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Ayaka - Te wo Tsunagou

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Topic Starter
Vieroz
This beatmap was submitted using in-game submission on 27 April 2009 at 19:17:46

Artist: Ayaka
Title: Te wo Tsunagou
Source: Doraemon The Movie ED (Nobita and The Green Giant Legend)
Tags: Ayaka , Te wo Tsunagou
BPM: 78
Filesize: 8893kb
Play Time: 04:44
Difficulties Available:
  1. Dekisugi-kun (4,42 stars, 439 notes)
  2. Nobita-kun (1,5 stars, 208 notes)
  3. Shizuka-chan (2,68 stars, 318 notes)
Download: Ayaka - Te wo Tsunagou
Information: Scores/Beatmap Listing
---------------
This is my second Doraemon's OST beatmap,
The beatmap itself contains :

- easy difficulty (named it "Nobita-kun")
- normal difficulty (named it "Shizuka-chan")
- insane difficulty (named it "Dekisugi-kun")

The storyboard of this beatmap is very interesting, it tells about the friendship between Nobita and Kibo, as seen on the movie, and i tried to made it as simple as possible, so players didn't get disturb because of sprites flying around.

Generally, I'm glad to had made some of the Doraemon soundtrack, especially with Ayaka on it.

Recent up-dated:
- (28 Feb '09) Fixed BPM, sync circles and sliders, increasing difficulties, and changed the storyboard pics to .jpg.
- (01 Mar '09) Add the easy mode, fixed offset and distance-snap.
- (02 Mar '09) Get feedback on multiplayer, and made them harder to kick the bore out
- (03 Mar '09) Balancing the difficulty, set the hitsound at each beats.
- (04 Mar '09) Resnap all notes to follows vocal, add more jumps here and there.
- (09 Mar '09) Fixed distance in Nobita and Shizuka. Ready to launch!
- (09 Apr '09) This beatmap was killed (its been abandoned for a month)
.............thanks to awp for reviving my beatmap.........
- (10 Apr '09) Add "Dekisugi-kun" difficulty, but its incomplete, still need a lot of effort.
- (12 Apr '09) Fixing some notes position in "Dekisugi-kun".
- (13 Apr '09) Finished applying hitsounds on "Dekisugi-kun", which means, its totally completed.
- (16 Apr '09) Fixed things with DawnII mods. Should be okay for now.
- (17 Apr '09) Sweeten up things with Kiai mode...
- (27 Apr '09) Fixed jumps distance, and followed JJJ mod.

This is 80% completed...
-SiN-
78 BPM is better and re-snap it

change storyboard pic to .jpg
edit .osb with notepad, replace all .png to .jpg

and go for normal difficulties :)
DawnII
Most people use SB images as .png, don't see the point in converting to .jpg.

12,465 sounds better for offset.

Resnap all notes (Timing -> Resnap All Notes).

Don't just use shades of green for combo colors. There needs to be more differentiation in order for people to read the notes.

Cool storyboard, the map could use some work however. Considering you only mapped to basically 1/1, your liberal spacing would be ok, except it's too liberal. It doesn't add to the map nor does it make sense. Please use Distance Snap (Right side of the editor) when placing your notes. This will help make the map more coherent. Please avoid dull and repeated patterns like 02:44:00 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18).
Topic Starter
Vieroz
about the .png issue, i had to convert them because .png are larger than .jpg at byte size. (it cuts about 6mb after convert)

thanks for the offset value,
combo colors are changed, distance snap are used, and no repetition anymore ^^.
-SiN-

DawnII wrote:

Most people use SB images as .png, don't see the point in converting to .jpg.
there is..
the BG image is black and he can't remove the faded black pictures.. that's where the .png is not really used.. no transparencies..
Topic Starter
Vieroz
i've mod it so far, but still finding something that missing on my map,
i guess the map length (4.49) can't be cut shorter anymore (due to non-available shorter song version)
but manage to make it somehow that it will be less boring.
and btw,
-SiN- ! when will you finish your difficulties ? this map is going to pending section soon.
Topic Starter
Vieroz
ohhh this beatmap was killed...

hello~~~ mod, resurrect this please...
i am going to upload another difficulty on this map.
Topic Starter
Vieroz
about the spacing issues on "Dekisugi-kun",
its all called jump....
its playable by me though (i can finish the insane diff but cant fc it)

here's the replay :
[attachment=0:d415c]Vieroz - Ayaka - Te wo Tsunagou [Dekisugi-kun] (2009-04-17) Osu.osr[/attachment:d415c]
DawnII
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Vieroz
[Nobita-kun]
----> fixed

[Shizuka-chan]
----> fixed
04:20:92 (2) - Too far from (1) -----> i want to make it jump.

[Dekisugi-kun]
----> fixed
02:49:19 (3) - A little confusing -----> the truth is... the slider is very long, so i had to put it in a weird curve to fit it in.

thanks for modding it DawnII, i know its not easy to mod a 04:44 length.
kudosu awarded.

Jarby
Dekisugi-kun:

00:14:19 (1) - Spacing, and it isn't on a definitive beat. Just remove it.
00:23:04 (4) - Replace with a slider.
00:27:46 (2) - Overlapped badly.
00:37:85 (1,2,3) - Bad jump.
00:51:31 (1,1,1) - Remove new combo.
00:54:38 (1,1,1,1) - Remove new combo.
00:55:35 (1) - Line it up diagonally with the rest of the combo.
00:55:54 (1,2,1,2,1,1) - Bad jumps.
00:57:85 (1) - 1/1 longer.
01:00:54 (1,2,3,4) - Bad jumps.
01:18:23 (1) - Remove new combo.
01:32:27 (2) - Bad jump.
01:35:35 (2) - Bad jump.
01:37:65 (1,1,1) - Bad jumps.
The rest of this difficulty follows patterns like this throughout.
Maps that are longer than around 3 minutes can't usually or easily be ranked. You should remove notes past 01:38:81 or 03:11:02.
Topic Starter
Vieroz

JarJarJacob wrote:

Dekisugi-kun:
00:37:85 (1,2,3) - Bad jump.
00:51:31 (1,1,1) - Remove new combo.
00:54:38 (1,1,1,1) - Remove new combo.
00:55:54 (1,2,1,2,1,1) - Bad jumps.
01:00:54 (1,2,3,4) - Bad jumps.
01:18:23 (1) - Remove new combo.
01:32:27 (2) - Bad jump.
01:35:35 (2) - Bad jump.
01:37:65 (1,1,1) - Bad jumps.
errr... some of the jumps got distance fixed.
and i'm not willing to remove the new combo (because it looks much better with my skin)

Maps that are longer than around 3 minutes can't usually or easily be ranked. You should remove notes past 01:38:81 or 03:11:02.
can't get this map shorter, but i'll think about it later. (need to think a new sb for shorter version difficulty)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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