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Linked Horizon - Guren no Yumiya (TV Size) [Osu|Taiko]

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Total Posts
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Topic Starter
Kuria
This beatmap was submitted using in-game submission on Saturday, 27 April, 2013 at 6:28:00 PM

Artist: Linked Horizon
Title: Guren no Yumiya (TV Size)
Source: Shingeki no Kyojin
Tags: envi qoot8123 darksonic saten-san saten alacat attack on titan opening production ig yuki kaji eren jaeger mikasa ackerman revo sound horizon
BPM: 180.68
Filesize: 14851kb
Play Time: 01:27
Difficulties Available:
  1. alacat's Normal (4.06 stars, 135 notes)
  2. DS's Hard (4.96 stars, 218 notes)
  3. Insane (4.99 stars, 332 notes)
  4. qoot8123's Muzukashii (4.64 stars, 335 notes)
  5. qoot8123's Oni (4.78 stars, 597 notes)
  6. Saten's Easy (2.46 stars, 91 notes)
Download: Linked Horizon - Guren no Yumiya (TV Size)
Download: Linked Horizon - Guren no Yumiya (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Jiyuu no Tsubasa l FULL VERSION BY MEIIKYUU
i'm using this space to tell the world about my map. It helps to include a list of changes when my map is modded!
Guren no Yumiya by Linked Horizon, from the ongoing anime 2013 "Attack on Titan"
Believe or not, i'm mapped this right after reading all the manga of this title, and i'm reading that manga after i watch the first episode of this anime. Just guess it by yourself how affected myself by this show lol


Mikasa ❤


log:
4/10/2013 Saten will cover the easy diff (plan)
4/10/2013 alacat will cover the normal diff (plan)
4/10/2013 Darksonic will cover the hard diff (plan)
4/10/2013 changing the mp3 file
4/11/2013 change the mp3 again (damn looking for the HQ version of this song is so hard)
4/11/2013 adding my version of hard diff (temporary), remove it afterwards lol
4/12/2013 trying to make the Skin (plan)
4/12/2013 adding Darksonic's Hard, adding the different background for it
4/12/2013 adding Saten's Easy, use different background too
4/12/2013 qoot8123 will cover the taiko diff (plan)
4/12/2013 change insane background, adding comboburst
4/13/2013 adding alacat's Normal, use different background, finally all the standard diff is done
4/13/2013 adding qoot's taiko diff, with different background too
4/13/2013 adding lyrics SB
4/14/2013 change all standard bg with a same picture afterall, i'm ended up loving alacat's bg too much >_<
4/17/2013 somehow i happened to be able to make the custom hitcircle, yesh!
4/22/2013 bubbled finally T__T
4/27/2013 ranked finally T__T

fun fact: 130 favorite before ranked




badass eye is badass



enjoy!

















soon.....















in progress lol...
1491625364981
Linked Horizon!!

Can I know the MP3 version? :3
Topic Starter
Kuria
just grab it on this map folder i you want the mp3 file only :3
Mesme
wow!!!!! Shingeki no Kyojin!! <3
really love this song, expect this map got ranked!
Dusk252
I love this song! And I love SnK as well, really. But anyway, the OP is godly, so I sure was happy one of my favorite mappers (love your One Ok Rock beatmaps) took this up so fast. I'm awful for mods but I sure hope this gets ranked!

Also, just a little something - isn't there something up with the dates in your post (and the beatmaps listing/scores by extension)? I thought 4/10 referred to the 10th of April but then you got 5/10.... 10th of May? Didn't you increase the wrong number? I'm pretty sure it should be 4/11 instead.
Topic Starter
Kuria
Yeah thats a wrong date, my bad ><
Yoeri
Topic Starter
Kuria
great play! \(O_O)/
Darksonic
\:D/
Cloudchaser
:D star
qoot8123
Taiko diffs finished!
muzu~http://puu.sh/2z3vn
oni~http://puu.sh/2z3vJ
Topic Starter
Kuria
alriiiight!
added taiko

also thanks for star cloudchaser ^_^/
Berncastell
wow :)
yongtw123
hello~

[Saten's Easy]
00:00:118 (1) - finish at start?
00:56:073 (1) - a new verse starts mid-slider, so this repeat seems to take too long time
01:18:820 (1) - why NC?

[alacat's Normal]
With this slider velocity, it's actually feels better to have AR+1 (6!)

(skipping Taiko)

[DS's Hard]
00:22:367 (4) - looks not stacked well to me
01:20:979 (5,6,7) - the spacing of (5,6) makes the jump at (6.7) look unexpected
01:25:960 (4) - this is a jump, consider NC

[Insane]
You have a "slower" section in the middle with low spacing, making an AR of 9 too fast. In fact I find AR8 works well.
00:38:307 (1,2,3,4,1,2,3,4,5) - try mapping this section with beat snap divisor 1/3
01:25:628 (5,6,7,1) - i'd slow down the rhythm here (follow the instrument)
01:26:790 (5) - the stream actually starts at the previous red tick

===================================================

Pretty decent mapset.
Hitsound fits the music's atmosphere pretty well. Epic and rock!
Good luck!
Topic Starter
Kuria

yongtw123 wrote:

hello~

[Insane]
You have a "slower" section in the middle with low spacing, making an AR of 9 too fast. In fact I find AR8 works well. yeah i understand that well, but the same goes to the fast section too, also since the bpm is quite high on this song AND that song is kinda makes you wanna throw something, i think using AR9 is way better here lol (and i'm 90% sure a certain #7 player will complain to me because i'm use low AR on highspeed song)
00:38:307 (1,2,3,4,1,2,3,4,5) - try mapping this section with beat snap divisor 1/3 lol maybe my own error here, i remember using 1/3 already but looks like i forgot to fix that when i resnap the diff in some time
01:25:628 (5,6,7,1) - i'd slow down the rhythm here (follow the instrument)maybe that can work too, but i feel use jump is better because to make the climax have more feel, they're even use the highest intonation here xD
01:26:790 (5) - the stream actually starts at the previous red tick not really agree with this, i'm pretty sure that the stream starts from 01:26:790 (2) - while the 01:26:790 (2) - is a blank spot before the drum plays

===================================================

Pretty decent mapset.
Hitsound fits the music's atmosphere pretty well. Epic and rock!
Good luck!
thanks mod ^_^/
Jerry
Taiko mod requested via in-game chat :3

  • [qoot8123's Muzukashii]
  1. 00:30:337 (14) - k
  2. 01:19:152 (145) - delete this and change 01:19:318 (145) to a big note
  3. 01:21:808 (159) - delete this and change 01:21:974 (159) to a big note

    [qoot8123's Oni]
  4. 00:02:691 - add a k here, it sounds smoother
  5. 00:03:106 (10) - change this to k
  6. 00:47:605 (95) - ^
  7. 00:52:835 (135,136) - change both to k
  8. 01:05:205 (234) - K (?)

I apologize for the short mod, but I honestly cannot find anything else ._."
Good luck! :3
Andrea
~General~
  1. Use the same Audio Lead-In on all the standard difficulties for consistency.
  2. Disable the unused Countdown on all the standard difficulties.
~Saten's Easy~
  • Reduce the AR by 1 tick, it feels way too high for an Easy difficulty right now.
  1. 00:33:325 (1,2) - I don't think this overlapped pattern is a good idea for the easiest difficulty of the mapset, just space it normally instead.
  2. 01:18:820 (1) - Remove this new combo from here, it's not necessary.
  3. 01:21:643 (4,1) - Spacing seems too a bit too far, move them closer if possible.
~alacat's Normal~
  1. Increase HP Drain and OD by 1 tick to balance the difficulty settings.
  1. 00:37:310 (2,3) - I think these two circles would play and look better if not stacked together.
~DS's Hard~
  1. 00:00:118 (1) - Slider end is unsnapped, please make sure to resnap it properly.
  2. 00:06:593 (5) - The custom slidertick on this slider sounds way too loud, try to reduce the volume of it.
  3. 00:12:570 (1) - Remove this new combo from here, it's not necessary.
  4. 00:50:760 (4) - Slider repeat is completely hidden from the previous hitburst, please make sure to move this slider somewhere else.
  5. 01:01:386 (1,2,3) - Why such a sudden spacing change here? Make it consistent like the rest of the difficulty please.
  6. 01:06:035 (1) - Remove this new combo from here, it's not necessary.
  7. 01:07:696 (6) - The custom slidertick on this slider sounds way too loud, try to reduce the volume of it.
  8. 01:25:960 (4,5) - This jump and change of spacing is way too sudden and really hard to read, please space it normally to fix this issue.
  9. 01:26:458 (1) - Remove this new combo from here, it's not necessary.
~Insane~
  1. 00:31:831 (1,3) - These sliders could be stacked better together if you disable the grid snap.
  2. 00:36:646 (3,4) - Same as above for the same reason.
  3. 00:44:616 (1) - Remove this new combo from here, it's not necessary.
  4. 00:54:080 (4) - This slider is kinda touching the HP Bar, try to move it down a bit if possible.
  5. 01:09:190 (1,2) - These sliders could be stacked better together if you disable the grid snap.
Nice map you've got there! I hope this can help you.
Darksonic
Thanks for modding Andrea, pretty useful.

http://puu.sh/2zatX
Topic Starter
Kuria
updated
qoot8123

Jerry wrote:

Taiko mod requested via in-game chat :3

  • [qoot8123's Muzukashii]
  1. 00:30:337 (14) - k
  2. 01:19:152 (145) - delete this and change 01:19:318 (145) to a big note
  3. 01:21:808 (159) - delete this and change 01:21:974 (159) to a big note

    all fixed!

    [qoot8123's Oni]
  4. 00:02:691 - add a k here, it sounds smoother no,because there is a big D ....orz
  5. 00:03:106 (10) - change this to k no, because i use ''d k'' on other parts :00:05:763 (26,27) - , 00:08:419 (43,44) - and 00:11:076 (61,62) -
  6. 00:47:605 (95) - ^ fixed
  7. 00:52:835 (135,136) - change both to k fixed
  8. 01:05:205 (234) - K (?) no,D is more powerful


I apologize for the short mod, but I honestly cannot find anything else ._."
Good luck! :3
thanks for mod>w<
muzu~http://puu.sh/2zbPX
oni~http://puu.sh/2zbQ5
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