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Calvin Harris feat. Example - We'll Be Coming Back

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Total Posts
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Topic Starter
Ciyus Miapah
best
OuskilleR
_
Avena
General
  1. Overall you have too many straight sliders, try to be a little more creative with your slider shapes, if I would point all of the ones that should be curvier I would waste like 30 lines, I trust you that you can find them and fix them, I've seen you make ALOT of creative and beautiful things on this map.
  2. Hitsounding needs alot of work.
  3. You are way too strict about how you map, you don't really combine sliders and circles at certain sections and just go Slider Slider Slider Slider Slider Slider Slider instead of Slider Slider Circle Slider Slider Circle, yaknow..
  4. MP3 sounds kinda bad at times, try to get a better one that isn't a youtube/radio rip.
  5. Alot of green lines are off beat, it doesn't really change much in the map but it looks sloppy and unprofessional.
  6. You are trying to force symmetry way too much but it just doesn't work for you, it works for Andrea because he actually copy pastes things and make them still feel unique and fresh, even though it's the same exact thing but mirrored.
  7. Replace the first combo color with white/really light blue
Insane
  1. 00:29:754 (5) - This feels kinda, odd, try a spinner?
  2. 01:04:910 (3,4) - They don't end at the same spot, remove these and start a slider right from the middle of the grid, have it go to whatever direction you want, Ctrl + G it, copy and rotate by 180 degrees, this should fix it ^^
  3. 01:33:035 (5,6) - Doesn't really follow anything.
  4. 01:33:973 - Lower the volume by quite alot, this should be the section with the lowest volume imo.
  5. 02:31:160 (2,3) - Should be right on (1)
  6. 02:34:910 (3,4,5,6) - Should end right where (1,2) were
  7. 02:43:582 (1,2,3,4,5,6,7,8,9,10,11) - Nudge Forward once
  8. 02:48:504 (1,2,3,4,1,2,3,4) - Maybe put circles on the empty red ticks? optional.
  9. 03:32:332 (2,3,4) - Doesn't work well with the song.
  10. 03:43:582 (1) - Should start at 03:45:223 and end silent (5% volume normal clap would be good)
Hard
  1. 00:10:301 - Put a circle here and have it right on (2)
  2. 01:00:457 - The short repeating slider should start here instead.
  3. 01:03:973 (1,2,3,4) - Why are they not ending on the same spot ;~;
  4. 01:31:629 (2) - Not symmetrical
  5. 01:33:973 - Need a break here.
  6. 01:57:410 (1,2,3,4,5) - Bad distance snapping.
  7. 01:59:754 (1,2,3,4,1,2,3,4,5) - Too dull, rework this.
  8. 02:23:426 - Need a circle here.
  9. 02:33:035 (4,5,1,2,3,4,1,2,3) - Too dull, rework this.
  10. 03:07:723 (1,1,1,1) - Nooope, delete these and make something else, also, you space the spinners by 1/2 instead of 1/4, and you should make them silent if they connect.
  11. 03:27:644 (4) - Doesn't fit the rhythm, replace it with something else.
  12. 03:35:848 (1,2,1,2) - Just noting, THIS is how symmetry should be.
  13. 03:42:644 (4) - Doesn't fit the rhythm, replace it with something else.
  14. 03:45:223 (1,2,3,1,2,1,2,3,1,2,3,4) - I really have mixed feelings about this, it's unique but at the same time, a spinner would work much better.
Normal
Just finish it and it's cool~ You should go to -Bakari- since he/she is REALLY good at low difficulties.

Easy
Just finish it and it's cool~ You should go to -Bakari- since he/she is REALLY good at low difficulties.
WetCactus
Awesome beatman, its honestly really good, keep up the great work, i would love to see this accepted.
-Keitaro
Random Mod ._.

Easy
00:47:190 (1) - Pindahin ke 00:47:073
01:32:541 (6) - Lebih enak di 01:33:010
Normal
00:13:323 (3) - kurangi 1/4 beat
00:14:729 (5) - kurangi 3/4 beat
00:26:448 (2) - kurangi 1/4 beat
00:28:323 (2) - ^
Hard
00:04:904 (1) - Kurang 1/4 beat
00:05:842 (3) - ^
00:07:717 (1) - ^
00:08:654 (2) - ^
00:11:701 (8) - ^
00:12:404 (1) - Tambah 1/4 beat
01:59:955 - Tambahin 1 circle
02:00:451 - ^
Insane ? :D sempurna
Another... belum selesai ? kok tiba tiba udahan ._.
Topic Starter
Ciyus Miapah

Priti wrote:

General
  1. Overall you have too many straight sliders, try to be a little more creative with your slider shapes, if I would point all of the ones that should be curvier I would waste like 30 lines, I trust you that you can find them and fix them, I've seen you make ALOT of creative and beautiful things on this map.
  2. Hitsounding needs alot of work.
  3. You are way too strict about how you map, you don't really combine sliders and circles at certain sections and just go Slider Slider Slider Slider Slider Slider Slider instead of Slider Slider Circle Slider Slider Circle, yaknow..
  4. MP3 sounds kinda bad at times, try to get a better one that isn't a youtube/radio rip.
  5. Alot of green lines are off beat, it doesn't really change much in the map but it looks sloppy and unprofessional.
  6. You are trying to force symmetry way too much but it just doesn't work for you, it works for Andrea because he actually copy pastes things and make them still feel unique and fresh, even though it's the same exact thing but mirrored.
  7. Replace the first combo color with white/really light blue
Insane
  1. 00:29:754 (5) - This feels kinda, odd, try a spinner?
  2. 01:04:910 (3,4) - They don't end at the same spot, remove these and start a slider right from the middle of the grid, have it go to whatever direction you want, Ctrl + G it, copy and rotate by 180 degrees, this should fix it ^^
  3. 01:33:035 (5,6) - Doesn't really follow anything.
  4. 01:33:973 - Lower the volume by quite alot, this should be the section with the lowest volume imo.
  5. 02:31:160 (2,3) - Should be right on (1)
  6. 02:34:910 (3,4,5,6) - Should end right where (1,2) were
  7. 02:43:582 (1,2,3,4,5,6,7,8,9,10,11) - Nudge Forward once
  8. 02:48:504 (1,2,3,4,1,2,3,4) - Maybe put circles on the empty red ticks? optional.
  9. 03:32:332 (2,3,4) - Doesn't work well with the song.
  10. 03:43:582 (1) - Should start at 03:45:223 and end silent (5% volume normal clap would be good)
Hard
  1. 00:10:301 - Put a circle here and have it right on (2)
  2. 01:00:457 - The short repeating slider should start here instead.
  3. 01:03:973 (1,2,3,4) - Why are they not ending on the same spot ;~;
  4. 01:31:629 (2) - Not symmetrical
  5. 01:33:973 - Need a break here.
  6. 01:57:410 (1,2,3,4,5) - Bad distance snapping.
  7. 01:59:754 (1,2,3,4,1,2,3,4,5) - Too dull, rework this.
  8. 02:23:426 - Need a circle here.
  9. 02:33:035 (4,5,1,2,3,4,1,2,3) - Too dull, rework this.
  10. 03:07:723 (1,1,1,1) - Nooope, delete these and make something else, also, you space the spinners by 1/2 instead of 1/4, and you should make them silent if they connect.
  11. 03:27:644 (4) - Doesn't fit the rhythm, replace it with something else.
  12. 03:35:848 (1,2,1,2) - Just noting, THIS is how symmetry should be.
  13. 03:42:644 (4) - Doesn't fit the rhythm, replace it with something else.
  14. 03:45:223 (1,2,3,1,2,1,2,3,1,2,3,4) - I really have mixed feelings about this, it's unique but at the same time, a spinner would work much better.
Normal
Just finish it and it's cool~ You should go to -Bakari- since he/she is REALLY good at low difficulties.

Easy
Just finish it and it's cool~ You should go to -Bakari- since he/she is REALLY good at low difficulties.

Rendyindo wrote:

Random Mod ._.

Easy
00:47:190 (1) - Pindahin ke 00:47:073
01:32:541 (6) - Lebih enak di 01:33:010
Normal
00:13:323 (3) - kurangi 1/4 beat
00:14:729 (5) - kurangi 3/4 beat
00:26:448 (2) - kurangi 1/4 beat
00:28:323 (2) - ^
Hard
00:04:904 (1) - Kurang 1/4 beat
00:05:842 (3) - ^
00:07:717 (1) - ^
00:08:654 (2) - ^
00:11:701 (8) - ^
00:12:404 (1) - Tambah 1/4 beat
01:59:955 - Tambahin 1 circle
02:00:451 - ^
Insane ? :D sempurna
Another... belum selesai ? kok tiba tiba udahan ._.
boom fixed all mods = remapping
haha

updated! :)
Battle
As requested:

[General]
Isn't that green point at the very end kinda useless?
Make sure to uncheck widescreen support and letterbox thing
You can add "18 Months" as a tag, since it is the album name

[Normal]
00:03:967 (1) - why is this like, on a blue tick? lol
00:05:842 (3) - ^
00:11:467 (1) - ^
00:15:217 (1) - ^
00:17:092 (3) - ^
00:18:029 (4) - ^
00:33:967 (1,2) - Maybe make 1 upside-down to flow more easily into 2?
01:09:592 (3,4,1) - Maybe make even looking?

[Hard]
00:09:123 (4,5,1) - Distance just a little off for 4-5-6
00:16:623 (4,5,1) - ^
00:33:937 - Why is there a green point here?
00:47:560 (4,5,6,7,1) - Spacing kinda off here
02:01:623 (2,3,4) - Spacing little off

[Insane]
00:33:937 - same as in Hard
01:18:029 (3) - Maybe make it like 01:10:529 (3,4,5) - or sth because you only make it a 1/1 slider for here even though it has beats on 1/2 ticks
02:31:154 (3,4) - Kinda awkward since you do this in no other places, so might make it 1/1 slider and a note to keep consistency

I don't see much of a problem with Return, besides the change in how you mapped from the first kiai from the other kiais, but it was really fun

Hope this helps~
Topic Starter
Ciyus Miapah

Battle wrote:

As requested:

[General]
Isn't that green point at the very end kinda useless?
Make sure to uncheck widescreen support and letterbox thing
You can add "18 Months" as a tag, since it is the album name

[Normal]
00:03:967 (1) - why is this like, on a blue tick? lol
00:05:842 (3) - ^
00:11:467 (1) - ^
00:15:217 (1) - ^
00:17:092 (3) - ^
00:18:029 (4) - ^
00:33:967 (1,2) - Maybe make 1 upside-down to flow more easily into 2?
01:09:592 (3,4,1) - Maybe make even looking?

[Hard]
00:09:123 (4,5,1) - Distance just a little off for 4-5-6
00:16:623 (4,5,1) - ^
00:33:937 - Why is there a green point here?
00:47:560 (4,5,6,7,1) - Spacing kinda off here
02:01:623 (2,3,4) - Spacing little off

[Insane]
00:33:937 - same as in Hard
01:18:029 (3) - Maybe make it like 01:10:529 (3,4,5) - or sth because you only make it a 1/1 slider for here even though it has beats on 1/2 ticks
02:31:154 (3,4) - Kinda awkward since you do this in no other places, so might make it 1/1 slider and a note to keep consistency

I don't see much of a problem with Return, besides the change in how you mapped from the first kiai from the other kiais, but it was really fun

Hope this helps~
fixed all suggestion, thanks for mods battle xD
BeatofIke
We did a short IRC mod. Pretty straight-forward mapset.
Map Bubbled == Map Nominated -->


IRC
23:17 Fort: yeah ike
23:17 Fort: you here?
23:17 BeatofIke: yup
23:18 Fort: yesterday i was waiting you online but looks i didnt see you
23:18 BeatofIke: I already looked at your map though so.... o3o
23:18 Fort: you done posting?
23:18 BeatofIke: not yet :3
23:18 Fort: ah okay
23:18 BeatofIke: your map is just too pro XD
23:19 Fort: ah not really
23:19 Fort: i was deleting Return diff
23:19 Fort: because i dont want take a risk for this map
23:19 Fort: and well yeah looks im ready on all diffs
23:20 BeatofIke: the return diff did had a lot of 3/4 jump sliders o3o
23:20 Fort: 3/4 + 7/8
23:21 BeatofIke: the flow was there, but it was kinda weird to play :/
23:21 Fort: yeah lol
23:22 Fort: only people with good rhythm sense who can play that and feel that map
23:22 Fort: but yeah seems it can be hard
23:29 Fort: yea h i think it's impossible this map can be ranked at my bday
23:30 Fort: but i hope i rank this map before 1 jan 2016
23:31 BeatofIke: that won't be hard to do tbh :/
23:39 Fort: yeah i dont want to dissapoint my self
23:39 Fort: there are lot of hard maps i made
23:39 Fort: but for this, im just cant
23:40 Fort: i feel like im falling in love with this song
23:40 BeatofIke: Ah I see. Yeah, this is one of your easier maps lol
23:41 Fort: yup
23:41 Fort: so you can check it and help me rank this map, please
23:41 Fort: :')
23:42 BeatofIke: Of course, I already testplayed the diffs :P
23:43 Fort: how was it?
23:44 BeatofIke: pretty good
23:46 Fort: thank you
23:53 BeatofIke: I only have 2 suggestions for Easy o3o
23:53 Fort: okay i will fix it
23:53 BeatofIke: optional of course :P
23:54 Fort: in where?
23:54 BeatofIke: 00:03:967 (1) - and 02:36:779 (4) - o3o
23:55 Fort: okay fixed
23:55 Fort: but
23:55 Fort: im gonna take a look for metadata first
23:55 BeatofIke: wait, I didn't even tell you what it is first XD
23:55 BeatofIke: and okay :)
23:56 Fort: https://www.youtube.com/watch?v=SHO3dE-IDWk -> from calvin harris
23:56 Fort: https://www.youtube.com/watch?v=kPC_evpbwDM -> from vevo
23:57 Fort: what should i choose?
23:58 BeatofIke: the first one make more sense imo o3o
23:59 Fort: umm okay
00:00 Fort: update metadata title
00:01 BeatofIke: okay :3
00:05 Fort: okay all updated!
00:07 BeatofIke: cool cool
00:07 BeatofIke: :)
00:07 Fort: eh wait
00:08 BeatofIke: 00:03:967 (1) - I was thinking using the same slider shape as 00:07:717 (3) - since 3 looks cleaner o3o
00:08 BeatofIke: 02:36:779 (4) - overlapping reverse XD
00:09 Fort: umm okay
00:09 Fort: 00:07:717 (3) - yeah that was before
00:11 Fort: okay fixed and updated
00:12 BeatofIke: yup, looks good now :3
00:12 BeatofIke: moving to Normal now
00:15 BeatofIke: 01:11:467 (5) - New combo I guess o3o
00:15 Fort: done
00:15 Fort: fixed
00:20 BeatofIke: I....think that's it lol
00:21 Fort: ah cool!
00:21 BeatofIke: pretty straight-forward like Easy is
00:21 Fort: :DDD
00:21 BeatofIke: moving to Hard ww
00:26 BeatofIke: I'll say increase Drain, on this difficulty XD
00:26 Fort: why?
00:27 BeatofIke: idk, HP4 just seem to be too easy :P
00:27 Fort: ummm sure then
00:27 BeatofIke: You can keep it if you like lol
00:28 BeatofIke: just suggestions :3
00:28 Fort: okay
00:28 Fort: HP5 -> hard
00:28 Fort: HP6 -> insane
00:28 BeatofIke: okay :)
00:41 BeatofIke: 03:20:842 (5) - maybe new combo here
00:41 BeatofIke: yeah Hard is fine as well
00:41 Fort: okay fixed
00:43 BeatofIke: 03:26:467 (5) - I was thinking adding new combo here as well, but the way the pattern was used with this part of the music, I didn't think it was needed.
00:43 BeatofIke: lol
00:44 Fort: okay nc'd
00:44 BeatofIke: anyways, moving to Insane :3
00:45 Fort: okay go go
00:50 BeatofIke: 02:31:154 (3) - the only 3/4 slider on this map XD
00:50 Fort: rare thing lol
00:50 BeatofIke: keep it :3
00:50 Fort: yeah
00:51 Fort: people said "dont overuse 3/4s" and i dont overuse it xd
00:52 BeatofIke: lolol
00:52 BeatofIke: but what of the 3/4 slider actually follow the music? XD
00:52 BeatofIke: if*
00:53 Fort: yeah
00:53 Fort: i can change all 1/2s with 3/4s because this song has really simple beat
00:54 Fort: but i think just 1 3/4 is enough
00:54 BeatofIke: I see o3o
00:55 BeatofIke: nothing to point out othen then HP6 *runs*
00:55 BeatofIke: other than*
00:56 Fort: yeah done put HP6
00:56 Fort: can i update?
00:56 BeatofIke: yup
00:57 Fort: done
01:03 Fort: okay updated
01:03 BeatofIke: oh sorry XD
01:04 Fort: yeah it's okay :3
01:11 BeatofIke: good =w=b
01:12 Fort: ;3
Topic Starter
Ciyus Miapah
thanks so much, ike
hehe
Topic Starter
Ciyus Miapah
thank you sooooo much, handsome. <3
Kalibe
yo grats Fort, finally ! o/
Wafu
I have two complaints about the map:

Firstl, dark green and dark blue color blend with the background and makes the map much harder to read. Obviously, this was checked with default skin, look yourself:
Well, the dark blue is not that critical, but in gameplay, it will really feel like blending with the background. Other colors apart from light green are unusable.

Second, I think the hitsounds sound too plain and monotone. You don't hear any contrast hear and you can barely notice them. For example from 00:33:967 - to 00:56:467 - you can't hear almost anything. It sounds like default hit all the time and sounds so same. At least the snare in music could be emphasized, but it isn't. I think you picked hitsounds that are not interesting and are almost inaudible (in gameplay, they will blend with the song so much so you don't even notice them)
Topic Starter
Ciyus Miapah

Wafu wrote:

I have two complaints about the map:

Firstl, dark green and dark blue color blend with the background and makes the map much harder to read. Obviously, this was checked with default skin, look yourself: Blend with the colours = perfection this is rare thing ever, so i want to make this map really alive, if you cant see the notes why dont you dim the background? it's really simple thing ever :3
Well, the dark blue is not that critical, but in gameplay, it will really feel like blending with the background. Other colors apart from light green are unusable.

Second, I think the hitsounds sound too plain and monotone. You don't hear any contrast hear and you can barely notice them. For example from 00:33:967 - to 00:56:467 - you can't hear almost anything. It sounds like default hit all the time and sounds so same. At least the snare in music could be emphasized, but it isn't. I think you picked hitsounds that are not interesting and are almost inaudible (in gameplay, they will blend with the song so much so you don't even notice them) well the monoton hitsounds i put because im trying to emphasizing songs instead of its hitsound itself, and well since i really love this song i dont really want hitsounding this map too much with much hitsounding samples i have, im just gonna say the song itself is really good in rhythm games, well try play this map with 50% effect volume or less it can be fun i think
well that's my explanation i hope you understand what i mean :)
Battle
nice
Wafu
I have to deny both explanations. First is forbidden by RC.
Combo colors must not blend in with the map's background/storyboard/video. This is so the approach circles are always visible to the player.
Using dim is not an argument. You're supposed to map the map for defaults and so the most enjoyable way is without any changes like dim etc. Saying you should use dim is like qualifying extremely random and difficult map saying: "Top 10 players can pass it with half time, it's fine." or: "Map is only for no fail mode."

About hitsounds, well, I don't really think liking the song as it is can make you avoid a rule.
Hitsounds from notes and sliders must be audible. These provide feedback for the player, and having them silent in a rhythm game doesn't make much sense.
This means that hitsounds volume should be sensible and should provide the feedback, this is almost completely inaudible, so that's definitely an issue.
BeatofIke
Honey, I actually play osu! with default skin + everything else (I don't use any custom skins) and reading wasn't even problem for me lol
Wafu

BeatofIke wrote:

Honey, I actually play osu! with default skin + everything else (I don't use any custom skins) and reading wasn't even problem for me lol
Are you serious you want to offend me or make fun of me by calling me 'honey'? Nonetheless, it obviously breaks 2 rules, and the screenshots clearly show how much does it blend. Obviously people will be able to play, but it degrades the gameplay experience if it blends.
meii18
I agree with Wafu.The hitsounds are problematic because that clap hitsound blends too much with the snares from the music which are almost inaudible (reffering at clap hitsound).Also the combo colors are kinda blending with the BG.I noticed it while I played it.You can use you know more a little more darker colours or lighter ones to avoid blending with the BG
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