forum

Fokofpolisiekar - Die Illusie van Veiligheid

posted
Total Posts
49
Topic Starter
hawkzor
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki
[Hard]
00:20:27 (4) - improper stacking and add a break after this
00:23:47 (2) - sliders are not allowed to overlap themselves like this
00:38:87 (1,2,3,4,5,6,7...) - very repetitive and not particularly
interesting, try breaking up the rhythm using beat-long sliders here and
there. hitsounds would also help
at this point i am fairly sure this isnt timed correctly but i suck ass
at timing, ask someone to time it please
01:02:87 (1) - improper stacking
01:09:67 (2) - half-hidden by 5
01:11:47 (2) - ^
01:55:67 (3) - random bpm doubling is NOT fun and COMPLETELY
unintuitive here
01:57:27 (5) - weird place to end


OVERALL COMMENTS:
While it is by far not the worst map I've seen, this map is very
slow-paced for a Hard difficulty, and would do well to contain more
notes. It also contains the occasional two and a half beats of dead
space that is too short for a break and just sounds bad. It also,
especially in the beginning and at the times that you have long streams
of half notes and half note sliders, is very uncreative and repetitive.
You did better later in the map, coming up with some creative/artistic
patterns, so I am confident that you can do the same to the rest of your
map. The very beginning also contains spacing issues. Watch out for
those sliders you have turning back and overlapping themselves - that is
no longer rankable. Also watch for notes coming within a beat after a
slider that are partly underneath it...thats both half-illegal and looks
bad.
Topic Starter
hawkzor
Thanks, I have made various changes now and updated it.

I can make it longer but listen to the part after the where I end, Feels like i can only start placing notes like 40 secs later :?

And yeah, it would really help if someone can help me sort out the timing :/
anonymous_old
General
Very good for a first! You're a natural. =]

Now make more difficulties!

Hard
00:12:72 (3,4) - Unstack.
00:19:67 (3) - New combo.
00:22:87 (1) - Looks weird off-angle with 00:23:47 (1).
00:46:07 (1) - Maybe split up into two sliders?
00:52:37 (1,1) - I hate the dual spinner thing here.
01:56:47 (4) - Unintuitive, though I like it kinda now that I know the beat here... =X
Topic Starter
hawkzor
Fixed all , except double sliders, i have added a warning for "x2 spin" instead :P

<3 ninja spinners, they seem to work well in sync with the music
anonymous_old
Hard
00:58:07 (2) - New combo.
01:13:67 (7) - This ending is weird. I'm sure it's intentional, but it'd be more intuitive if it were shorter with an extra hit circle or something.

Yup, that's about it from I can see. Very good map. Just need another difficulty to be ranked (and perhaps timing adjustment; I'm no good with that).
DeathxShinigami
You get a star for a great first map and originality. Orz
Topic Starter
hawkzor
Thanks :D

[Hard] fixed, and I've done some things with the background.
Just need someone to check timing still.

Going to start with a new difficulty soon !
Doomsday
BPM: 150.00
Offset: 470
im no timing wizz, but that seems fine to me

anyways, i might as well mod this while im here

Blue = design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

[HARD]

00:12:470 - Put a hitcircle here maybe?
00:12:736 (3, 4) - these sound better if you push them back by 1/6 (so (3) is on red, and (4) is on white)
00:53:270 (1) - auto can't get +2000 bonus on this spinner, which is required or ranking. you'll need to make it a lil longer so it can +2000 it
01:15:670 (8) - end this on the white tick?

thats all i got. nice job, especially for your first map
star'd
Topic Starter
hawkzor
Thanks dooms :)

Fixed and updated, made the offset little over 470, Duno, feels better, but still very uncertain
Yuukari-Banteki
[Hard]
00:02:87 (1) - spacing?
00:05:27 (2) - should stack under 6
00:09:67 (7) - spacing?
00:45:27 (1,2,3,1,2,3,4,5,6) - hitsounds plz
00:52:37 (1,1) - stacking spinners exactly on the timeline is
discouraged :(
01:01:67
(1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6)
- hitsounds plz
01:08:47 (5) - symmetry?
01:10:27 (5) - ^
01:11:47 (2) - half-hidden under 5
01:36:47 (1,2) - hitsounds
01:42:47 (1,2,3) - ^
01:58:87 - maybe put your last note here?
Topic Starter
hawkzor
This map has been deleted on the request of its creator. It is no longer available.
Metroid
Normal
00:00:27 (1) - Add a whistle to the whole slider then a finish to the last hit of the slider.
00:03:47 (1) - Same as ^.
00:06:67 (1) - Same as ^.
00:10:07 (1) - Add a whistle and a finish here.
00:12:89 (4) - Add a finish and whistle here.
00:13:67 (2) - Add a clap here.
00:14:47 (4) - Add a clap, remove the whistle.
00:14:87 (1) - Add a clap to the end of the slider.
00:15:67 (2) - Same as ^.
00:16:47 (1) - No need for a new combo.
00:16:87 (2) - Add a clap here.
00:17:27 (1) - Add a clap to the end of the slider.
00:18:07 (2) - Same as ^.
00:00:87 (1) - No need for new combo.
00:04:87 (1) - Same as ^.
00:07:27 (1) - Same as ^.
00:19:27 (1) - Add a beat here with a whistle.
00:19:47 (1) - shorten this by 2 repeats on the timeline and add a finish to the last repeat that will be left.
00:23:47 (1) - No need for this to be a new combo. also, why is this ending ona blue tick? extrend it by 1 tick aka 1/2 a beat(stanza).
00:38:27 (1,2) - Add whistles here.
00:40:07 (4) - A little too close to the 3 hit by the spacing.
00:41:27 (1) - Same as ^ to the 4 slider.
00:46:87 (1) - No need for a new combo.
00:48:67 (2,3) - Add whistles here.
00:49:87 (1) - Add a whistle and a finish here.
00:52:37 (1) - Their is no reason this should start on the blue tick. best is the red tick.
00:55:27 (1) - No need for a new combo.
00:56:87 (1) - No need for a new combo and it's out of spacing, it's closer to the 2 then the 1 of the two combos beforehand is to the 1 of the last combo.
00:57:67 (1) - No need for a new combo.
00:58:07 (1) - Same as ^.
00:58:47 (1) - Same as ^.
00:59:67 (1) - Same as ^ and out of spacing.
01:00:97 (4) - No need for this to be a on a blue tick. also out of spacing. (best is to move this triplet slider to the red tick and add a whistle to the whole slider and a finish to the end hit.)
01:03:27 (1) - No need for a new combo.
01:04:47 (1) - No need for a new combo.
01:07:67 (1) - No need for a new combo and out of spacing.
01:09:67 (1) - No need for a new combo.
01:12:67 (1,2,3,4,5,6) - Add a whistle to this whole combo.
01:14:47 (1) - it's to close to the 6 slider.
01:17:67 (1) - No need for a new combo.
01:18:47 (1) - Same as ^.
01:22:07 (1) - Same as ^.
01:22:07 (1,2) - Why are they on blue ticks? The vocals are on white/red ticks.
01:30:87 (1,1,1,1,1,1,1) - No need for any of these to be new combos.
01:33:27 (8) - Make this a whistle and add a finish at the end hit of this slider.
01:34:87 (1) - No need for this to be a new combo.
01:35:67 (2) - Claps here like the slider beforehand.
01:36:47 (1) - No need for a new combo and it's slightly out of spacing.
01:37:27 (3) - Slightly out of spacing.
01:38:87 (1,2) - The 1 doesn't need to be a new combo and the 2 is out of spacing.
01:40:07 (1) - No need for a new combo.
01:40:07 (1,2,3) - For each slider add a whistle to all of them and at the end of each slider add a finish.
01:42:47 (1) - No need for a new combo and add a finish to the end.
01:45:67 (1,2,3) - Make this whistles, remove the cap from 1 and add a finish to the 3 hitcircle.
01:48:47 (1) - No need for a new combo.
01:47:67 (1,2,3) - Make this like 01:45:67 (1,2,3) except for the finish and don't remove the clap.
01:48:47 (1) - No need for a new combo.
01:49:67 (1) - Same as 01:47:67 (1,2,3) .
01:50:47 (1) - No need for a new combo.
01:51:67 (1,2,3) - Same as 01:49:67 (1,2,3)
01:52:47 (1) - out of spacing and no need for a new combo.
01:54:87 (1,2,3) - No need for a new combo any they're out of spacing.
01:57:47 (1) - Make this spinner finish with a finish.
Hard
00:00:27 (1,2,3) - Basically the same hit suggestion as Normal
00:01:67 (3) - Spacing issue.
00:02:87 (1) - No need for this to be a new combo and fix the spacing.
00:03:27 (2) - Out of spacing.
00:03:47 (3,4,5) - Same as the hitsound suggestion in Normal and make 3 a new combo.
00:04:07 (6,7,1,2,3) - Out of spacing and no need for 1 to be a new combo.
00:06:67 (1,2,3) - Same suggestion as Normal in hitsounds and slightly move this to the left as a nazi spacing fix.
00:07:27 (1,2,3,4,5,6,7) - Out of spacing and no need for the 1 to start a new combo.
00:09:87 (1,2,3) - Same hitsound suggestions as in Normal.
00:12:27 (1,2,3) - Move this stack slightly downward to be right next to the 3 slider.
00:12:71 (4,5) - Not snapped to the 1/4 divisor as the song isn't 1/8 and doesn't fit the song.
00:13:32 (1) - Same as ^.
00:13:32 (1,2,3,4,5) - Out of spacing completely and also 1 doesn't need to start a new combo.
00:14:87 (1,2,3,4) - Out fo spacing to the last combo and no need to start a new combo.
00:16:47 (1,2,3,4,5) - Out of spacing.
00:18:07 (1) - Out of spacing to the last combo and no need for this to start a new combo.
00:19:67 (1,2) - Don't make this start a new combo. Also it shouldn't end on a blue tick and add a finish to the start of both sliders.
00:23:47 (1) - No need to start a new combo here.
00:43:87 (1) - No need to start a new combo.
00:46:07 (2,3) - Not a intuitive jump.
00:49:17 (1) - No need for this spinner to start on a blue tick. (best to extend it to start 1/2 a stanza from the 3 on the
red tick.
00:51:67 (1,2) - Put this on the center of the grid on the x and y axis center.
00:52:37 (1,1) - WRONG! COMPLETELY ILLEGAL, No beats, spinners, sliders at all can be on the same tick.
Also the spinners shouldn't start on the blue tick. - This is a necessary thing and makes the map unrankable.
00:55:27 (1) - No need for a new combo.
00:56:47 (1,2,3,1,1,2,3,1) - Respace and no need for new combos.
00:58:07 (1,2,1,1,2,3,1,1) - Respace and make this 1 combo in itself.
00:59:67 (1) - Don't make this start a new combo.
01:01:07 (1,2,3) - This is out of spacing to the next combo.
01:01:67 (1) - Don't make this start a new combo.
01:07:67 (1) - Don't make this start a new combo.
01:17:67 (1) - Don't make this start a new combo.
01:22:07 (1) - This shouldn't end on the blue tick.
01:22:87 (2,3) - Out of spacing.
01:30:47 (1,2,3,1,1,2,3,1,1,2,3,1,2,1,2,3) - Respace this and don't make this be new combos ever 3 hitcircles.
01:34:87 (1,2,3,4,1,2,3) - Out of spacing.
01:37:27 (3) - The slider isn't snapped.
01:37:87 (1,2,3,4) - Out of spacing.
01:39:67 (1,2,3,4,5,6) - Out of spacing.
01:42:47 (1,2,3) - Out of spacing.

Nice BPM, Offset and SB, the map's spacing is a issue but way better then first try maps I've seen and mapped.
The combos are a issue also.

EDIT: For all your effort here's a star.
Topic Starter
hawkzor
This map has been deleted on the request of its creator. It is no longer available.
Detective Tuesday
Really like the graphics on this. I feel like the offset should be somewhere closer to 500, but it could just be me.

Hard

1:22:072 - End slider at 1:22:472

Other than that everything is okay. Played both difficulties. Here, have a star!
Lesjuh
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
hawkzor
Its All Afrikaans, "Die" in Afrikaans = "the" in English :P

And thanks :D Looking to get more stars and get this ranked maybe sometime :)
Lucidity
n1 boitjie :)

Both maps look fine to me, and Hard is really enjoyable. Especially for a first attempt ;)

MaTth1as_old
This map has been deleted on the request of its creator. It is no longer available.
scoperzor
Hawk = rising osu legend
show more
Please sign in to reply.

New reply