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Ektomorf - It's Up To You

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Topic Starter
foLn
This beatmap was submitted using in-game submission on Montag, 27. April 2009 at 19:43:51

Artist: Ektomorf
Title: It's Up To You
BPM: 139,99
Filesize: 20752kb
Play Time: 02:25
Difficulties Available:
  1. Hard (4,57 stars, 263 notes)
  2. Slide (4,37 stars, 145 notes)
Download: Ektomorf - It's Up To You
Download: Ektomorf - It's Up To You (no video)
Information: Scores/Beatmap Listing
---------------
Hey.
One of my best maps yet I guess, if I rate myself.
Video is pretty big and I'm thinking of putting it off, or making the quality even more worse. Just download the no-vid if you are in hurry.^^
Hope someone going to mod this a bit. ;)

(Probably going to add easy or normal soon. But maybe not, cause its not that great to map an easy one in that song. But possible, so I'll do soon. Anyway, hope someone will mod the already available difficulties.)

note: slide is just kinda experimental. unsure if it stays or not.



19.04.09
-already a few changes due to tips by ryuukun, thanks ;D
-mafiamasters fixes

20.4.09
-mafiamasters 2nd fixes <3. ^^
--made hp drain rate one point harder in hard.
-and more spacing fixes in hard :D

27.4.09
fixed spacing bug
Mafiamaster
Hard~
  1. End most of your sliders on the white ticks. It sounds better imo. If it's a style, then go ahead and leave them the way it is. Make the right decision!
  2. 00:07:10 (1) - Move this a tick to the right using Grid Level 3.
  3. 00:18:25 (3) - Move this a tick down
  4. 00:19:53 (5) - Move this a tick to the left.
  5. 00:31:75 (2) - Put this on the red tick.
  6. 00:46:11 (3) - Move this down then right a tick
  7. 01:44:40 (4) - Move a tick away from 3.
  8. 01:43:54 (1) - through 01:54:25 (4) - Soft sounds sound better imo.
Ah dang, I ran out of time. I'll mod some more later.
Topic Starter
foLn
This map has been deleted on the request of its creator. It is no longer available.
Mafiamaster
Oh hey again!~ :)

Hard~
  1. 00:26:60 (6,7,8) - Move all this, a tick to the right, then move 8, a tick to the right.
  2. 00:29:39 (5,6,7,8) - Move all up a tick.
  3. 00:31:75 (2) - Move farther from 1.
  4. 00:32:82 (6) - Make it evenly spaced like 4 and 5.
  5. 00:39:68 (4) - Move it a tick to the left, then down by a tick.
  6. 00:42:78 (3) - Suggestion: Maybe move this to the white tick at 00:43:11 and shorten it a bit, then add a beat at
  7. 00:32:89.
  8. 01:07:96 (5) - Move farther from 4.
  9. 01:13:54 (2) - Maybe move a tick down?
  10. 01:59:82 (8,9,10) - Move all up by 2 ticks.
  11. 02:01:54 (2) - Move right a tick.
  12. Nitpicky suggestion: 02:34:22 (1,1,1) - I feel as if these are useless sliders. You don't have to do this if you don't want to. ;)
slide~
I don't mind how the slide difficulty is made, but at least capitalize the S in the difficulty name~ :lol:
Suggestions to make "slide" more pretty:
  1. 00:12:46 (3) - Stack this right on top of 1 and 2's endpoint.
  2. 00:30:68 (4) - Move this so it isn't hidden by 3.
  3. 00:31:53 (2) - Maybe move one tick up?
  4. 00:32:82 (4) - Move 2 ticks to the left?
  5. 00:38:60 (2) - Move this slider so it's endpoint is on the start of slider 1.
  6. 00:59:61 (2) - Hm, it might be fine? But maybe have it not overlapping with 1.
  7. 02:20:40 (2) - Move a tick up.
Topic Starter
foLn
done. thx so much for ur support!!

just two things :q
(in hard)
00:31:75 (2) ok like that?
00:32:82 (6) sry but im too stupid.^^ what do you mean? 4 and 5 is very different to 6 and 7. Oo
Mafiamaster

foLn wrote:

just two things :q
(in hard)
00:31:75 (2) ok like that?
00:32:82 (6) sry but im too stupid.^^ what do you mean? 4 and 5 is very different to 6 and 7. Oo
00:31:75 (2): Yes, it's fine.

00:32:82 (6): Well now it's touching 5, so possibly move it 2 ticks to the left, then down 1 tick for even spacing. Lol where's this 7 you speak of? :P

"4 and 5 is very different to 6 and 7" <--- Is this the right note you speak of?
Topic Starter
foLn
This map has been deleted on the request of its creator. It is no longer available.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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