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eufonius - Hiyoku no Hane (TV Size)

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Total Posts
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Topic Starter
Lanturn
This beatmap was submitted using in-game submission on April-21-13 at 2:18:48 PM

Artist: eufonius
Title: Hiyoku no Hane (TV Size)
Source: Yosuga no Sora
Tags: riya Visual Novel Eroge Opening those DakeDekaane
BPM: 148
Filesize: 11108kb
Play Time: 01:27
Difficulties Available:
  1. Loneliness (3.47 stars, 108 notes)
  2. Miko (4.99 stars, 207 notes)
  3. Peace (1.95 stars, 83 notes)
  4. Serenity (4.42 stars, 147 notes)
  5. Solitude (4.93 stars, 219 notes)
Download: eufonius - Hiyoku no Hane (TV Size)
Download: eufonius - Hiyoku no Hane (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------


2nd Beatmap!
pkhg
Hi Lanturn :)
My first trying to do a mod!

General
01:01:219 - This timing section is unsnapped, move it to 01:01:143 -
01:12:571 - This timing section is unsnapped, move it to 01:12:494 -

Peace:
00:03:474 (3) - A finish hitsound sounds a bit sudden in a soft part, change it for a whistle, and move the hitcircle to x:376 y:216
00:03:880 (1) - Change the finish hitsound to a soft hitwhistle.
00:07:731 (1) - Don't put a slowdown in easy/normal diffs, it confuses newbies.
00:17:461 (2) - Change for a 2/1 slider and adjust spacing.
00:19:082 (4) - Add a soft hitwhistle in slider head.
00:45:028 (1) - Add soft hitwhistle
01:06:109 (2) - Add soft finish?
01:07:528 (3) - Add soft finish?
01:08:136 (4) - Add soft whistle in slider head and slider end.
01:10:772 (3) - Add a soft whistle at slider end.
01:25:569 (3) - Add soft finish at slider head.
01:26:582 (4) - Add soft finish at slider end.

I'll take a look at the other diffs tomorrow, here is too late

lovely song, good luck :)
Topic Starter
Lanturn

pkhg wrote:

Hi Lanturn :)
My first trying to do a mod!

General
01:01:219 - This timing section is unsnapped, move it to 01:01:143 - This is to remove kiai, and its snapped to 1/16. It makes it so the kiai effect happens another time in the song and gives the feeling of it never turning off.
01:12:571 - This timing section is unsnapped, move it to 01:12:494 - ^ These are intentional and they are snapped at least ;)

Peace:
00:03:474 (3) - A finish hitsound sounds a bit sudden in a soft part, change it for a whistle, and move the hitcircle to x:376 y:216 Changed to a very quiet whistle to accommodate the little silence in the music just ahead of it.
00:03:880 (1) - Change the finish hitsound to a soft hitwhistle. Changed to a soft finish with lower volume.
00:07:731 (1) - Don't put a slowdown in easy/normal diffs, it confuses newbies. I do see slowdowns usually due to a BPM change. While it's not a BPM change, the music is slower at this point and making this fast would look very ugly and unappealing. I'll keep this in mind for later.
00:17:461 (2) - Change for a 2/1 slider and adjust spacing. Liked how it was before but I edited the area around a bit.
00:19:082 (4) - Add a soft hitwhistle in slider head. Added, also at the end of the slider.
00:45:028 (1) - Add soft hitwhistle Muted. Completely missed this. Thanks for pointing this out anyways.
01:06:109 (2) - Add soft finish? Swapped with the whistle
01:07:528 (3) - Add soft finish? Nope, this part is unique compared to the next two parts that use it. leaving as whistles. abusing finishes that much would just be annoying.
01:08:136 (4) - Add soft whistle in slider head and slider end.Put a whistle at the start, but lowered the volume a lot. Trying not to drown out the violin part there.
01:10:772 (3) - Add a soft whistle at slider end. Nothing in vocals or sound that would make adding a whistle here have any meaning.. left alone.
01:25:569 (3) - Add soft finish at slider head. Impact kind of doesn't fit however...
01:26:582 (4) - Add soft finish at slider end. Added a quiet finish to the start, nothing at the end though.

I'll take a look at the other diffs tomorrow, here is too late

lovely song, good luck :)
Thanks for the mod. Hopefully the 2 KD I give will work towards this and your next post if you get around to it. I appreciate you looking even at one difficulty though.
pkhg
Hi, again. The "2nd part" of my mod :3

No Kudosu plz :P

Serenity
Health Drain -1
Approach Rate -1

00:10:974 (2) - Remove finish.
00:16:650 (1) - Remove finishh at silder end.
00:50:096 (6,8) - Remove whistle.
00:52:123 (3) - Add whistle at sider end and remove the whistle at slider head.
01:05:501 (1) - Add finish in slider reverse and slider end.
01:07:528 (3) - Add finish in slider head.

Solitude
Health Drain -1

00:02:258 (3) - Add whistle.
00:18:677 (3) - Add whistle.
00:20:704 (3,4,5) - Change this into a 2/1 Slider, delete this 00:21:109 - and add a circle here 00:21:312 - , delete this 00:21:515 - and add a circle here 00:21:717 -
00:22:326 (1) - Remove finish.
00:24:555 (1) - Remove NC.
00:37:528 (3) - Change this into a 2/1 slider.
00:45:839 (1) - Add whistle.
01:06:109 (3) - Add finish in slider head.
01:06:717 (4) - Add finish.
01:07:528 (1) - Add finish in slider head.
01:14:015 (6) - Add NC.
01:15:636 (11) - Delete this circle an add a 5/2 Slider.
01:18:677 (5) - Add NC.

Good Luck ;)
Topic Starter
Lanturn

pkhg wrote:

Hi, again. The "2nd part" of my mod :3

No Kudosu plz :P kay :)

Serenity
Health Drain -1 Applied both.
Approach Rate -1

00:10:974 (2) - Remove finish. Lowered the volume to blend in better. I like the finish.
00:16:650 (1) - Remove finishh at silder end. ^
00:50:096 (6,8) - Remove whistle. I like them, but I'll change the volume around a bit for it.
00:52:123 (3) - Add whistle at sider end and remove the whistle at slider head. Added whistle at head (should of been there, my fault) left the
01:05:501 (1) - Add finish in slider reverse and slider end. Added one at the reverse, but not the end.
01:07:528 (3) - Add finish in slider head. Too early for finishes in my opionion


Solitude
Health Drain -1

00:02:258 (3) - Add whistle. Added w/ lower volume
00:18:677 (3) - Add whistle. Nice
00:20:704 (3,4,5) - Change this into a 2/1 Slider, delete this 00:21:109 - and add a circle here 00:21:312 - , delete this 00:21:515 - and add a circle here 00:21:717 - Played with this a bit. I think I understood what you said, and I like it. I think its good now though
00:22:326 (1) - Remove finish. I like the finish, Lowered Volume a bit though.
00:24:555 (1) - Remove NC. Blindness at its best, thanks.
00:37:528 (3) - Change this into a 2/1 slider. Changed, ty
00:45:839 (1) - Add whistle. Muted this.(Volume 5) no whistle
01:06:109 (3) - Add finish in slider head. Added with low volume
01:06:717 (4) - Add finish.Too early for my hitsound style like my other difficulties
01:07:528 (1) - Add finish in slider head. ^
01:14:015 (6) - Add NC.
01:15:636 (11) - Delete this circle an add a 5/2 Slider. Changed a bit
01:18:677 (5) - Add NC. Leaving as is, It'd be odd since the next combo is roughly the same length.

Good Luck ;)
Thanks for modding the last two difficulties. Good changes
those
Can I map a diff for you
Topic Starter
Lanturn

those wrote:

Can I map a diff for you
In case you missed the PM earlier. Of course! a 4th difficulty for this would be great
those
Here's everything http://puu.sh/2gNz5
Topic Starter
Lanturn

those wrote:

Here's everything http://puu.sh/2gNz5
Alright, looks nice. Added, Love the hitsounds for the kick parts near the beginning, which I might borrow for my map if its alright.
Moway
Hey!

[General]

01:14:015 - Maybe add another kiai fountain here :o. If you do this, NC all objects on all diffs at this time.

[Peace]
00:19:082 (4) - I think musically it makes more sense to NC here
00:21:109 (1) - then remove NC if you do that
00:25:163 - I think you should add a circle here because both drum and vocals happens here, so I don't think you can skip this.
00:30:434 (4) - NC
00:31:853 (5,1) - not sure if you want to keep this 1/2 space for your Easy.
00:48:677 (2) - maybe NC because its the first object in the kiai, this is a personal preference though as lots of people do it differently than i do.
01:08:136 (4) - NC
01:09:353 (1) - remove NC
01:10:772 (3) - NC

[Serenity]

Try HP 4 and OD 4 instead. hp5 is definitely too high, and i don't really like od 5 for normal diffs.

00:10:974 (2) - maybe NC here, I think it might feel right because that previous slider is sort of the lead in to the verse
00:14:015 (8) - NC
00:14:623 (1) - remove NC
00:23:947 (1,4) - kind of an awkward overlap here, either aim to get the end of 4 stacked with the head of 1 or try to make the end of 4 not be covered at all by the head of 1. Its okay if part of the slider body is covered, just I think having the ends fully visable is more visually appealing.
00:48:272 (3) - personal opinion NC again, same reason as Easy
00:50:907 (1) - remove NC
00:51:515 (2) - NC

[Solitude]

HP-1

00:07:731 (2,3) - maybe make 2 a clone of 3, I'd like it if these two sliders were identical and placed symmetrically, I think it would look very nice.
00:14:420 (11) - NC
00:14:623 (1) - remove NC
00:38:339 (5) - NC here for consistency
00:48:272 (1) - aha! you do the NC here! Now do for the other diffs >:D
00:59:623 (1,2,3) - I would actually prefer these as jumps rather than antijumps
01:04:082 (1) - remove NC
01:04:488 (3) - NC
01:06:109 (9) - NC
01:09:961 (2,3,4) - maybe too big jumps

[Miko]

This difficulty doesn't have the video in it, not sure if intentional or not

maybe OD-1?

00:26:783 (8,2) - I think these aren't perfectly stacked, if that was the intent
01:08:135 (2) - I think I prefer just a normal 1/2 slider here instead of this repeating one.
01:12:595 (1,2,3) - maybe have this jump a little bit, I think some bigger spacing fits this part well.


That's all, really nice mapset.
those
osu file format v12

[General]
AudioFilename: hiyoku no hane tv size.mp3
AudioLeadIn: 755
PreviewTime: 47611
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 64

[Metadata]
Title:Hiyoku no Hane (TV Size)
TitleUnicode:比翼の羽根 (TV Size)
Artist:eufonius
ArtistUnicode:eufonius
Creator:Lanturn
Version:Miko
Source:Yosuga no Sora
Tags:riya Visual Novel Eroge Opening those
BeatmapID:229283
BeatmapSetID:74504

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"akira.jpg",1,1
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
1245,405.405405405405,4,2,2,30,1,0
4488,-100,4,2,2,40,0,0
10974,405.405405405405,4,2,2,40,1,0
23946,-100,4,2,2,50,0,0
36919,-100,4,2,2,55,0,0
40163,-100,4,2,2,60,0,0
43203,-100,4,2,2,70,0,0
48271,405.405405405405,4,2,2,80,1,1
48271,-100,4,2,2,80,0,1
77460,-100,4,2,2,70,0,0
86581,-100,4,2,2,60,0,0
87189,-100,4,2,2,50,0,0
87595,-100,4,2,2,40,0,0
88000,-100,4,2,2,30,0,0
88406,-100,4,2,2,20,0,0
88811,-100,4,2,2,10,0,0


[Colours]
Combo1 : 206,83,114
Combo2 : 160,148,235
Combo3 : 240,206,225

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344,171,49689,2,0,B|310:151|310:151|304:83|339:48,1,150,2|2,0:0|0:0,0:0:0:0:
292,231,50298,1,0,1:0:0:0:
229,182,50500,2,0,P|157:158|79:169,1,150,2|10,0:0|0:0,0:0:0:0:
29,302,51108,2,0,P|35:275|35:228,1,75,0|0,1:0|0:0,0:0:0:0:
112,246,51514,6,0,B|144:265|144:265|240:258|275:275,1,150,8|0,0:0|1:0,0:0:0:0:
183,347,52122,2,0,P|217:349|258:347,1,75,2|0,0:0|0:0,0:0:0:0:
336,345,52527,1,10,0:0:0:0:
366,272,52730,1,0,1:0:0:0:
412,332,52933,1,2,0:0:0:0:
442,259,53135,2,0,P|444:218|444:168,2,75,8|2|0,0:0|0:0|1:0,0:0:0:0:
366,272,53743,2,0,P|289:277|207:269,1,150,2|10,0:0|0:0,0:0:0:0:
137,265,54352,1,0,1:0:0:0:
66,140,54554,6,0,P|42:208|60:282,1,150,4|0,0:0|0:0,0:0:0:0:
21,350,55162,1,0,1:0:0:0:
99,355,55365,2,0,B|137:347|137:347|265:363,1,150,2|10,0:0|0:0,0:0:0:0:
312,316,55973,1,0,1:0:0:0:
242,278,56176,2,0,L|154:267,1,75,2|8,0:0|0:0,0:0:0:0:
66,184,56581,2,0,L|141:194,1,75,2|0,0:0|1:0,0:0:0:0:
219,200,56987,2,0,P|298:156|359:171,1,150,2|10,0:0|0:0,0:0:0:0:
423,203,57595,1,0,1:0:0:0:
421,124,57798,1,0,0:0:0:0:
352,86,58000,6,0,B|294:72|241:91|241:91|203:83,1,150,8|0,0:0|1:0,0:0:0:0:
127,67,58608,1,2,0:0:0:0:
46,155,58811,1,0,0:0:0:0:
125,145,59014,1,10,0:0:0:0:
205,233,59216,1,0,1:0:0:0:
126,223,59419,2,0,L|89:230,2,37.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
59,317,59825,2,0,L|133:301,1,75,2|0,0:0|1:0,0:0:0:0:
208,322,60230,2,2,B|281:339|281:339|331:309|364:313,1,150,2|8,0:0|0:0,0:0:0:0:
428,323,60838,2,0,P|439:283|433:245,1,75,0|8,1:0|0:0,0:0:0:0:
495,200,61243,6,0,B|432:160|432:160|337:163,1,150,4|0,0:0|1:0,0:0:0:0:
309,226,61852,2,0,L|232:228,1,75,2|0,0:0|0:0,0:0:0:0:
155,229,62257,2,0,P|102:230|69:227,1,75,10|0,0:0|1:0,0:0:0:0:
57,152,62662,2,0,B|90:138|90:138|150:154|209:145,1,150,2|2,0:0|0:0,0:0:0:0:
317,68,63270,1,0,1:0:0:0:
280,139,63473,2,0,P|284:223|327:278,1,150,2|10,0:0|0:0,0:0:0:0:
389,233,64081,1,0,1:0:0:0:
448,285,64284,1,0,0:0:0:0:
411,355,64487,6,0,B|373:369|373:369|306:345|256:368,1,150,8|0,0:0|1:0,0:0:0:0:
186,363,65095,2,0,B|153:352|131:311,1,75,2|0,0:0|0:0,0:0:0:0:
59,344,65500,1,10,0:0:0:0:
1,289,65703,1,0,1:0:0:0:
70,251,65906,1,2,0:0:0:0:
19,190,66108,2,0,P|17:139|21:109,2,75,8|2|0,0:0|0:0|1:0,0:0:0:0:
97,178,66716,2,0,P|201:168|270:171,1,150,2|10,0:0|0:0,0:0:0:0:
325,170,67325,1,0,1:0:0:0:
406,282,67527,6,0,P|421:227|397:140,1,150,4|0,0:0|0:0,0:0:0:0:
329,263,68135,2,0,L|286:268,3,37.5,0|0|2|0,1:0|0:0|0:0|0:0,0:0:0:0:
274,269,68541,2,0,P|234:268|199:263,1,75,0|10,0:0|0:0,0:0:0:0:
125,292,68946,2,0,P|112:251|115:203,1,75,0|0,1:0|0:0,0:0:0:0:
157,39,69352,6,0,P|174:113|184:187,1,150,12|0,0:0|1:0,0:0:0:0:
199,263,69960,2,0,P|268:288|343:272,1,150,2|10,0:0|0:0,0:0:0:0:
394,331,70568,1,0,1:0:0:0:
443,270,70770,2,0,B|452:234|452:234|432:131|452:108,1,150,6|2,0:0|0:0,0:0:0:0:
372,48,71379,2,0,L|365:123,1,75,0|2,1:0|0:0,0:0:0:0:
325,191,71784,2,0,L|358:213,2,37.5,0|0|10,1:0|1:0|0:0,0:0:0:0:
253,156,72189,2,0,P|216:147|154:149,1,75,0|0,1:0|0:0,0:0:0:0:
46,232,72595,6,0,P|101:249|188:224,1,150,4|0,0:0|1:0,0:0:0:0:
223,314,73203,2,0,L|211:350,2,37.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
318,335,73608,2,0,L|316:372,2,37.5,2|0|0,1:2|1:0|1:0,0:0:0:0:
401,282,74014,6,0,P|423:211|401:128,1,150,4|8,0:0|0:0,0:0:0:0:
431,63,74622,2,0,P|392:56|352:52,1,75,0|2,1:0|0:0,0:0:0:0:
313,117,75027,1,0,0:0:0:0:
256,62,75230,1,10,0:0:0:0:
199,117,75433,2,0,L|118:108,1,75,0|2,1:0|0:0,0:0:0:0:
48,222,75838,2,0,P|49:183|56:148,1,75,8|2,0:0|0:0,0:0:0:0:
126,216,76243,2,0,P|125:255|118:290,1,75,0|2,1:0|0:0,0:0:0:0:
166,353,76649,1,0,1:0:0:0:
209,287,76852,2,0,L|211:250,2,37.5,8|0|0,0:0|0:0|1:0,0:0:0:0:
252,352,77257,1,0,1:0:0:0:
330,353,77460,6,0,P|372:356|404:354,2,75,4|0|0,0:0|0:0|1:0,0:0:0:0:
483,352,78068,2,0,B|491:314|473:243|473:243|488:194,1,150,2|10,0:0|0:0,0:0:0:0:
388,247,78676,2,0,P|394:216|410:177,1,75,0|2,1:0|0:0,0:0:0:0:
312,226,79081,1,8,0:0:0:0:
284,152,79284,1,2,0:0:0:0:
235,214,79487,1,0,1:0:0:0:
207,140,79689,2,0,P|124:117|56:124,1,150,2|10,0:0|0:0,0:0:0:0:
16,228,80298,2,0,P|56:208|85:198,1,75,0|0,1:0|0:0,0:0:0:0:
202,290,80703,6,0,P|162:270|133:260,1,75,8|0,0:0|0:0,0:0:0:0:
78,316,81108,1,0,1:0:0:0:
120,382,81311,1,2,0:0:0:0:
198,372,81514,2,0,P|243:364|290:374,1,75,0|10,0:0|0:0,0:0:0:0:
350,376,81919,2,0,P|356:327|350:291,1,75,0|2,1:0|0:0,0:0:0:0:
276,214,82325,2,0,P|270:263|274:289,2,75,12|2|0,0:0|0:0|1:0,0:0:0:0:
194,283,82933,2,0,P|124:293|44:280,1,150,2|10,0:0|0:0,0:0:0:0:
7,211,83541,1,0,1:0:0:0:
62,155,83743,1,0,0:0:0:0:
134,185,83946,6,0,P|218:197|280:182,1,150,12|0,0:0|1:0,0:0:0:0:
357,165,84554,2,0,B|394:154|432:151|432:151|434:113|448:80,1,150,2|10,0:0|0:0,0:0:0:0:
503,178,85162,1,0,1:0:0:0:
443,229,85365,1,0,0:0:0:0:
465,304,85568,2,0,P|418:342|323:338,1,150,4|0,0:0|0:0,0:0:0:0:
252,262,86176,2,0,P|251:299|252:338,1,75,2|0,0:0|0:0,0:0:0:0:
173,264,86581,2,0,P|174:300|173:339,1,75,2|0,0:0|0:0,0:0:0:0:
106,222,86987,1,2,0:0:0:0:
256,192,87189,12,0,88811,0:0:0:0:
Good catch with the stack. Video off intentional, OD kept as 8, 01:08:135 (2) - kept as preference. Thanks.
Topic Starter
Lanturn

Moway wrote:

Hey!

[General]

01:14:015 - Maybe add another kiai fountain here :o. If you do this, NC all objects on all diffs at this time. I actually think this is a good idea, but I hate abusing them a lot. I think I'll pass on this one for now.

[Peace]
00:19:082 (4) - I think musically it makes more sense to NC here Done, This one was a hard choice, but I think your suggestion works out better.
00:21:109 (1) - then remove NC if you do that ^
00:25:163 - I think you should add a circle here because both drum and vocals happens here, so I don't think you can skip this. Agreed. I was trying not to overmap this difficulty, but I think I undermapped it because of this.
00:30:434 (4) - NC Done
00:31:853 (5,1) - not sure if you want to keep this 1/2 space for your Easy. I wanted to make sure I followed the piano part for this because it sticks out a lot. I don't think it will be that difficult for an easy.
00:48:677 (2) - maybe NC because its the first object in the kiai, this is a personal preference though as lots of people do it differently than i do. I think I'll pass on this. I normally don't like 1 note combos.
01:08:136 (4) - NC Swapped. Looks better
01:09:353 (1) - remove NC ^
01:10:772 (3) - NC As I mentioned, I'm not too fond of single note combos, so I think I'll skip this, the start of 'onaji' (I believe that's what riya is saying) happens here as well.

[Serenity]

Try HP 4 and OD 4 instead. hp5 is definitely too high, and i don't really like od 5 for normal diffs. This was meant to be more of a normal+ but when I look at it. It really is just a normal. Will do

00:10:974 (2) - maybe NC here, I think it might feel right because that previous slider is sort of the lead in to the verse Fine. you win! :P
00:14:015 (8) - NCI like the NC at the end of the vocals better here
00:14:623 (1) - remove NC ^
00:23:947 (1,4) - kind of an awkward overlap here, either aim to get the end of 4 stacked with the head of 1 or try to make the end of 4 not be covered at all by the head of 1. Its okay if part of the slider body is covered, just I think having the ends fully visable is more visually appealing. Remapped this part a little bit. Thanks for the feedback. Mostly moved stuff around to prevent this issue.
00:48:272 (3) - personal opinion NC again, same reason as Easy I think I'll keep it as is because of the vocals.
00:50:907 (1) - remove NC Same reason as above. I think following the vocals for NC on this map is a bit better because I tend to map to them more in this part.
00:51:515 (2) - NC ^

[Solitude]

HP-1

00:07:731 (2,3) - maybe make 2 a clone of 3, I'd like it if these two sliders were identical and placed symmetrically, I think it would look very nice. I like. I originally wanted to just make them all unique but a symmetrical pattern here works nice
00:14:420 (11) - NC looks better with the pattern, very nice!
00:14:623 (1) - remove NC ^
00:38:339 (5) - NC here for consistency Looks good as well.
00:48:272 (1) - aha! you do the NC here! Now do for the other diffs >:D Oh, thanks for noticing!.. Removed... JK, I actually put the NC there because the combo would be really big otherwise. I still don't think I'll NC on the lower difficulties though. X_X
00:59:623 (1,2,3) - I would actually prefer these as jumps rather than antijumps noooooooo! do not touch my anti-jumps here. This is actually one of my favorite parts of the song and I love how the anti jump works here, so no change :)
01:04:082 (1) - remove NC Changed thanks.
01:04:488 (3) - NC ^
01:06:109 (9) - NC Done, also added a NC at 01:08:136 (1)
01:09:961 (2,3,4) - maybe too big jumps I don't believe so. It's about the same distance as my other jump at 01:13:812 (5) which they're both my big jumps in this. (as well as the ninja half jump at 01:06:717 (2) I have)

That's all, really nice mapset.
Thanks a ton for the mod Moway. As always, you are very helpful!
Kert
[General]
Timing configuration is inconsistent between diffs
Miko uses additional 2 uninherited sections

[Miko]
There is no video playing on this diff
Maybe you can add a few softwhistles in the beginning of the map?

There is something that makes the last portion of the song/map awkward to play. Either spinner is pretty sudden/ends suddenly or something else
Anyway I can only think of this:

I think it's better this way. Additionally you may just end the spinner at 01:30:433 -

[Solitude]
00:07:731 (2,3) - Tail of slider 2 and head of slider 3 slightly overlap each other. This doesn't happen for any circles/slider. pic - http://puu.sh/2gTFH
You may want to fix this in order to make the map look more clean
01:01:143 (6,7) - How about stacking them on the tail of the previous slider? I suggest this because there was similar spacing change right before 00:59:623 (1,2,3) - but with a different frequency of beats
Same problems with the last part as in Miko diff: Just start the spinner from 01:27:596 and end at 01:30:434

[Serenity]
01:02:866 - Add a circle here! Because this slightly longer pause between objects is kind of bad
01:11:177 - Same as above
The same stuff about the last part of the map. See Solitude mod ^

[Peace]
00:52:731 - Add a circle
00:55:772 - ^
01:07:123 (3,1) - The pause between these is pretty awkward.
Use this instead?

And the last spinner part again. See above ^

Good job!
- Miomio Chii -
Hi, here is my mod ! :D From Queues.
-------------------------------------------------
-General-
- proposal -
Skin isn't integral. For example : :arrow: wiki
Miko's background is 1228*767 :arrow: please change like 1024*768 or 800*600.

-Peace-

New Combo :
00:11:785 - remove NC
00:19:082 - ^
00:21:515 - NC
00:23:947 - remove NC
00:26:785 - NC
00:28:812 (3) - remove NC
00:33:677 - ^
01:01:650 - ^

Audio :
00:28:812 (3) - whistle
00:29:623 (4) - remove whistle
01:06:109 (2) - add finish
01:07:123 (3) - ^
01:25:569 (3) - ^
01:25:569 (3) - ^
01:26:582 (4) - ^

Others :
00:33:576 - i think the two slider's notes are too near.



-finish-
-Serenity-
Audio :
01:25:569 (1) - add finish
01:26:177 (2) - ^
01:26:988 (3) - ^

-finish-
-Solitude-
Audio :
01:25:569 (1) - add finish
01:26:177 (2) - ^

-finish-
-Miko-
Audio :
00:59:825 (7) - add clap
01:26:176 (6) - add finish
01:26:581 (7) - add clap
01:26:987 (8) - add finish

-finish-
-------------------------------------------------
End of this mod.
:D Good luck to you! ♥
Topic Starter
Lanturn
Kert

Kert wrote:

[General]
Timing configuration is inconsistent between diffs
Miko uses additional 2 uninherited sections Guest difficulty, and they don't seem to change anything in the song anyways, I'll leave this up to thoseto fix.

[Solitude]
00:07:731 (2,3) - Tail of slider 2 and head of slider 3 slightly overlap each other. This doesn't happen for any circles/slider. pic - http://puu.sh/2gTFH
You may want to fix this in order to make the map look more clean Slightly moved it around
01:01:143 (6,7) - How about stacking them on the tail of the previous slider? I suggest this because there was similar spacing change right before 00:59:623 (1,2,3) - but with a different frequency of beats I personally don't like stacked notes under tail ends of sliders, and the 1/4 uses the same length as the anti jump earlier. (0.54 and 0.51)
Same problems with the last part as in Miko diff: Just start the spinner from 01:27:596 and end at 01:30:434 The audio from this song is cut from a full version to fit the appropriate TV size length. Unless more start to complain about the spinner being too short then I don't believe it needs a change. The spinner ends at the time the audio begins to fade out and I've personally never thought of extending this. (The reason I did this is because all of the TV Sizes I could find have horrible quality. Try downloading any of the ones in the graveyard)

[Serenity]
01:02:866 - Add a circle here! Because this slightly longer pause between objects is kind of bad I liked this circle, Added
01:11:177 - Same as above Nice as well, Made the slider ahead of it connect.
The same stuff about the last part of the map. See Solitude mod ^

[Peace]
00:52:731 - Add a circle I made a few changes around here to get a slider to end on it, plays much better now.
00:55:772 - ^ Added
01:07:123 (3,1) - The pause between these is pretty awkward.
Use this instead? Brilliant. Loved this!

And the last spinner part again. See above ^

Good job!
Thanks for the mod! I'll keep an eye out for more mods about the spinner issue
Miomio Chii

- Miomio Chii - wrote:

Hi, here is my mod ! :D From Queues.
-------------------------------------------------
-General-
- proposal -
Skin isn't integral. For example : :arrow: wiki
Miko's background is 1228*767 :arrow: please change like 1024*768 or 800*600.

-Peace-

New Combo :
00:11:785 - remove NC Done. Was originally used to seperate the slower slider speed, but the vocals also start here.
00:19:082 - ^ Going with Moway's mod last night, I decided to leave this as is.
00:21:515 - NC ^
00:23:947 - remove NC I believe removing the NC here would be horrible. The next verse on riya's singing starts here.
00:26:785 - NC ^ still part of this verse
00:28:812 (3) - remove NC
00:33:677 - ^ This NC is important because it starts following a slightly different part of the song.
01:01:650 - ^ Removed.

Audio :
00:28:812 (3) - whistle Not sure how I missed this..
00:29:623 (4) - remove whistle Agreed
01:06:109 (2) - add finish There is one
01:07:123 (3) - ^ Added whistle. A finish is too loud. :o
01:25:569 (3) - ^ There isn't any finish in the background music and I believe it would be a little chaotic in the song to have that many finishes so close together.
01:25:569 (3) - ^ ^
01:26:582 (4) - ^ ^

Others :
00:33:576 - i think the two slider's notes are too near. I follow a different part in this song and I'd like to follow both the vocals and piano for this. If more people take notice to this, then I'll do something about it, but I believe its fine for now.



-finish-
-Serenity-
Audio :
01:25:569 (1) - add finish Same as Peace
01:26:177 (2) - ^
01:26:988 (3) - ^

-finish-
-Solitude-
Audio :
01:25:569 (1) - add finish Same as Peace
01:26:177 (2) - ^

-------------------------------------------------
End of this mod.
:D Good luck to you! ♥
Thanks


Thanks for both the mods :)
those
Please use the red lines I have in my diff; it properly accounts for counting measures and will be evident when you use Nightcore mod.
Topic Starter
Lanturn

those wrote:

Please use the red lines I have in my diff; it properly accounts for counting measures and will be evident when you use Nightcore mod.
Done. I had to reduce all my timing by 1ms after the 2nd timing point. It should be correct now
japan0413
nice song :)

Loooctav
Hi! M4M! (M4M With those)

[Peace]
00:25:568 (3) Because it shapes it to make it better like this? http://puu.sh/2hdTS
00:26:784 (4) Overlap? No easy tiered overlay recommend :3
01:14:014 (3) Why not use this slider to surround the (5) and thus does not touch?

[Serenity]
00:12:392 (3) Ovelap?
00:13:203 (5) ^
00:15:433 (3) ^
00:18:879 (4) ^
01:00:635 (2) It is a relaxed song, I would use a slider without red dots
01:03:879 (2,3,4) Many Overlaps x3

[Solitude]
00:07:731 (2) Finish slider in 00:08:947 sounds better than what I had previously
00:09:150 (3) I'm sure I will find reason :)
  1. Only there one specific thing that I like is that there jumps differently and not even waiting for the New combo
[Miko]
00:37:528 (4,5,6) This is an indefinite break spaces?!

Good Luck :)
Star Psychologic x3
Topic Starter
Lanturn
ThoomyyxD

ThoomyyxD wrote:

Hi! M4M! (M4M With those)

[Peace]
00:25:568 (3) Because it shapes it to make it better like this? http://puu.sh/2hdTS I straightened this out a bit. Thanks for noticing how ugly it looked.
00:26:784 (4) Overlap? No easy tiered overlay recommend :3 no where else to place this note, and I believe with the last slider there is enough room to know this note is coming. (tested with default skin and the 300 fades before you have to hit this)
01:14:014 (3) Why not use this slider to surround the (5) and thus does not touch? I changed this around a bit with your idea. thanks.

[Serenity]
00:12:392 (3) Ovelap? I don't believe there is anything wrong with stacked notes in this difficulty. Leaving these as is.
00:13:203 (5) ^
00:15:433 (3) ^
00:18:879 (4) ^
01:00:635 (2) It is a relaxed song, I would use a slider without red dots Good eye. Changed this to a curved slider.
01:03:879 (2,3,4) Many Overlaps x3 As I mentioned with the first ones, I'm going to leave the stacked notes in because I think they're acceptable for this difficulty.

[Solitude]
00:07:731 (2) Finish slider in 00:08:947 sounds better than what I had previously I like hitting the note on each time the violin plays. Leaving as is for now. and same with the next slider.
00:09:150 (3) I'm sure I will find reason :)
  1. Only there one specific thing that I like is that there jumps differently and not even waiting for the New combo

Good Luck :)
Star Psychologic x3

Thanks for the mod :)
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