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Shoji Meguro - A Savior's Forthcoming

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Crzynoob
This beatmap was submitted using in-game submission on Friday, March 20, 2009 at 10:43:47 AM

Artist: Shoji Meguro
Title: A Savior's Forthcoming
Source: ??
Tags: Trauma Center Second Opinion Savior's Forthcoming Crzynoob
BPM: 129
Filesize: 10587kb
Play Time: 01:27
Difficulties Available:
  1. X-7 Savato (2.2 stars, 125 notes)
  2. X-8 Bliss (4.84 stars, 182 notes)
Download: Shoji Meguro - A Savior's Forthcoming
Download: Shoji Meguro - A Savior's Forthcoming (no video)
Information: Scores/Beatmap Listing
---------------
This is yet again the reupload.
Fixed:
More Spinners
More Sliders
Added some sound effects
Fixed Combos
Modded Thanks to: animask
Got the Starting
Mircale all credits go to animask (yes, all of it, none were made by me except the video and the gameplay)
Hope Hospital, all thanks to Me and Animask
Modder, yet again, animask
changed the name to X-7 Savato
and X-8 Bliss, only for people who have played UTK.
Approver: N/A
Graphic Card: N/R (not required)
Processer: Intel Pentium 4
Also, the video was created by me, and yes, including the gameplay.
DS Emulator *I own the game, hense it's not illegal* No$gba
Sleep Powder
This map has been deleted on the request of its creator. It is no longer available.
Sleep Powder
I don't think the timing is right in some parts but the overall layout is nice.Download: Shoji Meguro - A Savior's Forthcoming (Miracle).osz
foulcoon
Hi

Compress your video and I'll consider modding this.
Metroid
I see no spacing, weird beats that don't fit the song, and I am very dislike your slider
usage in the harder difficulty...


If I could I'd drop a nuke, Go and fix and put effort into the map to survive a nuke.
m980
Uhhhhhhhhhh....

X-7 Savato is random spacing with random beats that DON'T FIT WITH THE MUSIC. BPM isn't close to what it's meant to be.
X-8 Bliss is slightly better, however it still dosen't really fit with the music.
edit : Lemme rephrase it. It fits. But then later on, it starts getting fuzzy. Probably because of BPM + Offset

BPM is completely different between the two difficulties.
Offset is completely off [-5000].
You have super quick spinners that are probably as fast as WiW.

If you're not going to map seriously then don't map at all.

Nuke and sent to Help.

Don't bother trying to grave this, because noone will.

awpEDIT: he did try to grave this

SeiEDIT: Again.
Yuukari-Banteki
[X-7]
00:02:89 (1) - 1/2 before this is missing a note
00:04:99 (3) - ^
00:07:31 (7) - improper spacing
00:08:24 (8) - new combo
00:08:24 (8,9,10,11,12) - improper spacing throughout. Please turn on distance snap and respace your entire map.
00:12:66 (17) - new combo
00:13:13 (19) - should be 1/2 beat later
00:14:52 (22) - missing a note 1/2 before this
00:16:38 (25) - new combo and put this one full beat later
00:17:31 (26) - slider should be 1/2 longer and repeat one less time
00:24:06 (27) - make this a spinner and put a break before it
00:25:68 (28,29) - move these 1/2 earlier
00:26:85 (1) - ^
00:30:10 (5) - ^
00:31:27 (8) - delete the break
00:32:43 (2) - add another note 1/2 later
00:34:06 (4) - move this 1/2 earlier
00:34:52 (5) - add a note 1/2 earlier
00:37:31 (11) - add a break
00:40:10 (12) - new combo
this is very badly mistimed. once you have it looking semidecent please get someone to time it
00:44:52 (17) - new combo
00:46:85 (20) - sounds weird
00:50:80 (4) - ^
youre mapping parts of the music that are mostly hidden and then putting big blank areas where there should be map
00:56:38 (11) - new combo, should be 1/2 later
ok fuck the rest of the modding im going to give you a rudimentary timing that is still probably better than what you currently have

bpm: (may be double actual bpm) 275
offset: 2,972
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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