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Hirano Aya - Dondake Fanfare

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Topic Starter
UtsukimiJerry
This beatmap was submitted using in-game submission on Monday, April 26, 2010 at 4:47:43 AM

Artist: Hirano Aya
Title: Dondake Fanfare
Source: Lucky Star
Tags: tmokb93 Jericho2442
BPM: 175
Filesize: 4623kb
Play Time: 01:39
Difficulties Available:
  1. Easy Fanfare (3.19 stars, 105 notes)
  2. jericho2442's Fanfare (4.86 stars, 375 notes)
  3. tmokb's Fanfare (3.99 stars, 189 notes)
Download: Hirano Aya - Dondake Fanfare
Information: Scores/Beatmap Listing
---------------
Reaching its full one year of not being ranked

RIP difficulties : Azure's and loogiesquared

new mp3 thanks to mafiamaster
comboburst by IppE602

Difficulties


Tmok's fanfare
jericho2442's fanfare
Easy Fanfare
Topic Starter
UtsukimiJerry
bump
Starrodkirby86
Cute song. ^^

[Crimson's easy]:
Capitalize the 'e' in 'easy'. :3
00:19:76 (1) - Extend slider by 1/2 so it's on the white tick 22:166.
02:06:73 (26) - Shorten slider by 1/2.
The song ends at a strange place. Either map all the way to the end, find a better place to end it, or cut some parts out...

[Crimson's Normal]:
01:24:05 (28) - Fix slider. (Just move the last anchor point more to the left)
01:49:42 (21) - Definitely fix this slider.
02:09:48 (1) - Fix slider.

These aren't all the problems though. D:

You need a background. After you get a BG, do a Full Submission.

You need new combos. Look at other osu! maps. Look how low their combos are and check out where they are placed. Do something like that for your map, please.

Your spacing is inconsistent. It's recommended to use Distance Snap. Some of your spacing might be intuitive though. Turn distance snap on, adjust how far you want it to be by holding the Alt button, then get the spacing all good. But remember! You don't "need" to rely on Distance Snap, just as long as your spacing is intuitive. I don't want you to solely use that. :P

Please correct it and notify me when you reuploaded your map. Good luck!

If you thought this post was helpful, please give kudosu! To do so, just click that Give Kudosu link below my contact information.
Starrodkirby86
This map has been deleted on the request of its creator. It is no longer available.
blissfulyoshi
Easy:
y is the slider tick velocity 3? change it to 1 or 2
please use distance snap
Ex: 00:06:05 (1,2,3) - look at the spacing and timing between each note. The timing between 1, 2, and 3 are all the same, but the spacing between 1 and 2 is vastly different from the spacing between 2 and 3
Some other examples of places with distance snapping problems are (not all of them):
00:22:50 (1,2,3,4,5,6) -
00:32:45 (8,9) -
00:43:76 (1,2,3) -
that should be enough examples to get you started with spacing

there are combo problems in easy:
in easy, try to limit all combos to under 8.
Also, any time you change spacing (such as jumps) or have a change in timing gaps in a stack (00:27:13 (16)) please put in a new combo

Normal:
Be consistent with your combos
compare: 00:06:05 (1,2,3,4,5) and 00:08:79 (1,2,3,4,5,6), they cover similar symbols except the second one ends the combo later than the first one
other than that you have the same combo and distance snapping problems as easy.
Use the examples from easy to make these changes.

You are going to have to remap a lot of this map with what I said above. It is good though that you have a solid timing. Please pm me when you finish making these changes.
Mimuki232
This song is cool, I did a couple of difficulties on this song a few months ago, before I deleted it.

Crimson's Easy

First off, it looks as if you are placing lots of horizontal and vertical sliders, please make these perfectly angled as the lack of tidiness doesn't fit.
There are lots of spacing issues in this map, so as said before, use the Distance Snap in places where you think it needs to used.
00:16:337 You don't need this tiny break to be
00:27:652 Place a beat here
00:38:280 [9] Move this beat so it is easier to hit
00:51:309 [10] Move this back to 00:51:137, extend this slider by one repeat and move so it is easier to hit
00:58:166 Maybe fill in this space with beats?
01:05:023 Place a beat here
01:26:966 This is a long combo so break it up...maybe at [12]?
01:42:052 This also a very long combo..
01:51:652 This break isn't necessary either
02:02:795 [11] I would extend this slider by one repeat
02:19:068 Place a beat here
02:31:423 [14] Now would be a good place to break up this super long combo
02:51:995 [7, 8, 9] It would be pretty cool if you made this a perfect equilateral triangle

Crimson's Normal

This beatmap is much cooler :P

00:09:994 [2] Make this beat easier to see
00:12:737 I really love this combo :)
00:51:309 [6] I would move this slider back to 00:51:137 and increase it by one repeat
01:05:709 [2, 3, 4] Using some finishes amongst these three could make it sound pretty good
01:17:366 I would start a new combo here instead of at [1], also I would break up this long combo
01:39:995 I would end this spinner at 01:41:366
01:42:052 This is a loooong combo, so why not break it up?
01:51:709 I would delete this break and replace it with some beats
02:02:280 [13, 14] Stack these two
02:08:280 Stack [1] and [2] together, not [2] and [3]
02:13:766 Place a beat here
02:29:880 [12, 1, 2] Use some finishes
02:36:566 This is a loooooooooong combo..

I think these two beatmaps suit this song's 'feel' :D *claps*
Sleep Powder
oh I haven't modded this yet...I was gonna ask to make a difficulty but I should mod first...
Mimuki232
I'm sorry but the timing seems kind of fast to me...I'm trying to find the perfect offset..
James2250
you shouldn't have offset after your notes so make it 6052
the bpm feels fast because its double what it should be...it fine like that but if you want it slower you can make it 87.50

easy:
you shouldn't have your combos going so high try and keep them 15 and below
00:56:50 - put break here?
I wouldn't have so many of your notes stacked together

normal:
same stacking comment
Mimuki232
This map has been deleted on the request of its creator. It is no longer available.
mm201
Oh, where to begin...

First off, the difficulties are hard for their names. Suggesting you rename Easy to Normal and Normal to Hard. Also nix the "Crimson's." That's normally reserved for collaborations.

Beatspacing was also not followed hardly at all, and it made the map very awkward. Please go over the entire Easy and Normal with a 0.8x snap, then put back the jumps where you want them to go. Make sure that anywhere a jump is placed makes sense and makes the map more fun to play.

Please message me in the IRC and I'll come back with more specifics once this is done.
Mismagius
Easy
Delete that "crimson's". This is only for collabs.

Insane
00:23:62 (5) - end at blue tick
00:32:39 (5) - blue tick
01:53:25 (2) - ^
01:53:13 (1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ,11 ,12 ,13 ,14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32 ,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,
70,71,72,73,74,75,76,77,78,79,80,81,82) - SOOOO LONG COMBO

btw
jericho2442
before i mod this will you please apply the mods that the above ppl have said, because as of now it looks like you have not,

once you have done them and mainly the offset one (because its off) i shall mod your map but untill then a can't because id just end up listing what has allready been listed
PicoLo
~Star. ;)
Eddycted
This map has been deleted on the request of its creator. It is no longer available.
jericho2442
nice song and maps good now, not modded it yet but will sometime,

also if you dont mind i'll make a diff :)

star

EDIT: heres the map
Download: Hirano Aya (Izumi Konata) - Dondake Fanfare (Crimson_SoulZ) [jericho2442's Fanfare].osu

not done hitsounds yet, i'll either do them tonight or monday, but use that if you want anyway ;)
Ultimate
Eeh man, i've spoken to you before about using distance snap.

Timing:

Offset: -10
BPM: Ok

I've giving you my (nooby) tutorial about modding, hope you can do something with it.

~~~~~~~~~~ Tutorial ~~~~~~~~~~
Azure_Kite
Here's my Difficulty. I'll mod your diffs soon ;p

Download: Hirano Aya (Izumi Konata) - Dondake Fanfare (Crimson_SoulZ) [Azure's Hard].osu
jericho2442
This map has been deleted on the request of its creator. It is no longer available.

Download: Hirano Aya (Izumi Konata) - Dondake Fanfare (Crimson_SoulZ) [jericho2442's Fanfare].osu
jericho2442
[Crimson's Fanfare]

ok this has got a lot of problems so im gonna do it in 2 waves of modding for you, this one will be a overall wave, then the next with be the problem solving

first off go through the whole song, and sort out the distance problems within combo's
there too much of stuff like this 00:27:77 (1,2,3,4) - (theres alot of it too)
pick a style of spacing you wanna use then stick to that style, overwise the map just gets plain iratating


after you have fixed all the spacing problems you want to go through your map and sort out all your combo's,
right now they dont really make any sence, find out what you want them to follow then make sure to follow it

the above is a heck of alot of work so i'll post up the next section after you have done this

use mine and azures maps as a guide if you need to kno how to work with combo's and spacing better
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