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Vangelis - Chariots Of Fire

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Topic Starter
Andrea
This beatmap was submitted using in-game submission on sabato 27 febbraio 2010 at 15:13:35

Artist: Vangelis
Title: Chariots Of Fire
BPM: 136,43
Filesize: 3140kb
Play Time: 01:57
Difficulties Available:
  1. Easy (1,99 stars, 94 notes)
  2. Normal (3,18 stars, 119 notes)
Download: Vangelis - Chariots Of Fire
Information: Scores/Beatmap Listing
---------------
My 23rd beatmap. I hope you like it.

09/05/09 : Added [Hard] & [Normal]
10/05/09 : Mafiamaster's & Matma Rex fix. Thanks!
15/07/09 : Big fix on [Normal] & [Hard] by me.
25/02/09 : Map revived, new timing, remapped [Easy] & [Normal].
25/02/09: Changed timing. BIG THANK TO ARMIN!
Matma Rex
[All]
IMO music should be louder, hitsounds quieter.
Coundown should be IMO removed.
Background is ugly - i'll try to fix it and put here.

[Normal]
Beginning (until first piano sounds) seems wrong for me, like it should be a bit later.
Try to follow piano and trumpets more, some sounds seem to be placed on complete silence.

[Hard]
Too many claps.
IMO too similar to [Normal] - you almost only made notes smaller and added some stacks.


But - the music is awesome, and until today I though it's also unmappable - you proved me wrong :)

edit:
Okay, fixed background is here - cleaned up with Jpeg Enhancer and improved with good ol' MS Paint. Also, maybe add some video? This one should fit well.
Mafiamaster
Normal~
  1. 00:53:53 (3) - Move 1/4 of a tick backwards
  2. 01:53:07 (3,4) - Move a tick foward
  3. 01:57:79 (1) - Move a tick forward
  4. 02:03:84 (4) - Move a tick backwards
Hard~
  1. 00:53:53 (3) - ^ Same as in Normal
  2. 01:14:51 (3) - Shorten this slider by a 1/4 tick.
  3. 01:53:07 (3,4) - Same as in Normal
  4. 01:57:79 (1) - ^
  5. 02:03:84 (4) - ^

Matma Rex wrote:

hitsounds quieter.
Topic Starter
Andrea
This map has been deleted on the request of its creator. It is no longer available.
Paulo8624
Before everything, remember all these are suggestions, not commands. You decide what to change at your beatmap.

[All]
Use soft hitsounds. Normal sounds too loud, and the low volume make them really weird, IMO.

[Normal]
00:31:56 (3,4) - copy 00:29:80 (1,2) here?
00:38:59 (3,4) - ^
00:40:35 (5,6) - ^
00:44:08 (1) - This bottoms my editor, can you do something about it?
01:13:85() - Add a note here and do proper spacing.
01:14:29() - ^
01:17:37 (2) - This tops my editor.
01:44:17 (3) - Make this last until the next white tick.
01:54:28 (1) - These are at the extreme lefts, making them very unintuitive and ugly. Change this, please?

[Hard]
01:38:02 (1,2,3,4,5,6,7) - This is REALLY unintuitive and weird. Remove the even notes of at least remove the whistle at them?
01:54:28 (1) - This tops my editor.
01:57:90 (1) - This bottons my editor.
01:59:22 (1) - This tops my editor.

Overall, take care of the hitsounds, as they are weird and don't match the song. Other than that, this is a good beatmap.

+Star
Topic Starter
Andrea
Thanks for modding Paulo. Updated!
Detective Tuesday
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Andrea
Updated. Thanks a lot Tuesday!!!
HarryOrunitia
Normal:
00:44:08 (1) - Why is this so low on the screen? It doesn't look good
00:51:11 (1) - I don't like Finish here, but it's just my opinion XD
00:53:09 (2) - I think this sounds better on the previous red tick, even though you'd probably need 1/8 or different offsets for this song
01:14:73 (6) - I wouldn't put this here, it looks ugly, but again it's just my opinion :/

Hard:
00:31:45 (4,5,6,7) - Doesn't sound good, imo
00:44:08 (1) - Finish sounds weird here. Maybe you should try Soft Finish instead than Normal.

Some notes:
-I wouldn't feel the need to follow Distance Snap so strictly, especially between a combo and another. It leads you to off-grid beats and I hate them XDDD
-As I said, some notes may need to be placed on 1/8s to sound perfectly timed
-A higher quality background would be nice
-I don't like Linear sliders for this song, not that you should care anyway XDD

Apart from this, the map is really good. Starred :D
Topic Starter
Andrea
Updated. Thanks Harry <3
AlexanderPD
Hard

00:32:00 (7) - If you remove the last beat i think it sounds better :D
00:50:02 (4) - Omg i really hate this >_< IMHO it's a lot better without that 4

But.. the map was great! :D Starred ;)
WyndII
hi osuplayer111


NORMAL
00:42:33 (2) -maybe remove the reverse and put a note here 00:42:88
01:11:88 (1) - note should be here 01:11:99
01:11:88 (1,2,1,2) - Use 30% playback rate so you can be sure that its in 1/8 more(<--dont know if thats the right word)
01:15:45 (1,2) - ^
01:16:33 (1,2) - ^
01:21:21 (3) - extend 1/8
01:25:99 (1,2,1,2) - should be in 1/8
01:40:44 (5) - shorten 1/4
01:50:76 (1) - extend 1/8
01:51:15 (2) - note should be put here 01:51:152
01:52:52 (2) - extend 1/8
01:53:40 (4) - note should be here 01:53:459
01:56:42 (3,4,5) - 1/8

HARD
00:37:49 (1) - is not exactly aligned to 00:37:38 (3) -
00:42:33 (2) - maybe remove the reverse and put a note here 00:42:88
01:11:88 (1,2,1,2) - Use 30% playback rate so you can be sure that its in 1/8
01:13:85 (2) - extend 1/4
01:14:51 (4) - extend 1/8
01:51:20 (2) - note should be here 01:51:15
01:52:52 (2) - extend 1/8
01:53:40 (4) - note should be timed here 01:53:459
01:55:60 (1,2,3,4,5) - press K ;)
01:57:08 (5) - finish?
01:59:66 (2) - extend 1/8
02:03:18 (2) - shorten 1/4
02:03:73 (3) - press K

Some sliders are were shorten and extend so don't forget the spacing

actually, I didn't enjoy the map, sorry. Maybe no. 8 osuplayer111, make the map more fun? xD

Hoshi for u~
Topic Starter
Andrea
Updated. Thanks a lot for modding WyndII <3
Gabi
i think it's alright, but i would like to add a comment

01:38:90 (1,2,3) -
01:41:54 (1,2,3,4) -

when comparing these 2 they sound the same in the song (to me) but they aren't placed the same. my suggestion is

01:38:02 (1,2,3,4,5,6,7,1,2,3) - move (1) 1/4 back on the timeline (lands on blue tick) and move (2) 1/8 back on the timeline (will land on yellow) and fix the spacing

or

01:38:02 (1,2,3,4,5,6,7,1,2,3) - move them on the timeline like i said earlier and remove (6,7)


but these are just suggestions

Starz*
mrtn
try offset 29125

[normal]
all seems fine other than that it doesn't contain a spinner (which i highly recommend insert so that the scores aren't the same)

[hard]
00:53:98 - this break is too long imo..
i strongly recommend adding a spinner for the same reason as to normal.

Other than that, fun map. starred
Lesjuh
you don't have to change them but it would make this beatmap way more playable.

USE BEAT SNAP DIVISOR 1/6!!! FIX ALL SPACING!!!

Normal:
00:43:18 (3) - Replace this beat on the sliders end (*)
00:49:88 (3) - ^
00:53:07 (2) - do not place a jump here plz. Place them closer with Distance Snap 0,8x, same with the two beats after it.
01:10:89 (3) - ^
01:13:63 (1~6) - Make a better pattern of this combo
01:18:25 (3) - *
01:20:01 (2) - Move 1 to the right (grid snap level 3)
01:21:21 (3) - ^^^
01:21:76 (4) - Place closer to (3) (DS: 1,2x)
01:26:16 (2) - Place 1 to the right
01:27:91 (3) - line this one up
01:42:52 (3) - Fix spacing, Use distance snap 1,2x
01:45:05 (1) - ^
01:48:57 (1) - no jumps, ^
01:51:09 (2) - ^^^
01:53:18 (3) - I wouldn't place it like this, its better to follow DS: 1,2x ^
02:03:73 (4) - ^^^^^

Ok, now I've modded normal but you will really have to use beat snap divisor 1/6. Fix it plz
tieff
This map has been deleted on the request of its creator. It is no longer available.
Sushi
What to say?
Not much.
map is good.
But see an expert in timing , i'm not sure it is always great.
Star.
Topic Starter
Andrea
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Andrea
This map has been deleted on the request of its creator. It is no longer available.
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