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tv room - Say It Back [OsuMania]

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epic man 2
This beatmap was submitted using in-game submission on 16 April 2022 at 18:35:10

Artist: tv room
Title: Say It Back
Tags: elitv _tvroom indie pop electronic english male vocals ell yot american upstairs sv hybrid jack ln tech em2 RoBeats! FAMoss
BPM: 120
Filesize: 6029kb
Play Time: 02:41
Difficulties Available:
  1. Repetition | Insane - 4Key (4.2 stars, 1894 notes)
  2. Shout | Hard - 4Key (3.24 stars, 1513 notes)
  3. Speak | Normal - 4Key (2.23 stars, 974 notes)
  4. Whisper | Easy - 4Key (1.13 stars, 387 notes)
Download: tv room - Say It Back
Information: Scores/Beatmap Listing
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REDOWNLOAD THE SET ON 11/4/2022 AS THE DIFFICULTIES OF THE SET HAVE BEEN RENAMED -- THANKS

Holy smokes, THANK YOU ALL FOR 100 FAVOURITES ON THIS SET!!! I'm really happy to hear that there are people who enjoy the maps in this set and the song itself, especially since I wanted to try promoting both this song and the artist (tv room) himself for a long time in this game! Thank you all for your support!!

This is intended to be a 4-difficulty Mania spread with the top difficulty being a hybrid of the SV, jack, tech and LN skillsets in gameplay with the difficulties under it being a toned down version of the difficulty, but without the SV effects.

Explanation behind the "Repetition" difficulty (Warning: its lengthy):
So basically in this set, the main difficulty that I think is the main focus of this set is the top difficulty (Named "Repetition" in relation to the song) -- the difficulty in particular aims to be a hybrid chart of which uses various patterns to express the song in different effects while also trying to make it unique in a way, ranging from Jacks, Tech, LN inverses and graces, to even SV effects. The map starts off tame but then changes up throughout segments, where it starts with vocal representation being stuck to one lane and a SV change on a snare that disrupts said rhythm to replicate a similar pattern with the synth that appears after it (As opposed to being "repetitive", which is a sort of gimmick in the map). It then pauses into a vocal which bursts into some 1/8th stream burst while having snares affected with SV effects and the pattern being almost a full on repeat of the first 4 beats in the song with a SV effect coming after that to represent a sudden break in the rhythm, with a vocal sample accompanied by kicks coming right after with there being 1/8th trills affected by stutter SV effects to give affect. The next 4 beats are a repeat of the first 8 ones however there is a burst of drums affected with SV jumps and then slowly afterward transitioning into a more melodic segment with repeated vocals accompanied by constant percussion noises behind it, of which this segment has representation split into different methods: 1/8th LN minijacks and LNs to represent the repeating vocals, jumps and other minijacks to represent the percussion and kicks and SVs to represent the background chords, of which is progressive as the chords become more constant in the latter half of the segment to keep relevance to it. The segment afterwards is more instrumental, taking out the vocals and shifting into representation of the melody and its drums together along with a bunch of other various sounds being expressed with 1/8th trills and other patterns. It repeats until it goes into a section with the vocals coming back in with nothing but a pluck behind it, which is expressed by SV jumps -- of which then breaks into drums coming in and changing the mood of the segment to have more instrumental with there being SV effects on each drums (In correlation to the "To dance" vocals to make the playfield look like it is 'dancing' and shifting around, with "To be seen" jokingly representing the player trying to read it in a way). The kicks during this new disruptive segment are emphasised in movement being locked to only 1 lane at a time with minijacks while snares are represented normally with jumps. This repeats for the next half of the segment, however there is a disrupted rhythm during which silences the song for half a beat with an unnormalised teleporting SV effect to emphasise the part and to make it feel more 'sudden', before returning to its previous rhythm again after a short kick transition represented by minijacks again as part of consistency. Afterwards the part continues as normal with a new segment coming in taking out the constant drum + background sound rhythms and changing into a more calm segment with vocals from a previous segment, this time with more SV effects to emphasise the "Back" vocals as they disrupt the rhythm of the background noises and chords behind the vocals, which are represented almost identically. Halfway through the segment there are slightly more notes in the segment as there are now progressive voxes that appear alongside the previous layer of vocals, before the segment ends with an instrumental break which is different to the one in the previous iteration of the instrumental break as it uses unsupported snaps (1/10th), before changing into a song that takes out the vocals again and is all but melody (represented by LNs, and is the only sound there being represented in patterns) and some fluctuating background noise, of which is represented with constant SV effects along with the rest of the segment, with more SV bursts appearing when the kicks appear before transitioning into a new half of the segment with a more sidechain-y rhythm (Represented with SV effects once again) and slight percussion, with the minijacks being on a lane opposite to the LNs representing the melody to sort of mirror the pattern. This repeats until the segment ends and changes into having the same sort of vocals, but with more effects applied onto them -- which are emphasised with longer LNs, making the first half of the chorus almost completely LN inverse to express the echo-y vocals there, with each hand consistently being represented with a hand to emphasise the "back" vocal and such to be relevant towards pitch by alternating on what side of the playfield the inversed hand is hit on, with this repeating until the vocals stop again going into a more melodic rhythm comprised of leads, hats, drums and stuff being layered together, with SV effects being used on the drum break rhythms to start a new beat. That part of the chorus ends to a part more similar, however with less instrumental and stronger drums, while still representing the melody until a vocal sample disrupts it and adds a new melody similar to the one that appears before the chorus, with jacks and such being present here -- later the vocals come back and are represented similarly to the ones in other earlier segments of the song while representing the melody, making this part more precise to hit as there is multiple things being layered at a time. For until halfway of this segment it is disrupted with a quieter melody which is expressed with constant teleporting SVs before changing back into a segment similar to the first half, but without the melody, with the map ending afterwards as the song concludes. The easier difficulties in this appear to be a toned down version of the hard version, which unfortunately do take out some elements which were used to express the top difficulty (Notably the SV effects to compensate for players of a lower skill). But overall, I feel like the top difficulty of this map is one of my favourite personal projects to date along with it feeling expressive of the song to make it challenging for its difficulty, along with a possibility that I feel like it can be a sort of viable(?) hybrid pick in Osu!Mania 4k tournaments due to the variety of patterns used in the chart itself.


CREDIT TO THE MODDERS:


  1. Damned (In PMs)
  2. FAMoss
  3. Le3picE12
  4. Vicodeine
  5. Dubstek (HUGE props to him for help on the 'Shout' and 'Repetition' difficulties, and thanks for the nomination!!!)
  6. Dreamwalker
  7. FleVI (Thanks for the nomination!!!)
Total Mods: 32

Thank you FAMoss for the hitsounds on this map, check out the maps he developed!


Note: I have gotten permission from the artist themselves to chart this song for ranking.

Check out "Ell Yot" (Artist of the background in this set!):
Twitter
Website
SoundCloud

If there's any missing profiles here, please let me know in PMs with links to said portfolios -- thanks!





i blame fvrex for suggesting me to add robeats to the tags lol


the custom applause theme is just a random mashup i made with sans (undertale)'s theme and the acapella for say it back



obligatory link to another certain tv room set goes here
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