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Snyder & Ray - Together In Love (Nightcore Mix)

posted
Total Posts
67
Topic Starter
Aurele
This beatmap was submitted using in-game submission on 20 février 2013 at 22:43:53

Artist: Snyder & Ray
Title: Together In Love (Nightcore Mix)
Tags: Lally -Sekai- Sekai-nyan XinCrin Edit Remix Trance Dance
BPM: 170,4
Filesize: 4373kb
Play Time: 01:59
Difficulties Available:
  1. Insane (4,9 stars, 279 notes)
  2. Lally's Easy (1,89 stars, 108 notes)
  3. Sekai's Normal (3,86 stars, 179 notes)
  4. Xin's Hard (4,86 stars, 237 notes)
Download: Snyder & Ray - Together In Love (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
6th ranked map: Nightcore map~!
February 5th 2013: Rest In Peace, my dear dog♥
February 17th 2013: Happy birthday to me~!
MP3 made by Andrea


Easy by Lally
Normal by Sekai-nyan
Hard by XinCrin
Insane by Gabe
XinCrin
Hey Gabe!
Can I make the diff. Hard ?

Reupload the map, error with audio :o
I LOVE THIS SONG
Topic Starter
Aurele

XinCrin wrote:

Hey Gabe!
Can I make the diff. Hard ?


I LOVE THIS SONG
Sure!

I LOVE THIS SONG TOO! <3
BeatofIke
:3
Topic Starter
Aurele
Xin: Aw.. I can't right now. I will reupload in 6hours! (When I will woke up)

Edit: Done!
It doesn't work.. D:!
Musty


You actually have to put "TogetherInLove.mp3" ( as read in the .osu ) in the song folder i guess.. or maybe, change the mp3 name and also .osu mp3 line like this :
AudioFilename: <newname>.mp3
Topic Starter
Aurele
Oh god, thank you Musty! It's working c:


Well actually, I knew about this but, the thing I had to do is renaming the mp3 to what it was before..
Lally
easy mine <3
Suimya
Normal MINE <3

EDIT: Done here's the diff + slidertick: http://puu.sh/1W2jp

:3
Konei
Gabe is a baka.
Topic Starter
Aurele

Konei wrote:

Gabe is a baka.
Why and how
Suimya
Gabe you dont have to add my Previous name o.o I dont have any rank with that name~
Topic Starter
Aurele
You do http://osu.ppy.sh/s/37235 c:!

i will delete it when it's going to be in pending
riffy
Together in Love~ With me

[General]
  1. If it's Nightcred by Andrea, maybe you need an Andrea tag. try to ask him about it! >3<
  2. Disable AudioLeadIn, please. 2414ms + 500ms is TOO long! >3</
  3. Try to use combo colours that FIT with BG? It will bring some harmony o3o/
  4. Together In Love > Alone at the beach BG WHY? :V it's kinda weird, baka!
[Insane]
  1. 00:31:814 - I'd place here a circle to make rhythm a bit more consistent. It fits here, it sounds good and plays good, too. So, why don't you place a circle here? :)
  2. 00:46:074 (1) - actually, you can silince spinner's end. It will fit here much better, sound fades here.
  3. 00:58:750 (1,2,3) - x0.2 > x1.0 it's kinda suddenly. How about using x0.5 instead? This part feels different, and regular spacing/jumps doesn't fit here, imo.
  4. 01:25:510 (1,2) - wait what? Why 1/1 sliders with jumps? I think some 1/4 triplets with 1/2 circles will fit here better! :V It is a bit confusing for me! rhythm here goes this way, right? o3o/
  5. 01:37:657 - nice try, but this diff is the Hardest diff. So, triplet here will fit the way better, imo. same for 01:37:657 - 01:40:562 (4) -
[Xin's Hard]
  1. 00:17:202 (1,2) - I didn't expect jump here. It's a calm part, and jumps here will confuse players!
  2. 00:25:124 (2,3,4) - try to move them 1/2 later and put circle at 00:25:124! (will require some changes in object-placement)! If you will do it, the rhythm will become MUCH better, i think. (for exmaple see 00:27:765 (1,2,3,4,5) - this part)
  3. 00:40:265 (5) - uh.. actually sounds VERY weird. don't ignore white ticks because they contain MAIN beat of the music. also 2x-reversed sliders are confusing. >3</
  4. 01:02:975 - did you miss something here? It feels kinda empty without beat here! same for 01:05:792 - 01:17:059 - remember, consistent rhythm makes map easier to play and more enjoyable!
  5. 01:41:706 (3) - 2x reverses are confusing. I will say it again and again. I don't recommend you to use them at all. Players probably will not notice second repeat, and fail this slider. :/ also this slider is kinda random and inconsistent
[Sekai's Normal]
  1. AR5 Will fit here much better. Just try it. (Also it's more common for Normal diffs)
  2. 00:23:892 (4) - This is NOT a way to map this part. 2nd and third reverses are hard to notice/read and it doesn't sound so good. Replace it with one long slider. It will fit THE WAY better. Also it's more playable.
  3. Some combo chains are too long (+7) but it doesn't looks THAT bad. So, you don't have to fix it. But I'm sure you can improve your comboing a bit. >3</
[Nyally's Easy]
  1. Circle size 3 will make it the way more cute. 1/1 circles will not be overlapped (they're overlapped a bit now) HUGE circles can stress beginners too, so using CS3 here is a good idea, imo! :)
  2. Try to make whistles during first kiai more consistent! I'm sure you can do it by yourself. :3/
  3. 00:37:272 (2) - I'd recommned you to avoid 1/2 sliders here. They're too short and too fast. Beginners will not understand them!
  4. 01:01:567 (1) - nazi - you can make it'svery cuter, by following spinner's shape o3o/ [url]-Naziri-[/url]
  5. 01:19:524 (3) - nazi - missed new combo. this combo chain is TOOO LOOOONG!
  6. 01:38:185 (1) - nazi - according to your comboing this NC seems to be extra. it'll be great if you remove it!
~~~~~~~~~~
Well mapped! Star! ~

Good luck!
Topic Starter
Aurele

-Bakari- wrote:

Together in Love~ With me

[General]
  1. If it's Nightcred by Andrea, maybe you need an Andrea tag. try to ask him about it! >3< I am not sure, to be honest. o_o
  2. Disable AudioLeadIn, please. 2414ms + 500ms is TOO long! >3</ Totally not long, lol
  3. Try to use combo colours that FIT with BG? It will bring some harmony o3o/ The Combo Colors are taken from the SliderBall owo!
  4. Together In Love > Alone at the beach BG WHY? :V it's kinda weird, baka! that the one I've found and thought it was cute :v
[Insane]
  1. 00:31:814 - I'd place here a circle to make rhythm a bit more consistent. It fits here, it sounds good and plays good, too. So, why don't you place a circle here? :) I prefer not since I don't really ear anything that I can emphasize it with the circle. I mostly tried to follow the song with the vocals and if I add a circle here, it might create a jump, which is not what I want.
  2. 00:46:074 (1) - actually, you can silince spinner's end. It will fit here much better, sound fades here. Okay owo
  3. 00:58:750 (1,2,3) - x0.2 > x1.0 it's kinda suddenly. How about using x0.5 instead? This part feels different, and regular spacing/jumps doesn't fit here, imo. I will keep the way it is, it's well spaced.
  4. 01:25:510 (1,2) - wait what? Why 1/1 sliders with jumps? I think some 1/4 triplets with 1/2 circles will fit here better! :V It is a bit confusing for me! rhythm here goes this way, right? o3o/ I will try to do something.. but I prefer the way it is
  5. 01:37:657 - nice try, but this diff is the Hardest diff. So, triplet here will fit the way better, imo. same for 01:37:657 - 01:40:562 (4) - Well.. it's following a sound. I will keep it.
Konei
I personally don't think that Andrea should be in map's tags.
It would be like adding the one who gave a background image to you to the tags.
riffy

Konei wrote:

I personally don't think that Andrea should be in map's tags.
It would be like adding the one who gave a background image to you to the tags.
Well, not really. For example if I map Cascada song, I put DJ Manian in tags because he's a part of a band and he took part in creating a song. Same with this track, right? Andrea is a guy who remixed the track.. I'm not sure, but.. meh.
Suimya
Thanks Bakari for your mod :3

Fixed everything you said~

http://puu.sh/1XhNG
Konei

-Bakari- wrote:

Konei wrote:

I personally don't think that Andrea should be in map's tags.
It would be like adding the one who gave a background image to you to the tags.
Well, not really. For example if I map Cascada song, I put DJ Manian in tags because he's a part of a band and he took part in creating a song. Same with this track, right? Andrea is a guy who remixed the track.. I'm not sure, but.. meh.
Gabe credited Andrea already in creator's words and actually, I think it is a difference if the one who mixed the music is in a music career or in the osu! community. Keep in mind: If someone searches Andrea's name per osu! he'll be looking forward seeing maps mapped by Andrea and not the ones which Andrea gave an mp3 to. ;3
Lally

-Bakari- wrote:

Together in Love~ With me

[Nyally's Easy]
  1. Circle size 3 will make it the way more cute. 1/1 circles will not be overlapped (they're overlapped a bit now) HUGE circles can stress beginners too, so using CS3 here is a good idea, imo! :) uhm yap after 10 sec thinking i use cs3
  2. Try to make whistles during first kiai more consistent! I'm sure you can do it by yourself. :3/
  3. 00:37:272 (2) - I'd recommned you to avoid 1/2 sliders here. They're too short and too fast. Beginners will not understand them! i dunno no changes for now but i will think about
  4. 01:01:567 (1) - nazi - you can make it'svery cuter, by following spinner's shape o3o/ [url]-Naziri-[/url] ok \o3o\
  5. 01:19:524 (3) - nazi - missed new combo. this combo chain is TOOO LOOOONG! ok o3o
  6. 01:38:185 (1) - nazi - according to your comboing this NC seems to be extra. it'll be great if you remove it! lol fail done
~~~~~~~~~~
rawwwr o3o~
o3o
osu file format v11

[General]
AudioFilename: Snyder & Ray - Together In Love.mp3
AudioLeadIn: 500
PreviewTime: 24948
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 1
GridSize: 4

[Metadata]
Title:Together In Love (Nightcore Mix)
TitleUnicode:Together In Love (Nightcore Mix)
Artist:Snyder & Ray
ArtistUnicode:Snyder & Ray
Creator:Gabe
Version:Lally's Easy
Source:
Tags:Lally -Sekai- Sekai-nyan XinCrin Cute Little Girl Love Lovely Song Edit Remix Trance Dance Lovers Night
BeatmapID:216938
BeatmapSetID:76937

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Background.jpg"
//Break Periods
2,49091,53085
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2414,352.102344414777,4,2,1,60,1,0
2414,-100,4,2,1,50,0,0
24948,-100,4,1,1,50,0,1
35863,-100,4,1,1,50,0,0
36215,-100,4,1,1,50,0,1
47483,-100,4,1,1,50,0,0
96777,-100,4,2,1,50,0,0
102411,-100,4,1,1,50,0,0
106636,-100,4,2,1,50,0,0
108044,-100,4,1,1,50,0,1
120632,-100,4,1,1,30,0,0
120720,-100,4,1,1,30,0,1
120808,-100,4,1,1,30,0,0


[Colours]
Combo1 : 55,217,47
Combo2 : 102,197,242
Combo3 : 48,63,241
Combo4 : 154,68,187
Combo5 : 210,85,210
Combo6 : 213,40,88
Combo7 : 233,121,54
Combo8 : 249,244,81
SliderBorder : 255,255,255
SliderTrackOverride : 0,0,0

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