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Otokaze - Mallow Flower

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Topic Starter
spboxer3
This beatmap was submitted using in-game submission on 2012年8月18日 at 13:38:08

Artist: Otokaze
Title: Mallow Flower
Tags: tutuhaha Snowy Dream
BPM: 190
Filesize: 6602kb
Play Time: 02:21
Difficulties Available:
  1. Easy (2.88 stars, 103 notes)
  2. Mallow (5 stars, 296 notes)
  3. Snowy Dream's Normal (4.24 stars, 181 notes)
  4. Taiko Oni (4.83 stars, 581 notes)
  5. TuHard (4.92 stars, 297 notes)
Download: Otokaze - Mallow Flower
Information: Scores/Beatmap Listing
---------------
My 15th Ranked map~ Joy it^^

[Easy] By spboxer3
[Snowy Dream's Normal] By Snowy Dream
[TuHard] By tutuhaha
[Mallow] By spboxer3
[Taiko Oni] By spboxer3
[StoryBoard] By sherrie__fay
Hatsune Miku_old
沙发~
sp3嫁我 >3<
Kokatsu
Modmod <3

[Mallow]
maybe replace soft-hitnormal with taiko soft-don? (idk where to get it D:)
There is a white stripe on the bottom of the bg, idk if that is intended or not~
Maybe change Combocolours?
Suggestions D:
I got the part with blue and green, but the colours themselfes are a bit "empty", I would go for brighter colours and add red as 3rd colour? (2 colours is so..meh :x)
Combo1 : 244,51,17
Combo2 : 103,206,0
Combo3 : 57,170,253
Mostly nazistuff on the notes~
00:30:497 (1) - using 184|232 for 2cnd sliderpoint and 144|304 for 3rd, you get the slidertick from (2) in the center of 1's ending and also avoid the mini-overlap of 1s sliderpath with 2cnds sliderend
00:39:339 (5,6) - just why? q__q so perfect overlaps and then you go for this. Just. Don't.
00:44:392 (5,6) - ^
00:54:971 (4) - 2cnd 336|120, 3rd 440|80
00:57:024 (3,4) - give both of them a wider curve to get a more impressive flipeffect?
Maybe like this..?

(3): 1st: 256|192 2cnd: 320|120 3rd: 256|32
(4): 1st: 264|44 2cnd: 239|138 3rd: 324|182
01:24:655 (5) - half-hidden looks a bit weird, but i guess it's worth for that epic sliderpattern :3
01:37:445 (1) - 2cnd sliderpoint to 320|344 and 3rd to 360|320 to "mirror" (9) perfectly :3
01:38:234 (2,1) - :<
01:41:550 (1) - it's nice, but the sliderticks stack up close together and it looks just awful :/
02:04:918 (4,5,6,7,8) - this is the most beautiful pattern i've ever seen *__* just wanted to mention~
02:07:129 (3,4) - clap on start of 3 and start/end of 4? (feels a bit empty otherwise :/)
02:21:024 (7) - epic combobreaker. nice idea D:

All I can find for now~
Pls tell me when you uploaded other diffs, I will mod them for free. <3

I guess you are doing a Taiko on your own, amirite? :x
tutuhaha
地板
Mystica
果斷還是開了么
sherrie__fay
SB posted via QQ
17th easy SB progress
post for counting, not for KDS
signature updated ;)
祭天国的妮姆芙
Kokatsu
Short note after SB added:
Custom Skin blends in with background! (score and acc are NOT readable in breaks!)
Blue combocolur blends in background (not 100% but it's getting hard to read)
cRyo[iceeicee]
heyyy sp3 ^^/


[random mod]

You can surely hear that loud sound that appears at big white tick at 00:27:971, previous all similar sounds plays with whistles so mb:
00:27:813 (7) - remove whistle and add it at 00:27:971 (1) - ?
same goes for 00:32:866 (8,1) - , 00:37:918 (7,1) -
00:30:971 (2) - remove this and add notes at 00:31:129 /// 00:31:287 /// 00:31:445, http://puu.sh/FldG
01:03:339 - 01:22:918 /// 20 sec break B(
01:23:550 (1) - should be smth like finish here N/S/SC you can chose it by yourself ^^ (for me N-30% volume)
01:27:182 - i hear note, but dont see it ww
01:30:655 (6,7) - hmm, dunno strange antijump, it should be better if this notes would be stacked try this
0,368,90182,2,0,B|56:324|56:324|96:340|160:300,1,164,0|8
264,256,90655,1,0
264,256,90971,1,8
01:32:234 - same here, i hear note and dont see it \o.o/, if u add id then u probably need NC at 01:32:392 (5) -
01:36:182 (6) - NC
01:41:234 (1,1) - combine them in 1 color, 2nd NC unnecesarry here, cause 1st one showing changing rhytm so player surrely understand that it will be something wrong with next slider D:
01:42:339 (2) - this one NC, cause changing SV here
01:45:024 (1,2,3,4,5,6,7,8) - i would place them like this haha http://puu.sh/FlpL, but both fine ofc
01:51:339 (1,2,3,4,5,6) - by listening to ur rhytm i can say that first 4 notes should have same spacing and only after 4 note jump on next part, smth like this http://puu.sh/Fl3g
01:53:866 (1,2,3,4,5,6,7,8) - here i hear that 5678 should have different jump placement then 1234, more of it they should have same spacing between them, its rly fit that BG music, smth like this
136,16,114497,5,8
180,148,114655,1,8
308,204,114813,1,0
444,176,114971,1,8
02:11:234 (8) - why not change it to short slider with repeat, so no need to use tick sound
02:21:024 (7) - same here, change it to 2 short sliders and remove note from 02:21:497 (8) - o.o?

Thats all, good luck :)

and remove short ver xD
Topic Starter
spboxer3

cRyo[iceeicee] wrote:

heyyy sp3 ^^/


[random mod]

You can surely hear that loud sound that appears at big white tick at 00:27:971, previous all similar sounds plays with whistles so mb:
00:27:813 (7) - remove whistle and add it at 00:27:971 (1) - ? sorry~I don't want to do that
same goes for 00:32:866 (8,1) - , 00:37:918 (7,1) - ^
00:30:971 (2) - remove this and add notes at 00:31:129 /// 00:31:287 /// 00:31:445, http://puu.sh/FldG :( sorry again~this rhythm is ok imo I keep my pattern
01:03:339 - 01:22:918 /// 20 sec break B( haha xD
01:23:550 (1) - should be smth like finish here N/S/SC you can chose it by yourself ^^ (for me N-30% volume) ok~
01:27:182 - i hear note, but dont see it ww :( but I don't want to add it in my rhythm, sorry~
01:30:655 (6,7) - hmm, dunno strange antijump, it should be better if this notes would be stacked try this :( I just want keep it~
0,368,90182,2,0,B|56:324|56:324|96:340|160:300,1,164,0|8
264,256,90655,1,0
264,256,90971,1,8
01:32:234 - same here, i hear note and dont see it \o.o/, if u add id then u probably need NC at 01:32:392 (5) - same as01:27:182 -
01:36:182 (6) - NC ok~
01:41:234 (1,1) - combine them in 1 color, 2nd NC unnecesarry here, cause 1st one showing changing rhytm so player surrely understand that it will be something wrong with next slider D: fixed (remove NC at 01:41:550 (1) - and add at 01:42:339 (2) - )
01:42:339 (2) - this one NC, cause changing SV here ^
01:45:024 (1,2,3,4,5,6,7,8) - i would place them like this haha http://puu.sh/FlpL, but both fine ofc hehe~so I will keep it
01:51:339 (1,2,3,4,5,6) - by listening to ur rhytm i can say that first 4 notes should have same spacing and only after 4 note jump on next part, smth like this http://puu.sh/Fl3g well~fixed↓
01:53:866 (1,2,3,4,5,6,7,8) - here i hear that 5678 should have different jump placement then 1234, more of it they should have same spacing between them, its rly fit that BG music, smth like this sorry~I keep my pattern~
136,16,114497,5,8
180,148,114655,1,8
308,204,114813,1,0
444,176,114971,1,8
02:11:234 (8) - why not change it to short slider with repeat, so no need to use tick sound because I don't want to used short slider. It have too many short in my diff~I just don't want used 1/2 non-stop rhythm~
02:21:024 (7) - same here, change it to 2 short sliders and remove note from 02:21:497 (8) - o.o? ^

Thats all, good luck :)
thanks your mod~
and remove short ver xD
tutuhaha
http://puu.sh/JIXX
做完了
无音效版
Ulysses

Hatsune Miku wrote:

sp3嫁我 >3<
Snowy Dream
http://puu.sh/KkRj
搞定...
做了1小时20分....正常速度0.0.....
stress
我觉得22haha那个应该改叫TuInsane
wmfchris
- two .osb in the song file
- [Mellow] 01:49:445 (3) - Unsnapped slider (end).

[Taiko]
00:27:024 - k d?

no problem with me.
Scorpiour
Hi there~~mod for request~~

[General]
  1. Skin里缺少approach circle.....
  2. 你忘记在[Colour]里添加SliderBorder项目了……我的建议是直接黑色 0,0,0
  3. 有两个osb文件,重新full sub的时候把没用的那个删掉……
  4. 另外你真的不要用静音的sliderslide么……我我我强迫症中QAQ
[Storyboard]
  1. SB图片尺寸是1024*768,改成800*600……然后别忘了重新计算所有相关代码的值=v=
  2. 虽然我不太理解……但是圆形的dot真的有必要做rotate效果么?根本看不出来吧~
[Easy]
  1. 00:38:708 (2) - (nazi)避免这里的遮挡?稍微向右侧挪动一点
  2. 01:22:918 (1) - 结尾的这个finish感觉并不是很好听……建议改成S:C1的finish~
  3. 01:34:918 (3) - 考虑加一次折返?
  4. 02:00:497 (2) - 感觉上把这个方向改成向上倾斜会更舒服(和01:58:287 (5) - 的方向相对,以x轴为基准上下翻转)
  5. 02:03:971 (1) - 同样建议S:C1的finish,default的太突兀了不好听:<
[Snowy]
  1. 01:00:813 (1) - 用S:C1的finish?
  2. 01:13:445 (1) - 我在想这里有没有可能和其他diff一样做成红色的combo color :>
  3. 01:23:550 (2) - 同前,建议S:C1
  4. 01:52:918 (4,5) - 这两个因为背景的缘故Approach circle不是很清楚,如果是Normal diff的话建议换个颜色或者拉开点距离什么的?
  5. 01:58:760 (6) - 下一组的NC放到这里开始?
  6. 02:03:971 (1) - S:C1 finish?
[TuHard]
  1. 真的是TooHard....像00:33:655 (2,3,4,5,6) - 其实很难的诶建议多掺杂一点slider进去吧……
  2. 00:45:655 (1,2) - 这两个做平行了会比较好看……
  3. 01:23:550 (1) - S:C1 finish建议……
  4. 01:27:182 - 1/2都摆了这么多了。。这里音乐上有鼓点却留了空拍很别扭呢……
  5. 01:32:234 - ^
  6. 01:38:076 (6) - ^
  7. 01:38:076 (6) - ^
  8. 02:03:971 (1) - S:C1?
  9. 02:10:918 (6) - 感觉做成弧线会比较好看
[Mallow]
  1. 这么美的曲子你忍心AR9嘛忍心嘛忍心嘛忍心嘛~
  2. 00:27:971 (1) - 这个slider我第一次Test的时候完全没意识到是个slider...可能因为颜色和背景太接近了又被前面note遮挡了很大部分?
  3. 00:33:971 (3) - ctrl+r for better flow?
  4. 00:45:971 (2) - 没必要做的这么直把……感觉可以轻微的弯曲成S形=v=
  5. 00:49:918 (6) - 似乎直接撞进HP Bar了……
  6. 00:51:024 (2) - 类似前面……拉出一点小弧度来?
  7. 01:23:550 (1) - 依然是……强烈建议S:C1.....
  8. 01:34:918 (4) - 感觉上ctrl+r会更舒服一点?
  9. 01:43:445 (4) - ^..因为这里音乐是向下的~
  10. 01:45:970 (7,8) - ctrl+r?。。。不知道哦,直觉上这里不适合反向跳……
  11. 02:03:971 (1) - S:C1 .....?
就这些了…………我是真的觉得default finish不适合~~~anyway~~gl with rank :>
Snowy Dream
http://puu.sh/Lx3V
音效没改@.@ 其他改了
Topic Starter
spboxer3

wmfchris wrote:

- two .osb in the song file del
- [Mellow] 01:49:445 (3) - Unsnapped slider (end). fixed

[Taiko]
00:27:024 - k d? ok

no problem with me.
感謝mod

Scorpiour wrote:

Hi there~~mod for request~~

[General]
  1. Skin里缺少approach circle..... ok這些都修改過了(下面三個都改了 不過我用的是白色)
  2. 你忘记在[Colour]里添加SliderBorder项目了……我的建议是直接黑色 0,0,0
  3. 有两个osb文件,重新full sub的时候把没用的那个删掉……
  4. 另外你真的不要用静音的sliderslide么……我我我强迫症中QAQ
我有靜音喔 只是有些地方我會用sliderslide來做音效...>_>

[Storyboard]
  1. SB图片尺寸是1024*768,改成800*600……然后别忘了重新计算所有相关代码的值=v= 嘛...我改好了...
  2. 虽然我不太理解……但是圆形的dot真的有必要做rotate效果么?根本看不出来吧~
問膜姐吧>_>

[Easy]
  1. 00:38:708 (2) - (nazi)避免这里的遮挡?稍微向右侧挪动一点 這個阿...其實我覺得擺成平行也是會overlaps耶...所以這個我就沒改了~
  2. 01:22:918 (1) - 结尾的这个finish感觉并不是很好听……建议改成S:C1的finish~ 恩...為了統一各難度的音效 我這地方用普通的finish 不用S:C1的原因是因為我不想讓這些finish一直出現同樣音效 作法和我前一張 Otokaze的音效一樣 所以我暫時不改
  3. 01:34:918 (3) - 考虑加一次折返?說實話如果背景沒有那個音效 我這樣排是很合適的... 現在要加可能會把後頭的pattern重新改過了... 暫時先保留
  4. 02:00:497 (2) - 感觉上把这个方向改成向上倾斜会更舒服(和01:58:287 (5) - 的方向相对,以x轴为基准上下翻转) 好 這個不錯 我改了
  5. 02:03:971 (1) - 同样建议S:C1的finish,default的太突兀了不好听:< 恩...同樣理由 所以我暫時不改
[Snowy]
  1. 01:00:813 (1) - 用S:C1的finish?
  2. 01:13:445 (1) - 我在想这里有没有可能和其他diff一样做成红色的combo color :>
  3. 01:23:550 (2) - 同前,建议S:C1
  4. 01:52:918 (4,5) - 这两个因为背景的缘故Approach circle不是很清楚,如果是Normal diff的话建议换个颜色或者拉开点距离什么的?
  5. 01:58:760 (6) - 下一组的NC放到这里开始?
  6. 02:03:971 (1) - S:C1 finish?
[TuHard]
  1. 真的是TooHard....像00:33:655 (2,3,4,5,6) - 其实很难的诶建议多掺杂一点slider进去吧……
  2. 00:45:655 (1,2) - 这两个做平行了会比较好看……
  3. 01:23:550 (1) - S:C1 finish建议……嘛...音效我作的 所以同樣和Easy的想法...暫時保留
  4. 01:27:182 - 1/2都摆了这么多了。。这里音乐上有鼓点却留了空拍很别扭呢……
  5. 01:32:234 - ^
  6. 01:38:076 (6) - ^
  7. 01:38:076 (6) - ^
  8. 02:03:971 (1) - S:C1? 嘛...音效我作的 所以同樣和Easy的想法...暫時保留
  9. 02:10:918 (6) - 感觉做成弧线会比较好看
[Mallow]
  1. 这么美的曲子你忍心AR9嘛忍心嘛忍心嘛忍心嘛~ 這圖不AR9我看略慢阿TAT (對不起我錯了Orz...)
  2. 00:27:971 (1) - 这个slider我第一次Test的时候完全没意识到是个slider...可能因为颜色和背景太接近了又被前面note遮挡了很大部分?也是...不過打第二次應該就看的到了
  3. 00:33:971 (3) - ctrl+r for better flow? 恩...大部份的mapper都會在這用反向的...可是我喜歡做這種和常理不和的pattern Orz... 算是suck idea吧
  4. 00:45:971 (2) - 没必要做的这么直把……感觉可以轻微的弯曲成S形=v= ok~這個改了
  5. 00:49:918 (6) - 似乎直接撞进HP Bar了…… 降一格 這樣就沒有撞進去了
  6. 00:51:024 (2) - 类似前面……拉出一点小弧度来? 這個地方我就沒有作了...該怎麼說呢...我覺得放在中間的slider左右不對稱還OK 但是上下不對稱就...各人觀感問題呢=v="
  7. 01:23:550 (1) - 依然是……强烈建议S:C1..... Orz...依然沒改
  8. 01:34:918 (4) - 感觉上ctrl+r会更舒服一点?0.0這地方改了話應該沒有更舒服的感覺 因為後面的01:35:708 (5) - 就會變很遠 其實這個梗是想要讓(3,4)的pattern作平行...所以這地方保留下來
  9. 01:43:445 (4) - ^..因为这里音乐是向下的~ 0.0 音樂音調不是昇高嗎??
  10. 01:45:970 (7,8) - ctrl+r?。。。不知道哦,直觉上这里不适合反向跳……嘛... suck idea>_>
  11. 02:03:971 (1) - S:C1 .....? ...額
就这些了…………我是真的觉得default finish不适合~~~anyway~~gl with rank :>
抱歉...很多地方我都否決了 但是有些真的很有用!! 謝謝mod摟^^
Snowy Dream
Mod request from Snowy Dream's Queue
-------------------------------------------------
[General]


[Easy]
01:03:024 - remove clap
01:01:445 - 考虑减少点音量?
01:35:550 (4) - 这里必须有个note =-= 不明白为什么放弃这里加个note而选择延后放个slider
01:58:603 - remove clap?
02:18:813 - ^ (卧槽这偷懒啊怎么一样的> >)


[Hard]
00:58:129 (1) - remove clap and add clap to the next slider?
01:41:076 (9) - 移动到x:108 y:244附近的位置


[Insane]
01:00:497 (7) - 觉得不加clap好听
01:32:234 (4) - 这里有个音 需要一个note补上


[Taiko]
02:02:706 (1) - Unsnapped circle.
--------------------------------------------------
就这些了@.@
Topic Starter
spboxer3

Snowy Dream wrote:

Mod request from Snowy Dream's Queue
-------------------------------------------------
[General]


[Easy]
01:03:024 - remove clap ok
01:01:445 - 考虑减少点音量?
01:35:550 (4) - 这里必须有个note =-= 不明白为什么放弃这里加个note而选择延后放个slider OK看來這地方不讓人喜歡阿 Sco也挑這 好吧我改
01:58:603 - remove clap? Umm...這個我不太想改呢 抱歉摟~
02:18:813 - ^ (卧槽这偷懒啊怎么一样的> >) ^ 呵呵呵呵 ((炸


[Hard]
00:58:129 (1) - remove clap and add clap to the next slider? 恩...其實我音效的下法是類似Taiko的下法 所以我認為適合的osu玩家/mapper不一定覺得適合 暫時先這樣吧~因為沒有感覺有問題呢0.0
01:41:076 (9) - 移动到x:108 y:244附近的位置 ((留給2ha看看吧


[Insane]
01:00:497 (7) - 觉得不加clap好听 和前面的音效對掉
01:32:234 (4) - 这里有个音 需要一个note补上 恩...其實本來想排這個pattern的時候就有考慮到這個音 可是後來為了這個梗 還是放棄了這個音點 感覺也沒有差很多的感覺... 所以暫時這樣


[Taiko]
02:02:706 (1) - Unsnapped circle. lol 居然沒有注意到這個 謝謝了!!!
--------------------------------------------------
就这些了@.@
感謝mod摟^^
No_Gu
不懂你什么想法,反正我不会挂着drum音效去跟别的音,你现在这样的弄法只让我觉得听不清音乐 只能听到没有套路的音效
路过看一眼而已,如果你还是坚持的话我也没什么要说的了
Snowy Dream
http://puu.sh/LItn
检查了遍 有个地方没改好...
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