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Rocco La Bete - Shitty Christmas

posted
Total Posts
75
Topic Starter
riffy
This beatmap was submitted using in-game submission on 25 декабря 2012 г. at 20:20:57

Artist: Rocco La Bete
Title: Shitty Christmas
Tags: xmas single Gabe
BPM: 190
Filesize: 2559kb
Play Time: 01:39
Difficulties Available:
  1. Crappy New Year (3,36 stars, 104 notes)
  2. Gabe's Awesome Eve (0,72 stars, 61 notes)
  3. Shitty Christmas (4,97 stars, 194 notes)
Download: Rocco La Bete - Shitty Christmas
Information: Scores/Beatmap Listing
---------------
Sick of the same tunes,
Sick of the same cartoons,
Every year like déjà vu,
Christmas special Dr. Who,
Catherine Tate and Only Fools,
Every f***ing afternoon,
Can't we do just something new?


Lyrics may be a bit too rude for young players!

Mapset

  1. Gabe's Awesome Eve - Easy by Gabe
  2. Crappy New Year - Normal
  3. Shitty Christmas - Hard
  4. Musty's _ing Christmas - Insane (not submited) by Musty
Flask
aha!
Chewin
Oh, this.
HellDawn
Shitty

00:24:089- 1 grid right
00:27:563 (1) - only put whistle at begining
00:31:668- finish
00:51:247- remove finish because so loud
00:58:510- At least it would be better if you do CTRL + H make enjoyable
01:27:247- whistle at begining

Crappy

00:18:405- whistle at the and with clap
00:22:194- clap
00:27:563- whistle
00:31:668- finish
00:41:773- ^
00:56:300- clap
00:58:826- ^
01:21:879- 1 grid right
Topic Starter
riffy
Fixng things, changing rhythms! Updating maps!
Lally
*coff* christmas time

[General]
01:41:773 - why no finish kiai time here?
[o3o new year]
00:17:773 (3) - i think you should do this slider smaller because when the slider ends i can heer a ''iiiihiiiih'' and i thik there you should inser a another slider or just left this space without nothing

00:35:458 (3) - finish at the start of slider for more consistence
00:37:352 (1) - finish at the reversarrow u.u
00:50:615 (4) - i think a straight slider is better
00:58:194 (2) - x:112
01:01:984 (1) - i'm not really sure about this circle :V
01:19:668 - inser a spinner here like in the hard diff ;w; spinners are your friends >u<
01:32:300 (1) - do a vlanket here or remove the 2nd white point
01:36:405 (3) - same^

[o3o christma]
00:12:721 (1,2) - look good the 2nd slider is not perfect stacked
00:23:142 (2) - and 00:24:089 (1) - i dunno if they 2 are stacked or not but you should do it
00:32:458 (2,3) - in all map i see only this 2 not stacked ;w;
01:22:194 (1,3) - stack better
01:33:089 (2) - stack thisone with 01:31:036 (1)

hope to be helpfull :3
Topic Starter
riffy
Moved kiai, fixed all stacks and hitsounds. Should be better now :3/
Natteke desu
Hailou.
[Shitty Christmasu]
00:20:300 (1) - серкл после (в общем это должно имхо выглядеть так)
00:21:089 (5) - если последуешь моему совету вбрось сюда финиш
00:23:142 (2) - софтовый финиш и вистл пожалста
00:25:668 (2) - ^
00:28:194 (2) - ^
00:28:194 (2) - ^
00:33:879 (3) - серкл после
00:34:194 (1) - вистл на тело
00:34:984 (2,3) - серкл после (объясню почему : без этих серклов не очень удобно играется )
00:52:826 (3) - софтовый финиш и вистл на конец
00:55:984 (6) - см.выше только теперь на начало
00:58:510 (2) - те самые финиши и вистлы на белый тик
01:00:089 (5) - клэп не нужен
01:00:247 (6) - делит
00:59:458 (1,2,3,4,5) - сделай софтовым
01:00:405 (1,2,3,1) - плохо , ниже по моему подходит лучше

01:13:352 (4) - ты знаешь что делать

01:15:563 (4) - ты знаешь что делать на конце
01:24:247 (4,5) - почитай выше на счет серклов и не очень удобно (впрочем сугубо мое мнение)
01:28:826 (1) -
не стал говорить про те финиши на киае я надеюсь система понятна
У меня все
Topic Starter
riffy
AS discussed via IRC, fixed some.
69653863
Random mod ( ´ ・ω ・`)
Guide
Red is unrankable and must be fixed.
Pink is you should apply this to any similar notes/parts/patterns/whatever it was stated on it.
Mods with question marks (?) are only suggestion/opinion. You're free to choose whether you're going to apply it or not.

General
  1. LOL THE CAT!
  2. Countdown will be proper here.
Crappy New Year
  1. CS3 and OD -1? Also try tick rate 1 since 2 seems too much
  2. 00:11:457 (1) - Not symmetric (see it after you Ctrl+H)
  3. 00:19:668 (2,3) - Unecessary stack. This usually breaks flow so...
  4. 00:19:984 (3,2) - not really nice here o3o try make (2) blanket the (3)'s start
  5. 00:21:879 (2) - Clap on slider end?
  6. 00:28:826 (1,2) - unecessary stacks
  7. 00:31:668 (1,2,3) - Combine into slider to follow consistency on 00:32:931 (1,2) - ?
  8. 00:49:352 (2,3,4) - If I were you, I'd see that these are potential for slider arts (:
  9. 00:53:142 (3) - Remove finish? Seems you forgot to do it since you're copypasting here xD
  10. 00:55:668 (2) - Clap on end?
  11. 00:58:510 (3) - ^
  12. 00:59:773 (2) - Not symmetric. And please end this slider on 01:01:352 - sounds better imo
  13. 01:17:142 (1) - looks like my style o3o
  14. 01:19:668 (1) - If you could silence this, it'll be very good <3
  15. 01:22:194 (1) - If you added whistle here, you should add more too on other notes :3
  16. 01:28:195 (2,3) - Switch place? Better flow imo
  17. 01:29:773 (1) - clap on end?
  18. 01:32:931 (2) - clap on start?
  19. 01:35:773 (2) - finish on end?
Shitty Shit
  1. 00:21:563 (1,2,3,4) - Breaks flow pretty much. 1,2, and 3 is stacked (and not a good idea to stack it though) and 4 is not. You conclude.
  2. 00:22:194 (5) - Clap on start?
  3. 00:22:826 (1,2) - How about jump? Just copy (1) and Ctrl+H it. It'll be fun!
  4. 00:40:510 (1) - Not a good wiggle \:D/ It's not symmetric ><
  5. 00:41:773 (1,3) - lol
  6. 00:44:300 (3,5) - Lol
  7. 00:45:563 (1,3) - Blanket too tight. You know, to make a good blanket, you should make the space between the blanket as same as the distance snap.
  8. 00:47:458 (1,3) - Lol
  9. 01:01:510 (1,2,3) - Not a good end (suddenly goes to break here) I suggest remove these and drag the breaks to 01:01:984 -
  10. 01:24:405 (5,1) - Are you sure about the spacing?
  11. 01:27:247 (5,6) - <3
  12. 01:30:405 (3) - Why don't you use normal clap here?
  13. 01:31:036 (1) - Not a symmetric wiggle \:D/
Well, you guys should not wish for a real shitty Christmas actually...

ok bakari now where's my magic cookie ( '^')9

(╯ ´ ・ω ・`)╯ 彡 GO CATCH THIS SHIT <3
Topic Starter
riffy

inverness wrote:

Random mod ( ´ ・ω ・`)
Guide
Red is unrankable and must be fixed.
Pink is you should apply this to any similar notes/parts/patterns/whatever it was stated on it.
Mods with question marks (?) are only suggestion/opinion. You're free to choose whether you're going to apply it or not.

General
  1. LOL THE CAT! AHA!
  2. Countdown will be proper here. sounds good
Crappy New Year
  1. CS3 and OD -1? Also try tick rate 1 since 2 seems too much we will try to make Easy. If we won'y - i'll fix!
  2. 00:11:457 (1) - Not symmetric (see it after you Ctrl+H) ~.~/
  3. 00:19:668 (2,3) - Unecessary stack. This usually breaks flow so... But it's the only way to be conistent here!
  4. 00:19:984 (3,2) - not really nice here o3o try make (2) blanket the (3)'s start don't know. I'll think about it!
  5. 00:21:879 (2) - Clap on slider end? Sure!
  6. 00:28:826 (1,2) - unecessary stacks keeping for symmetrical patterns!
  7. 00:31:668 (1,2,3) - Combine into slider to follow consistency on 00:32:931 (1,2) - ? Don't want to spam players with this kind of patterns >.</
  8. 00:49:352 (2,3,4) - If I were you, I'd see that these are potential for slider arts (: isn't it already art? o3o it looks like i'm trying to BREAK flow. seems great with DT
  9. 00:53:142 (3) - Remove finish? Seems you forgot to do it since you're copypasting here xD />.<\
  10. 00:55:668 (2) - Clap on end? done!
  11. 00:58:510 (3) - ^_^
  12. 00:59:773 (2) - Not symmetric. And please end this slider on 01:01:352 - sounds better imo o3o/
  13. 01:17:142 (1) - looks like my style o3o yes :3
  14. 01:19:668 (1) - If you could silence this, it'll be very good <3
  15. 01:22:194 (1) - If you added whistle here, you should add more too on other notes :3 but there's no enough space for whistles! o3o
  16. 01:28:195 (2,3) - Switch place? Better flow imo spacing will be ruined!
  17. 01:29:773 (1) - clap on end? yes
  18. 01:32:931 (2) - clap on start? ^
  19. 01:35:773 (2) - finish on end? sure!
Shitty Shit
  1. 00:21:563 (1,2,3,4) - Breaks flow pretty much. 1,2, and 3 is stacked (and not a good idea to stack it though) and 4 is not. You conclude. did my best here to fix!
  2. 00:22:194 (5) - Clap on start? uh yeah.. forgot it!
  3. 00:22:826 (1,2) - How about jump? Just copy (1) and Ctrl+H it. It'll be fun! in another way, but there's jump now!
  4. 00:40:510 (1) - Not a good wiggle \:D/ It's not symmetric >< but it flows good!
  5. 00:41:773 (1,3) - lol D:
  6. 00:44:300 (3,5) - Lol D:
  7. 00:45:563 (1,3) - Blanket too tight. You know, to make a good blanket, you should make the space between the blanket as same as the distance snap. this way? o3o
  8. 00:47:458 (1,3) - Lol D:
  9. 01:01:510 (1,2,3) - Not a good end (suddenly goes to break here) I suggest remove these and drag the breaks to 01:01:984 - but.. but.. it's consistent with Normal!
  10. 01:24:405 (5,1) - Are you sure about the spacing? no \:D/ :)
  11. 01:27:247 (5,6) - <3
  12. 01:30:405 (3) - Why don't you use normal clap here? it was a bug!
  13. 01:31:036 (1) - Not a symmetric wiggle \:D/ />.<\
Well, you guys should not wish for a real shitty Christmas actually... we're not! It's just because I'm bored of everything!

ok bakari now where's my magic cookie ( '^')9

(╯ ´ ・ω ・`)╯ 彡 GO CATCH THIS SHIT <3
OMNOMNOM Thank you!
:3/
Gero
Merry *·* Fu*k you lol XD Christmas! JAJAJAJA nice BG :B!
The Cat is Awesome \:3/ XD

I hope that my mod will serve ><

[Crappy New Year]

*00:37:352 (1,1,2) - This notes is not in distance snap, Check Please D:
*00:46:510 (1,2,3) - not think that these notes are for normal a little complicated?
*01:28:195 (2) - you could remove the finish I see no need to put it here
*01:28:511 (3) - Finish sounds better here :)
*01:32:300 (1) - you could put a finish instead of a whistle here

[Shitty Christmas]

*00:12:089 (3,4) - you could check the distance snap? please ><
*00:12:721 (1,2,1) - ^

is all I could find >w< Nice Map *·*
I want to see it ranked, ranked /(>O<)/ GO GO -Bakari- :)
Topic Starter
riffy

Gero wrote:

Merry *·* Fu*k you lol XD Christmas! JAJAJAJA nice BG :B!
The Cat is Awesome \:3/ XD

I hope that my mod will serve ><

[Crappy New Year]

*00:37:352 (1,1,2) - This notes is not in distance snap, Check Please D: fixed!
*00:46:510 (1,2,3) - not think that these notes are for normal a little complicated? there will be Easy diff soon, i hope! So, it's ok.
*01:28:195 (2) - you could remove the finish I see no need to put it here sure!
*01:28:511 (3) - Finish sounds better here :) ah.. yes!
*01:32:300 (1) - you could put a finish instead of a whistle here sure thing

[Shitty Christmas]

*00:12:089 (3,4) - you could check the distance snap? please ><
*00:12:721 (1,2,1) - ^ it's fine here and above. Because it's not bigger than x0.1 >.</

is all I could find >w< Nice Map *·*
I want to see it ranked, ranked /(>O<)/ GO GO -Bakari- :)
Thank you!
Gero
*Give Star* :3
Aurele
I got asked to mod this.
Ok, my mod was made 10 hours ago, I hope some of my suggestions weren't already suggested.

The difference of Slider Velocity of both difficulties are very high.. Try to add more SV to Crappy New Year, so I could normally make an Easy with a nice Slider Velocity Gasp.
Crappy New Year
This difficulty is already good, to be honest..

Flows/Emplacements of the objects
To make sure there's no random jumps, has great flows, do not have random objects placed on the timeline that doesn't fit with the song;
  1. 00:21:879 (2) - Erm.. The way you've placed this.. is like if you wanted to make an overlap with the previous slider and it's not good at all. I am suggesting you to move this slider some grids up to avoid the overlapping. Also, it won't touch the hpbar. (Well, it doesn't on mine).
  2. 00:30:405 (4,5) - These objects sounds better if you reverse both objects on the timeline. Since previously the slider started on the big downbeat, it would be consistent if you reverse it.
Hitsounds
In case there's inconsistencies with your hitsounds, useless hitsounds. I may also suggest you some things to make your hitsounds better;
  1. 01:28:195 (2) - Hm.. This finish sound a bit loud and I guess you misplaced it. Delete the finish on this circle and add it to the next circle. So, it will be consistent with the previous combo.

Shitty Christmas

Flows/Emplacements of the objects
To make sure there's no random jumps, has great flows, do not have random objects placed on the timeline that doesn't fit with the song;
  1. 00:13:352 (3) - Do you really need to stack the beginning of this slider with the end of the previous slider? It does not look pretty good if you do this.. I personally think it looks very close to each other and I guess you should unstack these to make a better flow. I am suggesting you to move it at around x:480 y:236 so it won't be stacked, will make a better flow and it won't overlap the next object (00:13:984 (1) - ). There's also another thing I want to point out. If you move this slider to unstack and delete the overlap, don't you think it would sound better if you reverse the emplacement of 00:13:194 (2,3) - on the timeline? The emplacement of the slider sounded a bit weird with the vocal since the reverse should have been to 00:13:352. Just like this;
  2. 00:16:826 (2,1) - Hm, the emplacement of these sliders and the flow/direction where the slider (3) goes, looks very weird and should be improved to make a better flow and of course, move these sliders somewhere else. So I am suggesting you to move the slider (3) in a way that it couldn't be stacked with the slider (1), so it should go to x:364 y:236 but, if you want to make something enjoyable, you could try to rotate this slider 90degres clockwise and make sure the end of this slider is stacked with the previous circle (4). By doing this, it will have a nice flow when going to the next slider. At the beginning of this point, I told you these sliders looked a bit weird, well yes but, if you do this rotation, I guess it will be good. Maybe you should only consider this idea.
  3. 00:21:563 (1,2,3) - The vocals seems to be off if you put them in 1/4. It would be preferred if you put these in 1/3. It will sound better and will focus more on the vocal. To make sure it follow the vocal, put this to 1/3 and add a slider that starts to 00:21:563 and finishes to the next tick. After that, add two reverse arrows. To be honest, a slider is going to be better since if you add four circles, it's going to be a bit hard for some players since the Beat Snap Divisor, changes. So, a slider is going to be easier.
  4. 00:23:142 (2,1) - Obviously, you wanted to stack the slider (1) with the circle (2), but as you can see, it's not properly stacked. Make sure it's stacked.
  5. 00:25:984 (4) - This one is a bit nazi.. Would you mind to makes this object and the two previous objects aligned perfectly? Right now, it's not perfectly aligned because we can see the spacing difference, but if you move the slider (4) to x:84 y:228, they'll all have the same spacing, which is x1,19.
  6. 00:26:299 (5) - This slider is good, but you should have made a better flow here. It's a bit obvious that it's a copy/paste from the previous slider and you should hide that. Also, to make a nice flow with the next slider, make a reverse by doing Ctrl+H and move it back to where it was. Since the slider is curved, it will make a nice flow with the next straight slider which goes down-right.
  7. 00:30:405 (2) - I thought you would have stacked this slider with the previous note that was on the same spot o_o.. Seems like you haven't... But since it's already close to it, would you mind to stack it? (The stacking should be to x:124 y:112)
  8. 00:31:668 (1) - Wouldn't it look better if you make a better symmetry here? I meant.. this slider isn't symmetrical and looks a bit odd. Here's what it would have looked like:
  9. 00:42:405 (3) - Omg, that overlap /o\... Anyways, as you see on my reaction, that's not a pretty good overlap and it the slider doesn't make a blanket with the previous slider.. It would look better if you do that. So.. for here, move this slider some grid to the left to avoid any overlapping, after that, reshape the slider a bit it make a blanket with the end of the previous slider. Here's an example of before and after.
    Before


    After

    ok, the After isn't perfect, but still, I hope you understand my point here.
  10. 00:58:510 (2) - I like what you did there with these three sliders, but I think it would be even more enjoyable if you reverse this slider by doing Ctrl+G. Since it won't be the same thing as the previous and the next slider, it will look awesome :3
  11. 01:19:036 (2) - For this slider, with your previous combo, it would be better if you keep the same emplacement (but reversed) of the previous circle (3). Right now.. it's a bit off. That will sound really nazi but, you should move it one grid UP to make it perfectly aligned with the previous circle. Or even, just stack it with the previous circle and do CTR:+H. It will do the same thing.
  12. 01:22:194 (1,3) - You should maybe try to stack these sliders a bit more.. because they aren't pretty well stacked and I think you wanted to stack it. So actually, you should move the slider (3) at the end of the slider (1).
  13. 01:33:247 - This slider does not sound pretty good if you follow the song. You can normally hear that there's something late, or even early. So actually, I thought you could do something else, like that, maybe?
i think i got a down in my writing energy. some of the suggestions were so small ;3;

Hitsounds
In case there's inconsistencies with your hitsounds, useless hitsounds. I may also suggest you some things to make your hitsounds better;
  1. 00:36:089 - I think you've forgot to add a clap here? If not, to keep the consistency, make sure you add one.
  2. 00:42:405 - Seems you also forgot to add a clap at this slider's beginning. So, once again, to keep the consistency with all your third line which has a clap.
  3. 01:23:458 (3) - I guess you should make this consistent with your previous Kiai Time: By adding a whistle sliderslide sound and of course, deleting the whistle at the beginning of the slider.
New combos
New combos are one of the things I think it's important for a beatmap. Combos shouldn't be overused, have too much objects in a combo and should fit with the song;
  1. 00:22:826 (1) - Is this new combo useful? To be honest, it doesn't make sense since it is alone. So you should delete the new combo on the next circle. Since both circles are stacked, it would be better if you move the circle (2) somewhere else.

I guess that's it.. sorry for Crappy New Year's mod. It's already pretty good..

Why my Easies are so easy..?
osu file format v11

[General]
AudioFilename: le xmas.MP3
AudioLeadIn: 0
PreviewTime: 31668
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 6957
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Shitty Christmas
TitleUnicode:Shitty Christmas
Artist:Rocco La Bete
ArtistUnicode:Rocco La Bete
Creator:-Bakari-
Version:Gabe's Awesome Eve
Source:
Tags:xmas single Gabe
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:1
ApproachRate:3
SliderMultiplier:0.7
SliderTickRate:2

[Events]
//Background and Video events
0,0,"20121120-115239.jpg"
//Break Periods
2,62184,70649
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
11458,315.789473684211,4,1,0,45,1,0
31668,-100,4,1,0,55,0,1
48721,-100,4,1,0,45,0,0
72089,-100,4,1,0,50,0,0
82194,-100,4,1,0,50,0,1
101773,-100,4,2,0,5,0,0


[Colours]
Combo1 : 205,73,77
Combo2 : 240,231,117
Combo3 : 160,187,115

[HitObjects]
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312,192,13352,1,8,0:0:0
398,65,13984,2,0,P|321:-15|204:120|136:56,1,280,4|0,0:0|0:0,0:0:0
60,192,15879,1,8,0:0:0
188,280,16510,6,0,P|188:348|124:356,2,140,0|8|0,0:0|0:0|0:0,0:0:0
256,144,18405,1,10,0:0:0
324,280,19036,2,0,P|324:348|388:356,2,140,0|8|0,0:0|0:0|0:0,0:0:0
408,152,20931,2,0,P|480:32,1,140,8|0,0:0|0:0,0:0:0
312,36,22194,5,8,0:0:0
144,60,22826,2,0,P|124:128|144:192,1,140,0|8,0:0|0:0,0:0:0
300,256,24089,2,0,P|320:188|300:124,1,140,0|8,0:0|0:0,0:0:0
144,192,25352,2,0,P|44:304,2,140,0|8|0,0:0|0:0|0:0,0:0:0
256,64,27247,5,8,0:0:0
416,116,27879,1,0,0:0:0
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256,192,29142,12,0,31036,0:0:0
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476,208,79036,1,0,0:0:0
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464,128,82194,6,0,P|372:40|280:128,1,280,4|4,0:0|0:0,0:0:0
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140,116,87879,2,0,P|140:256,2,140,8|4|8,0:0|0:0|0:0,0:0:0
292,48,89773,5,4,0:0:0
424,144,90405,1,8,0:0:0
256,144,91036,1,0,0:0:0
392,240,91668,1,8,0:0:0
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396,272,97984,1,8,0:0:0
256,368,98615,1,4,0:0:0
116,272,99247,1,8,0:0:0
256,192,99879,12,0,101773,0:0:0

Make sure the BeatmapID and BeatmapSetID are consistent.
Musty
Gabe's mods are good tho :(
gogogo rank now, christmas is in 2 days
Lally
+12 MAT ready /me runs with cookies lallalalalala~
Topic Starter
riffy

Gabe wrote:

I got asked to mod this.
Ok, my mod was made 10 hours ago, I hope some of my suggestions weren't already suggested.

The difference of Slider Velocity of both difficulties are very high.. Try to add more SV to Crappy New Year, so I could normally make an Easy with a nice Slider Velocity Gasp. not too high, imo. x0.7, right? It's fine!
Crappy New Year
This difficulty is already good, to be honest..

Flows/Emplacements of the objects
To make sure there's no random jumps, has great flows, do not have random objects placed on the timeline that doesn't fit with the song;
  1. 00:21:879 (2) - Erm.. The way you've placed this.. is like if you wanted to make an overlap with the previous slider and it's not good at all. I am suggesting you to move this slider some grids up to avoid the overlapping. Also, it won't touch the hpbar. (Well, it doesn't on mine). there's no any overlaps D: I've tested it 3 or more times and it seems fine to me
  2. 00:30:405 (4,5) - These objects sounds better if you reverse both objects on the timeline. Since previously the slider started on the big downbeat, it would be consistent if you reverse it. uh.. yeah. Sounds better
Hitsounds
In case there's inconsistencies with your hitsounds, useless hitsounds. I may also suggest you some things to make your hitsounds better;
  1. 01:28:195 (2) - Hm.. This finish sound a bit loud and I guess you misplaced it. Delete the finish on this circle and add it to the next circle. So, it will be consistent with the previous combo. should be fixed now

Shitty Christmas

Flows/Emplacements of the objects
To make sure there's no random jumps, has great flows, do not have random objects placed on the timeline that doesn't fit with the song;
  1. 00:13:352 (3) - Do you really need to stack the beginning of this slider with the end of the previous slider? It does not look pretty good if you do this.. I personally think it looks very close to each other and I guess you should unstack these to make a better flow. I am suggesting you to move it at around x:480 y:236 so it won't be stacked, will make a better flow and it won't overlap the next object (00:13:984 (1) - ). There's also another thing I want to point out. If you move this slider to unstack and delete the overlap, don't you think it would sound better if you reverse the emplacement of 00:13:194 (2,3) - on the timeline? The emplacement of the slider sounded a bit weird with the vocal since the reverse should have been to 00:13:352. Just like this; - x1.05 instead of x1.1 not too close. It looks okay to me. And I think current rhythm is better because vocals starts at 00:13:352. anyway, fixed spacing a bit
  2. 00:16:826 (2,1) - Hm, the emplacement of these sliders and the flow/direction where the slider (3) goes, looks very weird and should be improved to make a better flow and of course, move these sliders somewhere else. So I am suggesting you to move the slider (3) in a way that it couldn't be stacked with the slider (1), so it should go to x:364 y:236 but, if you want to make something enjoyable, you could try to rotate this slider 90degres clockwise and make sure the end of this slider is stacked with the previous circle (4). By doing this, it will have a nice flow when going to the next slider. At the beginning of this point, I told you these sliders looked a bit weird, well yes but, if you do this rotation, I guess it will be good. Maybe you should only consider this idea. But using stacks here is part of my style! Current pattern is readable and it's really easy to play. We have two slders 00:16:510 (1,2) - they're quite easy and looks good, right? and later - 00:17:773 (1,2) - practically the same as 00:16:510 (1,2) - but with stacks it looks awesome! Also it's easy to read/remember this pattern. as for 00:17:142 (3) - it's here to keep flow consistent. Flow here is one of my best ideas ever, imo D: keeping it for now >.</
  3. 00:21:563 (1,2,3) - The vocals seems to be off if you put them in 1/4. It would be preferred if you put these in 1/3. It will sound better and will focus more on the vocal. To make sure it follow the vocal, put this to 1/3 and add a slider that starts to 00:21:563 and finishes to the next tick. After that, add two reverse arrows. To be honest, a slider is going to be better since if you add four circles, it's going to be a bit hard for some players since the Beat Snap Divisor, changes. So, a slider is going to be easier.did my best to fix it! added 1/3 slider here and now it should be fine :V
  4. 00:23:142 (2,1) - Obviously, you wanted to stack the slider (1) with the circle (2), but as you can see, it's not properly stacked. Make sure it's stacked. stress ;_; fixed!
  5. 00:25:984 (4) - This one is a bit nazi.. Would you mind to makes this object and the two previous objects aligned perfectly? Right now, it's not perfectly aligned because we can see the spacing difference, but if you move the slider (4) to x:84 y:228, they'll all have the same spacing, which is x1,19. nazi-nazi.
  6. 00:26:299 (5) - This slider is good, but you should have made a better flow here. It's a bit obvious that it's a copy/paste from the previous slider and you should hide that. Also, to make a nice flow with the next slider, make a reverse by doing Ctrl+H and move it back to where it was. Since the slider is curved, it will make a nice flow with the next straight slider which goes down-right. No way! Using same slider here gives better flow! Sliders are similar - it's reasonable to use copy > paste here!
  7. 00:30:405 (2) - I thought you would have stacked this slider with the previous note that was on the same spot o_o.. Seems like you haven't... But since it's already close to it, would you mind to stack it? (The stacking should be to x:124 y:112) Oh.. let's do it!
  8. 00:31:668 (1) - Wouldn't it look better if you make a better symmetry here? I meant.. this slider isn't symmetrical and looks a bit odd. Here's what it would have looked like: but I don't want to ruin flow with symmetry. It flows great the awy it is now! Personally, I can't see any reasons to use symmetry here.
  9. 00:42:405 (3) - Omg, that overlap /o\... Anyways, as you see on my reaction, that's not a pretty good overlap and it the slider doesn't make a blanket with the previous slider.. It would look better if you do that. So.. for here, move this slider some grid to the left to avoid any overlapping, after that, reshape the slider a bit it make a blanket with the end of the previous slider. Here's an example of before and after. />.<\ hope it's fixed now
    Before


    After

    ok, the After isn't perfect, but still, I hope you understand my point here.
  10. 00:58:510 (2) - I like what you did there with these three sliders, but I think it would be even more enjoyable if you reverse this slider by doing Ctrl+G. Since it won't be the same thing as the previous and the next slider, it will look awesome :3 Repeating some sliders is a good idea here, isn't it? Well, I think it fits with the song and this pattern is interesting.
  11. 01:19:036 (2) - For this slider, with your previous combo, it would be better if you keep the same emplacement (but reversed) of the previous circle (3). Right now.. it's a bit off. That will sound really nazi but, you should move it one grid UP to make it perfectly aligned with the previous circle. Or even, just stack it with the previous circle and do CTR:+H. It will do the same thing. o3o/ fixed
  12. 01:22:194 (1,3) - You should maybe try to stack these sliders a bit more.. because they aren't pretty well stacked and I think you wanted to stack it. So actually, you should move the slider (3) at the end of the slider (1). TRYING AS HARD AS I CAN TO FIX IT NOW
  13. 01:33:247 - This slider does not sound pretty good if you follow the song. You can normally hear that there's something late, or even early. So actually, I thought you could do something else, like that, maybe? somehow I feel like it fits here. Maybe in a bit different way, but it still fits here. Keeping it for now.
i think i got a down in my writing energy. some of the suggestions were so small ;3;

Hitsounds
In case there's inconsistencies with your hitsounds, useless hitsounds. I may also suggest you some things to make your hitsounds better;
  1. 00:36:089 - I think you've forgot to add a clap here? If not, to keep the consistency, make sure you add one.
  2. 00:42:405 - Seems you also forgot to add a clap at this slider's beginning. So, once again, to keep the consistency with all your third line which has a clap.
  3. 01:23:458 (3) - I guess you should make this consistent with your previous Kiai Time: By adding a whistle sliderslide sound and of course, deleting the whistle at the beginning of the slider.

    fixed all hitsounding suggestons!

New combos
New combos are one of the things I think it's important for a beatmap. Combos shouldn't be overused, have too much objects in a combo and should fit with the song;
  1. 00:22:826 (1) - Is this new combo useful? To be honest, it doesn't make sense since it is alone. So you should delete the new combo on the next circle. Since both circles are stacked, it would be better if you move the circle (2) somewhere else. Eh.. fixed!

I guess that's it.. sorry for Crappy New Year's mod. It's already pretty good..

Why my Easies are so easy..?
osu file format v11

[General]
AudioFilename: le xmas.MP3
AudioLeadIn: 0
PreviewTime: 31668
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 6957
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Shitty Christmas
TitleUnicode:Shitty Christmas
Artist:Rocco La Bete
ArtistUnicode:Rocco La Bete
Creator:-Bakari-
Version:Gabe's Awesome Eve
Source:
Tags:xmas single Gabe
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:1
ApproachRate:3
SliderMultiplier:0.7
SliderTickRate:2

[Events]
//Background and Video events
0,0,"20121120-115239.jpg"
//Break Periods
2,62184,70649
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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31668,-100,4,1,0,55,0,1
48721,-100,4,1,0,45,0,0
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82194,-100,4,1,0,50,0,1
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[Colours]
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Combo2 : 240,231,117
Combo3 : 160,187,115

[HitObjects]
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Make sure the BeatmapID and BeatmapSetID are consistent.
o3o/


OH OK WE'RE ALMOST READY



NOW IT'S MY TURN TO MOD MY MAP :V

[Gabe's Awesome Eve]
  1. How about AR-1? Let's make this diff even easier! \o3o/
  2. Enable countdown! It fits here!
  3. 00:31:668 (1) - usually this kind of sliders in the center of playfield!
  4. 00:38:615 (2,1) - nazi - for better flow you can Ctrl+H them Of course it will require some spacing fixes but I think it worth it! (you did similar pattern at 00:53:774 (2,4) - o3o/ ) By the way, try to pute circle at 00:42:405 - I think it will fit here.
  5. 00:56:931 (1,2,3,1) - nazi -Hm.. If you've applied 00:38:615 (2,1) you should try something similar here for onsistency. this way o3o/
  6. 01:34:194 - I'd put circle with clap here to follow music! It's kiai - let's make it awesome!

    I like this diff! ♥
kd me, lol
Aurele

-Bakari- wrote:

Gabe wrote:

Crappy New Year
This difficulty is already good, to be honest..

Flows/Emplacements of the objects
To make sure there's no random jumps, has great flows, do not have random objects placed on the timeline that doesn't fit with the song;
  1. 00:21:879 (2) - Erm.. The way you've placed this.. is like if you wanted to make an overlap with the previous slider and it's not good at all. I am suggesting you to move this slider some grids up to avoid the overlapping. Also, it won't touch the hpbar. (Well, it doesn't on mine). there's no any overlaps D: I've tested it 3 or more times and it seems fine to me
    What I actually wanted to say here, is, on the editor, we can see that it makes some kind of overlap: http://osu.ppy.sh/ss/537628 . But still, that's not a bad thing.

Shitty Christmas

Flows/Emplacements of the objects
To make sure there's no random jumps, has great flows, do not have random objects placed on the timeline that doesn't fit with the song;
  1. 00:21:563 (1,2,3) - The vocals seems to be off if you put them in 1/4. It would be preferred if you put these in 1/3. It will sound better and will focus more on the vocal. To make sure it follow the vocal, put this to 1/3 and add a slider that starts to 00:21:563 and finishes to the next tick. After that, add two reverse arrows. To be honest, a slider is going to be better since if you add four circles, it's going to be a bit hard for some players since the Beat Snap Divisor, changes. So, a slider is going to be easier.did my best to fix it! added 1/3 slider here and now it should be fine :V
    Alright! You just forgot a clap at the end of the slider (2)
  2. 00:26:299 (5) - This slider is good, but you should have made a better flow here. It's a bit obvious that it's a copy/paste from the previous slider and you should hide that. Also, to make a nice flow with the next slider, make a reverse by doing Ctrl+H and move it back to where it was. Since the slider is curved, it will make a nice flow with the next straight slider which goes down-right. No way! Using same slider here gives better flow! Sliders are similar - it's reasonable to use copy > paste here!
    I still liked how I've mentionned it ;-;
    Like I've said on the suggestion it would have been better like that since the slider (5) is going to be curved into the next slider. So, I thought it would have been good..

  3. 00:42:405 (3) - Omg, that overlap /o\... Anyways, as you see on my reaction, that's not a pretty good overlap and it the slider doesn't make a blanket with the previous slider.. It would look better if you do that. So.. for here, move this slider some grid to the left to avoid any overlapping, after that, reshape the slider a bit it make a blanket with the end of the previous slider. Here's an example of before and after. />.<\ hope it's fixed now
    Indeed, it isn't.. Look at this end of this slider. It looks a bit terribad. Don't mind the blanking, just try to make something that doesn't make the beginning and the end of this slider, overlapped.
    Here's an example: http://puu.sh/1Ea7K

    Before


    After

    ok, the After isn't perfect, but still, I hope you understand my point here.

  4. 00:58:510 (2) - I like what you did there with these three sliders, but I think it would be even more enjoyable if you reverse this slider by doing Ctrl+G. Since it won't be the same thing as the previous and the next slider, it will look awesome :3 Repeating some sliders is a good idea here, isn't it? Well, I think it fits with the song and this pattern is interesting.
    I understand your point here.. but I think it's better with the Ctrl+G. Look at the transition of the two previous sliders. It barelly look the same.
  5. 01:22:194 (1,3) - You should maybe try to stack these sliders a bit more.. because they aren't pretty well stacked and I think you wanted to stack it. So actually, you should move the slider (3) at the end of the slider (1). TRYING AS HARD AS I CAN TO FIX IT NOW Try to disable the Grid Snap?
  6. 01:33:247 - This slider does not sound pretty good if you follow the song. You can normally hear that there's something late, or even early. So actually, I thought you could do something else, like that, maybe? somehow I feel like it fits here. Maybe in a bit different way, but it still fits here. Keeping it for now.
    Try to get some more people's opinions on that. To be honest, it doesn't follow the vocal/song at all D:
i think i got a down in my writing energy. some of the suggestions were so small ;3;

I guess that's it.. sorry for Crappy New Year's mod. It's already pretty good..
o3o/


OH OK WE'RE ALMOST READY
All done for your mod.
osu file format v11

[General]
AudioFilename: le xmas.MP3
AudioLeadIn: 0
PreviewTime: 31668
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 6957
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Shitty Christmas
TitleUnicode:Shitty Christmas
Artist:Rocco La Bete
ArtistUnicode:Rocco La Bete
Creator:-Bakari-
Version:Gabe's Awesome Eve
Source:
Tags:xmas single Gabe
BeatmapID:202774
BeatmapSetID:70023

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.7
SliderTickRate:2

[Events]
//Background and Video events
0,0,"20121120-115239.jpg"
//Break Periods
2,62184,70529
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
11458,315.789473684211,4,1,0,45,1,0
31668,-100,4,1,0,55,0,1
48721,-100,4,1,0,45,0,0
72089,-100,4,1,0,50,0,0
82194,-100,4,1,0,50,0,1
101773,-100,4,2,0,5,0,0


[Colours]
Combo1 : 205,73,77
Combo2 : 240,231,117
Combo3 : 160,187,115

[HitObjects]
136,328,11457,2,0,P|204:263|321:399|398:318,1,280,4|0,0:0|0:0,0:0:0
312,192,13352,1,8,0:0:0
398,65,13984,2,0,P|321:-15|204:120|136:56,1,280,4|0,0:0|0:0,0:0:0
60,192,15879,1,8,0:0:0
188,280,16510,6,0,P|188:348|124:356,2,140,0|8|0,0:0|0:0|0:0,0:0:0
256,144,18405,1,10,0:0:0
324,280,19036,2,0,P|324:348|388:356,2,140,0|8|0,0:0|0:0|0:0,0:0:0
408,152,20931,2,0,P|480:32,1,140,8|0,0:0|0:0,0:0:0
312,36,22194,5,8,0:0:0
144,60,22826,2,0,P|124:128|144:192,1,140,0|8,0:0|0:0,0:0:0
300,256,24089,2,0,P|320:188|300:124,1,140,0|8,0:0|0:0,0:0:0
144,192,25352,2,0,P|44:304,2,140,0|8|0,0:0|0:0|0:0,0:0:0
256,64,27247,5,8,0:0:0
416,116,27879,1,0,0:0:0
448,280,28510,1,8,0:0:0
256,192,29142,12,0,31036,0:0:0
140,136,31668,6,0,P|136:208|200:244|200:244|160:300|225:320|225:320|256:386|286:320|286:320|352:300|311:244|311:244|376:208|372:136,1,560,4|4,0:0|0:0,0:0:0
256,16,34826,2,0,P|256:56|256:88|256:156,1,140,8|4,0:0|0:0,0:0:0
116,252,36089,1,8,0:0:0
260,336,36721,6,0,P|292:336|324:336|400:336,2,140,4|8|4,0:0|0:0|0:0,0:0:0
116,252,38615,1,8,0:0:0
180,96,39247,6,0,P|256:192|332:96,2,280,4|0|4,0:0|0:0|0:0,0:0:0
32,172,42405,1,0,0:0:0
96,336,43036,5,4,0:0:0
256,284,43668,1,8,0:0:0
416,336,44300,2,0,P|412:208|300:116,1,280,4|4,0:0|0:0,0:0:0
256,284,46194,5,8,0:0:0
212,116,46826,2,0,P|102:207|98:335,1,280,4|4,0:0|0:0,0:0:0
256,284,48721,1,8,0:0:0
412,220,49352,6,0,P|444:280|412:340,2,140,4|8|0,0:0|0:0|0:0,0:0:0
256,156,51247,1,8,0:0:0
108,76,51879,6,0,P|155:140|106:206|106:206|175:250|152:328,1,280,4|0,0:0|0:0,0:0:0
256,192,53774,1,8,0:0:0
356,328,54405,2,0,P|334:253|403:208|403:208|354:142|402:78,1,280,4|0,0:0|0:0,0:0:0
256,192,56300,1,8,0:0:0
92,224,56931,6,0,P|97:281|149:292|149:347,2,140,0|8|0,0:0|0:0|0:0,0:0:0
256,192,58826,1,8,0:0:0
420,224,59458,2,0,P|414:281|362:292|362:347,1,140,4|8,0:0|0:0,0:0:0
256,192,60721,1,0,0:0:0
40,44,61984,5,4,0:0:0
40,40,72089,6,0,P|93:41|97:96|97:96|149:114|159:169|159:169|212:182|204:236,1,280
36,220,73984,1,0,0:0:0
128,364,74615,2,0,P|256:316|384:364,1,280
476,224,76510,1,0,0:0:0
307,234,77142,6,0,P|299:182|352:169|352:169|362:114|414:96|414:96|418:41|472:40,1,280
476,208,79036,1,0,0:0:0
256,192,79668,12,0,81563,0:0:0
464,128,82194,6,0,P|372:40|280:128,1,280,4|4,0:0|0:0,0:0:0
48,256,84721,2,0,P|140:344|232:256,2,280,4|4|4,0:0|0:0|0:0,0:0:0
140,116,87879,2,0,P|140:256,2,140,8|4|8,0:0|0:0|0:0,0:0:0
292,48,89773,5,4,0:0:0
424,144,90405,1,8,0:0:0
256,144,91036,1,0,0:0:0
392,240,91668,1,8,0:0:0
224,240,92300,6,0,P|208:316|52:264,1,280,4|4,0:0|0:0,0:0:0
120,124,94194,1,8,0:0:0
288,144,94826,2,0,P|304:68|460:120,2,280,4|4|4,0:0|0:0|0:0,0:0:0
396,272,97984,1,8,0:0:0
256,368,98615,1,4,0:0:0
116,272,99247,1,8,0:0:0
256,192,99879,12,0,101773,0:0:0
Topic Starter
riffy
LET'S REPLY AGAIN :V Bold - fixed! Bold italic - needs opinions! Bold underlined - didn't fix!



Gabe wrote:

Crappy New Year
This difficulty is already good, to be honest..

Flows/Emplacements of the objects
To make sure there's no random jumps, has great flows, do not have random objects placed on the timeline that doesn't fit with the song;
  1. 00:21:879 (2) - Erm.. The way you've placed this.. is like if you wanted to make an overlap with the previous slider and it's not good at all. I am suggesting you to move this slider some grids up to avoid the overlapping. Also, it won't touch the hpbar. (Well, it doesn't on mine). there's no any overlaps D: I've tested it 3 or more times and it seems fine to me
    What I actually wanted to say here, is, on the editor, we can see that it makes some kind of overlap: http://osu.ppy.sh/ss/537628 . But still, that's not a bad thing.

Shitty Christmas

Flows/Emplacements of the objects
To make sure there's no random jumps, has great flows, do not have random objects placed on the timeline that doesn't fit with the song;
  1. 00:21:563 (1,2,3) - The vocals seems to be off if you put them in 1/4. It would be preferred if you put these in 1/3. It will sound better and will focus more on the vocal. To make sure it follow the vocal, put this to 1/3 and add a slider that starts to 00:21:563 and finishes to the next tick. After that, add two reverse arrows. To be honest, a slider is going to be better since if you add four circles, it's going to be a bit hard for some players since the Beat Snap Divisor, changes. So, a slider is going to be easier.did my best to fix it! added 1/3 slider here and now it should be fine :V
    Alright! You just forgot a clap at the end of the slider (2) and fixed!
  2. 00:26:299 (5) - This slider is good, but you should have made a better flow here. It's a bit obvious that it's a copy/paste from the previous slider and you should hide that. Also, to make a nice flow with the next slider, make a reverse by doing Ctrl+H and move it back to where it was. Since the slider is curved, it will make a nice flow with the next straight slider which goes down-right. No way! Using same slider here gives better flow! Sliders are similar - it's reasonable to use copy > paste here!
    I still liked how I've mentionned it ;-;
    Like I've said on the suggestion it would have been better like that since the slider (5) is going to be curved into the next slider. So, I thought it would have been good..
    And I still disagree! Of course it's a good idea, but my patterns is good, too! If I have a choice - I choose my pattern, sorry!
  3. 00:42:405 (3) - Omg, that overlap /o\... Anyways, as you see on my reaction, that's not a pretty good overlap and it the slider doesn't make a blanket with the previous slider.. It would look better if you do that. So.. for here, move this slider some grid to the left to avoid any overlapping, after that, reshape the slider a bit it make a blanket with the end of the previous slider. Here's an example of before and after. />.<\ hope it's fixed now
    Indeed, it isn't.. Look at this end of this slider. It looks a bit terribad. Don't mind the blanking, just try to make something that doesn't make the beginning and the end of this slider, overlapped.
    Here's an example: http://puu.sh/1Ea7K
    Oh, ok! Let's fix it again!
    Before


    After

    ok, the After isn't perfect, but still, I hope you understand my point here.

  4. 00:58:510 (2) - I like what you did there with these three sliders, but I think it would be even more enjoyable if you reverse this slider by doing Ctrl+G. Since it won't be the same thing as the previous and the next slider, it will look awesome :3 Repeating some sliders is a good idea here, isn't it? Well, I think it fits with the song and this pattern is interesting.
    I understand your point here.. but I think it's better with the Ctrl+G. Look at the transition of the two previous sliders. It barelly look the same. Ahhh.... trust me! It is okay! Confirmed by some friends
  5. 01:22:194 (1,3) - You should maybe try to stack these sliders a bit more.. because they aren't pretty well stacked and I think you wanted to stack it. So actually, you should move the slider (3) at the end of the slider (1). TRYING AS HARD AS I CAN TO FIX IT NOW Try to disable the Grid Snap? WHAT KIND OF MAGIC IS IT? LOOKS BETTER
  6. 01:33:247 - This slider does not sound pretty good if you follow the song. You can normally hear that there's something late, or even early. So actually, I thought you could do something else, like that, maybe? somehow I feel like it fits here. Maybe in a bit different way, but it still fits here. Keeping it for now.
    Try to get some more people's opinions on that. To be honest, it doesn't follow the vocal/song at all D: Still sounds good to me! We'll see!
i think i got a down in my writing energy. some of the suggestions were so small ;3;

I guess that's it.. sorry for Crappy New Year's mod. It's already pretty good..
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