-
Thanks BounceBabe.BounceBabe wrote:
Hi, M4M!
Right timing:
1. Offset: 221ms BPM: 170,00 I'll check this offset later
Resnap after and set the timing points right[/color]
Normal
00:41:862 - If you make a triangle pattern then it would flow better! yep +
01:17:862 (4,5) - I suggest you to not stack them since you didnt do this here 01:16:450 (1,2) - on the previous pattern, also it doesnt break the flow you after no big difference
01:48:920 (1) - Avoid such sliders in Easy or Normals please! Players dont know exactly how to handle these I think that's ok, no change for now
01:55:979 (1,2) - This spacing shouldnt happen in a Easy or Normal, fix this 2 reversed
01:57:391 (2,3) - ^
02:01:626 (1,2,3) - Here you should also keep the spacing consistent and normal[/color] this actually not so hard, so no change for now
Hard
00:17:156 (3) - NC for new pattern and melody yes +
00:27:744 (5,6,7,8) - Either stack them with previous pattern or rotate them a little to improve pattern not at all, that not supposed to be stacked
00:36:214 (1,3) - Reverse NC, since the 1 is still part of the previous melody NC by pattern here
00:39:391 (6,2) - Stack them properly not a big deal
00:50:508 (8,1) - This jump is so out of pattern, the spacing should stay consistent here i see no sound which could fit this jump too actually this kind of jumps no need to follow anything they just need to be well played
01:06:391 (6,1) - ^[/color] that not a jump at all
01:22:097 (1,4) - Stack them properly
01:32:685 (4,5) - Keep the spacing normal, the symmetry jump is unnecessary and breaks the flow this plays well so no change
01:40:979 (6,7) - ^ and then add a NC at 6 for the antijump to 01:41:509 (8) - [/color] antijump?
01:47:862 (3,5) - Stack properly
01:55:979 (2,3) - Jumps done for symmetry, improve this and make it so the spacing is like 01:53:156 (1,2) - no need
01:58:803 (4) - NC for new pattern and melody +
GL
Thanks senaya.senaya wrote:
random look from #modreqs
[Hard]
- 00:27:744 (5,6,7,8) - this looks cool, why not do the same with 00:47:332 (6,7,8,9) and 00:50:155 (6,7,8) ? idk, but don't want to change this
- 01:15:920 (8,4) - stack these? yep
- 01:55:979 (2,3) - decrease velocity or move them lower so they would end at the same spot on top? not a big deal really
- 02:01:626 (1,2,3,4) - this part actually looks harder on [Normal] diff than here. at least map all sounds on 02:03:744 (4) ? I guess I should fix this here and on normal
- 02:02:332 (2,3) - curve them? http://puu.sh/1YH98 nop
Thanks Katty Pie.Katty Pie wrote:
Hi from my mod queue :3 Hello Katty
• Plz resize BG should be 1024x768 16:9 rankable now
Hard
00:16:803 - add whistle here nop
00:36:214 - make blanket better http://puu.sh/1YL7I +
00:39:567 - end slider 1 grid right for better stuck with slider 2 +
01:47:862(3,5) - stack better slider ends +
02:04:450 - I think for better effect you can add NC here no need
Normal
00:14:332(1,2) - fix distance between this notes~ it very confused for beginners +
00:20:332 - hm I think this break not need here, remove it
Hm not think what distance spasing 1.2 good idea in normal. Distance between notes very big and beginners will be hard play this~ I think will be better put 0.8-1.0 and correct all spacing I wonder where did you see 1.2x spacing in normal...
Good map~ Nothing to say~ Good luck
Thanks for suggestion. :3Agka wrote:
Hi there, from the Chilean Modding Queue. Hello
[Hard]
00:21:126 - Remove this break since you don't have one around the same time in [Normal]. Hard rhythm change is more strong than on normal so I think this break fits well on hard.
Other than that this map is flawless to me. Rock on! o/
Thanks.KiyoshiX101 wrote:
Hello from my Modding corner! Hello!
[General]
The map set is unrankable. You should make a Easy difficulty with Star rating below 3.00. under 3.2 is also fine :3
It feels like the kiai fits better at 01:30:573 ~ 01:41:868 I prefer my kiai
[Normal]
01:22:103 (1) - That slider goes off-screen. nop, screenshot from 4:3 - http://puu.sh/2fj7B
01:34:103 (2,4) - Not symmetrical. fixed
01:43:279 (4) - maybe this way? ~ http://osu.ppy.sh/ss/648323 no, I like this not aligned with x
01:45:397 (2,3,1) - If the slider fits the approach circle it looks totally boss, for example: http://osu.ppy.sh/ss/648324 it actually made this way :3 http://puu.sh/2fjgn
01:48:926 (1) - I dislike that slider, it's not very clear to me. :/ I'll change this if someone else mention
01:51:750 (4) - Clap at the end of the slider. yep
01:58:809 (3) - Fix this slider border, it's kinda overlapped from 01:57:397 (2) ~ fxd
[Hard]
00:14:338 (1,2) - Both sliders are going off screen. Try to keep them in the play-screen. no, they not, offgrid not mean they go offscrenn
00:27:044 (1,2,3,4,5,6,7,8) - Why unstacked? They look ugly :c in editor maybe :3 but imo not
00:36:221 (1) - 3 grids to right and it will look like this: http://puu.sh/2ffz2
00:39:309 - Put a circle there, it flows nice to me at least -
01:04:103 (1,2) - Those two doesn't look nice. 01:04:809 (2) - should be more like this: http://osu.ppy.sh/ss/648337 yep
Press CTRL+SHIFT+R and rotate by 19 degrees if you're going to do it. And fix the spacing with the next circle afterwards. you're so awesome :3
01:53:162 (1,2) - Fix the curve of the (2) slider :: http://osu.ppy.sh/ss/648341 :: Also the (1) is epic slider o3o. :3 fxd
[Insane]
The only thing I disliked is the way you put the claps, it annoyed my ears while playing. :< :<
Overall it's nice.
Good luck!
Thanks Andrea. :3Andrea wrote:
All things fixed except:
~Hard~
00:27:044 (1,2,3,4,5,6,7,8) - Stack this pattern properly, or you did it on purpose? I'm not sure. yes, this on purpose
~Insane~
00:38:691 (2,3,4,5,6,7,8) - I think this pattern it's kinda hard to read at first sight, not sure though. I have some testplays and this patterns was fine, but I'll maybe change this someway.
Nice map, really well done!
384,112,55279,6,0,L|414:207,1,100,0|2,0:0|0:0,0:0:0:0:
192,267,55632,2,0,L|207:168,1,100
304,168,55985,2,0,L|320:267,1,100,8|0,0:0|0:0,0:0:0:0:
97,207,56338,2,0,L|128:112,1,100,2|0,0:0|0:0,0:0:0:0:
Thanks scanter, nice mod.scanter wrote:
Hi Sieg~ request my queue~sorry my poor English and mod quality.Hello :3
[General]
How about set Lead-in 2 second later? looks nice fit to me. Ehm, I don't see a big difference here
[Normal]
00:19:985 (1) - How about add finish? want to leave this as clap
00:56:338 (4) - Clear clap. I can't hear clap sound. changed to whistle
01:16:809 (2) - How about move to x:152, y:196? looks more better. indeed
01:29:162 (2,3) - How about Add soft claps on at slider's first? let's try
[Hard]
00:39:397 (6) - I think, stack on is not fit this sounds. how about move to different place? not sure about this
01:01:809 (5,6,7,1) - How about makes more diamond shape? enough diamonds already on hard :3
01:21:221 (2) - Move to x:255, y:129. not perfect stacked. sure
01:17:162 (3) - 1 grid down. makes perfect stack on 01:15:750 (7) - insted
01:22:985 (4) - same. slider tail should move to x:255, y:129. yep
01:43:456 (1) - If you want symmetry, 1 grid left. 1 grid left.
01:48:573 (5) - slider tail should move to x:108, y:164. ok, its already there
[Insane]
00:36:132 (3) - Move to x:260, y:288. not perfect stacked. wait... wow, its even not eh.... moved anyway
00:46:985 (2,3) - Ctrl + G? moving looks better to me. nice
00:55:279 (1,2,3,4) - How about this? http://osu.ppy.sh/ss/652012 thanks, but I want to keep mine
This is code.SPOILER01:00:926 (1,2) - Ctrl + Shift + R and rotate 5' looks good for me. http://osu.ppy.sh/ss/652017 like this. yep384,112,55279,6,0,L|414:207,1,100,0|2,0:0|0:0,0:0:0:0:
192,267,55632,2,0,L|207:168,1,100
304,168,55985,2,0,L|320:267,1,100,8|0,0:0|0:0,0:0:0:0:
97,207,56338,2,0,L|128:112,1,100,2|0,0:0|0:0,0:0:0:0:
01:04:632 (4) - Move to x:168, y:28? no, flow is good as it is I think
01:06:926 (2) - Ctrl + G? moving is better to me. yep, same
01:53:162 (1) - Move to x:260, y:156. looks good to me. I like squares
02:02:338 (2) - Ctrl + G nope
02:04:456 (6) - NC not needed
very nice map & song! good luck on rank
Thanks N E K O :3N E K O wrote:
[General][Insane]
Come from ponper's exchange Mod queue Hello, unfortunately I striked because have no time atm to get into
Really a nice song.
These are my own suggestions though.[Hard]
00:44:868 (4) - put it at x.308 y.60 will make it more like a square it's square already
00:47:338 (4,5,6,7,8) - maybe try to place them in DSx1.4 and put 6 a bit lower cuz it nearly touch the HP bar. 00:47:515 (5,6) - moved
00:50:515 (4,6) - try to exchange the position of 4 and 6 i think this makes a better flow [/color]
00:51:044 (1,2,3,4) - i prefer sliders here instead of notes slider doesn't fit music here 00:58:456 (3,4) - make it a slider may be better. same as above 00:54:750 (6,7,8) - i'd prefer to place these three like this nice suggestion
01:01:985 (5,6) - i don't like to have too much notes like this(like some english song mappers did)so i suggest to have it like this but I love this :3
01:02:691 (3,4) - ^^ ^^ 01:32:956 (5,6,7,8) - make it regular like you did in other part yep 01:52:103 (2) - add a spinner due to the song is still lowing down nop[Normal]
00:35:162 (4) - make this slider a same shape as the prev one don't see a reason for this
00:41:868 (5) - i'd like this beat http://puu.sh/2hmIe I'll about this
00:47:868 (9) - why not do it like this , cuz you are on the same rythm here 00:50:515 (8,1) - some sort of escalating I don't remember honestly
also try spinners at the end of the song? nopgood luck
I saw your DS is 1.0 right? so just recheck it again with the limited distance no more than 1.0+-4. yes, you can saw 1.2 et the end but it has 0.65x SV so this not a issue