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Otome Shintou - Mousou Koukan Nikki (TV Size)

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Total Posts
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Topic Starter
Natsu
This beatmap was submitted using in-game submission on jueves, 09 de mayo de 2013 at 0:26:05

Artist: Otome Shintou
Title: Mousou Koukan Nikki (TV Size)
Source: GJ-bu
Tags: opening xinely hinsvar DakeDekaane
BPM: 152
Filesize: 11407kb
Play Time: 01:28
Difficulties Available:
  1. Dekaane's Normal (3,67 stars, 120 notes)
  2. Hinsvar's Hard (4,84 stars, 218 notes)
  3. Insane (5 stars, 290 notes)
  4. Xinely's Easy (2,42 stars, 98 notes)
Download: Otome Shintou - Mousou Koukan Nikki (TV Size)
Download: Otome Shintou - Mousou Koukan Nikki (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My 5º Beatmap
Insane: Natsu
Hard: Hinsvar
Normal: DakeDekaane
Easy: Xinely
thanks to [Epicz] for cute bg o3o and Vicho for new video :3
removed collab gero baka dont have net orz T-T
Modders
DakeDekaane
AzerFrost
Colin Hou
merchat7
kajiyatta
BounceBabe
Zeroarg
Kotone
Alumetor
Flower
Byakugan249
scanter
Frostmourne
Fluabu
Kawayi Rika
StickyPicky
1st ~
_Azusa_
Maybe try offset: 630, seems more correct imo.

Also, i think AR9 is more fun to play than AR8.
Topic Starter
Natsu

azu-nyan14 wrote:

Maybe try offset: 630, seems more correct imo. yeah around 625 630 lets try

Also, i think AR9 is more fun to play than AR8.
i agree with you
Oyatsu
Hi, Natsu-san. In the pm. you said I make 1 other normal. Now, I completed. But If you decided again: I won't make Normal. Np. This is my GD: http://www.mediafire.com/download.php?19v1jarvwsczwka
If you feel good or update or not
DakeDekaane
Hola :v puedes usar esto si quieres: http://puu.sh/2xDrm
Aunque tiene un offset mas preciso 626 (-14) y 39,310
Podria hacer un mod aqui si te parece bien. :v
Topic Starter
Natsu
Redownload plz

new mp3 (new offset o3o)
new bg i mean i resize it
i add tags too o3o and set pt

check your diffs for be sure all is ok to go :D

DakeDekaane wrote:

Hola :v puedes usar esto si quieres: http://puu.sh/2xDrm
Aunque tiene un offset mas preciso 626 (-14) y 39,310
Podria hacer un mod aqui si te parece bien. :v
estaria bien si haces un mod o3o

REDOWNLOAD AGAIN D33D help me with the timing
DakeDekaane
Hi~
Well, as I said, gonna give a mod here ;3

[General]
Clean~

[Xinely's Easy]
Nothing big to say here, it's a nice Easy ;3
:!: No spinner here? Let's give some variety to the scores D; You can replace the last slider to put one :3
00:23:145 (1) - Fix the hitsounds here :p (whistle in the reverse and claps in the start/end)
00:37:751 (2) - As I'll explain in Hard/Insane, the gap in 00:35:382 - 00:39:330 - should be snapped in 1/3, actually this slider sounds off due to this, you can make this instead.

01:10:119 (1) - You could delete this circle, with the previous slider following vocals, this circle may come in too soon as it is following the drums. You can do this or put a circle in 01:09:329 (3) instead a slider.

[Hinsvar's Hard]
A hardy hard but all jumps fit, at least in my opinion.
00:12:093 (2,3,1,2,3) - - I'd use a whistle for this whole, there's no percusions to justify the custom claps, and whistles fits more with the vocals.
00:35:382 - 00:38:540 - As I said to Xinely, this part should be snapped in 1/3, also, fix 00:37:751 (1).
00:38:442 (2) - This slider should be snapped in 1/6, 1/8 sounds weird there.

[Insane]
I enjoyed this diff but not that stream that should be in 1/6 >-<
00:05:580 (2,3,4,5,6,7,8,9,10,11,12,13) - Este pequeño stream esta overmapeado, borra 00:05:678 (3,5,7,9,11), si hiciste esto por las voces de fondo, creo que no van al ritmo de la cancion :c o puede que si, pero se oiria y jugaria mejor en mi opinion si mapeas solo los instrumentos en esta parte.
00:07:652 (4) - Igual que arriba.
00:09:626 (5) - Aca tambien.
00:24:724 (2) - Creo que aca se te paso un finish de mas
00:25:909 (1) - Pon un finish en el inicio de este, tiene el enfasis necesario para uno.
00:26:501 (3) - Creo que el whistle del inicio no va.
00:35:382 - 00:39:330 - Como habia dicho antes, todo lo que este aqui ponlo en 1/3, el piano va asi y se juega mejor p:
00:38:540 (1) - Termina este slider en 00:38:935 - y ponle un clap al final.
00:50:678 (8) - Creo este circulo esta de más, si es asi, borralo.

[Collab]
Se que no esta terminada pero basicamente es lo mismo que dije en Insane.
00:05:580 (2,3,4,5,6,7) - Todo en 1/2 (Si estás de acuerdo en lo que dije en Insane)
00:35:382 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4) - Todo en 1/3

I think it's all I could find, let's improve this, good luck \o/
Topic Starter
Natsu

DakeDekaane wrote:

Hi~
Well, as I said, gonna give a mod here ;3

[General]
Clean~


[Insane]
I enjoyed this diff but not that stream that should be in 1/6 >-< si ya me lo habian dicho antes lo cambiare o3o
00:05:580 (2,3,4,5,6,7,8,9,10,11,12,13) - Este pequeño stream esta overmapeado, borra 00:05:678 (3,5,7,9,11), si hiciste esto por las voces de fondo, creo que no van al ritmo de la cancion :c o puede que si, pero se oiria y jugaria mejor en mi opinion si mapeas solo los instrumentos en esta parte. creo que empatiza bien con las vocales y la bateria que podes escuchar lo conservare por ahora o3o
00:07:652 (4) - Igual que arriba. aqui hay una vocal en tick azul
00:09:626 (5) - Aca tambien. este es por transicion con el triplete anterior parra no confiundir al jugador si alguien mas lo dice lo quito
00:24:724 (2) - Creo que aca se te paso un finish de mas Tenes razon ni se porque lo puse ahi orz
00:25:909 (1) - Pon un finish en el inicio de este, tiene el enfasis necesario para uno. ok
00:26:501 (3) - Creo que el whistle del inicio no va. si se me paso por error xd
00:35:382 - 00:39:330 - Como habia dicho antes, todo lo que este aqui ponlo en 1/3, el piano va asi y se juega mejor p: si ya me habia dicho d33d
00:38:540 (1) - Termina este slider en 00:38:935 - y ponle un clap al final. conservare esto en realidad lo hice de ese porte para empatizar todos los soniudos raros q lleva la musica en ese punto y no supe como mapear xD
00:50:678 (8) - Creo este circulo esta de más, si es asi, borralo. por transicion fuera muy raro para jugarlo cun circulo suelto y luego un triplete lo conservare o3o

[Collab]
Se que no esta terminada pero basicamente es lo mismo que dije en Insane.
00:05:580 (2,3,4,5,6,7) - Todo en 1/2 (Si estás de acuerdo en lo que dije en Insane)
00:35:382 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4) - Todo en 1/3
sip o3o
I think it's all I could find, let's improve this, good luck \o/
gracias o3o ya en estos dias solo q terminemos con gero consigo mods o3o
Azer
m4m! :D

Insane
  1. Use other sounds! Claps at least!
  2. 00:06:665 (13) - Remove this note and move the slider to this time. There's an additional unneeded note in the stream.
  3. 00:35:382 (1) - The transition from 1/4 to 1/3 can be a little rough, I recommend making a new combo @ 00:35:777 (4) - 00:36:303 (8) - 00:36:961 (4) - 00:37:356 (7) - and removing the new combo @ 00:36:435 (1) - 00:37:619 (1)
  4. 00:49:593 (5) - I would change this to this
  5. 01:22:158 (3) - Move slider to 01:22:060 (3)

Hinsvar's Hard
  1. 00:10:119 (1) - End slider at 00:10:514
  2. 00:35:382 (1) - Snap end to 00:35:382 (1) or 00:35:382 (1)
  3. 00:37:751 (1) - Resnap using 1/3 so that reverse slider ends at 00:38:277
  4. 00:38:540 (2) - End Slider at 00:38:935 (remove two reverses)
  5. 00:43:277 (1) - Reverse selection

Good luck :)
Colin Hou
[General]
  1. artist: Otome Shintou
  2. artist in unicode: 乙女新党
  3. title: もうそう★こうかんにっき
  4. can you try to get a 16:9 video for this? 848x480 is recommended
[Insane]
  1. 00:24:724 (2,3) - considering the vocal here, I think a note-slider-note 1/2 rhythm can work better.
  2. 01:19:987 (3) - sounds not good with the vocal, or not keeping a good consistency with the usage of 01:19:001 (6)
  3. 01:22:158 (3) - seems you ignored the 3/4 rhythm here? you can easily use notes at 01:22:257 and 01:22:356.
[Hard]
  1. 00:35:382 (1) - snap?
  2. 00:38:540 (2) - 1/6 snap this.
[Normal]
  1. 01:28:277 (1) - end this at 01:29:264?
[Easy]
  1. 01:06:172 (4) - consistency with 01:09:329 (3)?
insane is kind of overmapped with streams. there aren't that much 1/4 imo. other diffs are fine.
Topic Starter
Natsu

AzerFrost wrote:

m4m! :D

Insane
[*] Use other sounds! Claps at least! this map got 2 custom claps
[*] 00:06:665 (13) - Remove this note and move the slider to this time. There's an additional unneeded note in the stream.is for transition gonna be so weird start a slider in offbeat imo
[*] 00:35:382 (1) - The transition from 1/4 to 1/3 can be a little rough, I recommend making a new combo @ 00:35:777 (4) - 00:36:303 (8) - 00:36:961 (4) - 00:37:356 (7) - and removing the new combo @ 00:36:435 (1) - 00:37:619 (1) i wanna keep my combo pattern
[*] 00:49:593 (5) - I would change this to this yeah that fit alot better done
[*]01:22:158 (3) - Move slider to 01:22:060 (3) is ok in the actual place

Good luck :)
thanks for mod c:
Topic Starter
Natsu

Colin Hou wrote:

[General]
  1. artist: Otome Shintou ok
  2. artist in unicode: 乙女新党 ok
  3. title: もうそう★こうかんにっき ok
  4. can you try to get a 16:9 video for this? 848x480 is recommended done
thanks for unicodes o3o

[Insane]
  1. 00:24:724 (2,3) - considering the vocal here, I think a note-slider-note 1/2 rhythm can work better. did something
  2. 01:19:987 (3) - sounds not good with the vocal, or not keeping a good consistency with the usage of 01:19:001 (6) changed to 1/2 slider + circle fit better
  3. 01:22:158 (3) - seems you ignored the 3/4 rhythm here? you can easily use notes at 01:22:257 and 01:22:356.added
insane is kind of overmapped with streams. there aren't that much 1/4 imo. other diffs are fine.
i know orz i thing fit nice with song if more modders say this i consider to change 1/4 streams orz o3o thanks for mod

xinely dekane hinsvar gero redownload for new artist and unicodes o3o
DakeDekaane
Natsu, cambia el spinner como dijo Colin pls :3

Thanks Colin :3
Topic Starter
Natsu
Redownload vicho gift me a better video o3o
Hinsvar
Changed everything according to Dekaane and Colin's mods; thanks all! :D

Btw, the BG's size is 953 KB... That's too large, you know. But then again, the aspect ratio of the BG (4:3) is different with the video (16:9), so I recommend to find another BG with a 16:9 ratio ._.

I'll give my diff once you do something about this, since I don't want to re-DL this map dozens of times...

I'll place the latest version of my diff so I won't forget to swap it with the one updated with new stuff though, but DON'T update with this: http://puu.sh/2B9eo
Xinely

DakeDekaane wrote:

Hi~
Well, as I said, gonna give a mod here ;3

[General]
Clean~

[Xinely's Easy]
Nothing big to say here, it's a nice Easy ;3 >w<
:!: No spinner here? Let's give some variety to the scores D; You can replace the last slider to put one :3 aa the last, it will be fast spin and hard for newbie imo. so i prefer use slider ~
00:23:145 (1) - Fix the hitsounds here :p (whistle in the reverse and claps in the start/end) omg, fixed
00:37:751 (2) - As I'll explain in Hard/Insane, the gap in 00:35:382 - 00:39:330 - should be snapped in 1/3, actually this slider sounds off due to this, you can make this instead.
changed with my own
01:10:119 (1) - You could delete this circle, with the previous slider following vocals, this circle may come in too soon as it is following the drums. You can do this or put a circle in 01:09:329 (3) instead a slider. done

Colin Hou wrote:

[Easy]
  1. 01:06:172 (4) - consistency with 01:09:329 (3)? changed in01:09:329 (3)
thanks 4 mod all~ :3

update nyan ~
osu file format v12

[General]
AudioFilename: Mousou Koukan Nikki.mp3
AudioLeadIn: 1000
PreviewTime: 64593
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 13271
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Mousou Koukan Nikki (TV Size)
TitleUnicode:もうそう★こうかんにっき (TV Size)
Artist:Otome Shintou
ArtistUnicode:乙女新党
Creator:Natsu
Version:Xinely's Easy
Source:GJ-Bu
Tags:opening xinely hinsvar DakeDekaane Gero
BeatmapID:237787
BeatmapSetID:83504

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:2

[Events]
//Background and Video events
Video,0,"Video.avi"
0,0,"bg.jpg",1,1
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
646,394.736842105263,4,2,1,30,1,0
5382,-100,4,2,1,35,0,0
6764,-100,4,2,1,30,0,0
10910,-100,4,2,1,30,0,0
11699,-100,4,2,1,30,0,0
12883,-100,4,2,1,50,0,0
38442,-100,4,2,1,30,0,0
38540,-100,4,2,1,40,0,0
39330,394.736842105263,4,2,1,40,1,0
64593,-100,4,2,1,50,0,1
88277,-100,4,2,1,40,0,0
88672,-100,4,2,1,30,0,0
89066,-100,4,2,1,20,0,0
89264,-100,4,2,1,10,0,0


[Colours]
Combo1 : 185,0,92
Combo2 : 255,121,0
Combo3 : 1,172,222
Combo4 : 0,155,0

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152,64,75645,2,0,P|92:96|12:76,1,120,2|0,0:0|0:0,0:0:0:0:
64,208,76829,5,8,0:0:0:0:
132,252,77224,2,0,P|184:260|228:244,1,80,4|8,0:0|0:0,0:0:0:0:
284,220,78014,1,2,0:0:0:0:
312,144,78408,1,8,0:0:0:0:
248,96,78803,2,0,P|200:72|88:96,1,160,2|2,0:0|0:0,0:0:0:0:
76,164,79987,6,0,L|76:256,1,80,8|2,0:0|0:0,0:0:0:0:
140,288,80777,1,8,0:0:0:0:
212,324,81172,2,0,P|284:340|384:316,1,160,2|2,0:0|0:0,0:0:0:0:
448,324,82356,2,0,P|456:284|448:240,1,80,8|2,0:0|0:0,0:0:0:0:
348,124,83540,6,0,P|272:100|184:144,1,160,2|2,0:0|0:0,0:0:0:0:
140,184,84724,1,8,0:0:0:0:
200,240,85119,2,0,P|276:264|364:220,1,160,2|2,0:0|0:0,0:0:0:0:
408,184,86303,5,8,0:0:0:0:
332,160,86698,2,0,P|288:156|240:180,1,80,2|8,0:0|0:0,0:0:0:0:
244,248,87487,2,0,P|200:252|152:228,1,80,2|8,0:0|0:0,0:0:0:0:
88,228,88277,2,0,P|64:124|120:40,1,200
merchat7
M4M

[General]

- soft-clap sounds too loud and whistle is barely audible. I highly recommend lowering the volume of the custom clap and increasing the timing point volume. However, this may make the finish too loud so a easier way to fix this is to add a louder custom whistle (e.g. amplify the default whistle a bit). For reference, here's the default soft-whistle. http://puu.sh/2BchY

[Easy]

00:24:330 (2,3) - Pretty hard to catch (3) due to the red > white tick transition. I would prefer adding a repeat to (2) or do a short slider starting on 00:25:317.
00:35:382 (1) - Good place for finish (begin)
00:51:961 (3) - I hear cymbal here so I prefer finish (with a timing point to lower the volume if you wish).
01:06:172 (4) - Prefer to see this slider extend by 1/2 and change the clap at end to whistle.
01:09:329 (3) - Adding a repeat makes 01:10:119 (1) - easier to catch and follows the guitar
01:15:645 (3,1) - Same as 00:24:330.
Some other places I feel finish fits
00:56:698 (4) - at end
01:01:435 (1,2,3) - On (1.2), begin and end of (3). I also prefer no clap on the repeat here.
01:26:698 (2,3,4) - Finish on all begins. I definitely recommend putting on (4) as there's a clear cymbal sound there.

Looks good, but notice some red tick > a hit circle on white tick stuff which is not easy to catch at this approach rate, I highly recommend to change. Also notice some additional places where finish fits.

[Normal]

00:02:817 (4) - Prefer if you add a repeat, all the notes here follow the bass guitar so far, so it sounds like something is missing when you don't have something on 00:03:211.
00:11:698 (1,2) - I prefer if you move this a bit more up to be honest, feel too close to the previous note.
00:20:382 (3,5) - To make the rhythm a bit more interesting, consider variating by doing 1/2 repeating slider here.
00:21:172 (4) - Whistle on the stanza here sound nice, so I feel you should put whistle at begin
00:24:330 (2,3) - I prefer if lyric is followed here, e.g. this rhythm http://puu.sh/2Bcyk.
00:35:382 (1) - Prefer finish at begin and prefer no whistle at end
00:38:442 (4) - There's no clear sound on the blue tick, but on the white tick, I can hear a bell sound, a drum sound, etc. so I prefer if you start this slider there instead.
00:39:330 (1) - Feel like finish should be here
00:40:908 (4) - Whistle at begin
00:42:487 (1) - ^
00:44:066 (4) - Whistle on repeat
00:59:856 (3) - Whistle at begin and remove from begin of 01:00:645 (4). The music here has a pretty clear focus on stanza (listen to vocal)
01:03:014 (4,5) - I prefer if finish was used rather than clap.
01:07:751 (4) - Whistle here
01:08:935 (6) - Whistle at end
01:13:277 (5) - You always put whistle only on the stanza so I don't see why you decide to put it on here.
01:15:645 (2,3) - Extend slider by 1/2 or hit circle, move 1/2 back to be on red tick
01:16:632 (4,5,6) - And if you want to do something like this, the rhythm should be like this http://puu.sh/2BcKB
01:26:698 (1) - Consider finish at begin

Trying to keep whistle logic a bit more consistent here and mention the parts where I find the rhythm was weird. Placement seems good to me.

[Hard]

00:33:606 (2) - Seems like you wanted to stack this with 00:31:632 (1) -
00:35:382 (1) - Prefer if finish was add at begin
00:35:777 (2,1) - Listening to music here, sounds like it should be clap at begin and end of these two sliders.
00:37:751 (1) - Music is 1/6 so change beat snap to 1/6 and shorten by a tick. I also recommend moving 00:38:540 (2) - 1/8 back and adding another repeat although I find 1/6 snap fits best with vocal here.
01:01:435 (1,2) - Consider finish instead at begin
01:03:014 (1,2) - Finish instead of the whistle here if you do above.
Now for flow:
00:02:126 (5,1) - I prefer if the bass guitar is followed here. It follows vocal right now, but the vocal rhythm is not a very nice rhythm to follow, something like this http://puu.sh/2Bdgc. A simple slider on 00:02:422 (and be sure to stack this slider on 00:02:027 (4) - for a nice effect.
00:05:481 (2) - Prefer if you add a note here (stack with previous note) and do a jump on this stack [00:05:382 (1,2,3) - Move further down]
00:06:172 (4,5,6) - I like this more when it's a repeating slider. It's a feel thing, either you do all repeating slider, or you do all hit circle, but since you did repeating slider here 00:05:580 (3) - I think you should continue to do so and lot of hit circles in a row seems more fitting for Insane.
00:07:948 (2) - I believe you did a jump on this for the clap sound here, but if you listen to this part in comparison to 00:08:146 (3) - There is no bass drum playing here, so I suggest no jump here and just do jump only on (3). Or a smaller jump (e.g. 1.5x) instead.
00:07:948 (2,3) - I also recommend changing to default soft-sampleset to use the default soft-clap here.
00:08:146 (3,1,2) - Not too fond of this, seems like you want to follow the bass guitar, but it isn't followed properly since the bass guitar sound is at the end of 00:08:146 (3) - So I recommend changing that to a hit circle and then do this rhythm http://puu.sh/2BdBT
00:20:382 (3,4) - No jump on (3) then a big jump on (4) gives a nicer effect e.g. like this http://puu.sh/2BdIx (adjust rotation to how you wish, I simply try rotating by 45 degrees here, but if you prefer a less rough curve, rotate by less degree and vice versa).
00:22:553 (4) - Try stacking on the repeat of 00:21:369 (2) - instead?
00:44:264 (2) - Feel like there should be a jump over stack.
00:44:066 (1) - I like how it feel more when you stack it with begin of 00:43:277 (1) -
00:51:172 (1,2) - Really prefer this to be place further away from 00:50:974 (4) -
00:53:343 (4) - I'm not fond of how the jump feel to this note and it's a pretty big jump, try something like this placement so jump's a bit smaller? http://puu.sh/2Be2i
01:03:803 (2) - Prefer if this was stacked to begin of 01:04:001 (3) -
01:05:777 (3,4) - Don't really see why there's a jump here, prefer if distant snap was kept from previous note, and to next note.
01:22:356 (2) - Reduced spacing intentional? (I prefer higher spacing here)

Where you choose to do the jumps and stacks doesn't always feel right to me. Maybe I'm a bit tired right now so I'm a bit more strict on how the flow is so take the suggestions how you will.

[Insane]

00:06:764 (1) - Finish at end
00:22:751 (1) - Wanted to see a jump here. If you do jump, be sure to move 00:23:145 (2) - to the middle of (1,3) or to the place where Prev: = Next:
00:26:303 (2,3) - Prefer slider first, then hit circle
00:38:014 (2,3) - Prefer if spacing was more equal, I recommend increasing the spacing on (2), try placing it more up and a bit more to the left.
00:51:961 (3) - Finish at begin
01:11:698 (1) - I think it's nicer if you change to hit circles and do a jump pattern here, try something like this http://puu.sh/2BerX

Plays nicely, I don't have much to mention. Notice some minor stuff, but decide not to mention them since they are based of my preference and I don't think it'll improve the beatmap by that much. I'm not too fond of the finish logic here. Since I already mod the finish on the guest diffs several time, check out how the finish was done in the other diff + my suggestions and apply it to this if you wish.

Whistle is barely audible and clap is too loud so I highly recommend doing something about this. No real major problem for me and I try out Collab diff, it looks nice so far.

Have a star, good luck!
Topic Starter
Natsu

Hinsvar wrote:

Changed everything according to Dekaane and Colin's mods; thanks all! :D

Btw, the BG's size is 953 KB... That's too large, you know. But then again, the aspect ratio of the BG (4:3) is different with the video (16:9), so I recommend to find another BG with a 16:9 ratio ._. i know will change soon orz ok is 543 kb and is 16:9 since i want a hq bg but is done now so is the last change about stuff also i add the whistle who modder suggest me o3o
Topic Starter
Natsu

merchat7 wrote:

M4M

[General]

- soft-clap sounds too loud and whistle is barely audible. I highly recommend lowering the volume of the custom clap and increasing the timing point volume. However, this may make the finish too loud so a easier way to fix this is to add a louder custom whistle (e.g. amplify the default whistle a bit). For reference, here's the default soft-whistle. http://puu.sh/2BchY yup added

[Insane]

00:06:764 (1) - Finish at end ok
00:22:751 (1) - Wanted to see a jump here. If you do jump, be sure to move 00:23:145 (2) - to the middle of (1,3) or to the place where Prev: = Next: done is a mini jump but done
00:26:303 (2,3) - Prefer slider first, then hit circle i keep this in my way i feel it good
00:38:014 (2,3) - Prefer if spacing was more equal, I recommend increasing the spacing on (2), try placing it more up and a bit more to the left. done
00:51:961 (3) - Finish at begin ok
01:11:698 (1) - I think it's nicer if you change to hit circles and do a jump pattern here, try something like this http://puu.sh/2BerX did somethink symilar there

Plays nicely, I don't have much to mention. Notice some minor stuff, but decide not to mention them since they are based of my preference and I don't think it'll improve the beatmap by that much. I'm not too fond of the finish logic here. Since I already mod the finish on the guest diffs several time, check out how the finish was done in the other diff + my suggestions and apply it to this if you wish.

Whistle is barely audible and clap is too loud so I highly recommend doing something about this. No real major problem for me and I try out Collab diff, it looks nice so far. kk

Have a star, good luck!
thanks for star and mod o3o
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