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Pokemon Diamond/Pearl/Platinum OST - (5 different) Battle!

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Topic Starter
Shinxyn
This beatmap was submitted using in-game submission on May-02-09 at 4:17:14 PM

Artist: Hitomi Sato, Junichi Masuda
Title: Pokemon Battle! (D/P/Pt)
Source: Pokemon
BPM: 93.4
Filesize: 12220kb
Play Time: 01:25
Difficulties Available:
  1. Champion (4.96 stars, 367 notes)
  2. Elite Four (4.49 stars, 229 notes)
  3. Gym Leader (3.5 stars, 140 notes)
  4. Rival (4.94 stars, 267 notes)
  5. Trainer (2.07 stars, 106 notes)
Download: Hitomi Sato, Junichi Masuda - Pokemon Battle! (D/P/Pt)
Information: Scores/Beatmap Listing
---------------
From Pokemon Diamond/Pearl OST (Platinum has same audio, too)

Difficulties and audios as followed-
Trainer (Easy) - Easy is easy...
Gym Leader (Normal) -Normal is still quite easy.
Elite Four (Hardish) - Sounds like Gym Leader's mp3, but they're different, so I used Normal hitsounds~
Rival (Hard) - Overmapped? Of course, only way I got this between Elite Four and Champion in difficulty.
Champion (Insane) - You can't imagine how many time I had to redo this

If you think I should make Rival harder than Champion, then no, since the audio length difference is already troublesome

Edit-Followed strager's suggestions- thanks again
-Did James' and minyeob's suggestions, and added a few more hitsounds
-Did 0_o's suggestions
-Did more suggestions

Rotting... help?
James2250
Trainer
00:03:934(1) align with 2 from last combo
00:09:152(5) make 1/4 shorter
00:22:195(6) I would put 1 less repeat
00:37:521(2) make 1/4 shorter
00:39:478(3) move down 1 level 3 grid
00:49:913(1) align with 5 from last combo (nazi modding ftw)
00L52L826(2) move down 1 level 3 grid

Gym Leader
00:05:692 (1) align with 4 from last combo
00:08:359 (1) align with 5 from last combo
00:13:026 (3) move up 1 level 3 grid
00:14:192 note here?
00:19:526 note here? (I guess its not meant to be hard)...
00:41:859 (4) move back 1/4
00:43:192 (7) move back 1/4
00:44:526 (10) move back 1/4
00:45:649-00:50:692 odd hitsounds? not my place to say..but I said it
01:18:369 (7) add another repeat?

Elite Four
00:26:514 this is timed right..I just dont like it could just make slider before it 1/4 longer? meh
00:30:180(3) move 1/4 forward


Rival
00:08:107 could add a note here..but would prob throw people off..woot
00:39:692 (2) doesnt like how it sounds >_>
00:55:429 (1) align with 12 from last combo

champion
00:54:682 (1) errr why is this a new combo then 1 again after it?
the notes that GO with the song seem fine..
anonymous_old
I really like the idea with the multiple songs in one ... song? It's a good idea, but kinda bad in practice. Maybe split these up to get a higher chance of likeness?

Trainer
00:04:91 (3) - I know this is an easy mode, but extend the slider once more.
00:10:13 (6) - Same as above.
00:19:10 (2) - This one caught me off guard quite a few times! Move it down some more (increase spacing).
00:37:52 (2) - After this, add a slider like from 00:35:57 (2) at 00:38:83 (3) to the right of the end of this slider.
01:10:78 (1) - Move this away so it's not hidden under 01:09:48 (1,2,3).
01:12:09 (2,3,4) - Move these sliders apart so they don't overlap.
01:16:00 (1) - Have this not overlapped by 01:14:70 (4). Probably will be fixed as a concequence to the previous suggested change.
01:26:44 (1) - Kill the spinner.

Gym Leader
00:13:70 (1) - Add a circle after at 00:14:20 (2).
00:15:53 (5) - Remove turn-back-slider thingy and add circle at 00:16:86 (6).
00:19:03 (1) - Add a circle after at 00:19:53 (2).
00:28:53 (3) - Move to 00:28:59 (3) (1/6 note).
01:00:53 (4) - Doesn't seem right for this difficulty.
01:20:36 (1) - Song should try and end around here. Keep adding.

Elite Four
Increase drain rate.
00:21:18 (2,3,4,5) - Move these so they aren't under 00:20:85 (1). (I got it on the first try, but probably because I know the song. =])
00:38:35 (4) - Seems out of place. Maybe unstack 00:37:68 (1,2,3) and have them progress to the right?
01:00:85 (5) - Make this longer and move 01:01:35 (6,7,8) closer to it.
01:14:85 (1) - Move to back 1/4 a beat to 01:14:68 (1).
01:17:68 (1,2,3) - Have these come down to 01:18:35 (4) instead of up-right to nowhere.

Rival
Increase drain rate.
Increase overall difficulty.
00:17:32 (5) - Should be moved over a bit (down and right). Currently, it's above (6) and yet (4) isn't.
00:17:57 (1) - Suggest moving away from 00:17:40 (6)
00:17:24 (4,5,6,1,2,3) - Perhaps make these stacks instead of spliting them? Not sure how well it'd work. Just throwing this out there.
00:29:12 (6) - This note doesn't exist in the song.
00:30:43 (1,2,3) - Move back 1/4 of a beat.
00:34:37 (10) - This note doesn't exist in the song.
00:35:68 (1,2,3) - Move back 1/4 of a beat.
00:53:63 (3,4,5,6,7,8,9,10,11,12) - This part is inconsistent with 00:51:01 (3,4,5,6,7,8,9,10,11,12) and 00:48:39 (3,4,5,6,7,8,9,10,11,12). Move the beats closer together.
01:03:30 (1) - Suggest turning into a slider.

Champion
Probably won't play. ;P

Shinxyn wrote:

Difficulties and audios as followed-
Trainer (Easy)
Gym Leader (Normal)
Elite Four (Hard)
Rival (Insane)
Champion (Impossible?)
Seems more like Easy/Normal/Normal/Hard/Insane to me.
anonymous_old
Looking better, as you can see by the length of this post. =]

Trainer
01:10:78 (1) - Abrupt end ... Needs to be lengthened until 01:26:44 or so.

Gym Leader
01:02:67 (1,2,3) - Move these down so they are a bit closer to 01:02:00 (6) to match timings better.
01:27:01 (3,4,5,6,7) - Split this so it's not all on one line.

Elite Four
01:15:85 (1) - Spinner doesn't really belong here.
01:17:85 (2) - Move to 01:17:90 (2) (1/6th) and move physically down-right so spacing matches (equidistant between previous and next notes).
01:18:01 (3) - Move to 01:18:12 (3) (1/6th) and move physically down so spacing matches (equidistant between previous and next notes).
01:21:35 (1) - I really hate this slider. Really. Hate it.
01:25:35 (10) - Add some beats (eights) before to match rhythm, and one after. For example, 01:25:10 (10) and 01:25:18 (11) (before) and 01:25:51 (14) (after). You can use circles (upping the difficulty, due to the 8th's) or a slider (not affecting the difficulty much) for the two extra 'before' notes.
01:28:35 (1) - Move to 01:29:35 (1) and add a note at 01:30:68 (1) (spinner ends 1/2 beat before added note). Also, add 01:28:35 (1), 01:28:85 (2), 01:29:18 (3) before the spinner.

Rival
This is listed after Champion because both are five stars and the list is sorted alphabetically. Woops!
00:53:63 (3,4,5,6,7,8,9,10,11,12) - Still incorrect (see previous post). If you don't want to change it, please post why. Thanks!

Champion
Still to scared to play. =X

EDIT more than a month later: *too
Topic Starter
Shinxyn

strager wrote:

Trainer
01:10:78 (1) - Abrupt end ... Needs to be lengthened until 01:26:44 or so.

Rival
This is listed after Champion because both are five stars and the list is sorted alphabetically. Woops!
00:53:63 (3,4,5,6,7,8,9,10,11,12) - Still incorrect (see previous post). If you don't want to change it, please post why. Thanks!

Champion
Still to scared to play. =X
Trainer- to me it does end at 1:26...

Rival- purposely increased spacing (because that section is too easy otherwise~) and apparently Champion has lower star rating than Rival so its sorted that way (4.88 champ, 4.94 rival~ that's kinda because you asked me to increase the overall diffs.... eh... I'll just increase Champion's hp drain, too~ :twisted: )

Champion- ME TOO! (it was MUCH harder the first time I made it~~~ <_<)
anonymous_old

Shinxyn wrote:

Trainer- to me it does end at 1:26...
Re-downloaded and it's fixed. Sorry... =X

Shinxyn wrote:

Rival- purposely increased spacing (because that section is too easy otherwise~)
Can the other parts before it be spaced the same way, though? =D On second though (after playing through it a few more times), I kinda like the effect. Nevermind then. ;D

Shinxyn wrote:

and apparently Champion has lower star rating than Rival so its sorted that way (4.88 champ, 4.94 rival~ that's kinda because you asked me to increase the overall diffs.... eh... I'll just increase Champion's hp drain, too~ :twisted: )
Re-download fixed this too. =X

Maps look good so for now. Having fun playing Rival until I can beat it without missing. =D
James2250
gym leader:
00:15:50 (6) - 1/4 longer

elite four:
01:15:01 (2) - 1/4 longer
otherwise looking good :)
minyeob
Lower the hit sound's volume.
It's louder than a music.

[Trainer]
1:23:837(9)-> New Combo.

[Gym leader]
Seems Technically fine.

[Elite Four]
26:184(4)-> Move up a bit.
1:00:852(6)-> This slider's ending point is too close from (7).
1:04:018(1,2,3,4,5)-> Inconsistent Spacing.
1:28:350(7)-> Move left a bit.
1:28:851(8,9)-> Move left a bit.

[Rival]
Overmapped?

[Champion]
2:477(3)-> Move up a bit.
0_o
Sweet, I love this music :D

Trainer
I would go through the map with distance snap again, there are some beats throughout that got incorrectly snapped for some reason (I'm using size 3 grid, 0.6x snap, if that's what you were using).
00:04:91 (3,4) (and similar parts like this) - I feel that players at this skill level will be confused by parts like this. Could you just extend these sliders to replace the hitcircles?
01:16:65 (2,4,2,4) - these feel more natural to if you put these back 1/4 imo
01:26:27 (6) - I would unstack this, it might be confusing for less experienced players

Gym Leader
00:28:34 (2,3,4,5) - could you shift these to the left? It makes it easier to tell the distance (time-wise) between 3 and
00:35:51 (2,1,2,3,1,2,1,2,3) - shift back 1/4

Elite Four
00:39:01 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - This part doesn't sync to the music well. Listen for the emphasized notes in the music and base your beat on that.
01:20:35 (1,2,3,4,1,2,3,4,5,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7) - This is a liiiitle too clustered for my taste, it's pretty hard to make out what's going on in parts.

Rival
00:56:42 (5,6,7,8,9,10,11,12,13) - Meh, don't know about this stuff..

Champion
and.. we are officially out of my league :P

Those were the things that stuck out the most for me, I'll take another look after some other people mod this.

Really cool idea, hope it works out :)
Topic Starter
Shinxyn

0_o wrote:

Rival
00:56:42 (5,6,7,8,9,10,11,12,13) - Meh, don't know about this stuff..

Champion
and.. we are officially out of my league :P
What exactly is wrong with Rival's part? And Champion is out of my league, too~ heck, I'm starting to doubt its even possible to click that fast... Should I redo it without the 1/8 @ 93.4 BPM streams? (that's 1/4 @ 186.8 BPM... waaah)
0_o
You don't have to change that Rival part I suppose, it was kind of screwing with my mind that's all. Might just be me, idk, I'm not good with "moving" stacks like that :P Just thought I'd point it out anyway.
Nazo_old
It all looks great. I love Pokémon a lot. I haven't really tried the beatmap,but I think it's awesome any other way.

STARRED
Soaprman
Elite Four
01:08:351: End this slider 1/4 beat earlier.

Champion
00:45:518 (3): switch to 1/8 divisor, move to 00:45:598.
00:45:999 (4): switch to 1/8 divisor, move to 00:46:080.
00:46:481 (5): switch to 1/8 divisor, move to 00:46:561.
Readjust spacing as needed, of course!

These are the only things that really caught my attention while playing. Fantastic job!
0_o
Gym Leader
00:35:67 (2,1,2,3) - Move back 1/4
00:38:34 (2,1,2,3) - ^
00:41:34 (2,3,4,5,6,7) - The way this plays just doesnt go well with the music imo.. try this? (it starts a blue tick after the way it is now)

00:45:67 (1,2,3,1,2,3,1,2,3) - I would add one more beat on all of these
00:55:67 (3,1,2) - Ugly looking, could you move 1,2 away?
Actually, the map gets pretty condensed from around here till the end.. it would be nice if you moved around the map a bit.
01:00:510 (x) - Feels empty, add a beat?
01:21:34 (2,3) - Move ahead 1/4
01:24:01 (2,3) - ^
01:27:01 (3,4,5,6,7) - spacing

Elite Four
00:37:684 - 00:43:684 - bleh, really not a fan of this part.. the 4s especially don't go to well with the music.
01:09:68 (1,2) - OK, I am almost 100% sure, that that 1 should be shortened 1/8, and 2 be lengthened 1/8
01:11:01 (1,2) - ^
..and do this for the rest of it that fits this pattern. Listen to it in 25% to know for sure when.

That's all for now I think. It's 4 in the morning now, so I'm not gonna be able to notice anything else :P
AdvanceBoy
A pokemon map! <3

SUGESTIONS:

[Trainer]

00:12:74 (3) - at the end of the slider, hitsound it
00:35:57 (2) - sounds really out, try plaseing a cirle there and the silder in the folowing white tick (00:36:22)
^ Also reduce the length of the slider to 1/6 (start 00:36:22, reverse arrow 00:36:33, 00:36:44 end)
00:38:83 (3) - ^
00:43:72 (1) - at the end of the slider, hitsound it
00:46:00 (2) - hitsound it
00:47:31 (3) - ^
01:21:22 (1) - whistle
01:21:54 (2) - remove whistle
01:22:52 (5) - whistle
01:22:85 (6) - remove whistle
01:23:83 (1) - whistle
01:24:15 (2) - remove whistle

[Gym Leader]

Offset 3.016?

00:20:00 (3) - a bit close from (2)
00:25:34 (1) - increase the slider's length a bit (start 00:25:34, 00:25:90 reverse arrow, 00:26:46 end)
00:27:01 (1) - ^ (the same bit)
00:35:01 to 00:39:68 - finish overload!
01:07:01 (5) - reduce slider's length a bit (start 01:07:01, reverse arrow 01:07:12, 01:07:23, 01:07:34, end 01:07:46)

[Elite Four]

Normal Sample? why no soft?

00:36:19 (6) - remove finish
00:36:35 (1) - finish

[Rival]

Greeeeeeeeeat!!!

[Champion]

Eeeeeeeeeeeexcelent!!!!! you really are better doing hard's maps :P

But i don't know, I'm sleepy right now, tomorrow I'm goint to check it again... Zzzzzz...

*Pah!* Ah! oh, yes... STAR!!!
Gemini1121
I compliment the different soundtracks per difficulty. Very good and very creative!
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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