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God Knows (Euro Mix) - DJ Bouche

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Topic Starter
vytalibus
This beatmap was submitted using in-game submission on Wednesday, August 19, 2009 at 11:40:41 PM

Artist: DJ Bouche
Title: God Knows (Euro Mix)
Tags: Haruhi
BPM: 160
Filesize: 6691kb
Play Time: 03:06
Difficulties Available:
  1. Haruhi (Insane) (4.8 stars, 403 notes)
  2. Mikuru (Normal) (3.98 stars, 200 notes)
  3. Yuki (Hard) (4.79 stars, 278 notes)
Download: DJ Bouche - God Knows (Euro Mix)
Information: Scores/Beatmap Listing
---------------
Finally, a remix that DOESN'T SUCK.

vytalibus DONE [as Yuki (Hard)]
Cyclone DONE [as Haruhi (Insane)]
tieff REJECTED
happy30 REJECTED
Takuma REJECTED
Sir_Minelli DONE [as Mikuru (Normal)]
tieff
I like song and map.

00:33:345 (1) - I don't agree.
01:48:345 (1) - Why slider end here? Maybe end here 01:49:657 Or off volume on end of slider?
02:09:345 (1) - Hmm... Maybe place note where spinner begin (02:09:345) and make spinner start here 02:09:720? Try it.

Also... I create a diff, k? ^^
Star.

/I have a nice BG for your map: Nice BG so nice
Ekaru
Artist: DJ Bouche
Title: God Knows (Euro Mix)

Will look at it soon, but you got that mixed up, silly you. I like the mix though.
Zatoichi
I'd make a difficulty but I think Larto would do it much better.
tieff
I realy hope, that you accept my diff, becouse I think I did well.

Download: God Knows (Euro Mix) - DJ Bouche (vytalibus) [tieff Knows].osu
Topic Starter
vytalibus
I won't be much flexible in terms of accepting difficulties from people I didn't ask to. I will still be considering them, but I'd rather have to ask the mappers whom I want to map with.

That being said, I will see if the difficulties will fit well. The deadline will be when I move this beatmap to Pending, and any difficulty that is not inserted in the beatmap afterwards are excluded.
Cyclone
at the speed i'm going i'll be done tomorrow

EDIT: eh, maybe... *gets distracted*

EDIT2: oh cool, beat my high score in touhou 7.. uh, i mean i worked up through the 1st chorus. So yeah, i'm getting there.

EDIT3: Ok so i'm incredibly close to done, but then something happened that really upset me... You'll have it soon.
Cyclone
Sup. There's a slight offset difference in mine.

Download: DJ Bouche - God Knows (Euro Mix) (vytalibus) [Cyclone].osu
happy30
This song.. I tried mapping this when I was a nub. :o

Can I make a hard difficulty plz plz
Cyclone
Eh, we already have 2 hard difficulties.... We need an easier one...
Topic Starter
vytalibus

Cyclone wrote:

Eh, we already have 2 hard difficulties.... We need an easier one...
Supporting this. We need a difficulty that's easier than mine (which is actually the lesser of two evils right now).
happy30
lolwat

[File removed]
Gabi
good map, but this is missing streaaaams D:::;
Cyclone
Streams don't really fit this song to be honest.
Topic Starter
vytalibus
Honestly, happy30, we only need an easier difficulty. We don't want this map to turn out just like the original map.
Takuma
Ugh, my difficulty shouldn't be rated that higghh~

Download: DJ Bouche - God Knows (Euro Mix) (vytalibus) [Normal].osu
Sir Minelli
Sir Minelli
[Vytalibus]

Map overall plays well. I will just post some minor spacing issues i found. You might consider fixing any of these.

01:36:15 (1) -
01:44:21 (4,5) -


There are other spacing issues such as 01:26:21 (2) - or 01:40:27 (4) - but i won't mention them, because obviously they match the pattern or beat placement.

That's all.
Yuukari-Banteki
starr'd, pertinent comments in bold



(SFG|Rh) so lets start Insane and when you find something you think deserves mentioning, tell me
(SFG|Rh) 00:56:40 (4)
(HaraIRC) What about the 4?
(SFG|Rh) new combo, i think
(SFG|Rh) its a long distance after 3
(SFG|Rh) and a different musical phrase
(HaraIRC) Hmm.
(HaraIRC) It's the same sentence though.
(SFG|Rh) it might be the same sentence but its not the same musical phrase
(HaraIRC) So?
(SFG|Rh) i mean its so interrupted its hard to see the connection
(HaraIRC) I'm fine with both actually, I would leave it up to Vyta to decide for that.

(SFG|Rh) fair enough :P
(HaraIRC) Hmm.
(HaraIRC) 01:03:153 (9)
(SFG|Rh) 01:02:40 (5) before i forget this is like the 4 before

(SFG|Rh) its separated but i guess the same sentence
(SFG|Rh) now, what about the 9?
(HaraIRC) Compare the distance between 5 - 8 and 8-9

(SFG|Rh) 8 isnt quite centered yeah
(HaraIRC) Wait no.
(HaraIRC) It's 9 and 10 that's wrong.
(HaraIRC) Or.
(HaraIRC) Wait.
(SFG|Rh) it looks to me like 8 should be closer to 9
(SFG|Rh) i mean
(SFG|Rh) switch that
(HaraIRC) Further away?
(HaraIRC) What?
(SFG|Rh) 9 should be a smidge closer to 8

(HaraIRC) Ohh ya.
(SFG|Rh) i said to move 8 lol
(SFG|Rh) i meant move 9
(HaraIRC) Well, 9-10 needs to be moved up-left

(SFG|Rh) yeah
(SFG|Rh) not that big but i see it
(HaraIRC) Okay, that 5 was like before yes.
(SFG|Rh) okay
(SFG|Rh) 01:08:40 (5) same argument i was using before
(HaraIRC) 02:27:341 (8) - Why a sudden straight slider?

(HaraIRC) I mean, you know.
(SFG|Rh) it isnt straight
(SFG|Rh) it bends
(SFG|Rh) it fits to me

(HaraIRC) I meant that the curves are uhhh
(HaraIRC) It should be curved, not straight.
(SFG|Rh) why?
(HaraIRC) The one before in the map was :S
(SFG|Rh) hm
(SFG|Rh) i say its vyts decision

(HaraIRC) Ya...
(SFG|Rh) also
(SFG|Rh) 02:42:52 (1)

(SFG|Rh) i think this would sound better with a hitsound?
(HaraIRC) Hmm... Ya.
(HaraIRC) It sounds kinda blank atm.
(SFG|Rh) which hitsound?
(SFG|Rh) i was thinking finish
(SFG|Rh) but i can kinda see clap too
(HaraIRC) I like finish.

(SFG|Rh) okay
(SFG|Rh) 03:06:52 (1)

(SFG|Rh) again it sounds like it would like a hitsound
(HaraIRC) Whistle sounds too cheery and Clap too much.
<SFG|Rh> there are whistles in here that sound good though
<HaraIRC> I meant on that last spinner.
<SFG|Rh> oh
<SFG|Rh> well the last one was a finish
<SFG|Rh> what do you think of a finish on this one too?
<HaraIRC> Yes. It adds an extra bit of ompf that is needed.

<SFG|Rh> ^_^ cool
<SFG|Rh> move on to Hard?
<HaraIRC> The symmetry was spot on mostly so ya.
<HaraIRC> Ohh damn, this dif is making me crinch all over in symmetry :P
<SFG|Rh> lol
<SFG|Rh> id just reached 00:51:34 (4)

<SFG|Rh> and was cringing about how it didnt flow from 3
<SFG|Rh> and when i say that i mean it didnt line up with the vector from 3

<SFG|Rh> its slightly off
<HaraIRC> Ya.
<HaraIRC> That one is fixable.
<SFG|Rh> mhm
<SFG|Rh> so what symmetry problems are you seeing?
<HaraIRC> He uses slight angles changes from a straight line that wasn't facing an angle.
<HaraIRC> Which isn't a problem, just makes me crinch.
<SFG|Rh> oic
<SFG|Rh> 01:10:09 (1)
<SFG|Rh> is it just me or does this end in a kinda weird spot?

<HaraIRC> Hitsound?
<HaraIRC> Ehhh...
<SFG|Rh> nah it has a finish
<HaraIRC> I don't like it at all, and the finish is too loud tbh.
<SFG|Rh> try ending one beat earlier
<HaraIRC> Sounds better.

<SFG|Rh> i thought so too
<SFG|Rh> is there a better place than that though?
<SFG|Rh> im not having any luck...
<HaraIRC> 2 beats back sounds good too but that makes it too short since he doesn't start it on the (7) but places a note before it.
<SFG|Rh> yeah
<SFG|Rh> imo it sounds better one beat back
<SFG|Rh> so its sortof like
<SFG|Rh> hit, HIT
<SFG|Rh> so the finish doesnt sound as raucious
<HaraIRC> Ya.
<HaraIRC> 01:24:153 (1) - end angle?

<HaraIRC> I would move it more left and fix the ending of it.
<SFG|Rh> im not sure i quite see what youre getting at
<HaraIRC> Or well, atleast fix the end of it.
<SFG|Rh> you think it should end level and pointing at 2?

<HaraIRC> Ya.
<SFG|Rh> hm
<SFG|Rh> that sounds like vyts call

<SFG|Rh> worthy of mention though
<HaraIRC> If he wants his map ugly or not.
<HaraIRC> Yes.
<SFG|Rh> lol
<HaraIRC> ;D
<SFG|Rh> the next one has the same issue

<HaraIRC> Ya...
<HaraIRC> But it looks better up there.
<SFG|Rh> it comes up a lot actually...

<HaraIRC> Weirdly.
<SFG|Rh> huh
<SFG|Rh> fffff
<SFG|Rh> 01:48:34 (1)
<SFG|Rh> its travelling at half the speed of the preceding beats..

<SFG|Rh> just out of nowhere :(
<HaraIRC> I have no problem with that actually.

<SFG|Rh> really?
<SFG|Rh> it seems jerky to me
<SFG|Rh> 02:31:27 (4,5)

<SFG|Rh> am i rushing you?
<HaraIRC> Slow down.
<SFG|Rh> lol
<HaraIRC> 02:07:653 (6) needs to be moved up 1 grid.

<SFG|Rh> imo it makes a worse triangle moving it up
<SFG|Rh> thats meant to be a nice pretty triangle and if you do that its less pretty
<HaraIRC> No, it makes it correct.
<HaraIRC> And looks better.
<SFG|Rh> see i dont think it makes it look better

<HaraIRC> ;S
<SFG|Rh> oh well
<HaraIRC> Okay.
<HaraIRC> 4-5
<HaraIRC> What's the problem?

<SFG|Rh> look how they line up with each other
<HaraIRC> Nothing wrong there?
<SFG|Rh> :/
<SFG|Rh> i guess this is another aesthetic dispute

<HaraIRC> 02:19:278 (4,5) is the same.
<SFG|Rh> yeah i know
<SFG|Rh> eh
<SFG|Rh> ill drop it
<HaraIRC> For now.
<SFG|Rh> of course
<HaraIRC> 02:36:341 - 3 - Move up 3 pixels?

<HaraIRC> Or just 2?
<SFG|Rh> 3 pixels?
<SFG|Rh> youre going a lot nazi here
<SFG|Rh> i dont think players will care in the slightest
<HaraIRC> It needs to be aligned with end of (2).
<HaraIRC> I don't think that's the point.
<SFG|Rh> i do
<SFG|Rh> maps are for players
<HaraIRC> And I will care :<
<HaraIRC> I play :<
<SFG|Rh> okay ill tell you what
<SFG|Rh> right now go to the previous break
<SFG|Rh> play through
<SFG|Rh> and pause when you hit that section
<SFG|Rh> if you can find it while playing, ill yeild
<HaraIRC> Ahh, Kiai is going.
<SFG|Rh> i thought thered be kiai in there
<HaraIRC> I forgot that was going.
<HaraIRC> Then I can be lenient on pixels.

<SFG|Rh> :P
<SFG|Rh> move on to Normal?
<HaraIRC> 2 sec.
<SFG|Rh> ok
<HaraIRC> Uhhh.
<SFG|Rh> ?
<HaraIRC> 02:29:216 (1,2)

<HaraIRC> Why is 1 not under 2?
<SFG|Rh> youre right
<SFG|Rh> 2 is a grid too far west
<HaraIRC> Or the other way around.

<SFG|Rh> yeah
<HaraIRC> Since it looks better with (2)'s ending.
<SFG|Rh> and 1 is right after a spinner
<SFG|Rh> so placement matters lest
<SFG|Rh> *less
<HaraIRC> Okay normal.
<SFG|Rh> okay :3
<SFG|Rh> 00:34:84 (2)
<SFG|Rh> the spacing seems a tad off

<HaraIRC> 2 sec
<SFG|Rh> kk
<HaraIRC> It's very slightly off compared to 3-1 yes.

<SFG|Rh> yeah...
<SFG|Rh> is it worth it?
<HaraIRC> Worth it?
<SFG|Rh> yeah
<HaraIRC> Every pixel is worth it.
<SFG|Rh> lol
<HaraIRC> You have gone soft SFG.
<HaraIRC> You dissapoint me.
<SFG|Rh> i dont like to be overly nazi
<SFG|Rh> not on spacing and such anyways
<HaraIRC> BAThood changes people. The Dark Side I sense within you.
<SFG|Rh> lol
<HaraIRC> 00:38:216 (2) Uhhhh...
<HaraIRC> Overly close to 1?
<SFG|Rh> not really
<HaraIRC> Meh, maybe I can be lenient on normal.

<SFG|Rh> ^_^
<SFG|Rh> 01:08:59 (1,2,3,4)

<HaraIRC> Too close?
<HaraIRC> Ohh wait
<HaraIRC> hitsounds?
<SFG|Rh> i was actually think-yeah
<HaraIRC> Ya...
<HaraIRC> Ouch.
<SFG|Rh> it feels weird to just have four whistles all of a sudden

<HaraIRC> Ya...
<HaraIRC> With that speed.
<SFG|Rh> yeah
<SFG|Rh> i can almost see like alternating claps?
<SFG|Rh> on 1 and 3

<HaraIRC> Ya, maybe.
<SFG|Rh> try it
<HaraIRC> If he lowered the volume of that section.
<HaraIRC> Because the spinner is waaaay to loud.
<SFG|Rh> yeah the volume is max
<SFG|Rh> lemme try it down one tick
<SFG|Rh> oh wait!
<SFG|Rh> Hara try ending that spinner one beat later

<SFG|Rh> theres a finish in the song there
<HaraIRC> Better, but 1,2,3,4 still sound too loud without going down at least 1 tick in volume.
<SFG|Rh> okay
<SFG|Rh> id actually say down 2 ticks
<SFG|Rh> or maybe 1.5
<SFG|Rh> and end the spinner one beat later

<HaraIRC> Ya. 1.5-2 sounds good.
<HaraIRC> Ye
<SFG|Rh> kk
<HaraIRC> 01:23:216 (1)

<HaraIRC> Uhh, why is that to the left of (2) which isn't gridsnapped to the grid line?
<HaraIRC> Wait, nvm grid snapping since he apparently isn't using it here.
<SFG|Rh> i assume because vyt wasnt using grid snap

<SFG|Rh> lol
<SFG|Rh> although
<SFG|Rh> what do you think about hitsounding it
<SFG|Rh> well 3 already has hitsounds
<HaraIRC> 3 has nothing :S
<SFG|Rh> it has whistles
<HaraIRC> 01:27:153 (1)
<HaraIRC> Doesn't the start of that go weird with (3)?
<HaraIRC> Meh, nvm, it was just me.
<SFG|Rh> i think it would look better a bit lower
<HaraIRC> Okay, then it wasn't me.
<HaraIRC> Just a little.
<SFG|Rh> mhm
<SFG|Rh> 01:32:96 (4)
<SFG|Rh> the whistle sounds kinda...

<SFG|Rh> ouch
<HaraIRC> not as much ouch as wtf.

<SFG|Rh> lol
<SFG|Rh> fair enough
<SFG|Rh> 01:40:65 (3)
<SFG|Rh> its the same sort as that one
<HaraIRC> That sounds better actually.
<SFG|Rh> it does
<HaraIRC> But a little wtf.

<SFG|Rh> worth mentioning
<HaraIRC> Slightly random at least.
<HaraIRC> 01:48:341 (4)
<HaraIRC> Not snapped under (2) correctly.
<SFG|Rh> i cant see it

<HaraIRC> I can with this skin :x
<HaraIRC> But actually.
<HaraIRC> It's 1 pixel in a direction that is hard to notce.
<HaraIRC> notice*
<SFG|Rh> lol
<HaraIRC> actually like less than a pixel, however that is possible.
<SFG|Rh> lol
<SFG|Rh> lol
<SFG|Rh> 02:38:96 (4)
<SFG|Rh> our favorite wtf

<HaraIRC> I'm fine with the rest...
<HaraIRC> Ohh
<HaraIRC> Ya...
<SFG|Rh> also uh
<SFG|Rh> 02:43:84 (1)
<SFG|Rh> make that last timing section a bit quieter and try it agian

<SFG|Rh> *again
<HaraIRC> Ya, much better blend with music.

<SFG|Rh> ^_^
<SFG|Rh> ill wait to see if you have any other comments then
<HaraIRC> Hmm. No not really. Nothing that I would be nazi-ing beyond nazi-ing, or change whole map about.
<SFG|Rh> okay ^_^
Takuma
This map has been deleted on the request of its creator. It is no longer available.
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