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Suzaki Aya - Dramatic Market Ride (TV Size) [Taiko|Osu]

posted
Total Posts
90
Topic Starter
EmPao
This beatmap was submitted using in-game submission on 2013年4月26日 at 下午 02:43:34

Artist: Suzaki Aya
Title: Dramatic Market Ride (TV Size)
Source: Tamako Market
Tags: たまこまーけっと 北白川たまこ opening Kyoto Animation Kitashirakawa Tamako Tokiwa Midori Makino Kanna ms0543724 ReySHeL yanlu DarknessAngel kg2161012 0gre
BPM: 171
Filesize: 21439kb
Play Time: 01:24
Difficulties Available:
  1. 0gre's Taiko Oni (4.89 stars, 477 notes)
  2. D.N.Angel's Hard (4.93 stars, 268 notes)
  3. Easy (2.93 stars, 100 notes)
  4. Insane (4.9 stars, 320 notes)
  5. KG's Taiko Muzukashii (4.82 stars, 343 notes)
  6. ReySHeL's Taiko Oni (4.83 stars, 491 notes)
  7. yanlu's Normal (4.22 stars, 125 notes)
Download: Suzaki Aya - Dramatic Market Ride (TV Size)
Information: Scores/Beatmap Listing
---------------
*My 5th Map~
Mar 8,2013 - Changed BG again! Please re-Download!
玉子市場 / たまこまーけっと (Tamako Market)
mapset
Easy - By Me - 100%
yanlu's Normal - By yanlu - 100%
D.N.Angel's Hard - By DarknessAngel - 100%
Insane - By Me - 100%
KG's Taiko Muzukashii - By kg2161012 - 100%
ReySHeL's Taiko Oni - By ReySHeL - 100%
0gre's Taiko Oni - By 0gre - 100%
Thank you! all modders~
1.DarknessAngel
2.uscobra
3.kosiga
4.UnitedWeSin
5.indyinyou
6.hibarirailwayz
7.Loneight
8.Flask
9.qkenan
10.Gloria Guard
11.meiikyuu
12.---Assault[K]---
13.wantuole
14.0gre
15.Verlaren
16.Cancel
17.neonat
18.jonathanlfj
19.Bass
20.Frans Niko
21.Makyu
22.kazukisinx
23.popner(BUBBLED)
24.spboxer3(PRO TAIKO MOD)&(RANKED <3)
25.Pokie(REBUBBLED)
ReySHeL
can i make a taiko maps? >w<
Topic Starter
EmPao

ReySHeL wrote:

can i make a taiko maps? >w<
Okay~
ReySHeL
Topic Starter
EmPao
Update :D

Thanks ReySHeL's diff
ReySHeL
Topic Starter
EmPao
Added TaikoBG

Insane Diff Done~
yanlu
Done

記得加我的名字到tag~ :)
yanlu's Normal
osu file format v11

[General]
AudioFilename: Aya Suzaki - Dramatic Market Ride.mp3
AudioLeadIn: 1000
PreviewTime: 55327
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 60788
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Dramatic Market Ride (TV Size)
TitleUnicode:ドラマチックマーケットライド (TV Size)
Artist:Suzaki Aya
ArtistUnicode:洲崎綾
Creator:EmPao
Version:yanlu's Normal
Source:Tamako Market
Tags:たまこまーけっと opening op Kyoto Animation Kitashirakawa Tamako Tokiwa Midori Makino Kanna ReySHeL
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg"
Video,0,"OP.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
613,350.877192982456,4,1,1,50,1,0
19209,-100,4,2,1,60,0,0
55349,-100,4,2,1,70,0,1
67082,-100,4,2,1,70,0,0
67104,-100,4,2,1,70,0,1
78683,-100,4,2,1,70,0,0
87104,-100,4,2,1,5,0,0


[Colours]
Combo1 : 251,215,89
Combo2 : 123,220,249
Combo3 : 240,162,249

[HitObjects]
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DarknessAngel
mod for Insane in irc.

irc mod
10:19 EmPao: 可以幫我test map嗎 可以簡單看一下就好 是我第二次做Insane 的diff o.o
10:19 *EmPao is listening to [http://osu.ppy.sh/b/208669 Suzaki Aya - Dramatic Market Ride (TV Size)]
10:24 DarknessAngel: 恩 做的不錯啊
10:24 DarknessAngel: 不過AR9不合 這diff還不需要用到這麼高AR
10:25 DarknessAngel: OD和HP也調太高了啦=A=
10:25 EmPao: 那我改成AR8 好了
10:25 EmPao: = =
10:25 DarknessAngel: OD8是OK但是HP8不能接受
10:26 EmPao: 那我HP和AR都-1好了
10:27 DarknessAngel: 恩恩 這樣比較大眾化 因為這diff難度也是大眾的
10:28 DarknessAngel: 順便一提
10:29 EmPao: 嗯?
10:29 DarknessAngel: 01:06:577 (3) - 這頭上的finish應該要改到01:06:928 (4)
10:29 DarknessAngel: 不對..
10:29 DarknessAngel: 01:07:104 (1) - 改道這個頭
10:29 DarknessAngel: -.-
10:31 EmPao: 哦 好的 改了
10:31 EmPao: 話說其他音效會很怪嗎? 我總覺得我Kiai time之後的whistle都亂放 = =
10:31 DarknessAngel: 嘛 因為是看一下所以就這樣囉 大致上都很好 就這樣rank吧 :D
10:31 DarknessAngel: http://osu.ppy.sh/s/50216
10:32 DarknessAngel: 這個怎麼樣了 ?
10:33 EmPao: 不知道 哈哈 慢慢來吧 不過有一個叫BounceBabe的人 他開一個que說他mod的完 可以再有另一個Bat看
10:34 EmPao: 但是之後都沒動靜 = = 我記得他也有mod你一張圖..
10:34 DarknessAngel: 恩... 老實說我覺得他挺沒常識的orz
10:35 DarknessAngel: 嘛 能有BAT來看是好事 快點rank吧xD
10:35 EmPao: 嗯嗯
10:36 EmPao: 話說這irc mod你要post嗎 可以給你kudosu xD
10:37 DarknessAngel: 欸 ? 其實挺想要的xD 不過我還要再細看一點 你現在有空嗎 ?
10:38 EmPao: 嗯
10:38 DarknessAngel: 好
10:40 DarknessAngel: 00:15:876 (1,2,3,4,5,1,2,3,4,5) - 這段的finish你可以下的像01:20:788 (1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,8)這段一樣,這挺有感覺的@@
10:40 DarknessAngel: 00:15:876 (1,2,3,4,5,1,2,3,4,5) - 這段的finish你可以下的像01:20:788 (1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,8)這段一樣,這挺有感覺的@@
10:41 DarknessAngel: 不過後面那邊有漏掉個finish
10:41 DarknessAngel: 01:21:314 (5) - 這頭上加個
10:41 EmPao: 嗯
10:42 DarknessAngel: 01:27:191 - 這裡加個S 音量60%綠線 01:24:998 (1) - whistle
10:42 DarknessAngel: 跟音樂滿合的
10:42 DarknessAngel: 看你
10:44 EmPao: 嗯嗯 這whistle還不錯耶 我加了xD
10:45 DarknessAngel: 00:28:332 (6) - 這個試試看用00:27:981 (5)複製出來後放回原位 ? 我更喜歡這種flow
10:47 EmPao: 嗯
10:47 DarknessAngel: 00:40:612 (3,4,5,6) - 都加上claps 跟鼓聲契合
10:49 EmPao: 好~我連00:53:244 順便加了
10:49 DarknessAngel: 啊對喔 還有那個
10:49 DarknessAngel: 00:53:507 (5,6,7,8,1,2,3,4) - 其實這些都能加xD
10:50 DarknessAngel: 01:02:542 (2) - 這頭上加上finish我覺得超high
10:50 DarknessAngel: wwww
10:52 EmPao: 好 xD 那個頓點加finish應該不錯
10:54 DarknessAngel: 恩好就這些

加油 ~
Topic Starter
EmPao
Easy Diff Done~

thanks DarknessAngel's mod

Update :D
DarknessAngel
GD可能要花點時間,可以的話你先找mod吧 ><
完成了我會EDIT這個post然後通知你

EDIT : Done.

http://puu.sh/1Tl29
kg2161012
由於新規Rank,如果一張圖要有太鼓diff必須需要有兩個難度(Muzukashii,Oni)

而且聽說太鼓BG已經不能用了...

Muzukashii可以讓我來做嗎?
Topic Starter
EmPao
Okay:3
Cobra
M4M for your queue.

my extremely short mod
General---
On Normal and Hard the last spinner ends with no sound, but on Easy and Insane it ends with soft whistle. Make it consistent?

Insane---
00:04:823 (1,2) - stack
00:05:525 (3,4) - stack

arghhh.. such a good beatmap, that's all I could find to mod. Awesome job. This should definitely get ranked soon.
Topic Starter
EmPao
:) Thanks your mod!

I will mod your map later:3
kosiga
Hi~ EmPao :)

from my queue~

here my mod~

[General]
  1. Song Setup - Tags - Unnecessary thing: 「op」 Things that are not needed in the search word. & 「たまこまーけっと」 There is no map with the Japanese word in rankedmap. and only a source is enough for it.
  2. KIAI TIME - 2nd kiai time end about Easy,Normal diff 01:18:683 - This does not match rhythm. because you're not using a rhythm that matches the vocal. All diff is similar about those rhythm. Therefore, You should unify all. 01:18:683 ⇒ 01:17:805
[Easy]
  1. AR +1 SV is not low. so I thought that AR2 was too slow.
  2. 00:02:016 (1,2) - The form is not made by a symmetry. try like this: http://puu.sh/1TqJd ( ↓ and maybe you will 1 grid down? )
    SPOILER
    148,232,2016,2,0,P|164:344|348:344|364:232,1,300,4|8,0:0|0:0,0:0:0
    364,152,3420,2,0,P|348:40|164:40|148:152,1,300,0|8,0:0|0:0,0:0:0
  3. 00:02:367 - green line. ==? why use N:C1? You do not have a custom sound of normal. so This does not have a meaning. Although there is no problem to leave, just pointing out. :P and also 00:14:297.
  4. 00:32:455 - This does not have a meaning. plz tick move to 00:32:542(S:C2). and 00:32:542 move to 00:32:630(S:C1)
  5. 00:49:735 (1) - add finish instead to clap to end of the slider. and 00:51:139 (2) - add finish instead to clap to repeat of the slider. These finish matches vocal than use the clap :D
  6. 01:02:367 (3) - add finish to end of the slider. have a similar sound as 01:03:420 (4) -
  7. 01:04:472 (3) - Currently there is no problem. This is another suggestion: slider end 01:05:700. Because I thought that it was fit along the vocal.
  8. 01:06:577 (1) - remove finish to start of the slider. It can emphasize repeatpart-finish more.
  9. 01:13:069 (2) - add finish instead to whistle to end of the slider. I think that it can emphasize it than a whistle :P
[yanlu's Normal]
  1. 00:02:016~00:11:841 - have a slightly random whistle here. i mean 00:09:034 (3) - When you put this with rhythm same as 00:04:823, It is right to put to 00:10:437 (6) - . but I suggest that you put it in all longwhitetick than you do it. ( The place where finish is put is excluded ) i think the sound will not become harsh :D
  2. 00:03:770 (4) - I think that you should put a sound in whitetick. Because it is only here not to put... @_@ http://puu.sh/1TGtS You can think about the pattern. so this is an example. :P
  3. 00:17:279 (2) - When note is put behind immediately, I cannot recommend that you use kickslider for normal diff. so i suggest rhythm with 00:16:753 (1) - . : http://puu.sh/1THcc and 00:16:227~00:18:858 suggestion of the my whistle pattern↓ ( describes the time
    SPOILER
    ・00:16:227
    ・00:17:279
    ・00:17:805
    ・00:18:332
  4. 00:28:507 (1) - add clap to end of the slider?
  5. 00:34:297 (1) - remove NC and 00:35:349 (3) - add NC. This is to follow your vocal NC pattern as other. If this is intentional, I say nothing :P
  6. 00:39:735 (4,1) - 1/2 rhythm after a long slider. hmm... I think that some timings become difficult as for this rhythm. I suggest that I extend to 00:41:314 in end @.@ http://puu.sh/1THUE and add NC for long slider.
    344,244,39735,6,0,P|328:228|328:228|148:128|172:36|340:36|364:128|184:228|184:228|168:248,1,495,0|4,0:0|0:0,0:0:0
  7. 00:41:665 (1,2,3,4) - 00:44:472 (1,2,3,4) - Is it intentional that rhythm is different? If you want to match it with vocal, 00:41:665 (1,2,3,4) - I think that you should do it like that here. for ex: http://puu.sh/1TI6v
  8. 00:49:560 (4) - add NC and 00:49:735 (1) - remove NC. vocal follow NC
  9. 00:49:735 (1,2) - suggestion of the rhythm & NC: http://puu.sh/1TIfQ
  10. 00:53:946 (1) - add clap to start of the slider.
  11. 01:07:104 (x) - Why do you not put a sound here? Here is a re-opening of kiai, you should put it here. for ex: http://puu.sh/1TItn
    If you do not put it here, you should delete this kiai time(01:07:082. 01:07:104 ) :P
  12. 01:13:069 (x) - 01:12:191 (1,2,3) - If you want to match these with vocal, i think you should put it here. http://puu.sh/1TIyL
  13. 01:16:753 (3,4,1) - 3 form is distorted and I suggest rhythm along more vocal: http://puu.sh/1TIIq
  14. 01:25:086 (1) - spinner start 01:24:823 is enough imo >.<;
[D.N.Angel's Hard]
  1. Slider Tick Rate: You should not use 2 for only this diff. This decides 1 or 2 in song in itself. but since you are using it well from kiaitime, so possible to use. But I think that you should not use it for all :? ↓I think that it is not need tick sound
    SPOILER
    01:02:542 (2) -
    01:13:420 (1) -
    01:16:051 (1,2,3) -
    01:17:805 (1,3) -
    01:19:034 (1,2) -
    01:24:472 (3,1) -
  2. 00:30:437~00:41:314 - Why not use the whistle as 00:19:209~. I like this pattern, so I want to put to you >.<
    SPOILER
    ・00:30:788 (3) - add whistle to start and end of the slider.
    ・00:31:490 (1) - add whistle to start of the slider.
    ・00:32:016 (3) - add whistle to end of the slider and 00:32:367 (4) - add whistle
    ・00:32:718 (6) - add whistle to end of the slider
    ・00:34:121 (5) - add whistle to repeat of the slider
  3. 00:43:420 (2) - Why do you not put clap? There seems to be slightly quiet =~=;
  4. 01:03:069 (1,2) - Even if these are normalwhistle, I like it. Preference of these me :D
  5. 01:08:332 (1) - change to sampleset:Normal Additions:Soft

    You seem to like drumsound o.o but I have a little strange when you use it TvT. especially drum-finish. it sounds like a too loud sound to me. because I do not think that there is a remarkable sound in there. I thought that it had to lower the volume if you wanted to use it.
    This is my only comment. It is not necessary to change it. and It is necessary to hear the opinion of other people. >_<

    sorry, hitsound mod only again :? map is well :>
[Insane]
  1. 00:21:314 (6) - add clap to start of the slider.
  2. 00:26:753 (1,2) - Suggestion of the design and flow: for ex about: http://puu.sh/1TKUH
  3. 00:28:683 (1,2,3,1,2,3,4,1,2) - Suggestion of the design and flow and NC: 00:28:683 (1,2,3) - make a jump here. and 00:29:209 (4) - add NC.
    and 00:30:086 (1) - remove NC and 00:30:437 (2) - add NC. ( vocal follow NC ). jump image for ex: http://puu.sh/1TL8Y ( sorry, It is only an image. If you use it, please fix the form etc.. )
  4. 00:38:858 (2) - add clap for constant
  5. 00:40:612 (3,4) - i suggest use reverse placement here. http://puu.sh/1TLh8 It shows more flows naturally i think.
  6. 00:42:542 (5) - suggestion of the flow: http://puu.sh/1TLsf 00:41:841 (3,4,5) - continue these jump. and I thought that some stack crowded.
  7. 00:49:560 (5) - add NC and 00:49:735 (1) - remove NC. 00:49:560 (5,1,2,3,4) - For these vocal.
  8. 00:54:823 (6,7,8,1) - hmm... 00:54:121 (1,2,3,4,5) - You use the little stream here. so I felt the lack of rhythm in these >.< i suggest more rhythm like: http://puu.sh/1TLCt or http://puu.sh/1TLDt
  9. 01:06:577 (3) - remove finish to start of the slider. reason sam as Easy.
  10. 01:24:297 (6) - add NC. for these pattern 01:22:191 (1,2,3,4,5,1,2,3,4,5) -
  11. 01:24:998 (1) - spinner start 01:24:823. I felt that a start was slow ><
good map & song. I became the fan of this song <3

Good luck~ :)
DarknessAngel

kosiga wrote:

[D.N.Angel's Hard]
  1. Slider Tick Rate: You should not use 2 for only this diff. This decides 1 or 2 in song in itself. but since you are using it well from kiaitime, so possible to use. But I think that you should not use it for all :? ↓I think that it is not need tick sound

    //I couldn't get why there is tick sound ... I change slider tick to 1 anyways.

    SPOILER
    01:02:542 (2) -
    01:13:420 (1) -
    01:16:051 (1,2,3) -
    01:17:805 (1,3) -
    01:19:034 (1,2) -
    01:24:472 (3,1) -
  2. 00:30:437~00:41:314 - Why not use the whistle as 00:19:209~. I like this pattern, so I want to put to you >.<

    //my bad,I forgot to add whistles for this part,it's now done. =.=

    SPOILER
    ・00:30:788 (3) - add whistle to start and end of the slider.
    ・00:31:490 (1) - add whistle to start of the slider.
    ・00:32:016 (3) - add whistle to end of the slider and 00:32:367 (4) - add whistle
    ・00:32:718 (6) - add whistle to end of the slider
    ・00:34:121 (5) - add whistle to repeat of the slider
  3. 00:43:420 (2) - Why do you not put clap? There seems to be slightly quiet =~=; //and yeah,I forgot again =~=
  4. 01:03:069 (1,2) - Even if these are normalwhistle, I like it. Preference of these me :D //ok changed.
  5. 01:08:332 (1) - change to sampleset:Normal Additions:Soft //sounds great (:

    You seem to like drumsound o.o but I have a little strange when you use it TvT. especially drum-finish. it sounds like a too loud sound to me. because I do not think that there is a remarkable sound in there. I thought that it had to lower the volume if you wanted to use it.
    This is my only comment. It is not necessary to change it. and It is necessary to hear the opinion of other people. >_<

    //and drumfinishes are too loud indeed,fixed of course ~

    sorry, hitsound mod only again :? map is well :>
long time no all fixed,I'll support you to be a MAT if I can xD

ty for mod ~ :)

http://puu.sh/1TNiy
UnitedWeSin
Fun map. (:
indyinyou
hi

easy

00:24:472 : add fin
00:25:876 : i think it remove fin hitsound better
00:32:893 : remove fin
00:35:700 : add fin

00:47:630 : add clap
00:48:332 : ^
00:49:034 : ^

00:41:314 - 00:46:577 :
http://osu.ppy.sh/ss/587366


insane

00:21:314 : add clap
00:24:472 : add fin
00:28:683: ^
00:35:700: ^
00:38:858 : clap

00:42:016 : clap
00:42:718 : ^
00:43:420 : ^
00:44:121 : remove fin add clap
00:44:823 : clap
00:45:525 : remove fin add clap
00:46:227 : clap
00:47:630 : ^
00:49:034 : ^

sry my poor english
Topic Starter
EmPao

kosiga wrote:

Hi~ EmPao :)

from my queue~

here my mod~

[General]
  1. Song Setup - Tags - Unnecessary thing: 「op」 Things that are not needed in the search word. & 「たまこまーけっと」 There is no map with the Japanese word in rankedmap. and only a source is enough for it.only remove "op" ,Japanese can be searched
  2. KIAI TIME - 2nd kiai time end about Easy,Normal diff 01:18:683 - This does not match rhythm. because you're not using a rhythm that matches the vocal. All diff is similar about those rhythm. Therefore, You should unify all. 01:18:683 ⇒ 01:17:805Fixed
[Easy]
  1. AR +1 SV is not low. so I thought that AR2 was too slow.
  2. 00:02:016 (1,2) - The form is not made by a symmetry. try like this: http://puu.sh/1TqJd ( ↓ and maybe you will 1 grid down? )
    SPOILER
    148,232,2016,2,0,P|164:344|348:344|364:232,1,300,4|8,0:0|0:0,0:0:0
    364,152,3420,2,0,P|348:40|164:40|148:152,1,300,0|8,0:0|0:0,0:0:0
  3. 00:02:367 - green line. ==? why use N:C1? You do not have a custom sound of normal. so This does not have a meaning. Although there is no problem to leave, just pointing out. :P and also 00:14:297.
  4. 00:32:455 - This does not have a meaning. plz tick move to 00:32:542(S:C2). and 00:32:542 move to 00:32:630(S:C1)
  5. 00:49:735 (1) - add finish instead to clap to end of the slider. and 00:51:139 (2) - add finish instead to clap to repeat of the slider. These finish matches vocal than use the clap :D
  6. 01:02:367 (3) - add finish to end of the slider. have a similar sound as 01:03:420 (4) -
  7. 01:04:472 (3) - Currently there is no problem. This is another suggestion: slider end 01:05:700. Because I thought that it was fit along the vocal. No changed
  8. 01:06:577 (1) - remove finish to start of the slider. It can emphasize repeatpart-finish more.
  9. 01:13:069 (2) - add finish instead to whistle to end of the slider. I think that it can emphasize it than a whistle :P
    Others All Fixed
[Insane]
  1. 00:21:314 (6) - add clap to start of the slider.
  2. 00:26:753 (1,2) - Suggestion of the design and flow: for ex about: http://puu.sh/1TKUH No changed
  3. 00:28:683 (1,2,3,1,2,3,4,1,2) - Suggestion of the design and flow and NC: 00:28:683 (1,2,3) - make a jump here. and 00:29:209 (4) - add NC.
    and 00:30:086 (1) - remove NC and 00:30:437 (2) - add NC. ( vocal follow NC ). jump image for ex: http://puu.sh/1TL8Y ( sorry, It is only an image. If you use it, please fix the form etc.. )
  4. 00:38:858 (2) - add clap for constant
  5. 00:40:612 (3,4) - i suggest use reverse placement here. http://puu.sh/1TLh8 It shows more flows naturally i think.
  6. 00:42:542 (5) - suggestion of the flow: http://puu.sh/1TLsf 00:41:841 (3,4,5) - continue these jump. and I thought that some stack crowded.
  7. 00:49:560 (5) - add NC and 00:49:735 (1) - remove NC. 00:49:560 (5,1,2,3,4) - For these vocal.
  8. 00:54:823 (6,7,8,1) - hmm... 00:54:121 (1,2,3,4,5) - You use the little stream here. so I felt the lack of rhythm in these >.< i suggest more rhythm like: http://puu.sh/1TLCt or http://puu.sh/1TLDt
  9. 01:06:577 (3) - remove finish to start of the slider. reason sam as Easy.
  10. 01:24:297 (6) - add NC. for these pattern 01:22:191 (1,2,3,4,5,1,2,3,4,5) -
  11. 01:24:998 (1) - spinner start 01:24:823. I felt that a start was slow ><
    Others All Fixed
good map & song. I became the fan of this song <3 xDD

Good luck~ :)
Thanks your awesome mod and star! helps me a lot :)

indyinyou wrote:

hi

easy

00:24:472 : add fin
00:25:876 : i think it remove fin hitsound better
00:32:893 : remove fin
00:35:700 : add fin

00:47:630 : add clap Fixed
00:48:332 : ^ Fixed
00:49:034 : ^ Fixed

00:41:314 - 00:46:577 :
http://osu.ppy.sh/ss/587366


insane

00:21:314 : add clap
00:24:472 : add fin
00:28:683: ^
00:35:700: ^
00:38:858 : clapFixed

00:42:016 : clap
00:42:718 : ^
00:43:420 : ^
00:44:121 : remove fin add clap
00:44:823 : clap
00:45:525 : remove fin add clap
00:46:227 : clap
00:47:630 : ^
00:49:034 : ^

sry my poor english
I like your hitsound idea but I only want to put them in "Easy"

thanks your hitsound mod :)

UnitedWeSin wrote:

Fun map. (:
thanks your star :)

TO: yanlu

我改了全部diff的2nd Kiai time結束時間

我把它統一在 01:17:805 !記得先更新哦 謝謝 :3
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