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Kugimiya Rie - Snowstorm

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Total Posts
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Topic Starter
Ryuukun
This beatmap was submitted using in-game submission on Donnerstag, 26. November 2009 at 17:45:54

Artist: Kugimiya Rie
Title: Snowstorm
Source: Rosario + Vampire
Tags: Mizore Shirayuki Roasrio to Vampire
BPM: 106
Filesize: 10307kb
Play Time: 03:17
Difficulties Available:
  1. Snowflake (3,24 stars, 308 notes)
  2. Snow-rain (4,65 stars, 406 notes)
  3. WyndII (4,81 stars, 424 notes)
Download: Kugimiya Rie - Snowstorm
Information: Scores/Beatmap Listing
---------------
This Beatmap war originaly created by Tsukaa (a friend of me).
I completely renewed it and corrected the timing and such.

Its from the Anime "Rosario + Vampire" also known as "Rozario to Vampire" (ロザリオとバンパイア)

Thanks to WyndII for a more challenging difficulty.
Sushi
First, use the same offset in your 2 difficulties.

[snowFlake]
00:14:52 (1,2,3,4,5) - improve symetry
01:32:99 (1,2,3) - i think it will sound better with (1) one white tick, and (3) on blue tick. But i agree, the timing of this is weird.
01:33:83 (1,2,3,4) - this is weird too, i would say 1/8 earlier, but it sounds good atm o_o

[snowRain]
most of your notes were not snapped >.>
00:14:52 (1,2,3,4,5) - improve symetry
01:31:79 (1,2,3) - put on white and red ticks.
01:32:99 (1,2,3) - i think it will sound better with (1) one white tick, and (3) on blue tick. But i agree, the timing of this is weird.
01:33:83 (1,2,3,4) - this is weird too, i would say 1/8 earlier, but it sounds good atm o_o
02:46:24 (1,1) - wanted unalignment? if not, align.


Don't forget to resnap your notes!

Anyway, Very nice map. some timing are weird but it's already excellent.
Star.
Andrea
[Timing]

Offset and BPM looks fine.

[SnowFlake]

Slider tick 2 is better imo.

00:20:32 (1) - Remove new combo.
00:26:41 (3,4) - A bit hard to read, place (3) on the slider start.
01:09:42 (2,3) - Spacing don't match exactly.
01:46:36 (4) - Too close from 01:45:93 (3)
03:16:92 (1) - Start this here -> 03:16:78 (1) Better.

[Snow-Rain]

Slider tick rate 4 on Hard is ok, on normal 2 better :D
Maybe on empty space add spinners?

02:49:75 (4) - Too close from 02:49:33 (3)
Topic Starter
Ryuukun

osuplayer111 wrote:

[SnowFlake]

Slider tick 2 is better imo. I like 4 more

00:20:32 (1) - Remove new combo. fixed
00:26:41 (3,4) - A bit hard to read, place (3) on the slider start. fixed
01:09:42 (2,3) - Spacing don't match exactly. fixed
01:46:36 (4) - Too close from 01:45:93 (3) fixed
03:16:92 (1) - Start this here -> 03:16:78 (1) Better. Its properly timed already

[Snow-Rain]

Slider tick rate 4 on Hard is ok, on normal 2 better :D
Maybe on empty space add spinners? I don't like Ninja spinners so i only added one

02:49:75 (4) - Too close from 02:49:33 (3) fixed
EEeee
Snowflake
00:08:721 - fix break
02:01:929 - ^
02:49:05 (2,3,1,2) - move to the right a bit
03:16:92 (1) - end 1/4 forward?

Snowrain
00:08:721 - break is a bit off, fix it
00:31:22 (4) - this break is off, fix it
01:19:90 (6) - snap this
01:23:72 (4) - within this note, are these timing sections in use, if not remove em
01:30:08 (4) - flip this around, In play I barely could see the rebound, make the rebound see-able
01:46:78 (6) - snap this
01:58:10 (4) - ^
02:01:788 - fix break
02:49:75 (4,1) - these should be snapped, or add a new combo to 4, and remove from 1
03:16:92 (5) - are these timing sections in use, if so, keep em, if not, u know what to do
Topic Starter
Ryuukun

EEeee wrote:

Snowflake
00:08:721 - fix break fixed
02:01:929 - ^ fixed
02:49:05 (2,3,1,2) - move to the right a bit fixed
03:16:92 (1) - end 1/4 forward? no D:

Snowrain
00:08:721 - break is a bit off, fix it no change noticeable
00:31:22 (4) - this break is off, fix it no change noticeable
01:19:90 (6) - snap this fixed
01:23:72 (4) - within this note, are these timing sections in use, if not remove em they are in use
01:30:08 (4) - flip this around, In play I barely could see the rebound, make the rebound see-able fixed
01:46:78 (6) - snap this fixed
01:58:10 (4) - ^ fixed
02:01:788 - fix break no change noticeable
02:49:75 (4,1) - these should be snapped, or add a new combo to 4, and remove from 1 fixed
03:16:92 (5) - are these timing sections in use, if so, keep em, if not, u know what to do
changed it a bit but not as recommenced
mrtn
[snowflake]
i find the spacing too small, try spacing it out a little more. Normal players will get confused by the speed if everything is this close.
02:28:11 - reinsert break

[snow-rain]
not an issue here but why the small spacing again :O :P
furthmore, i recommend lowering the overall difficulty by 1 tick...


other than those things no problems. starred :)
Topic Starter
Ryuukun

mrtn wrote:

[snowflake]
i find the spacing too small, try spacing it out a little more. Normal players will get confused by the speed if everything is this close. the original has the same spacing so i'll keep it
02:28:11 - reinsert break fixed

[snow-rain]
not an issue here but why the small spacing again :O :P the original has the same spacing so i'll keep it
furthmore, i recommend lowering the overall difficulty by 1 tick... fixed


other than those things no problems. starred :)
Card N'FoRcE
Offset: 1780
OMG slidertickrate 4?? How about 2, it sounds waaaay better D:

- Snowflake:
01:11:41 (2) - move 1 grid down (almost useless nazi xD)
01:32:99 (1,2,3) - weird use of 1/8. Why not make them like 01:28:39 (1,2,3)?
01:40:13 (5) - end this 1/4 before or after
02:22:58 (5) - end this 1/4 after

- Snow-Rain:
01:15:93 (1) - move 1 square to the left
01:17:49 (3) - move 1 square down
02:23:86 (1) - move 1 square up
03:16:92 (5) - fix by moving the little red square by 2 squares to the right, then move the whole slider 2 squares up and left
I think these nazis are a must in a short spaced map like this

Anyway, cool map and lovely skin <3
Star'd
blissfulyoshi
Flake:
00:28:39 (1) - nazi mod: move 1 grid (3) left
00:29:80 (2,3,4,5,6,7) - make 2,3, 4,5, and 6,7 all parallel
00:30:65 (5,6) - make parallel to 3,4
01:11:41 (2) - nazi mod: move 1 grid (3) down
01:15:93 (1,2,3) - nazi mod: spacing here is larger than the rest of the beat around it
01:20:46 (1) - nazi mod: move 1 grid (3) left
01:22:73 (5) - nazi mod: move 1 grid (3) down
01:27:54 (2) - nazi mod: move 1 grid (3) right
I am probably not going to nazi mod this map anymore. The spacing keeps on varying 1 (3) grid making plenty of naziable parts. (on top is plenty of examples of what I mean, but I did skip quite a few in that time frame above). If you want this nazied, I would first decide on a spacing fro the quarter notes and fix those all by yourself. Then ask for more nazi post.

Rain:
00:14:52 (1) - make a horizontal reflection of previous combo's 1
03:16:22 (3,4) - make parallel to 1,2
This one can also be nazied on spacing

If I don't count nazi-spacing errors, there are very few errors on this map, so here's your star.
tieff
This map has been deleted on the request of its creator. It is no longer available.
Mianki
Nice song and nice map. Storyboard is cool too :P
Star~
Shinxyn
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Ryuukun
This map has been deleted on the request of its creator. It is no longer available.
Mafiamaster
Wow, you used the 1/8 divisor, right? Amazing!

Snoflayke~
  1. 01:25:41 (1) - Move forward to the nearest 1/6 tick. Or maybe even put it on the white tick.
  2. 01:34:75 (1) - Wah! This spinner is even closer! Suggestion: Maybe have it start at 01:34:89.
  3. 03:16:92 (1) - Shorten this a tiny bit using the 1/6 divisor.
Sno-rayne~
  1. 01:22:72 (2) - Shorten this to the red tick using 1/6 divisor.
  2. 02:20:88 (3) - Move closer to 2.
  3. 02:25:41 (3) - ^
Cute Skin/Girl from BG/Song

Best of luck getting this ranked!
Topic Starter
Ryuukun

Mafiamaster wrote:

Wow, you used the 1/8 divisor, right? Amazing!

Snoflayke~
  1. 01:25:41 (1) - Move forward to the nearest 1/6 tick. Or maybe even put it on the white tick. fixed
  2. 01:34:75 (1) - Wah! This spinner is even closer! Suggestion: Maybe have it start at 01:34:89. fixed
  3. 03:16:92 (1) - Shorten this a tiny bit using the 1/6 divisor. fixed
Sno-rayne~
  1. 01:22:72 (2) - Shorten this to the red tick using 1/6 divisor. fixed
  2. 02:20:88 (3) - Move closer to 2. fixed
  3. 02:25:41 (3) - ^ fixed
Cute Skin/Girl from BG/Song

Best of luck getting this ranked!
lukewarmholiday
Snowflake
01:55:83 (3) - space a hair more to match 1 and 2
03:01:49 (6) - space same as 4 and 5, or space them the same as 5 and 6, doesnt really matter, but it made me 2nd guess and get a 100 since 4 and 5 weren't touching and 5 and 6 were

Snow-rain
01:30:08 (4) - I don't like how this slider is hidden under the notes, it makes me thing that the 4th note is on the bottom and its not a repeat slider
01:41:96 (1,2,3,4,5,6,7) - space this out evenly


Yay :3
Breeze
hi

nice skin :)

then random mod:

[Ryuukun]
spacing seemed a little short, try increase it would be better
00:40:830 (2) - It seemed to be redundant, delete it? Or you DO like set as this, it doesn't matter
00:42:959 (4,5,6) - spacing of 3 and 4 looks strange, maybe a slider on 00:42:959 - 00:43:383 is better
00:47:487 (4,5,6) - ^
00:52:015 (2,3,4) - ^
02:46:780 (1) - slider velocity is too slow, add a timing here and increase the slider velocity will match music better, or just add some rebound

and the notes' pattern are monotonous and many repeat, try use some new pattern of notes, sucn as slider-note-slider
not just note-slider, it's boring

anyway,map is nice

[Snow-rain]
still, slider velocity is slow, for a harde diffculty, faster is OK, so is the spacing.
01:44:657 - add a note, as for symmetry and rythem
02:04:610 (1,2,3) - these 3 notes' spacing are great, set others like them


nice map, take my star :)
Topic Starter
Ryuukun
i have to tell you one thing about this map and its timing/spacing.
Its not from me.
I rebuild the map and fixed many many problems but the original timing comes from someone different then me.
I want to keep it that way.

Also, i don't think every single map in this game needs to be hardcore.
Its a chilly song and so is the map.
Btw i already spaced the map out before and i want to keep it now that way.
GabrielRKF
This map has been deleted on the request of its creator. It is no longer available.
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