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Eric Prydz - Call On Me

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Topic Starter
MoodyRPG
This beatmap was submitted using in-game submission on domingo, 02 de junio de 2013 at 15:58:40

Artist: Eric Prydz
Title: Call On Me
Tags: electro house pryda
BPM: 126,3
Filesize: 4260kb
Play Time: 02:36
Difficulties Available:
  1. Easy (1,32 stars, 82 notes)
  2. Hard (4,79 stars, 244 notes)
  3. Normal (2,6 stars, 121 notes)
Download: Eric Prydz - Call On Me
Information: Scores/Beatmap Listing
---------------
Repetitive song, oh yes ~

Easy: 100%
Normal: 100%
Hard: 100%
BounceBabe
I appreciate this! I don't do this much, have a star (:
Xgor
CALL ON ME, CALL ON ME.
(You should totally use the video... although I doubt it will be ranked with it)

[General]
The hitsounds on this is really dull. Only claps on every other beat is used with a few finishes. Using the drum sample set and/or whistles would work great on it (I hate whistles but even I can see how well it would work on this song)

The SV is so low on this, This song is full of energy yet the SV feels like it's just dragging on.

Oh yeah, better make those preview times consistent and snap those kiai times if you don't want to make AImod hate you forever.


Well there isn't much wrong with this map technically but it's kiinda boring.... Use some more jumps ,more interesting patterns and maybe Slider velocity change. Just because it's repetitive doesn't mean you can do a lot of stuff with the song.

Buuuut...

[Hard]
01:24:537 (9,1) -
01:32:257 (1,2,3,4,5) -
02:24:992 (4,5,6,7,1) - (This one is very minor though)
You should totally align all of those and make them equally spaced, Bugged me the crap when I saw this.
Gloria Guard
Hi MoodyRPG (:3 」_)=3

From : In-Game

[General]

lettbox during breaks remove


[Easy]

01:32:257 (1,2) This is pattern shape, i think this better -> http://puu.sh/2qVT1
Because something feels rigid pattern.
01:35:123 (3,1) hmm.. this is blanket ? maybe a good pattern shape bust.
02:10:264 (1,3) well.. this is slider shape .. is a little strange.
this change -> http://puu.sh/2qW5K
02:18:816 (1) slider arrow remove clap, I think the awkward applause.


[Normal]

OD -1 HP -1

01:01:851 (1) It is my personal opinion, you think this slider to slider smooth flow that might be?
I think badly about this slider shape, because i feel very hard because change here -> http://puu.sh/2qWiX
01:21:805 (2,3,4) i think this 3 note is borning.. 1/2 slider one repeat change ?
01:25:843 (2) remove repeat slider is very awkward beat
01:33:682 (1,3) Why beat up how I do not know, but I prefer a consistent tempo
Because sudden tempo can cause confusion, if you do not think you can ignore.
01:52:211 (1,2,3,4) I think the tempo is recommended. -> http://puu.sh/2qWro
01:56:511 (2) umm.. this is 1/2 slider repeat very awkward 1/4 slider change ?
02:16:915 (2,3) This is slider beat very awkward because this is beat very inconsistent
change here -> http://puu.sh/2qWxr
02:30:693 (2,3,4,1,2) I don't understand this beat, Do you think it is true and you think to beat?
I think it is awkward, because the songs on a consistent beat. it's this beat change here -> http://puu.sh/2qWGd


[Hard]

HP -1 OD -1

00:32:039 (1,2,3) This is beat seems a little strange, i prefer to beat. -> http://puu.sh/2qWKm and
00:32:871 add note
00:35:959 (1,2,3,4,5) ^ Similarly, changing the nice
00:39:759 (1,2,3,4) ^
00:52:349 (1,2,3,4) I think the tempo can change the tempo further improvement. -> http://puu.sh/2qWOs
01:19:192 (2) move x:256 y:184
01:54:824 (5) remove note and move (1) slider here and 01:55:536 add note
02:20:241 (1) slider end add clap and 02:20:479 (2) slider head remove clap



Good luck
Loooctav
Una BG Porno?
Andrea
Timing check as requested from my timing queue.

BPM: 126,30 - Offset: 1.050 (Remember to resnap all notes, green lines, etc.)

Good luck ^^
Topic Starter
MoodyRPG

Andrea wrote:

Timing check as requested from my timing queue.

BPM: 126,30 - Offset: 1.050 (Remember to resnap all notes, green lines, etc.)

Good luck ^^
Thanks for checking the timing Andrea e.e

Fixed ~
Lizbeth
Hola~

[Hard]
I'd prefer that combos were longer to be honest, I know you put new combo in every big white tick, but sometimes that could turn a bit messy cuz you ll get a new combo in the middle of a pattern like for example:
00:34:541 (3,4,5,1,2,3,4,5) - here
00:52:356 (1) - I think this doesnt match, id rather see a half beat slider there.
01:11:596 (2,3) - I think would be more playable a slider instead of these two, is kinda hard to catch that red tick
01:51:263 - You could lower the volume here and increase it gradually like the song does. would sound really good imo. Especially cuz hitsounds are kinda loud in the beginning of this part.
02:06:465 - make this timing section soft

[Normal]
Same thing about the voulume of timing sections I mentioned on Hard
01:15:159 (3) - try this: shorten by half beat and move 01:16:346 (4) - half beat back and add it a repeat, now see it you like it (:

[Easy]
The same thing about the timing sections volume
Rest seem good

Me gusto tu mapita <: bien hecho.
Loooctav
Omg, It's Liz! o3o
Kei
Puush no me funcionaba bien de a ratos asi que te voy a decir ubicaciones exactas para las notas en algunos casos por eso. No puedo subir screenshots. :?

  • General
  1. Las claps en todas las dificultades se oyen muy ruidosas, así que te sugiero bajarle el volumen a las secciones con claps un poco.
  2. En todas las dificultades, especialmente en la sección mas calmada de la cancion o sea en 01:17:059 el sliderslide se oye muy ruidoso. Considera agregar un custom blank sliderslide.
  • [Easy]
  1. 00:44:280 (2) - Que tal si mueves esta nota un poco mas hacia el final de 00:42:855 (1) para que se vea mejor y se sienta un poquiito mejor el flow? (aproximadamente a x368 y168).
  2. 01:01:857 (1) - La clap en el repeat de este slider es inconsistente con las demás asi que deberias sacarla.
  3. 01:20:384 (4) - Esta nota fluye mucho mejor si la pones aproximadamente en x224 y116.
  4. 01:26:085 (2) - ^ por aquí en este caso:
  5. 02:02:190 (4) - ^ en x240 y136.
  6. 02:10:266 (1,2,3) - Se ve un poco raro este pattern, que tal si lo mueves un par de grids a la derecha para ponerlo en el medio de la pantalla, simetricamente?
  7. 02:34:969 (3,4,5) - Lo mismo de mover un poco las notas para mejor forma y flow. En este caso te sugiero mover 02:35:919 (4) un poco abajo, aproximadamente en x108 y344.
  • [Normal]
  1. 00:40:954 (2) - Este slider fluye mucho mejor si la curva es hacia arriba en vez de hacia abajo. Ctrl+j y luego mover un poco hacia abajo el final del slider. :)
  2. 00:44:042 (2) - ^ Parecido. Creo que aqui este slider fluiria mucho mejor si lo ubicas mas alineado al final de 00:42:855 (1). Aprox. en x276 y44.
  3. 01:22:760 (5) - Mejora esta blanket, es solo mover el ultimo punto blanco del slider y hacerlo un poquito mas curvo. Se ve mas lindo :>
  4. 01:51:738 (2) - Este pattern fluiria mucho mejor si lo haces curvo imo, asi:
  5. 02:15:491 (2) - Esto es algo muy "nazi" pero que podrias aplicar en otros pattern que vi que lo hiciste tambien. Mi sugerencia es mover el ultimo punto un poco hacia arriba para que quede mas prolijo el pattern. Ejemplos en donde mas hiciste esto podria ser en 01:25:848 (2), 01:35:586 (4) etc.
  6. 02:17:867 (1) - Esta curva no fluye bien con 02:17:392 (6) porque la hiciste orientada para otro lado. Creo que fluye mucho mejor si rotas un poco el slider, para tener un mejor flow. Asi:
  7. 02:27:368 (3) - Similar caso a lo que te mencione en 02:15:491. Aqui no te sugiero que muevas 02:26:655 (2), si no que pongas 02:27:368 (3) alineado a (2).
  8. 02:31:406 (2) - No se bien porque hiciste esto pero aqui pusiste varias claps inconsistentes.. creo que fue para que no se sienta sin hitsounds o vacia esta parte pero creo que es mucho mejor si no lo haces inconsistente.
  9. 02:36:156 (6) - Hitfinish al final para enfatizar el final de la cancion?
  • [Hard]
  1. 00:44:042 (3) - Esto no fluye bien, te sugiero alinearlo a 00:43:567 (2) o algo por el estilo para mejorar el flow aqui.
  2. 00:54:969 (3,4,5) - De nuevo, para mejor flow es buena idea rotar un poco este triplet hacia arriba. Que te parece?
  3. 00:56:156 (1) - Similar.. las formas que haces se ven lindas pero no fluyen bien del todo. Aqui por ejemplo si mueves un poco el final del slider hacia la derecha te quedaria algo mas asi, y fluiria mejor con la siguiente nota imo.
  4. 01:04:707 (3) - Este slider suena algo.. fuera de lugar. No sigue del todo la melodia, solo es un simple 1/1 que podria ser en cambio un pattern mas .. que siga la melodia. Te sugiero intentar reemplazarlo con notas 1/2, sliders o lo que se te ocurra/parezca mejor. Ahora es como que se siente que es un skip a una parte mas mappeable. :3
  5. 01:24:660 (1) - Este slider tiene diferente spacing al stream comprimido que le viene por detrás. Deberias poner el slider a misma distancia, o sea, moverlo aproximadamente a x340 y256.
  6. 01:27:273 (5,6,7) - Este triplet tampoco tiene muy buen flow. Podrias intentar algo mas asi rotando un poco el pattern. Si estas de acuerdo puedes arreglar algunos otros casos similares por tu cuenta. Ya no te molesto mas con esto! :)
  7. 02:00:527 (1) - Este slider juega y suena muy mal en mi opinion ya que esta en un red tick. Te recomiendo que lo reemplaces con una nota y agregues un slider 1/2 en 02:00:764.
  8. 02:02:427 - Hasta aqui ibas siguiendo continuamente la melodia y voz, por que esta pausa repentina ignorando la voz? :< considera agregar una nota para seguir con el ritmo.
  9. 02:03:615 (3) - Esta blanket podria estar mejor si mueves este slider aproximadamente a x412 y148.
  10. 02:20:479 (2) - Por que una clap en este slider en tick rojo y no una en el final de 02:19:767 (1)? Es inconsistente, deberias quitar clap del slider en tick rojo y agregarselo a 02:19:767 (1) como se supone que debe ser segun tu pattern.~
  11. 02:26:418 - Lo mismo sobre las pausas :<
  12. 02:34:969 (1,2) - Mas claps cambiadas de lugar o.o
  13. 02:36:394 (3) - Hitfinish al final de este slider suena bien para enfatizar el final de la cancion :3

    No fluye bien en unas partes la dificultad en mi opinión, pero es un mapa bastante prolijo y no me pareció mal.
    _________________
Eso es todo, espero haberte ayudado. :)

Si te parece más adelante cuando tengas al menos +10 mods puedes llamarme y lo vuelvo a mirar, ya que ahora le faltan mods.

Suerte!
Topic Starter
MoodyRPG
Thanks guys ~

Fixed :)
ztrot
[Disclaimer]
I'm here to offer suggestions if you use the or not that is up to you I'm taking time out of my day to help none the less!

[Easy]

00:40:954 (3,4) - maybe make these interlock you know blanket a bit more give more build to the mapping structure imo

01:10:408 (2) - you could line this up better with the 01:09:458 (1) - possibly blanket them?

02:02:665 (1) - I think the repeat points on all the sliders that have this timing sig sound pretty good whit a soft hit whistle at the end of them.


pretty solid easy tbh good job.

[Normal]
I'm gonna start this by saying I strongly suggest you make this a bit harder because your diff scaling atm is a bit top heavy.

01:35:586 (4) - I feel this would play better as circles tbh with ya.

very clean map sets really.

[Hard]
I can not stress this enough the jump from normal to hard is way to large I don't seem to see many issues with your mapping but the diff scale is far to spread imo.
Lally
Hi >u< sorry for delay here is your M4M

[Genera]
  1. no tags? hmmm o3o add Techno,electro house, and you could add Cirez D, Sheridan, Pryda, Moo are the alternative names that this artist use
[Easy]
  1. 00:35:254 (1) - i would suggest to place it like :
  2. 00:35:254 (1,2,3) - and after in this way :
  3. 01:34:161 (3,1) - i think you can createa blanket with the slider 3 for the slider 1 o3o
[Normal]
  1. 01:24:655 - snap this green line to 01:24:660 -
  2. 00:33:829 - it feels like you missed a bit here,add a circle or do the slider as reverse o3o but add something
  3. 00:37:629 - same ^
  4. 01:03:757 (2) - i think you can do a blanket for the prev slider
  5. 01:08:033 - same about to add something here
  6. 01:57:439 - same ^
  7. 02:25:468 (1) - i don't like very much that this slider ends on a red tick it feels strange with the music
  8. 02:35:444 - same about adding something
[Hard]
nice diff o3o
  1. 02:06:463 - snap this green line to 02:06:465
[Luanny]
m4m o3o/

[Hard]

00:35:254 (6) - not perfect blanket
00:39:054 (4) - make this up a bit so (3) is in its centercorrectly
00:40:004 (6,7) - why don't making these two with the same shape? CTRL C CTRL V FTW
00:42:855 (4) - same center thing
00:50:456 (1) - I think it'd flow more if you did this http://puu.sh/2YhP9.jpg
00:51:881 (3) - blanket asdasd
00:56:988 - add note?
01:03:757 (7,8) - this flow is weird imo ;-; make them straight?
01:09:458 (1) - again this
01:16:109 (6) - blanket it with (4)?
01:24:660 (1) - this curve breaks the flow :c rotate -19°? and fix spacing http://puu.sh/2Yi0M.jpg
01:32:736 (5) - spacing D:
01:57:914 (3) - blanket with (1)?
02:15:966 (1) - yknow what to do
02:30:693 (4) - fix blanket
02:33:069 (1) - rotate like -3°

[Normal]

Seems perfect~

[Easy]

01:01:857 (1) - not symmetric
perfect ;w;

Good luck c:
Parachute
Heres the mod ^^

General
You should maybe use more finishes

Easy
Well only thing about this diff are the hitsounds.. you could really do them a bit better (the claps on normal hitsounds)... sometimes they seem a bit weird like 01:04:232 (2) - (remove the first clap)
01:09:458 (1,2) - its kinda weird when you use clap every 4th white tick and then just for these sliders every 2nd tick (remove the clap at 1)
01:24:660 (1) - remove clap
01:32:261 (1) - ^
02:20:242 (2) - remove clap at the beginning
02:33:069 (1) - ^
02:34:969 (3) - ^

Normal
Same here.. hitsounds seem a bit inconsitent... maybe change it because on some places its weird..
00:31:453 (1) - remove clap
01:05:658 (1) - ^
01:13:259 (1) - ^
02:14:066 (1) - ^
02:22:142 (2) - ^ at the beginning
02:31:406 (2) - add at the end

Hard
Hitsounds here seem good
Everything else seems good too

So good luck for your map^^
Flask
Hey Moody! Sorry for huge delay, but here's my mod >_<

[General]
  1. There's no tags, are you sure? You can add some keywords that has some connection with this song, like Steve Winwood and Will Jennings, they're the writer of this song by checking wikipedia. You can add them if you want!
  2. The bg is the way... weird? Or even pervert since their posture are so sexy, lol. Perhaps add some word at Creator's words to give a caution?
  3. Add a muted normal-sliderslide.wav (and soft-sliderslide.wav) and reset all your green lines to custom1. Current sliderslide is annoying me >:
[Hard]
  1. 00:39:054 (4,5,6) - Nazi. I don't like this pattern actually, it's a bit... ugly? Kinda random I mean, I'd make a blanket instead this pattern.
  2. 01:04:232 - Remove clap from here, and add it at 01:04:470 -? I see your clap-rule is like "add clap at the red line after the first short white tick if there's a vocal", so you should follow it.
  3. 01:20:622 (4,5) - Spacing error? There's only 0.85x between this two sliders. If it's not an error, then I'll still recommend you to use random spacing to replace it. 0.85x seems nonsense!
  4. 02:04:802 (1) - Oh well, I can here a sound at 02:05:040 -, but you place a reserve there. That's kinda weird, since that sound is stronger than vocals (and other bgms ofc), but use a reserve to emphasize it? I won't recommend you to do it. If I were you, and I'm designing the rhythm here, I'll use a note and a 1/2 slider to instead a 1/2 slider with reserve. That can fit with that sound more I think, and it wouldn't be so hard at the same time!
  5. 02:09:316 (1) - lolwut, you add a new combo here? That's kinda weird and inconsistent with your previous patterns! Like what you did at 00:31:453 (3) - / 01:01:857 (3) -, both of them are same as this slider, but they're not nced. Consider to remove new combo here to make consistent with others.
  6. 02:27:843 (3,4) - Nazi again. This blanket can be improved a bit by moving the last node to x:184, y:236. (Don't forget to fix the spacing after this slider.)
    In kiai time, there are same problems with what I mention in 01:04:232 -. You can fix it together if you want, current seems nice <:
[Normal]
  1. HP/OD-1 at least. The sv isn't too high, so you should make this diff easier.
  2. 00:43:567 - This clap is really weird, I'll suggest you to remove it.
  3. 01:03:282 - Clap? Not sure if you forget to add it, or it's intention. I believe that you forget to add it, since there should be a clap.
  4. 01:22:285 - Whistle lul
  5. 01:25:848 (2) - Yep I'm nazi again. Actually current placement is nice, but I'll suggest you to move the last (second) node to x:52, y:88. Why? Since this slider's slidertail is near to 01:24:660 (1) -'s slidertail, it would be kinda confuse to player: they'll click the tail at first. I know this is pretty stupid, but it's true thing. Separate them would be a good idea imo.
  6. 01:27:748 (4) - Yeah again. This slider becomes flow-less since the direction of this slider isn't follow what (3)'s direction is. Look the example pls. The picture might be a bit confused so I'll leave the codes. They're for 01:26:560 (3,4,1) - !
    SPOILER

    24,192,86560,2,0,P|24:263|96:328,1,165
    168,252,87748,2,4,L|228:252,1,55,0|8,0:0|0:0,0:0:0:0:
    288,340,88460,6,0,P|356:356|445:308,1,165
  7. 02:16:916 (4) - Move this note to 02:16:679 - here? Since you do follow the vocals on the red lines, I'd follow the vocal instead random rhythm here to keep consistent with other parts.
[Easy]
  1. 01:28:460 (1) - 2/1 pls
Yep. Sexy song. Good luck with this!
Topic Starter
MoodyRPG
Thanks guys :)

Fixed ~
Cubex
Shortest mod in the history of Jesus Christ, pls don't slap me. ;__;

[General]

I would really like to see a little Storyboard on that map, or at least some strobes. c:

[Easy]

I think here's nothing to do anymore.

[Normal]

01:35:586 (1) - Maybe remove the "New Combo" and move to 01:36:061 (3) - instead.

[Hard]

I'd really prefer you to use tick rate 2 here. This fits much better if you ask me.

01:11:833 (0) - Wouldn't it be a better decision to add a circle here, and put the hitclap there instead of using it at (6).. It sounds kinda
inappropriate in my opinion.

Well, nice song, nice map, nothing more to say. ;)
Kei
Rechecking as I promised to do

  • General
  1. Te sugiero que uses un sliderslide custom para que en las partes que usaste soft hitsounds suenen menos ruidosos los sliders. Aqui el hitsound http://puu.sh/34SQd.wav. Tambien te recomiendo usarlo para el set normal ya que ese sliderslide tambien suena muy ruidoso por ejemplo en 01:28:460 (1).
  2. No se si te lo mencione en mi mod anterior pero las claps y los hitnormal se oyen muy altos. Podrias reducirle el volumen a las secciones con normal hitsounds un ~15%.
  3. El offset se oye un poquiiito tarde. Te sugiero cambiarlo a 1046 (-4). Ojala este en lo cierto, porque mis audifonos se rompieron y tengo otros, pero aun asi no puedo oir del todo bien.
  • [Normal]
  1. 01:15:159 (3,4) - Este ritmo suena muy mal imo. La clap al final de (3) suena muy ruidosa y fuera de lugar, además que no sigue tu pattern de claps ya que es un tick rojo asi que te sugiero sacarla. Luego para el ritmo se me ocurre que puedes mejorarlo si intentas este pattern. Solo debes hacer terminar el slider (3) en el tick blanco de atrás, y agregar una nota en 01:16:109.
  2. 02:30:218 - Suena algo inconsistente como cambias de ritmo asi. Para hacerlo consistente con tu pattern en 02:33:069 (1,2,3) extiende 02:29:268 (1) hasta 02:29:981.
  • [Hard]
  1. 02:00:289 (4) - Creo que esta nota no fluye bien con la curva del slider anterior. Para mejorar esto te sugiero moverla mas hacia abajo, por aqui:
  2. 02:14:066 (1) - Creo que puedes mejorar esta blanket. Se ve algo desprolijo asi. :P
    ____________________
Call me back again after you're done with the changes :oops:
Topic Starter
MoodyRPG

Kei wrote:

Rechecking as I promised to do

  • General
  1. Te sugiero que uses un sliderslide custom para que en las partes que usaste soft hitsounds suenen menos ruidosos los sliders. Aqui el hitsound http://puu.sh/34SQd.wav. Tambien te recomiendo usarlo para el set normal ya que ese sliderslide tambien suena muy ruidoso por ejemplo en 01:28:460 (1).
  2. No se si te lo mencione en mi mod anterior pero las claps y los hitnormal se oyen muy altos. Podrias reducirle el volumen a las secciones con normal hitsounds un ~15%.
  3. El offset se oye un poquiiito tarde. Te sugiero cambiarlo a 1046 (-4). Ojala este en lo cierto, porque mis audifonos se rompieron y tengo otros, pero aun asi no puedo oir del todo bien.
  • [Normal]
  1. 01:15:159 (3,4) - Este ritmo suena muy mal imo. La clap al final de (3) suena muy ruidosa y fuera de lugar, además que no sigue tu pattern de claps ya que es un tick rojo asi que te sugiero sacarla. Luego para el ritmo se me ocurre que puedes mejorarlo si intentas este pattern. Solo debes hacer terminar el slider (3) en el tick blanco de atrás, y agregar una nota en 01:16:109.
  2. 02:30:218 - Suena algo inconsistente como cambias de ritmo asi. Para hacerlo consistente con tu pattern en 02:33:069 (1,2,3) extiende 02:29:268 (1) hasta 02:29:981.
  • [Hard]
  1. 02:00:289 (4) - Creo que esta nota no fluye bien con la curva del slider anterior. Para mejorar esto te sugiero moverla mas hacia abajo, por aqui:
  2. 02:14:066 (1) - Creo que puedes mejorar esta blanket. Se ve algo desprolijo asi. :P
    ____________________
Call me back again after you're done with the changes :oops:
Thanks for the useful mod Kei ^_^

All fixed ~
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