forum

Susumu Hirasawa - Yume no Shima Shinen Kouen

posted
Total Posts
41
Topic Starter
Real1
This beatmap was submitted using in-game submission on den 6 september 2009 at 16:58:07

Artist: Susumu Hirasawa
Title: Yume no Shima Shinen Kouen
Source: Paranoia Agent
BPM: 120
Filesize: 5381kb
Play Time: 01:35
Difficulties Available:
  1. Easy (2,51 stars, 127 notes)
  2. Hard (4,81 stars, 529 notes)
  3. KIRBY Mix (5 stars, 547 notes)
  4. Normal+ (4,51 stars, 348 notes)
Download: Susumu Hirasawa - Yume no Shima Shinen Kouen
Information: Scores/Beatmap Listing
---------------
My 9th Beatmap is here. It is the intro theme from the anime "Paranoia Agent".

This map took a long time to make for some reason. I'm very satisfied with the results and I hope you will be too!

Enjoy!~

Edit #1: strager and starrod's dual modding resulted in fixes for starrods notes and decreased overall diff in Easy. Hard is not boring, and Normal is fun. So it stays.
Edit #2: Added KIRBY Mix difficulty by Starrodkirby86. It's amazing.
Edit #3: osuplayer111's suggestions. Combos are fixed now.
Edit #4: Most of fufe's suggestions added
Edit #5: Gens modding ftw.
Edit #6: Forgot to change preview point. Fixed.
Edit #7: tieff's changes
Edit #8: Minyeob's fixes.
Edit #9: Azure_kytes suggestions
Edit #10: Symbolic's changes. Instead of making Normal a bit easier, I chanegd its name to Normal+
Edit #11: Mystearica's spice!
Edit #12: xxheroxx slider fix. Bubble lost. Re-bubble, plox.
Otium_old
This map has been deleted on the request of its creator. It is no longer available.
anonymous_old
Easy
Decrease Overall Difficulty and increase the Circle Size, please.
Looks good other than that.

Normal
Decrease Overall Difficulty. I didn't pay attention to my HP but HP Drain Rate may need to be reduced to. Keep Normalthree or three and a half stars.
Looks good. Slider use makes this more interesting than Hard. More jumps could be added but it's fine now.

Hard
This map is pretty boring. I think having jumps would really help. Maybe short repeating sliders if that's your style.
Combos are a bit long IMO. Most can be cut in half.
Nice hit sound usage, but it needs more Finish.
Decrease stack leniency.
Otherwise, pretty good.
Starrodkirby86
You always make quirky songs that really strike me in a good way.

[Easy]:
00:15:50 (1) - This is one long repeat.

[Normal]:
03:31:50 (1) - Shorten spinner by 1/1?

[Hard]:
00:50:75 (x) - Add beat here?

Consider lowering volume of hitsounds by one tick? D:

Also, maybe you add Kiai at the end? It's up to you.

I felt that a lot of the combos in [Hard] were sort of random. Their placement is fine, but you're very inconsistent. There can be parts going to (21) while you have very short combos of (2) or so.

Regardless, I'm starring this.~

p.s. Can I make a difficulty?
Starrodkirby86
I think this is a bit overmapped...

Download: Susumu Hirasawa - Yume no Shima Shinen Kouen (Real1) [KIRBY Mix].osu

I had fun making it so I got carried away. :cry:

EDIT: 15mil when played all 300 on Auto. It's hard to FC, let alone pass it.
Topic Starter
Real1
It's amazing! :D
Hope it's rankable even with those 5 extra mil.
It's so hard to FC it, so I hope/think it's rankable.
Andrea
[Easy]

00:09:00 (4,5,1) - Maybe this is a bit confusing for new players.

No pause for an easy map, bad T_T

[Normal]

00:07:50 (8) - New combo.
00:15:75 (7) - ^
00:55:50 (7) - ^
01:03:50 (7) - ^
02:31:50 (13) - From here lower the volume? :D Better.
03:01:50 (7) - New combo.

[Hard]

00:09:50 (8) - Too close from (7).
02:31:50 (13) - From here lower the volume? :D Better.

[KIRBY mix]

Don't find nothing wrong.

[Overall + Timing]

Timing is fine.
Anyway you can try to fix much combo's... I see 17-20 combo... and imo are too much big.
fufe
Looks fine =3
Suggestions, pretty trivial, dont have to change any of these really.
Hard-
00:06:00 (6,7,8) - try moving the triple hit over a beat. [delete 7] and put it on 00:06:375] I think this sounds better. see what you think.
I also think there is room for more of these throughout the beatmap. It doesnt seem to happen at all later on. -after lookingat normal i think it might be a good idea to add more of em =x watch the max score tho.
00:50:50 (7,8,9) - id like to see this all stacked or all spread.
00:39:50 (1,2,3,4,5,6,7,8,9) - set off my nazi alignment sense also. maybe move 789 down and right a little to break the aligment so you dont have to move 123?

skimmed- normal looks fine too

ill note that it does look kinda long for how repetitive the song is. just an observation i guess

kirbymix hurt my balls ; ;
<3
The_Priest_In_Yellow
This map has been deleted on the request of its creator. It is no longer available.
Gens
[Overall]
- I think you could place a better preview point. ;o

[Timing]
I hear timing to be a little off but it seems I can't suggest a better offset, so I'll just leave it like that~

[Easy]
00:15:50 (1,2,3,4,5,6,7) - About this... How about deleting some beats? The stack is big, so it's kinda messed up while playing, and yeah, you know the thing about the first slider, right? It's almost impossible to know how many repeats are. ):

Everything else is fine, though I'd like to bring to your attention this: 00:08:50 (3,1) - Spacing.
I dunno, I felt I needed to report it anyway D:

[Normal]
Yes, everything is fine... Except for the stack thing. I think you are capable to point them out by yourself~ (Yes, I'm too lazy)

[Hard]
00:59:50 (1) - End 1/2 beat earlier? Sounds baaad.

[KIRBY Mix]
I think it's fine, except 2 things:

1. Max score may be too hiiiigh!
2. I think that in the last part you tripped serious balls. :P

~ ~ ~

Your maps keep getting better and better~
EDIT: Whoops didn't starred.
Topic Starter
Real1
Oh, Gens, why are you so awesome?
tieff
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Real1

tieff wrote:

[Easy]
00:08:50 (3,1) - Spacing. Fixed
00:14:00 (3,4,5) - Replace with slider? Kinda like the way it is right now
00:24:00 (5) - New combo? Fixed

[Normal]
Decrease overall diff? Decreased with 1 point
00:22:00 (5) - Clap on return. Added
00:22:75 (6) - Clap on start.Added
00:48:50 (4,5,6) - Really sorry for nazi, but... Up a bit. Nazi is OK with me. :)
03:11:50 (1) - Finish on start. Hai

[Hard]
00:06:37 (8,9) - Jump or..? Mistake ;_;. Fixed
01:14:37 (5) - Add note? Eh?
01:58:62 (4) - Add note with whistle. Eh?

[KIRBY MIX]
All cool. Just 1 thing.
02:02:25 (1,1,2,3,1) - Reallly hard too read. But it insane diff, so all ok.

Star'd. Great work. Thank you very much!
Thank you so much for modding! It's really appreciated! :D
Beuchi
OMG! I looooove this song *o*

Sooo good map Real1, and Kirby's diff it's... so hard and addictive!! <w<

STAR!! X3
Matma Rex
Great song. But try to place beats in a bit more variable way, all 3 levels seem a bit dull for me.

Kirby's level is just too hard for me.


Starred.
Topic Starter
Real1
Thanks, but I disagree with your suggestion. You're the first to say it... so...
Topic Starter
Real1
This map has been deleted on the request of its creator. It is no longer available.
minyeob
lol
Real map is getting old again!

[Normal]
33:50(1)-> What's this? Shape is pretty nice and also it is hiding 35:25(1,2).
49:50(7,8,9)-> These circle reminds minyeob speical nazi. Align with (4,5,6).

[KIRBY]
Max score is almost unrankable. Reduce the HP drain rate.

That's it!
2 months=Kudo Star.
Topic Starter
Real1
This map has been deleted on the request of its creator. It is no longer available.
Azure_Kite
Here's my post as a wannabe mtmcling:

Green = Suggestion Red = Check this

[easy]
No problems found XD

[normal]
No problems found XD

[hard]
00:04:75 (5) - I think it would sound better if you put a beat at 00:04:75, then make the slider start at 00:05:00
02:17:12 (3,4) - Move a quarter beat forward.

[KIRBY Mix]
I can't find any problems, but that was partly because I was in awe of the beautiful slider/hit circle patterns. Great job!


S.T.A.R.R'D!
show more
Please sign in to reply.

New reply