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Bermuda Loverz - My Girl (Nightcore Mix)

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Topic Starter
Andrea
This beatmap was submitted using in-game submission on giovedì 7 febbraio 2013 at 19:57:26

Artist: Bermuda Loverz
Title: My Girl (Nightcore Mix)
Tags: Trance Remix osuplayer111
BPM: 168
Filesize: 3750kb
Play Time: 01:20
Difficulties Available:
  1. Easy (1,09 stars, 67 notes)
  2. Hard (4,97 stars, 197 notes)
  3. Normal (3,15 stars, 105 notes)
Download: Bermuda Loverz - My Girl (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
My 170th Beatmap.

I hope you will like and enjoy it ^^


Mapset:

Hard - Done.
Normal - Done.
Easy - Done.
Lally
wuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuh >u< bakaaaaa <3
Chewin
k pcc ♥
-Sh1n1-
Good job >.<
Congratulations
Suimya

Andrea wrote:

to my Moe Lally <3
Fixed www
Topic Starter
Andrea
Moved to Pending :3
Mercurial
Moved to ranked.

jk.
Topic Starter
Andrea

Mercurial wrote:

Moved to ranked.

jk.
Yeah please!
Suimya
Hi baka Andrea =3=

General:
  1. I think this mp3 is quite bad imo i can hardly listen to anything
  2. And your hitsounds is quite loud maybe lower them down a bit to 50% or 60% o.o
  3. Your Background size is 1086x768 plz make it to 1024x768 ><
  4. your sliderslide sounds weird plz add some sliderslider muter so it'll be nice to hear

Easy:
Are you sure you want to use this CS ;w; it's a bit too big and scary too, maybe make it to size 3?
  1. 00:21:142 (1) - Andrea plz dont be lazy and making so many reveres like this because it makes some players confuse by how many reveres there is >< maybe make rhythm like this? http://puu.sh/1XAWf
  2. 00:23:999 (1) - I think if you can make it blanket with the 2 slider maybe it will look much better imo like this? http://puu.sh/1XB01
  3. 00:25:785 - why did leave this so empty i can hear a beat on the song so plz add a note here since it will fit so well with it, and 00:26:142 (1) - this will feel so sudden to click since it's an easy diff~
  4. 00:30:070 (2) - i totally dont like how you placed this note so maybe move it to x:368 y:276 since it will make nice flow to the beat. And dont forget to fix the spacing after that~
  5. 00:47:570 (2) - i dont think it's placed it right imo plz click ctrl+shift+r and rotate it to +4 with selection center it'll look much better :3
  6. 00:53:285 (3) - same as i said 00:21:142 (1) -
  7. 00:58:285 (1,1) - those slider's made me lol all on the same line and nothing great about them xD maybe do something like curving them or something, like this? http://puu.sh/1XBhC and http://puu.sh/1XBid
  8. 01:07:570 (2,1) - note after this many curving slider is not really good idea tbh plz remove some reveres or remove this note 01:10:070 (1) - atm it'll confuse some players by that many reveres and sudden note shows up~
  9. 01:10:428 (2) - Andrea why are so lazy to map ;w; this is kiai time and kiai time means fun, but i dont see anything fun by that sliders xD
  10. 01:18:285 (1,2,3) - I think this rhythm is a bit boring imo how about changing it to something more fun~ like this? http://puu.sh/1XBs5


Normal:
  1. 00:09:356 (1) - I dont think this slider is very fun to play how about making it to curve or something like that, because atm it looks like you were just bored and just wanted to finish that map faster orz. How about making it like this? http://puu.sh/1XBx4
  2. 00:18:642 (5,1) - umm i can hear the vocal started on the 5 note on the 1 so i suggest you to switch those nc and it'll look much better imo
  3. 00:21:499 (5,1) - ^

Hard:
Nothing found good hard diff as always :3



Good map Andrea >< and nice song. Good luck now~
Topic Starter
Andrea
Updated ^^
Yuki-kun
Hi~
Trying mod a BAT map.
LoL, impossible mission after all...
Hope this mod can help you somehow, you are my mapper idol xD

> General <
- I think the volume hitsound you used is a bit loud. Try to reduce it a bit please.
- Can you add the sliderslide in silence to remove the "rrrrrrrrr" sound from slider?

> My mod <
[Hard]
00:25:785 (6) - NC.
00:26:499 (1) - Remove NC
00:27:749 (5) - NC.
00:29:178 (1) - Remove NC.
00:30:071 (4) - NC.

[Normal]
00:30:070 (4) - Repeat and keep the clap at repeat of slider?
From 00:47:213 (1) - to 00:57:928 (1) - why don't you use clap here? Full of drum bass is strange ... :(

[Easy]
00:34:356 (1) - Add finish?
Part from 00:47:213 (1) - to 00:57:928 (1) same as above.

Well, hope i can help you somehow.
Star and good luck :D
Natsu
Easy:

try to reduce volume here 01:20:070 maybe 25%

Normal:

00:57:570 move it to x:360 y:40 better flow
01:01:499 move to x:164 y:84 look better
01:20:070 same as easy

Hard:

00:57:214 NC if you do then remove it from 00:58:107 and start nc in 00:58:642 since kiai end
01:20:071 same as easy


sorry about poor mod but your map is almost perfect
HelloSCV
From your queue

[Easy]
[Normal]

  • - 00:08:999 (3) - out of DS? , make better blanket 00:07:213 (2) - this slider with 00:08:999 (3) - this and move (3) note to fit DS
    - 00:13:285 (2) - 1 grid right , to make 0.9x DS with next slider
    - 00:24:713 (2) - http://puu.sh/1YgSi this is better for rhythm imo
[Hard]

  • - 00:04:178 (2) - ctrl g? flows better and current jump pattern is odd i think :/
    - 00:28:642 (8,1) - i think current slider look ugly try this? http://puu.sh/1YgLw -nazi
    - 00:32:571 (2,3) - ctrl G is better for play imo becuase next notes are have little jump, so maybe players want to little jump before break time
    - 01:01:856 (2) - make 1/2 slider instead a note? feels empty now
    - 01:11:142 (5,6,7) - http://puu.sh/1YgHp how about this? current pattern looks little bit bored
just some little suggestions xD
hope my mod could help you, Good luck!
Topic Starter
Andrea
Thank you for the mods people :3

Updated ^^
BounceBabe
Hi, M4M!

General

Try this, the other one is kinda boring:
Adjust the combo colours too ofc

Easy

00:07:213 (1,2,3,4) - The same pattern twice is a little boring, make sliders instead of these circle on this part to give it more action
00:26:142 (1,2,3) - This pattern plays weird, the players has to go back from the previous slider end, as in "jump" back, it play odd
00:49:713 (1,2) - Reverse NC, the NC should be at 2 for stanza and for melody, remove this NC 00:51:856 (1) - for consistence, also adjust the sliders then, due to other combos
01:03:999 (1,2) - Reverse combo again, for right melody rythm


Normal

00:02:570 (3,2,1,3) - 4 times, the same placement, try to put it different not always going the same way back
00:57:928 (1,2) - Reverse NC, for new pattern at 2 and new melody, also slider 1 still belongs to the previous pattern
01:01:142 (1,2) - ^ for melody, stanza and pattern
01:03:285 (1,2) - ^
01:06:142 (1,2) - ^
01:11:856 (1,2) - Reverse NC, slider 1 is still part of previous melody and pattern
01:14:713 (1,2) - ^


Hard

00:06:321 (1,2) - Reverse NC, for melody and stanza
- Also what about trying this rythm, fits a lot better and feels not so forced with the slider repeat, just delete the slider repeat and make a single circle at 00:07:035 - , fits a lot better

00:03:821 (1,5) - To follow your own combo pattern, NC at 5
00:08:463 (6,1,4,5) - ^ NC at 5
00:25:785 (6,1) - Reverse this combo, for your own combo patterns
00:21:142 (7,1,4,5) - Again to follow your combos, NC at 00:27:749 (5) -
00:29:178 (1,4) - Reverse NC for consistence and melody and to follow your previous combo pattern
00:32:035 (1,4) - ^
00:42:928 (1,2,3,4) - These are a little too close spacing wise, you make a huge spacing on the previous square pattern and then suddenly changed a lot to small, also to adjust with the next slider pattern ( 00:44:357 (1,2,3,4,5) - ) make them so they are a bit further away from each other between each elemenet, also this jump 00:42:571 (4,1) - is too big, you should make it so that the jump is here 00:43:285 (2) -
- This way the spacing has a good spacing transition

00:48:642 (7,1) - To follow your own combos again, reverse them so NC is at 7
00:52:035 (1,2) - ^
00:54:357 (9,1) - ^
01:00:607 (6,7,8,9) - Try this rythm, just move 7,8,9 a half tick forward, sounds better and gives a better flow
- You did this here too 00:53:464 (5,6,7,8) -

01:02:214 (3) - Move this circle to 01:02:035 - , plays better and gives better flow also fits the
melody more
01:03:463 (6) - Again like above

01:06:499 (5) - This circle is unnecessary and feels too much, delete it to also fit the melody better
01:12:928 (5) - To follow your combos, Nc here, and reverse these as well 01:14:357 (9,1) -
01:15:785 (4) - NC here for consistence and melody
01:18:642 (1,2,3,4) - Make the spacing in the middle square otherwise the spacing is broken and also the jumps


Thats it
Lally
@BounceBabe: just fixed a little bit the colours :3 cute BG

per i colori:

Combo1 : 255,98,21
Combo2 : 0,120,240
Combo3 : 255,26,26
Combo4 : 143,32,255

Ho eliminato il verde o3o
Topic Starter
Andrea
Updated <3
cRyo[iceeicee]
Oh you 111 !!!!
log
19:09 cRyo[iceeicee]: 01:01:857 (3) - baka =3=
19:09 Andrea: what D:
19:09 cRyo[iceeicee]: http://puu.sh/1YhPj
19:09 Andrea: omg bug
19:09 cRyo[iceeicee]: 2 notes stacked
19:10 Andrea: fixed orz
19:11 cRyo[iceeicee]: http://puu.sh/1YhQ2
19:11 cRyo[iceeicee]: 00:44:356 (1,2,3,4,5) -
19:11 cRyo[iceeicee]: star better ofc !
19:11 cRyo[iceeicee]: in Normal
19:13 cRyo[iceeicee]: 01:09:178 (5) - normal hit sounds better then soft o:
19:13 Andrea: it's already normal
19:13 Andrea: O_O
19:14 cRyo[iceeicee]: http://puu.sh/1YhTl
19:14 cRyo[iceeicee]: its soft o:
19:15 Andrea: Auto here
19:15 Andrea: :S
19:15 cRyo[iceeicee]: oh you !
19:15 cRyo[iceeicee]: just updated =3=
19:16 cRyo[iceeicee]: also i think -20% volume better cause music started to fading
19:16 cRyo[iceeicee]: 00:08:642 (1,2) -
19:17 cRyo[iceeicee]: they should have 1.1 spacing
19:17 cRyo[iceeicee]: like all map o3o!
19:17 Andrea: nooo :c
19:17 cRyo[iceeicee]: yes!!!!
19:17 Andrea: post this log baka
19:18 cRyo[iceeicee]: 00:28:642 (4,5) -
19:18 cRyo[iceeicee]: also 1.1 =3=!
19:18 Andrea: waaaa =3=
19:19 cRyo[iceeicee]: 00:46:678 (1) - remove whistle from tail =3=
19:19 cRyo[iceeicee]: this beat not exist in music =3=
Diasios
Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Aggiungi "osuplayer111" nelle tags.

Easy

  • HP Drain Rate 1? Troppo basso, aumentalo di uno/due tick.
    00:23:999 (1) - Ruota questo slider e spostalo a x:48 y:96.
    00:32:570 (4) - Cambia la forma di questo slider rendendolo ~.
    00:51:856 (1,2,3) - Prova a fare una cosa del genere:
    00:56:142 (1) - Allinea questo cerchio nell'asse x.
    00:57:570 (3) - ^

Normal

  • Aumenta anche qui l'HP Drain Rate.
    00:24:713 (2,4) - 2 ripetizioni nel (2) e nessuna nel (4); aggiungi due ripetizioni al (4) per consistenza ed elimina tutto ciò che viene dopo oppure elimina le ripetizioni dal (2) sempre per lo stesso motivo.
    00:31:499 (2) - Sposta questo cerchio a x:256 y:24 (la posizione del (4) capovolta verticalmente) e fixa lo spacing dei prossimi slider in modo che il loro puntino centrale sia allineato all'asse x.
    00:44:356 (1,2,3,4,5) - Se vuoi creare un pentagono perfetto vai in compose -> create polygon circles :P

Hard

  • Aumenta l'HP Drain Rate.

    Malinconia Simmetria portami via. C'è poco da dire in questa diff, per colpa della simmetria ogni tanto le new combo mi sembrano off (ad esempio qui 00:06:321 (1) se lo slider non avesse la ripetizione ed iniziasse a 00:06:678 la new combo avrebbe più senso) ma non mi viene nient'altro da aggiungere.
Topic Starter
Andrea
Updated, really useful mod.
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