christmas, pal.
Dusty
[Relaxing]
I like that kiai time star slider.
00:43:480 (1) - it looks way better if you move third sliderpoint left a grid or so...
xx:xx:xxx (x) - ^ same with the copy/pasted sliders
01:09:880 (2,3) - these sliders ate too much Christmas dinner and got pudgy at the bottom :(
01:26:680 (1,4) - these sliders aren't symmetrical at all
01:30:880 (1,2,3) - horizontal flip these and the patterns that follow? (1) always trips me up, since I think it's earlier than it actually is

[Difficult]
The arc sliders make my heart melt <3
01:17:480 (1,2,3,4,5,1) - I like this pattern better rotated around to the right a bit but I don't really know
02:02:680 (2,3) - This stuff is more sight-read friendly if you move the circle away from the slider by a couple of grids, but it's ok because I got it right the second time around.

The falling snowflakes seem to be off-center a little bit to the right, since the snowflakes graze the right edge but stay far away from the left edge...

anyways, nice job with this! it deserves a star
Wasabi
Ooo, a 3/4 map. I love 3/4 timing! Also since at your original submission your map was below 5 stars, I'll still mod it!

Relaxing
Couldn't find anything wrong!

Difficult
00:44:680 - Remove new combo
01:43:480 - New combo?
02:17:480 - Add a whistle
02:11:080 - Reverse selection

I'm sorry I couldn't find anything else! I hope this was of some kind of help. Great map! Very calming :)
jossieP
hi mr. Blue Dragon

Offset: 283 (+3 on current, I know is nothing, can ignore it =3= )

Relaxing

00:06:280 (2) - custom soft finish on start of slider will follow the previous finishes, if its for follow the piano change, the custom follow enough.
00:13:480 (4) - ^ =v=
00:16:480 (3) - whistle on start of slider will be very nice ovo
01:25:480 - what exactly means the change of soundset, you have a custom slider tick? but why I cant hear it D:
02:31:480 (2) - missing finish o3o

Difficult

00:05:880 (3) - =o same as up, cant get the why of soundset change
00:13:080 (3) - ^
01:34:480 (2) - finish on start of slider ;_; hear it
01:35:080 (3) - ^
01:36:880 (2) - ^
01:58:080 (4) - move the whistle to the end of the slider
02:18:280 (1) - lonlely finish, lets support it= 02:19:480 (5); 02:20:680 (9) - finish on start of this sliders :p

hope some of this spam be helpful >3<
Agka
YUP FREE STAR.
(aka I can't find anything wrong with this beatmap AND I want to see it ranked)
Charles445
Tick tock

General
  1. bdgato.png could be vertically cropped more to save file space.
  2. flakemaster - Copia.png is unused! Remove it and fullsubmit!
  3. flake10.png is unused! Remove it and fullsubmit!
  4. flake11.png is unused! Remove it and fullsubmit!
  5. Storyboard could be better optimized to shave off 0.28x at some sections but it's not a needed change.
  6. The storyboarded backgrounds could be converted to JPEG to save file space.
  7. flakemaster could be converted to JPEG to save file space.
  8. Difficulty spread could be better. Ehhhh not a requirement really
Relaxing
  1. There is no preview point set! Set it to 65080 like the other difficulty!
  2. AR -1? It's a little fast... this is optional
  3. 01:04:680 - Inheriting section is unused.
  4. 01:05:480 (1) - This comes much too soon after the spinner. This is the easiest difficulty and players need time to unscrew their hand.
  5. 01:24:280 - End the kiai here instead. The place it currently ends is very odd. Don't worry about the snowflakes, it's ok to leave them on without kiai.
  6. 01:30:880 (1) - This slider is very short and awkward and is a bit hard to read. Please do something different here.
  7. 02:01:480 (1) - This slowdown is very hard to read, ESPECIALLY for an easy. Try making the slowdown only 0.75x so at least the tick is visible.
  8. 02:51:480 (1) - Double repeat sliders like this can be a bit hard to read for beginners. Consider changing it, perhaps making it into two separate sliders.

    Cute.
Difficult
  1. 00:20:880 - This is an absurdly small break. Just get rid of it.
  2. 01:04:680 - This slowdown is very hard to read and can be very frustrating. Try making the slowdown only 0.75x so the player has a better chance.
  3. 01:24:280 - End the kiai here instead. The place it currently ends is very odd. Again, don't worry about the snowflakes.
  4. 02:02:480 (1,2,3) - Sudden antijumps FTL. Remove new combo on 02:02:480 then new combo at 02:02:680 to 'fix' it. Alternatively, just increase the spacing between two and three.
Interesting set. Poke me later once you've made changes.
Charles445
I do enjoy this. Easy difficulty is nice and slow and open to mods, hardest difficulty is nice and challenging and still open to mods.
It's very versatile for 2 difficulties.

I'm gonna go ahead and slap a Bubble on this, good luck finding a BAT!

fabriciorby
yesssssssssssssssssssssssssssssssssssssssssssssss
Hyguys
I'm gonna go ahead and slap a Bubble on this, good luck finding a BAT!
moddar meu mapa ninguem modda ne
mas whatever lecal teu mapa champz
narakucrimson
Some stuff was fixed via irc:

Log
13:12 <narakucrimson> : sir
13:12 <Blue Dragon> : Hello~
13:13 <narakucrimson> : hi there :D
13:13 <narakucrimson> : mind if I mod your map via irc?
13:13 <Blue Dragon> : okay~
13:14 <narakucrimson> : could you set the preview point on the first kiai?
13:14 <narakucrimson> : so that the first preview shows a greater part of the song (on the selection screen)
13:14 <Blue Dragon> : okay
13:15 <Blue Dragon> : I put it there because when I started mapping, there wasn't a kiai there at the start
13:15 <Blue Dragon> : :
13:15 <Blue Dragon> : :P*
13:15 <Blue Dragon> : fixed on both diffs
13:16 <narakucrimson> : oh :P
13:16 <narakucrimson> : ok!
13:16 <narakucrimson> : nice, all the kiais are snapped hehe
13:16 <Blue Dragon> : I didn't really change the timing since I started mapping it so
13:16 <Blue Dragon> : :v
13:16 <narakucrimson> : heh
13:18 <narakucrimson> : 00:16:480 (3,1) - hurr this might be a little confusing but I can't come up with any solution
13:18 <narakucrimson> : or maybe it is just me
13:18 <narakucrimson> : [Relaxing], btw
13:18 <narakucrimson> : I guess a little challenge to new players isn't a bad thing either :P
13:19 <Blue Dragon> : Hmmm, wait
13:19 <Blue Dragon> : Maybe if I remove the repeat and move it somewhere else? hmmm
13:19 <narakucrimson> : nah
13:19 <narakucrimson> : don't worry
13:20 <narakucrimson> : now this might be a little nazi but
13:20 <narakucrimson> : 00:57:880 (1) -
13:21 <narakucrimson> : I think that it could flow a little smoother if the curve's had the opposite concavity
13:21 <Blue Dragon> : rught
13:21 <Blue Dragon> : right*
13:21 <narakucrimson> : ~
13:21 <Blue Dragon> : http://osu.ppy.sh/ss/205364
13:21 <Blue Dragon> : did this
13:22 <narakucrimson> : yeah, that :D
13:23 <narakucrimson> : 01:26:680 (1) -
13:23 <narakucrimson> : that red point there ughh
13:23 <narakucrimson> : it hurts my eyes ;_;
13:24 <Blue Dragon> : hmmm, well
13:24 <Blue Dragon> : I did that because of the blanket D:
13:24 <Blue Dragon> : but fixed, I think
13:24 <narakucrimson> : you can blanket it without that angle in the shape
13:25 <narakucrimson> : http://puu.sh/bqXJ
13:25 <Blue Dragon> : http://osu.ppy.sh/ss/205369 did this
13:25 <Blue Dragon> : :P
13:26 <narakucrimson> : ok, looks better
13:26 <narakucrimson> : same for the symmetric slider o/
13:26 <Blue Dragon> : done
13:27 <narakucrimson> : 02:21:880 (3) -
13:27 <narakucrimson> : hmm, following your new combo logic I think that there should be one here :V
13:27 <Blue Dragon> : oh woops
13:27 <narakucrimson> : or not wait
13:27 <Blue Dragon> : my mistake, fixed
13:27 <narakucrimson> : then here too
13:27 <narakucrimson> : 02:09:880 (3) -
13:28 <Blue Dragon> : yep, forgot about it
13:28 <narakucrimson> : 02:43:480 (2) - very nice :P
13:28 <Blue Dragon> : thanks :p
13:28 <narakucrimson> : hehe :P
13:29 <narakucrimson> : and that spiral is very cool too
13:29 <Blue Dragon> : oh, oh
13:29 <Blue Dragon> : you don't have to congratulate me for the star slider xD
13:29 <Blue Dragon> : just check the sliderpoints and you'll know why
13:29 <Blue Dragon> : it's copied from an old map of mine where someone made a star slider for me
13:30 <narakucrimson> : oh lol xD
13:30 <Blue Dragon> : but I made the spiral myself
13:30 <Blue Dragon> : :v
13:30 <narakucrimson> : :P
13:31 <narakucrimson> : now, [Difficulty]
13:31 <narakucrimson> : 00:13:080 (3) -
13:32 <narakucrimson> : to be honest, I don't like how the finish at the end of that slider sounds
13:32 <Blue Dragon> : hmm
13:32 <narakucrimson> : using only the whistle seems like a better option imo
13:32 <Blue Dragon> : what about using whistle + custom finish?
13:32 <narakucrimson> : yeah, would definitely sound better than the default one
13:33 <Blue Dragon> : ok, fixed
13:33 <narakucrimson> : then, 00:15:880 (1) -
13:33 <narakucrimson> : is that new combo really needed? :P
13:33 <narakucrimson> : I don't mind if you keep it
13:33 <Blue Dragon> : my mistake again
13:33 <Blue Dragon> : :p
13:33 <Blue Dragon> : oooooh wait
13:33 <Blue Dragon> : looked at the wrong thing
13:33 <narakucrimson> : just asking hehe
13:33 <narakucrimson> : oh lol
13:33 <Blue Dragon> : well, it's on the 'big white tick'
13:33 <narakucrimson> : it's ok it's ok
13:34 <narakucrimson> : even though
13:34 <narakucrimson> : it's pretty similar to 00:37:480 (1) -
13:34 <narakucrimson> : and there isn't a new combo after that
13:34 <narakucrimson> : it's weird :P
13:34 <Blue Dragon> : oh
13:34 <Blue Dragon> : now THIS was my mistake
13:34 <Blue Dragon> : xD
13:35 <narakucrimson> : so what will you do? :P
13:35 <Blue Dragon> : wait
13:35 <Blue Dragon> : maybe if I remove new combo here? 00:16:480 (1) -
13:35 <narakucrimson> : hmm no
13:36 <narakucrimson> : you should add a new combo at 00:37:880 (2) -
13:36 <Blue Dragon> : hmmm okay then :u
13:36 <narakucrimson> : that's because there are similar parts like this: 00:37:880 (2) -
13:36 <narakucrimson> : and you used two new combos :P
13:36 <Blue Dragon> : oh, okay
13:36 <Blue Dragon> : I have a bad memory :V
13:37 <narakucrimson> : hehe it's ok :P
13:37 <narakucrimson> : 01:51:780 -
13:37 <narakucrimson> : why exactly did you drag the break :V?
13:38 <narakucrimson> : seems pretty pointless
13:38 <narakucrimson> : and you didn't do it in the other diff :P
13:38 <Blue Dragon> : consistent playtime :o
13:38 <Blue Dragon> : because on the other diff it had 03:03 playtime and this one had 03:02
13:38 <Blue Dragon> : and I saw it was this break's fault
13:39 <narakucrimson> : it should be more important to keep the breaks consisntent instead of the playtime
13:39 <narakucrimson> : owo
13:39 <narakucrimson> : I'd drag it forward
13:39 <Blue Dragon> : :o okay
13:39 <narakucrimson> : btw, lunchtime, I'll be back in some minutes
13:39 <narakucrimson> : :3
13:40 <Blue Dragon> : fine~
13:40 <Blue Dragon> : gonna upload the map
13:40 <narakucrimson> : ok!
13:52 <narakucrimson> : back
13:52 <Blue Dragon> : ok~
13:52 <Blue Dragon> : :p
13:54 <narakucrimson> : 02:18:880 (2) -
13:54 <narakucrimson> : new combo for reasons similar to the other cases :P
13:55 <Blue Dragon> : ok
13:55 <Blue Dragon> : by the way, dat /away : v
13:55 <narakucrimson> : oh sorry
13:55 <narakucrimson> : then
13:55 <narakucrimson> : 02:57:880 (4) -
13:55 <narakucrimson> : I'd sugest a new combo here too, because of the spacing change
13:56 <Blue Dragon> : okay, fixed
13:56 <narakucrimson> : that's all, mind updating? :P
13:57 <Blue Dragon> : okay
13:57 <Blue Dragon> : thanks \o/
14:01 <narakucrimson> : oh one last thing
14:01 <Blue Dragon> : ?
14:01 <narakucrimson> : on [Difficult]
14:01 <narakucrimson> : 00:37:880 (1) -
14:01 <narakucrimson> : perhaps, to emphasize the previous new combo a little
14:02 <narakucrimson> : you could remove this (that acutally doesn't follow anything in the music)
14:02 <narakucrimson> : and add a new combo on the next circle
14:02 <narakucrimson> : what do you think?
14:02 <Blue Dragon> : hmmm, okay
14:02 <Blue Dragon> : looks a bit better
14:02 <Blue Dragon> : fixed
14:02 <narakucrimson> : all right, that's all
14:02 <narakucrimson> : last update :P
14:02 <Blue Dragon> : done
14:03 <narakucrimson> : you forgot to remove (2) :O
14:03 <Blue Dragon> : oooooh lol
14:03 <narakucrimson> : 00:37:880 (2) - I meant deleting this circle
14:03 <narakucrimson> : hehe
14:03 <Blue Dragon> : I thought you were talking about removing the new combo
14:03 <Blue Dragon> : xD
14:03 <narakucrimson> : hehe
14:04 <Blue Dragon> : fixed now, I think
14:04 <Blue Dragon> : :v
14:04 <narakucrimson> : yep fixed

All right, this is now ranked!
Merry Christmas :3
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