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PinkiePieSwear - Flutterwonder

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Topic Starter
MoonShade
This beatmap was submitted using in-game submission on Mittwoch, 4. April 2012 at 17:24:57

Artist: PinkiePieSwear
Title: Flutterwonder
Tags: ztrot My Little Pony MLP Fluttershy
BPM: 136
Filesize: 23942kb
Play Time: 02:45
Difficulties Available:
  1. Easy (1,93 stars, 135 notes)
  2. Insane (4,94 stars, 329 notes)
  3. Normal (2,95 stars, 170 notes)
  4. ztrot's Wonders (4,41 stars, 243 notes)
Download: PinkiePieSwear - Flutterwonder
Download: PinkiePieSwear - Flutterwonder (no video)
Information: Scores/Beatmap Listing
---------------
Fillies and gentlecolts!
This is a wonderful trance remix, made of ripped vocals from the song "So Many Wonders".
There are no lyrics to this song. What she is "saying" is totally up for interpretation.

Original Video by PinkiePieSwear
Hard by ztrot.
Skin by TraXXed22 and me.
ztrot
there is my hard I hope you like it :3 Great job on the insane btw

Download: PinkiePieSwear - Flutterwonder (MoonShade) [ztrot's Wonders].osu
NaomiMinette
I swear I keep thinking Fluttershy's a cyclops when she's young... Anyway,

[General]
I don't really like the spinner-circle; it hurts my eyes when you spin it (Autoplay didn't help either...).

[Easy]
00:18:539 (2) - Shouldn't this end on a white tick?
00:20:304 (4) - ^
00:32:657 (2) - ^
01:18:981 (2) - This starts at an odd spot to me... Maybe make it start a white tick earlier and make this repeat? (If you do, you'll have to do some spacing fixes.)
01:33:098 (2) - This also sounds weird... Maybe make it start a white tick earlier?
---
As far as the rest go:

Spike: Eh... I got nothin'
Fluttershy: Yay.

★~
Topic Starter
MoonShade

Blazevoir wrote:

[General]
I don't really like the spinner-circle; it hurts my eyes when you spin it (Autoplay didn't help either...). ~ Skin is WIP

[Easy]
00:18:539 (2) - Shouldn't this end on a white tick? ~ kay
00:20:304 (4) - ^ ~ kay
00:32:657 (2) - ^ ~ kay
01:18:981 (2) - This starts at an odd spot to me... Maybe make it start a white tick earlier and make this repeat? (If you do, you'll have to do some spacing fixes.) ~ long slider added here
01:33:098 (2) - This also sounds weird... Maybe make it start a white tick earlier? ~ kay
Thx~
Added timing sections in ztrot's diff for slidertick claps.
Also why did I uploaded this in Pending when I still need a diff and a better skin? WIP now.
theowest
I really don't want to make Normal... It's too boring. Insane is more fun ;v;

so I guess I call it off.
NaomiMinette
I'd make a Normal, but it'd be seemingly repetitive, just like my (only) ranked map (gotta love OCD).
Topic Starter
MoonShade

Blazevoir wrote:

I'd make a Normal, but it'd be seemingly repetitive, just like my (only) ranked map (gotta love OCD).
Thank you, but I already started to make a Normal for myself :)
NaomiMinette
Looking forward to it (and seeing this ranked) :)
ztrot
I can't wait to see this in pending
Tenshi-nyan
I hate ponies, but since I am such a nice guy... yesh... Someone kill me, PLEASE

General
Wie wärs mit ner Silence sliderslide.wav ?

Insane
00:16:003 (1,2) - Selbst für ein Insane finde ich sowas is net ne gute Idee. Weil ich sowas hasse.
00:36:628 (6) - remove whistle
00:45:021 - map die break? ich will spielen... nicht warten.
01:52:951 - volume -20%
02:29:789 (8) - wär interessanter wenn du den ne ganze Ecke nach rechts bewegst... http://puu.sh/eKSQ

ztrot
01:03:539 (1,2,3,4,5,6,1,2,3,4,5) - obvious lack of notes. Add moar notes, easyfag.
01:52:951 - volume -20%
02:09:936 - add note + clap
02:30:230 - obviously a note is missing here.
02:33:539 (1,2,3) - ugly, unnecessary overlap - do it like this: http://puu.sh/eKU3

Normal/Easy
Kein Bock
p3n
trying not to overlap anything with tenshi-nyan

[Easy]
AR+1 seems to be a better match for the SV
So many downbeats are overrun by the slider endings :cry: can't be helped...it's a damn easy diff! To my surprise it is still intuitive to play despite having so many missed downbeats. Just wait for ziin's mod...

[ztrot's]
01:21:407 (3) - KILL IT...with fire :< inb4 overmapping vocal follow
02:43:466 (4) - use same spacing like before to have the distance exactly like 02:41:481 (4,1) and adjust 02:44:348 (1,2,3,4,1,...) afterwards if necessary

Some sliders could be better curved around their neighbours...especially considering how incredibly accurate those curves in the [Insane] are :o

[Insane]
02:26:480 (1) - nothing gamebreaking but it stands out that the curves of this slider are so much less perfect than the rest of the map

this map is so incredibly polished...I...I...well...what...f**k this...have a star





You make it damn hard for ppl to mod this if you get it almost perfect into pending :x I bet another star everything from here on will be just stupid "NC here", "1 pixel left" mods or some hitsounds.
Topic Starter
MoonShade

Tenshi-nyan wrote:

General
Wie wärs mit ner Silence sliderslide.wav ~ ich bin eig. zufrieden o.o

Insane
00:16:003 (1,2) - Selbst für ein Insane finde ich sowas is net ne gute Idee. Weil ich sowas hasse. ~ stimmt, ist weg
00:36:628 (6) - remove whistle ~ ok
00:45:021 - map die break? ich will spielen... nicht warten. ~ nö
01:52:951 - volume -20% ~ nö
02:29:789 (8) - wär interessanter wenn du den ne ganze Ecke nach rechts bewegst... http://puu.sh/eKSQ ~ kay

p3n wrote:

[Easy]
AR+1 seems to be a better match for the SV ~ no

[Insane]
02:26:480 (1) - nothing gamebreaking but it stands out that the curves of this slider are so much less perfect than the rest of the map ~ kay

this map is so incredibly polished...I...I...well...what...f**k this...have a star
Thx :3
Reduktion_old
Tolle Map :3
ztrot
pony power! showers map in stars
NaomiMinette

ztrot wrote:

pony power! showers map in stars
bomber34
General:
- 01:52:951 (1) - Whistles klingen ein wenig zu laut für meinen Geschmack bis 02:04:312; oder du benutzt einen anderen Hitsound ... kann mir nich helfen, es passt nich so ganz an der Stelle
- Repeat Arrows sind nicht so gut sichtbar auf Rosa Combos

Easy:
- SV 0,8 ist schon seeehr langsam
- 02:22:289 - Ich finde der Slider sollte hier anfangen und 02:22:731 enden.

Normal:
- 01:19:422 (5) - Nur 2 Repeats und eine Note auf 01:20:304, weil sich 4 für mich einfach falsch anfühlen (lass immer zu früh los >.<)
- 01:26:481 (4) - ^

ztrot's Wonder:
01:53:392 (2) - the slidertrack whistle sound isn't that great, it would be better at the beginning and the end of the slider
01:56:480 (4) - ^
02:33:760 (2) - Overlapps with the previous slider ... doesn't look so good

Insane:
00:23:392 (7) - Neue Combo und 00:24:716 (1) combo entfernen?
--------
Meine persönlichen Gedanken
--------
Lied gefällt mir :3 Muss allerdings zugeben, dass ich kein Fan von 1/4 Slidern wie auf Insane 01:00:892 (5) bin ^^ aber das gebe ich nich an :3, weil das nur an mir liegt
Topic Starter
MoonShade
Translation for ztrot :D

General:

- 01:52:951 (1) - The whistles are a bit to loud for my taste until 02:04:312; or you use another hitsound ... I can't help myself, it doesn't fit that well in this part
- Repeat Arrows aren't clearly visible on purple combo colors

Hard:
01:53:392 (2) - the slidertrack whistle sound isn't that great, it would be better at the beginning and the end of the slider
01:56:480 (4) - ^
02:33:760 (2) - Overlapps with the previous slider ... doesn't look so good
--------
My personal thoughts
--------
-s u i r e n-
hello~MoonShade:D MOD></


Easy
00:41:922(4)-1grid outer
00:57:804(3)-1grid down
02:18:539(4)-1grid outer

Nice MAP~~!!!>~<



Normal
01:30:010(3)-2grid outer

Nice~~!!<3


I am sorry to be poor at Mod TAT


Nice MAP~(ノ*´д`*)ノ~[star]
Topic Starter
MoonShade

bomber34 wrote:

General:
- 01:52:951 (1) - Whistles klingen ein wenig zu laut für meinen Geschmack bis 02:04:312; oder du benutzt einen anderen Hitsound ... kann mir nich helfen, es passt nich so ganz an der Stelle ~ Find eig. die passen von der Lautstärke ganz gut
- Repeat Arrows sind nicht so gut sichtbar auf Rosa Combos ~ Werds weitergeben bzw. später korrigieren

Easy:
- SV 0,8 ist schon seeehr langsam ~ Schon aber eine Easy kann fast nicht zu langsam sein ^^
- 02:22:289 - Ich finde der Slider sollte hier anfangen und 02:22:731 enden. ~ Ist die frage ob man hier den vocals folgt oder dem rhythmus, ich hab mich für den rhythmus entschieden weil er auf den weißen zeitlinien ist. Mal schaun was andere noch dazu sagen.

Normal:
- 01:19:422 (5) - Nur 2 Repeats und eine Note auf 01:20:304, weil sich 4 für mich einfach falsch anfühlen (lass immer zu früh los >.<) ~ ok
- 01:26:481 (4) - ^ ~ ok

ztrot's Wonder:
01:53:392 (2) - the slidertrack whistle sound isn't that great, it would be better at the beginning and the end of the slider
01:56:480 (4) - ^
02:33:760 (2) - Overlapps with the previous slider ... doesn't look so good

Insane:
00:23:392 (7) - Neue Combo und 00:24:716 (1) combo entfernen? ~ hab die jetzt ein wenig geändert

suirenn05 wrote:

hello~MoonShade:D MOD></


Easy
00:41:922(4)-1grid outer ~ Why would I do that, they are perfectly spaced?!
00:57:804(3)-1grid down ~ Why would I do that, they are perfectly spaced?!
02:18:539(4)-1grid outer ~ Why would I do that, they are perfectly spaced?!

Normal
01:30:010(3)-2grid outer ~ You mean "up"? Well ok I can see that, fixed.
Thank you
Niva
Mod request via Forum PM ~

Hi, Moonshade :3
Sorry for the delay~

[General]

-> Because you're using a custom skin (especially circles), you need to enforce a sliderborder in the .osu file. (well, at least that's what I heard around though, even if it's not true I still highly recommend you to use a light-pink or light-yellow sliderborder color (: )
-> You don't need selection-selectoptions-over.png in the map's skinset, it won't affect the map (:
-> Hmm, try to find a 1024*768 BG instead (or just resize your current one)? Well... Current one is fine to use though, but those black parts on top and bottom (because it's not 768px in height) doesn't look good for no-video players ><
-> Also, (not really sure about this), move "My Little Pony" to source? (well, idk much about My Little Pony though :3)

[Easy]

-> Whistle here sounds great every 1/1 before your custom clap! You did this hitsound pattern on [Insane], so why not here too :3

  1. 00:20:304 (4,1) - I personally dislike how (1) almost touches (4). Maybe move (1) one grid up? It doesn't break the flow here, and it's not hard to fix (:
  2. 00:36:407 (2,3) - (optional) Move (2) three grids right and one grid up, and move (3) two grids right and a grid up? As you can see from picture below, (1)'s start, (2)'s end, and (3) will form a neat straight line:
  3. 01:02:216 (3) - (optional) If you want, you can create a slider wave here - it looks less random along with (2)'s placement and still flows well
  4. 01:15:451 (2,3,4) - (optional) It would be nice to give more angle between these three (use 01:18:539 (2) as your hint - it looks really well when (4) is touching this slider's border)
  5. 01:26:039 (2) - (optional) You could continue the encircle here, if you want to (:
  6. 01:52:951 (1) - I think it's better to create something like you did on 01:56:481 (3,4), because a whistle is supposed to be on the slider tick (:
  7. 02:05:084 (x) - Actually there's a distinctive sound here, so either start the spinner from here OR add a note here?
  8. 02:07:951 (1,2,3,4) - I think you're too forcing symmetry here, considering this is after a spinner, arrange in an arc instead to get more flow?
  9. 02:11:039 (6) - Weird to having this circle isn't symmetrical with (4), considering you keep symmetry a lot in this map. Fine to play, though
  10. 02:13:245 (3) - (optional) Because (1) is a straight slider, curve this slider like below? It has linearity in there, but keeps the bezier flow also:
  11. 02:17:216 (3) - Actually you can make this blanketing (4) with (4) in x:96 y:192 and (5) just right beside it. Plays better before spinner, imo :3
  12. 02:27:363 (6) - Make this as a 2/1 slider? (I won't miss a finish sound that is supposed to be on 02:28:245 :3)
  13. 02:43:687 (2) - I understand what you're going to create here - however, one grid right so the distance from (1,2) to 02:41:922 (4) equal?
[Normal]

  1. 00:21:187 (1) - Hmm, I prefer finish on slider's start here, to emphasize there's a new part from the song
  2. 00:36:407 (2) - To make it neater - if you can stack this to (6), why not (: - in this case you'll only need to move (1)'s end a grid left and adjust (2), though
  3. 01:00:010 (1,2) - Move (1) one grid down and (2) one grid left, so (5,6,2) will form a neater line here
  4. 01:02:216 (4,5,6,1) - Again, imo you're too forcing symmetry on (1). If you can't make a good trapezoid here (because of the notes' placement), just create a diamond here (:
  5. 01:07:510 (2) - I highly[u] recommend to create a repeating 1/2 slider also, as you did on 01:03:981 (2) to keep the rhythm consistent
  6. 01:08:392 (3) - (optional) I think it's better to place it on the bottom (x:256 y:360) so (6) will somewhat be encircled by a hexagon pattern
  7. 01:14:128 (1) - The stack here is playable, but it kills the flow imo (because it's 1/1 apart with the previous slider)... I'd rather arrange like this to keep flow, plus (1,2,3) will form a neat straight line also:
  8. 01:25:598 (3) - (optional) You can curve this downward if you want to, to give more flow between this slider and (4) xD
  9. 01:31:775 (1,4) - Not perfectly stacked. Barely noticeable, though
  10. 01:38:503 - [u]Delete this inherit section. It's slider end anyway, you don't need a new inherit 1/4 before a slider's end :3
  11. 02:05:304 (1) - Same as [Easy] diff - move 1/2 earlier, or add note 1/2 before this spinner
  12. 02:13:245 (5) - It's actually fine, but I personally dislike how there will be a 3/2 silence between this slider and next one. Try this rhythm instead?
  13. 02:18:098 (1) - (optional) I'd rather curve it rightward, because sudden linear slider doesn't fit with your previous slider's curve imo
  14. 02:43:245 (2,3,4,5) - I think, rather than stacking (3) to (8), it's better to make this four encircle (8) instead:
[ztrot's Wonders]

-> (Personal opinion) I think AR6 fits the diff better, it's solidly mapped already and not too insane. imo it's better to use AR6 to let players enjoy this diff with Hidden+HardRock (:
  1. 00:17:657 (1) - Hmm, whistle here? (your whistle pattern here should be same with the one you use 00:23:392 (1,2,3))
  2. 00:19:863 (2) - Remove whistle here (same as above, for whistle pattern consistency)
  3. 00:28:245 (1) - (optional) At the beginning of this spinner is where the kicking bass sound starts, I'd rather add a note here (with finish)[/i] and start the spinner 1/4 or 1/8 after - because soft-hitfinish sounds well there :3
  4. 00:42:363 (x) - Same as above, add note with hitfinish here? (you can easily stack it below (3), though)
  5. 00:59:127 (7) - (optional) Considering your next (1,2) is well-curved, I think it's better to curve this downward symmetrically also to let it flow ~
  6. 01:13:466 (7) - Hmm, your previous (2) had a whistle in it, so why not whistle here also ><
  7. 01:21:186 (2,3,4) - I'd rather alter them to a 1/1 slider, because there's barely any rhythm on 00:21:407 to follow (so it's better to let slidertick works there imo) - simple blanket slider on (1) would work :3
  8. 01:30:010 (1,2,3) - Due to the stack's nature, in play mode (1)'s placement will be messed up. Perhaps a repeating slider here, [u]OR move them all one grid down and right so (1) will be in a place it supposed to be on play mode?
  9. 02:00:010 (6,7) - (optional) If you want to, you can CTRL+J (6) and make a blanket slider here. I like how (6)'s start, (7), and the next (1) will form a neat straight line this way:
  10. 02:10:157 (7) - Pretty much some as 00:59:127 (7), but curve it upward this time
  11. 02:16:995 (5) - Move one grid down? Compared to the triangle on 02:18:539 (3,4,5), this one's (5) definitely needs to be spaced apart
  12. 02:28:245 (1) - I wonder, is the whistle+clap on slider's end is intentional? Clap only is enough imo, because it feels somewhat too noisy here and you already have a whistle on your next 02:28:907 (2)
  13. 02:30:451 (1,2,3,4,5) - (optional) A pentagon here would be better imo, to make the pattern looks less random:
  14. 02:49:422 (x) - Same reason as 00:42:363, add a note with finish here?
[Insane]

  1. 00:23:392 (1) - Is it intentional to make this slider not in the center? (you can easily move this one grid left and up, though)
  2. 00:36:186 (4,5) - This jump is quite shocking for me, although it plays fine. idk... maybe at least add new combo on (4)? (imo the best solution is to add new combo and move (4) few grids up also)
  3. 00:42:363 (4) - (optional) Make this circle got encircled by (3)? Would play cuter before the break imo :3
  4. 00:57:473 (5) - Shorten this slider by 1/4, and add a note where this slider originally ends? (the synth goes on like this)
  5. 01:02:657 (5,6,7,8,9) - Uh... I personally dislike how circles will play on this jump. Use sliders like this instead? (what's more, (6)'s end will be stacked to (1) this way (: )
  6. 01:09:495 (4) - Missing whistle here? (previous 01:07:730 (4,5) uses double whistle also, so why not here :3)
  7. 01:11:039 (3) - Minor stuff, but move two grids down if you're after symmetry here
  8. 01:18:098 (3,4) - This spacing could be tricky, because (2,3) and (3,4) isn't equally apart in the timeline, but equally spaced. I suggest to move 01:17:877 (2) upward, though
  9. 01:30:672 (x) - I wonder, why the rhythm stops here? Your 1/2 chain is very comfortable to hear here, don't let it stop~
  10. 01:38:392 (5) - Finish sound, if any, should belong on the downbeat here. So, remove the finish on slider's end, and add a note 1/4 after with finish if you want to:
  11. 01:54:275 (3) - I highly recommend to use more whistle to spice up this part - either on slider's start (like ztrot did in his GD) or slider's end. This suggestion applies for next parts like this - just make sure they're consistent (:
  12. 02:11:260 (1,2) - (optional) Your next (7,8) is curved, so why not curve these two also :3
  13. 02:22:730 (1,2,3,4) - I think you're too forcing (1) to be placed in the center here, resulting (2,3,4) is placed patternless. Make an arc like this instead?
  14. 02:43:466 (7,1) - Minor stuff, it's not perfectly stacked (barely noticeable though)
Great mapset! (although I kinda feel some jumps on Insane are a bit random, but... well, that's personal opinion though >_<)
Star ~
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