HO BOY! You'll hate me after this, but dude, if you follow this stuff, it's gonna be an awesome map. I'd hate to see this song not get the epicness it deserves.
Hard
00:11:08 (1) - So start the map here and just map the cool riff, not the announcer stuff... For these riffs, I suggest duplet stacks and non-repeating sliders.
00:25:42 (1) - You can map this better and you can use less whistles... It'd be cool if you just mapped the 2 beat, pause, 4 beat riff thing that's happening there.
00:32:57 (1) - This entire section up to the break...is mapped blandly when it could be mapped to a beat in the song. A much more interesting beat. In fact, that would be the dominating beat in this part of the song. I think Takuma called them "galloping beats" or something. Those are a lot of claps, too... The second half of that section after the spinner offers some more freedom though. It's got the two riffs going on together like that, so you could do something interesting there. But at the same time you could fail horribly at that. As long as you don't fail horribly, it'll be cool. Speaking of that spinner, it doesn't really need to be there. I can understand the spinners at "MORTAL KOMBAAAT" but the rest are eh.
01:01:24 (1) - You gotta map that riff, dude. It's so confusing to try to do the beat in the back like that. This riff is, like, the best part of the song and you're not mapping it. Shame on you.
01:08:41 (1) - Once again, totally doesn't make sense to map the weird beat in the back.
02:16:52 (1) - O.o Does this end on an 8th? Please don't make it end on that 8th.
If I go on from here, I'd just be repeating myself. So basically just map beats that make sense is all I'm trying to say...
01:51:43 (1) - From here until 01:58:15 (4) is pretty good. That's one instance where that weird beat in the back isn't really in the back anymore, so it makes more sense to map it.
03:03:12 (1) - No need to change anything after this point in the map. That's good.
Ok, let's do Normal now.
Normal
YOU HAVE MORE JUMPS IN NORMAL THAN IN HARD! What is wrong w- What?! And the slider velocity is still high...and it's so...bad.
01:57:05 (2) - You put a break here, which doesn't need to be there.
02:12:96 (1) - You forgot one here.
Can you just redo this whole thing? It's like another Hard. As far as Normals go, there's just so much wrong with it. Just redo it with some more consistent spacing and lower slider velocity, make the beat patterns less intensive, etc. I'm just in shock.