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Goto Yuko - Koi no Mikuru Densetsu

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Topic Starter
Sushi
This map has been deleted on the request of its creator. It is no longer available.
Jarby
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Sushi

JarJarJacob wrote:

Alex is already mapping this. You'll want to contact him.

Raise HP Drain. The way you use combos in this map desires it. Done
00:53:09 (1) - You shouldn't really use circles when the artist is drawing breath.Not based on the breath, it was just a coincidence. Anyway, added a note for no confusion
01:01:59 (1) - This spinner isn't auto 2000'd. Whether this is unrankable or not isn't up to me. Fixed
01:12:69 (1) - See above. See above
01:19:62 (1) - This would play better either 1/2 or 1/1 forward. Done
02:26:21 (1) - See above above. See above above
02:37:31 (1) - See above. See above
02:40:09 (2) - You could make this double speed if you wanted to. Because it waves like that, it isn't unorthodox at double.
02:43:38 - Put something here, maybe? Done
02:51:18 (1) - See above above ABOVE. See above above above
03:02:28 (1) - See above.See above
03:05:06 (2) - See above above above ABOVE. If you don't want to use it at both points, or either, it works better closer to the conclusion.
03:08:35 - See above above above above. See above above above above
03:16:50 (1) - Sort of out of place. It's an unfitting ending. Fixed

I should start colour-coding my modding.
See above... woops

Well, almost everything was fixed, except this :

JarJarJacob wrote:

You could make this double speed if you wanted to. Because it waves like that, it isn't unorthodox at double.
I understood the slider was really weird, but didn't understand your way to fix it.

I modded your see-above-mod-post too =D
DawnII
Offset sounds like 712 to me.

I couldn't find anything else wrong, but you'll need an easier difficulty for this to be ranked.
Jarby

Sushi971 wrote:

I understood the slider was really weird, but didn't understand your way to fix it.
It isn't a fix, but a suggestion. Either way is fine, normal or double speed. I thought double would emphasize the sliders more.

DawnII wrote:

I couldn't find anything else wrong, but you'll need an easier difficulty for this to be ranked.
I'll take care of that.
Topic Starter
Sushi
Okay,

JarJarJacob, if you intend to map a normal diff, i'm going to start an easy diff :)
Jarby

Sushi971 wrote:

Okay,

JarJarJacob, if you intend to map a normal diff, i'm going to start an easy diff :)
You may want to cut it down to around 1:30 for the Easy difficulty.

Download: Goto Yuko - Koi no Mikuru Densetsu (Sushi971) [Jar's Normal].osu
Topic Starter
Sushi
This map has been deleted on the request of its creator. It is no longer available.
Hitoshirenu Shourai
WOW this song is ANNOYING.

The vocals hurt.

I'm in physical pain here. ._.

Also WHY is NORMAL more points than HARD? Fix it. Naow.
Topic Starter
Sushi
This map has been deleted on the request of its creator. It is no longer available.
AgentSieg
Ok, let's do this. LEEEEEEEEEEEEROY

Easy and seem ok.

Normal:
00:20:82 (3) - Make this one beat longer. Remember to check distances.

Aside from that, you have a few beats which aren't alinieted properly but it's a minor thing.

Though I don't personally like the song you've done a good job here.

Edit:
Ups, completely overlooked MIKURU BEAAAAAAAM.
But that one is pretty much perfect.
Topic Starter
Sushi
Fixed :)
Yuukari-Banteki
[Easy]
00:03:48 (1) - spacing is too close here
third timing section should have a louder hitvolume imo
00:56:37 (1) - for an Easy map, this note comes too soon after the end of a spinner. I suggest kill a repeat and move it back 1/2 beat
01:26:02 (3) - line the start up with 2 vertically
01:27:76 (3) - line this up vertically with 2


[Jar's Normal]
00:27:76 (1) - align vertically with the end of the slider
00:35:22 (2,3) - even though this follows the lyrics these two notes sound weird
01:06:95 (3,4,5,6,7) - should be 1/2 earlier
01:11:29 (1) - i should at least be able to see the edges of the sliderpath as it unwinds. this is not unreadable but it is a bit of a mindfuck


[Hard]
00:25:68 (1) - spacing?
01:18:39 (2) - align horizontally with the end of 1
01:40:59 (2,3) - the slider overlap looks kinda bad? fix if you like
01:48:22 (2) - move this so it isnt partly underneath 1
01:51:34 (2) - align vertically with 1
02:24:12 (2) - ^ horizontally
02:26:72 (2) - stack more neatly
02:34:00 (1) - the lyric youre trying to map occurs 1/2 beat earlier
02:43:02 (3) - either make this 1/4 longer or make it repeat twice more
02:51:69 (2) - stack more neatly
02:58:97 (1) - again, the lyric is 1/2 earlier
03:07:99 (3) - either make this 1/4 longer or make it repeat twice more


[Mikuru Beam]
00:07:30 (4,1) - slider overlap is ugly
00:10:94 (3) - stack under fading 1
timing section 3 could be slightly louder
00:58:28 (3,4,5,1,2) - this is a tad clusterfucky
01:07:12 (4,5,6,7) - i cant even read this
01:09:38 (3,4,5,1,2,3) - clusterfucky. now with added repetition to make it even worse!
01:15:45 (1) - either this or 4 should go cus theyre in the same spot
01:18:05 (4,5,6,7) - back to unreadable
01:19:61 (1) - delete and replace break
01:36:43 (1) - can you make this end on the fading 3?
needs more hitsounds, EXPECIALLY in the soft section
map is very repetitive as well, although the hitsounds will help with that
Topic Starter
Sushi
I fixed Most of the points SFG noticed, except some ones for some reasons :

Saturos-fangirl wrote:

[Easy]
00:03:48 (1) - spacing is too close here I spaced it a little more, but can't really space it or it will mess the map
third timing section should have a louder hitvolume imo I am at maximum volume....

[Jar's Normal]
00:35:22 (2,3) - even though this follows the lyrics these two notes sound weird Ah?
01:06:95 (3,4,5,6,7) - should be 1/2 earlier I'll see with JarJar if it was intentional
01:11:29 (1) - i should at least be able to see the edges of the sliderpath as it unwinds. this is not unreadable but it is a bit of a mindfuck see above... however this can be my fault as i did the circles bigger


[Hard]
02:34:00 (1) - the lyric youre trying to map occurs 1/2 beat earlier not mapping the lyric, but the rythm, I know it looks weird, but it's a choice
02:58:97 (1) - again, the lyric is 1/2 earlier ^


[Mikuru Beam]
timing section 3 could be slightly louderMax Volume....
01:07:12 (4,5,6,7) - i cant even read this Seriously? i'll have someone else opinion to be sure that it is unreadable
01:15:45 (1) - either this or 4 should go cus theyre in the same spot If we're not in the editor, it's not really that bad
01:18:05 (4,5,6,7) - back to unreadable See above above....
01:19:61 (1) - delete and replace break I really DON'T agree with that, why would I delete this spinner? it was in other difficulties too! and I don't see the problem with it
needs more hitsounds, EXPECIALLY in the soft section
map is very repetitive as well, although the hitsounds will help with that I use various hitsounds in the soft sections, except if you want me to whistle on every notes. the thing is that we don't hear them
Ekaru
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Sushi
Fixed :)
Jarby
Hanyuu is making another Hard difficulty.

Download: Goto Yuko - Koi no Mikuru Densetsu (Sushi971) [Hanyuu's Hard].osu
vytalibus
This map has been deleted on the request of its creator. It is no longer available.
Jarby
Also fixed the jump at 01:28:11 (1) -

Download: Goto Yuko - Koi no Mikuru Densetsu (Sushi971) [Jar's Normal].osu
Topic Starter
Sushi
Fixed!

I PMed Hanyuu to know if he's still mapping his hard difficulty. Wiating for answer.

EDIT : Hanyuu answered, and I don't need to wait his diff (he said it was to help Alex, and that I don't really need help)
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