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Infected Mushroom - Becoming Insane

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Total Posts
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Topic Starter
Nemis
This beatmap was submitted using in-game submission on lunedì 9 settembre 2013 at 18:18:25

Artist: Infected Mushroom
Title: Becoming Insane
Tags: La Cataline Reiji-RJ Vicious Delicious Alternative Rock Better Than LSD Electro Electronic Trance Guitar House Hypnotic Psytrance Psy Goa Psychedelic Rave Spanish Techno
BPM: 145
Filesize: 7194kb
Play Time: 02:38
Difficulties Available:
  1. LC (4,95 stars, 417 notes)
  2. Nemis (4,95 stars, 453 notes)
  3. Normal (3,31 stars, 149 notes)
  4. Reiji's Hard (4,82 stars, 301 notes)
Download: Infected Mushroom - Becoming Insane
Information: Scores/Beatmap Listing
---------------
29th August 2013 - New mp3
I'M BECOMING INSANE

LC by La Cataline
Nemis by me
Hard by Reiji-RJ
Normal by me (hitsounds by La Cataline)
Storyboard by La Cataline (idea taken from SteRRuM)
Andrea
Pure love.
Roxas
First second

Fai schifo kiao 3<
puncia
Ninjato k :(
riffy
Oh hey, cute map and BG ♥
Lally
o3o ma cosa vedo qui o3o
Lally
sorry for dubble post but modding is modding o3o

[General]
  1. your mp3 is 207 kbps wichis not rankable,bring it down to 192 kbps :3
  2. Audio lead in inconstency in the Taiko diffs
  3. timing inconstency :
    SPOILER
    [LC] Red timing sections at: 00:14:945, BPM of 145,000
    [Nemis] Red timing sections at: 00:01:697, BPM of 145,000
    [Normal] Red timing sections at: 00:01:697, BPM of 145,000
    [Nwolf's Muzukashii] Red timing sections at: 00:01:697, BPM of 145,000
    [Nwolf's Oni] Red timing sections at: 00:01:697, BPM of 145,000
    [Reiji-RJ] Red timing sections at: 00:14:945, BPM of 145,000
[Normal]
Hitsounds:
  1. 00:08:317 (1) - add whistle at slider start
  2. 00:14:938 (1) - remove the clap and add a whistle it sounds much better a whistle + finish here
  3. 00:28:179 - hmm i think you should use a clap in the order from : 00:28:593 - here 00:29:421 - and 00:30:248 - and not like you used it now
    it sound a bit messy to hear a clap sound every 2-3 seconds i think you should create more constency
Placement
  1. 01:48:041 (2) - it feels like this circle is extra,what about to remove it?
  2. 02:24:041 (1,2) - i don't like really much this pattern it can be a confuse a bit the beginners imo
  3. 02:27:352 (1,2) - feels kinda a ugly overlap,why don't you try to make it like this:
[Reiji-RJ]
General:
  1. i think Tick Rate 1 fits better
Placement:
  1. 00:27:772 (2) - is better to place NC here imo like you did with 00:41:014 (1) -
  2. 00:48:462 (1) - what about to movig this circle some grinds right to make it more visible?
  3. 00:53:014 - NC here,this combo is kinda long
  4. 01:44:324 (1) - i think here is better to create 2-3 sliders and a finishcircle at 01:45:979 -
  5. 02:33:979 (1,2,1,2) - what about something like:
  6. 02:40:600 - i aspected a circle here owo
[LC]
*-* just love
  1. 01:35:635 (7) - i think a nc is good here for not having so long combo on the stream
  2. 01:43:497 (17) - nc for following the vocal
  3. 02:29:841 (10) - nc o3o
[Nemis]
  1. 00:33:559 - you missed an important part i think, you should add a circle here + clap
  2. 02:14:110 - from here why don't you try to change the finishes into whistles?
[Muzu]
Concurrent Notes
  1. 00:16:903 (41) - This note is too close to the next one; it ends less than 10 ms before 00:16:904 (42) -
[Oni]
  1. Unsnapped circle. 01:44:393 (139) -
  2. Unsnapped circle. 01:44:462 (140) -
  3. Unsnapped circle. 01:44:600 (142) -
  4. Unsnapped circle. 01:44:669 (143) -
  5. Unsnapped circle. 01:44:807 (145) -
  6. Unsnapped circle. 01:44:876 (146) -
  7. Unsnapped circle. 01:45:014 (148) -
  8. Unsnapped circle. 01:45:083 (149) -
  9. Unsnapped circle. 01:45:221 (151) -
  10. Unsnapped circle. 01:45:290 (152) -
  11. Unsnapped circle. 01:45:428 (154) -
  12. Unsnapped circle. 01:45:497 (155) -
  13. Unsnapped circle. 01:45:635 (157) -
  14. Unsnapped circle. 01:45:704 (158) -
  15. Unsnapped circle. 01:45:841 (160) -
  16. Unsnapped circle. 01:45:910 (161) -
  17. Unsnapped circle. 02:39:014 (162) -
  18. Unsnapped circle. 02:39:083 (163) -
  19. Unsnapped circle. 02:39:221 (165) -
  20. Unsnapped circle. 02:39:290 (166) -
  21. Unsnapped circle. 02:39:635 (169) -
  22. Unsnapped circle. 02:39:704 (170) -
  23. Unsnapped circle. 02:39:841 (172) -
  24. Unsnapped circle. 02:39:910 (173) -
  25. Unsnapped circle. 02:40:255 (176) -
  26. Unsnapped circle. 02:40:324 (177) -
  27. Unsnapped circle. 02:40:462 (179) -
  28. Unsnapped circle. 02:40:531 (180) -

really nice mapset \o3o/
Loooctav
I can make super Insane? "xD's"
Topic Starter
Nemis

ThoomyyxD wrote:

I can make super Insane? "xD's"
No sorry
- Melody
~Mod Request. :oops:


Normal ;

00:16:593 (3,4) - Add Clap-Sound
00:19:903 (3) - ^
00:21:559 (1) - ^
00:23:214 (3) - ^
00:28:179 (1,2,3) - ^^^
00:31:490 (1) - ^
00:34:800 (1) - ^
00:41:421 (1,2,3,4) - ^^^^
00:45:972 (2) - ^
01:21:145 (1,2,3) - ^^^
02:00:869 (1) - ^
02:05:421 (2,3) - ^^dsf
01:46:593 (1) - Approach-Circle stacks a little bit with the Spinner-Circle, move the Slider to another place.
01:48:041 (2) - Add Finish-Sound


~Sorry for short Mod :(
The other Difficulties are good for me :?

~Good Luck :)
Topic Starter
Nemis
SPOILER

Lally wrote:

[Normal]
Hitsounds:
  1. 00:08:317 (1) - add whistle at slider start -
  2. 00:14:938 (1) - remove the clap and add a whistle it sounds much better a whistle + finish here It's fine for me now, I don't want to break the consistency (clap-whistle-clap-whistle..)
  3. 00:28:179 - hmm i think you should use a clap in the order from : 00:28:593 - here 00:29:421 - and 00:30:248 - and not like you used it now I don't like to hitsound the sliderticks, especially when they are lots...
    it sound a bit messy to hear a clap sound every 2-3 seconds i think you should create more constency
Placement
  1. 01:48:041 (2) - it feels like this circle is extra,what about to remove it? vocals "I'm becoming in-sane"
  2. 02:24:041 (1,2) - i don't like really much this pattern it can be a confuse a bit the beginners imo fixed a bit
  3. 02:27:352 (1,2) - feels kinda a ugly overlap,why don't you try to make it like this: I like it sorry ><
fixed all in Nemis

Fixed nothing from Melody, sorry but I don't see any necessity to add them since you didn't explain why. That slider after the spinner shouldn't be a problem..

Thanks for mods!
Damnae
hi!

General

mp3 seems to be above 192kbps/s.
The storyboard folder's name is awesome. One more reason to activate epilepsy warning :D

Normal

Please make your blankets perfect:
00:19:910 (3) - https://osu.ppy.sh/ss/947836
00:33:152 (5) - https://osu.ppy.sh/ss/947834
00:24:048 (4) - https://osu.ppy.sh/ss/947840
00:26:324 (3) - _(:3 」∠)_
00:39:772 (3) - https://osu.ppy.sh/ss/947843
... there's more.

00:56:324 (4) - looks too close to 00:55:290 (3) - , space them a bit more ? https://osu.ppy.sh/ss/947852

Reiji's Hard

02:27:255 - The kiai toggle in the middle of the chorus is missing in this diff.

Nemis

I think hitsounds in this diff could sound better by adding some normal hitsounds:

00:15:565 (3) - normal sampleset on slider's head
00:15:979 (4) - normal sampleset on slider's head, soft clap on tail
00:16:910 (2,3,4) - normal sampleset on slider's tail and the two circles
00:17:635 (5) - normal sampleset
00:17:841 (6) - soft clap on head
00:18:255 (1) - normal sampleset on head, remove clap
00:19:083 (3) - soft clap
00:19:393 (5) - soft clap
00:19:704 (7) - normal sampleset
...etc., please try it and pm me if you want more of this.
It doesn't have to be in this part of the song but they feel missing from this diff.

00:16:393 (5,1) - the jump between this feels weird because 1 doesn't catch it, it makes you do a 90° turn when you reach it. Rotate 00:16:600 (1,2,3,4) - 90° clockwise and place them at x:312 y:144 (http://osu.ppy.sh/ss/947949). Plus this makes a nice movement with 5 and 6.

00:17:324 (3,4) - I find these circles unpleasant to play: Because of alternating on the previous sliders, it'll end the "wrong" finger. It might be just me :p
Replace them with a 1/4 long slider starting at 00:17:324 - ?

00:26:841 (2) - hard to read because of the stacking, move it to x:224 y:184 ? http://osu.ppy.sh/ss/947880
00:40:083 (2) - this stacking is fine for me, it feels much more expected at this point of the song.

LC
00:45:151 (2) - slider's end isn't snapped, move it around a bit in the timeline.
00:53:324 (9) - ^
shARPII
Hello Nemis, here we are (sorry for being lazy :D)
Nice SB, La Cataline ;)

[Normal]

  1. 00:41:013 (4,1) - I think that you have to play with the "rrrrrr" because it doesn't fit at all currently. Try to put a slider from 00:41:013 - to 00:41:427 - and put a circle at 00:41:841 - . Here is a try I've done : http://puu.sh/4aD5L.mp4
  2. 01:02:945 (4) - One grid left to fit better with 01:01:910 (3) -
  3. 01:29:014 (2) - Move slider's end from one grid up (fits better with 01:29:841 (3) - imo)
  4. 02:19:083 (3) - One grid left => http://puu.sh/4aD60.jpg
  5. 02:23:221 (4) - Put this slider on x:68/y:344
[Reiji's Hard]

Nothing to say here, GJ.

[LC]

Dem streams <3

  1. From 00:27:772 - to 00:39:772 -, I understand what you're trying to follow, it's nice but it doesn't deserve to put so many Finish. It kills the song imo because it's a hard drum & bass part. Just listen what I've done (just put drum set on every finish)
    For me, it really gives an other dimension to the song. Tell me what you think about it by PM/IG if you want to discuss about it :3 http://puu.sh/4aDhj.wav
  2. 00:35:428 (4) - Add finish drum here if you follow what I said before
  3. 01:33:979 (7,1,2,3,4,5) - It disturbs me a lot. I think that you can copy 01:33:152 (5) - to replace 01:33:979 (7) - and doing something like this : http://puu.sh/4aDck.jpg
You've done a great work on this GD, good luck for the next.

Nemis part inc.
Azure
as your request, Nemis :D
The map is good enough I think, the only thing maybe the problem is this :?


[Normal]
Nice

[Reiji's Hard]
Nice

[LC]
  1. 00:35:428 (4) +finish?
  2. 00:45:359 (2) unsnapped
  3. 00:51:979 (3,4) change the place?
  4. 00:53:633 (9) unsnapped
  5. 01:02:945 NC? (well not NC is ok xD)

[Nemis]
  1. 00:33:152 (1) move to x220, y132 ?
  2. 01:36:876 (3) ctrl+G ?
  3. 02:26:531 (2,3,4) change to this ? 02:26:324 (1,3) are at the same place
all suggestions are little thing GL :oops:
boat

Nwolf wrote:

If you are not busy at the moment, can you maybe mod my taiko diffs http://osu.ppy.sh/s/92235# ? thanks
Most of the following is just my general opinion, take it with a grain of salt and don't kd it.

[Oni]
  1. The map is very flimsy and inconsistent, it's apparently fine to use 1/6s at 01:44:324 (138) - but not at 02:12:462 (65) - ?

    Either get rid of the 1/6s or don't use them at all.
  2. 02:07:910 (35) - The transition into the 1/4 stream is audible from here already, simplifying the stream makes little sense in comparison to what you can hear

    Feel free to try something along the lines of this
    into v
  3. 00:40:393 (117) - Doesn't make any sense, what is that kkk doing there?

    I'd change in to , that space in between has literally nothing in it and should as such not have any objects there.
That's about what I got time for, I'll look through it again later. Best of luck!
riffy
Yo, dude, if you need an mp3, here's the dl link.

Needs something like +60 to your current offset.

grumd wrote:

By the way, if you want to safely change the timing after changing mp3 (without catching unsnapped lines):
1. Find new timing, compare it to previous one. You will get, for example +9ms or −13ms, something like that (bpm isn't changing while changing mp3 into different quality one). Revert timing to previous settings.
2. Go to Timing Panel (F6), select all timing points (Ctrl+A). You'll see "Move selected offsets by" field in the top left corner.
3. Write your number in the field (e.g. 9, -13, etc.)
4. Press "Move". Voila!
Don't mind if you already knew that, I will just keep this guide here for future purposes.
Oh, and 00:16:910 (7,8) - on Muzukashii are unplayable. (8) comes 1ms later than (7). :<
Kareov
http://puu.sh/4dNuq.mp3

Here's the 192kbps file.maybe you need :D
Topic Starter
Nemis
Thanks guys! I used Kareov's mp3 'cause its offset is +20ms only instead of +60ms. Applied almost everything from mods, thanks!
Changing the mp3 and using the resnapping tools, the unsnapped sliders in LC's diff should be fixed now.
Nyquill

Hi thank you for posting in the QAT thread and you're about to recieve my quintessential assraping technique...er...

Well I'm trying to contact a taiko BAT for you right now, but before that,

YOU NEED EPILSY WARNINGS (as suggested by your sb folder name).
that and.. you might need an easy. Current RC pretty much disallows your map to be ranked even if the map has decent spread. I might ask around and gather opinioins/support for this one.


[LC]
01:35:655 (7,11) - You should really considering NCing one of these two notes because the current combo length is woaaaaaaaaaaaaa. Choose one depending on whether you want to keep measures or start a stream with nc.

In fact, this entire stream section I suggest using 1 measure combos to make things look nicer.

er....

even before contacting a taiko BAT, I suggest getting at least 5 mods for your taikos. Trust me on this one.
Topic Starter
Nemis
Added epilepsy warning for everyone. Waiting for rei an lc :D

EDIT: talking with Nwolf we decided to remove the taikos. sorry :(

2ndEDIT: Reiji has fixed and I updated the map :D
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