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Ayaka - Why

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Total Posts
14
Topic Starter
DawnII
This beatmap was submitted using in-game submission on Monday, November 17, 2008 at 9:16:15 PM

Artist: Ayaka
Title: Why
Tags: Crisis Core Final Fantasy 7 Sing Sky
BPM: 142
Filesize: 19203kb
Play Time: 03:43
Difficulties Available:
  1. Hard (4.26 stars, 362 notes)
  2. JAMES DIFFICULTY!! (4.14 stars, 338 notes)
  3. Normal (2.56 stars, 234 notes)
Download: Ayaka - Why
Download: Ayaka - Why (no video)
Information: Scores/Beatmap Listing
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Ayaka - Why

A song off her new album, Sing to the Sky. Also the song featured in Final Fantasy 7: Crisis Core. Hopefully this storyboard isn't complete shit.

This is my first map leaving out an Easy difficulty. It seems like the concept of Easy beatmaps is superfluous at this point, and most mappers are not even bothering to make them anymore. Guess I'll jump on the bandwagon...?

Don't nuke meh James. :'(

Edit 1: Updated with Peppy fixes. General housekeeping. Compressed the mp3.
Edit 2: Cleaned up the storyboard a little.
Edit 3: Added [JAMES DIFFICULTY!!]. Changed offset from 7128 to 7110.
Edit 4: Fleshed out the storyboard a little more.
Edit 5: James/Peppy fixes implemented except offset, I can SS all 3 difficulties?
Edit 6: Offset changed from 7110 to 7123 at Saturos' suggestion (I agree with this change).
m980
Hello

Normal
Nothing

Hard
02:07:92 (8,9) - Spacing

No Instarank fo you. Also James is going to nuke you.

Edit : Fixed so.. Bubble'd

02:37:50 (1,2,3,4,5,6,7,8) - I'm not sure about this though..
peppy
Unbubbled in case someone ranks this by accident.

rensap for a start

Hard:
00:26:73 (6,7) - yuck
00:33:28 (1,2,3,4,5) - ?
00:36:66 (1,2,3,4) - spacing
00:55:46 (6,7) - no
01:05:39 (1,2,3) - spacing
01:10:88 (4,6) - yuck overlap
02:00:53 (8,9) - spacing
02:05:81 (2,3,4,5,6) - spacing
02:37:71 (2,3,4,5,6,7,8) - not sure about this. get a scond and third opinion.
03:04:12 (3) - NO
03:05:81 (5) - GTFO

Normal:
01:34:75 (4) - fix all of these.
peppy
offset 7110
James
hi

as promised, score not higher than your hard~

Download: Ayaka - Why (DawnII) [JAMES DIFFICULTY!!].osu
m980
Guh.. I don't know what I was thinking last time I modded this..

Anyway..

James' Difficulty is Flawless as always.
And I find no problems with Dawn's Maps.
Spacing is consistent throughout combos. So I think it should be fine..

Hard
00:36:68 (1,2,3,4) - I'm still worried about this.. But IMO, it's rankable.
Topic Starter
DawnII
Please refrain from ranking this just yet. I'm tweaking the storyboard a bit more.

Finished adding to the storyboard.
James
bubble again...
Seibei4211
Hard
03:02:45 (1,2) - Just wanted to say I think this should match the rest before I do a peppypop.
peppy
hard:
00:36:68 (1,2,3,4) - not fixed
00:51:89 (1) - sounds horrible
01:10:90 (4,6) - no
01:07:94 - remove the break
02:02:03 (1,2,3) - why :/

normal:
01:24:22 (4,5) - yuck
02:03:51 (4) - yuck'

maybe reduce offset to 7102?

i don't agree with seibei's comment above - sounds fine to me.
James
This map has been deleted on the request of its creator. It is no longer available.
Lesjuh
This map has been deleted on the request of its creator. It is no longer available.
Saturos
Offset and map reworking done in IRC.

I still would like to see 01:37:33 (1) a bit closer, but it's acceptable now, imo.

I iz bubblin.
chan
This map has been deleted on the request of its creator. It is no longer available.
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