Personal tools
Please be aware that the osu!wiki will be moving to GitHub.
You won't be able to edit articles soon so make sure to learn how to use GitHub.
Go to the new home of the osu!wiki

Beatmap ranking procedure

From osu!wiki
(Redirected from Beatmap Approval)
Jump to: navigation, search
Other Languages

Français  Bahasa Indonesia  中文  日本語  Português  Italiano  粵語 

Ranking flowchart.

When a beatmap is first made, it is in the Pending or Work in Progress sections of the forum. These maps are referred to as "unranked". Unranked maps do not have a scoreboard and go to the Graveyard section of the forum after a period of inactivity. In order for a map to have a scoreboard and to be moved to the "Ranked" section of the forums, a map must go through the beatmap approval process. First it must get bubbled, and then ranked. Only BNs can bubble and subsequently rank a beatmap.


Bubble Thinking.gif

Before a beatmap can become ranked by a BN, it must first get bubbled. In order for a beatmap to become bubbled, it must follow and be in accordance with the ranking criteria, and it must have at least 12 Star Priority (or SP). You can actively gain SP in two different ways. First, you can have others help mod your map. If you find their mod to be useful and give kudosu, you will gain 1 SP. You and/or others can also spend kudosu in order to "star" your map (A star costs 1 kudosu, and can be done through either the mapper's profile or through the map's thread). Once a beatmap has at least 12 SP, a BN can bubble it if they feel it meets two conditions:

  1. The beatmap meets the Ranking Criteria. Basically, this must mean that the map has the correct timing, has at least 2 difficulties (one of which is an Easy or a Normal), and is overall both mapped to the music and playable.
  2. The beatmap meets overall quality standards that aren't part of the Ranking Criteria. For example, if a slider isn't very pretty, then a BN would likely request for it to be made prettier before bubbling it.

Mode-Specific Bubbles

Mode-Specific Bubbles are bubbles applied to hybrid mapsets for specific modes. The criteria for any of these bubbles is regulated to its respective Ranking Criteria, however only Mode-Specific BNs[citation needed] can apply these bubbles. For a list of available BNs, see the respective list on its article or this post.

Popped Bubble Bubblepop.png

Updating a Bubbled beatmap will cause this icon to replace it, it means it needs to get into bubbled status again. Alternatively, a BN that disagrees with the judgment of the other staff member may place this icon as well. Some BNs place this icon on your map while modding it to prevent another BN to look at it, and is very likely it will get ranked afterwards.

Note: If your map has a bubble, that bubble will be popped if you update it. If the update wasn't drastic (ex. All you did was fix a slider), then just ask the BN who bubbled it to rebubble it. Your map will gain 5 SP for a popped bubble icon.

Qualified / Ranked Heart.gif

Once a map is bubbled, a BN can qualify it if the map meets the two criteria listed above. The reason two approval team members are required to check a map is because human beings make mistakes, and this greatly reduces the times of that a map makes it through the ranking system with a drastic error. If a map gets qualified but approval team members or anyone else found it missed a drastic error (ex. A 5mb video is included in the .osz that isn't used), then it might get disqualified. After a map got into the qualified section for a certain amount of time (usually about one week) with no errors been found, it will automatically get ranked afterwards.

Disqualified Heartpop.gif

People make mistakes. Therefore, if a map makes it through the approval system with a drastic error, then it might become temporarily disqualified. If your map gets disqualified, you need to address the unrankable issues in order to fix what was wrong, so that your map may become re-qualified and be enjoyed as quickly as possible.

Note: You'll sometimes be asked to change things you don't want to change. Sometimes you may be able to get away without changing it, but if half the Beatmap Nomination Group agree that you should change it, then let go of your pride and just fix it.

Approved Fire.gif

This article/section is a stub. You can help the osu!wiki by expanding it.

Following up from #ranked, a BN can approve these beatmaps if they are longer than 5 minutes long (aka marathon beatmaps). Approval length beatmaps must be bubbled by two Beatmap Nominators prior to a third BN Approving it, meaning that they require three icons to be Approved.

Note: Beatmaps (that are less than 5 minutes) must be #ranked, not Approved!

Loved Heart.gif

A beatmap that does not follow the ranking criteria may also be Loved, in accordance with this post. If you don't feel like reading through that post (which you should, it's very informative!), the Loved section exists to hold popular maps decided by a community vote, as well as some other factors. Maps in this category do not grant Performance Points, but do have an online leaderboard.

This category includes TAG4 maps in addition to the community choices.

List of Guides in osu!
FAQ/Ranking Guidelines
General Mapping Guides What is a beatmap? How do I beatmap? How do beatmaps get ranked? Difficulty appropriate gameplay elements How to time songs Song Setup Mapping Taiko Difficulties Fitting the Size-limit
Modding Aides AIBat
Mapping Techniques Mapping Techniques Making Good Sliders How to do 15° Patterns
Modding Info How do I mod?
Skinning/Hitsound Guides

Cropping with Complex Backgrounds Cropping with Simple Backgrounds Making Properly Centered Spinners What are Custom Sample Overrides? Custom Hitsound Library Adding custom hitsounds

Storyboarding Guides Storyboard Scripting Storyboard Scripting (Cheat Sheet) SGL Tool Reducing SB Load
Audio Editing Guides Audio editing Basic MP3 modifications Getting songs from Video Games
Video Editing Guides Compressing Videos Videos from YouTube
Gameplay Guides Play Styles How to increase your rank Making nice recording for Youtube Live streaming osu! How do I use the Chat Console?
Common Mistakes Changing the Map's Artist or Title
osu!forums Guides BBCode Starting a Beatmap Project How to not Embarrass Yourself in the Projects Subforum How to not Embarrass Yourself in the Modding Queues Subforum
Miscellaneous BanchoBot Changing Title Text Music Theory Setting the Offset on the Correct Beat Collab Information Shortcut Key Reference GL Support Issues What is Internet Relay Chat? How to Run osu! on Your Mac without using Boot Camp

Contents of
Getting Started Registration Installation Newbie's guide Game Interface Options Hit Objects
osu! Game Styles Basic explanation Multi-play
External ports » osu!stream osu!droid opsu! osu!wp T-Aiko Beats
External clients » osu!tourney osu!MapDownloader
World of osu!
Miscellaneous » Mascots osu!academy osu!talk
Beatmap Editor Compose / Design (Scripting) / Timing / Song Setup

Beatmapping Beat Snap Divisor / Distance Snap Custom Sample Overrides Kiai Time Mapping Techniques Skinning Skin.ini Storyboarding

Online Editing
and Ranking
Beatmap forum Submission Beatmap Approval (How to Get Your Map Ranked) Modding (Getting Your Map Modded) Music Theory Audio Editing Kudosu / Star Priority
People The Team Administrators/Global Moderation Team Quality Assurance Team Beatmap Nomination Group Language Moderators osu! Alumni Support Team Community Contributors List of notable people