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Nishizawa Hagumi - Yumekai Biyori [Taiko]

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Topic Starter
aabc271
This beatmap was submitted using in-game submission on 2014年3月29日 at 21:19:20

Artist: Nishizawa Hagumi
Title: Yumekai Biyori
Source: 大図書館の羊飼い
Tags: Taiko Daitoshokan no Hitsujikai August Galgame Eroge Hentai Opening Nardoxyribonucleic
BPM: 135
Filesize: 2834kb
Play Time: 01:35
Difficulties Available:
  1. Futsuu (4.21 stars, 213 notes)
  2. Kantan (2.07 stars, 138 notes)
  3. Muzukashii (4.62 stars, 298 notes)
  4. Nardo's Oni (4.78 stars, 389 notes)
  5. Oni (4.78 stars, 399 notes)
Download: Nishizawa Hagumi - Yumekai Biyori
Information: Scores/Beatmap Listing
---------------
Please re-dl if you have this before Oct 31 2013 ( Added Nardo's Oni )

#5. #2 taiko mapset ~
西沢はぐみ - 夢飼い日和 ( From galgame 大図書館の羊飼い )
Yes, I and 白崎つぐみ both have birthday of March 29 :)

Kantan 4☆
Futsuu 6☆
Muzukashii 6☆
Oni 7☆
Nardo's Oni 7☆ ( By Nardoxyribonucleic )
Sun Rainbow
1st~
alacat
Hi aabc :3

[General]
  1. #1 red line offset +5 ?
[Kantan]
  1. 00:10:453 (1,1) - why don't you put one slider here ? Because it would fit well with this kind of music.
  2. 00:22:697 - i feel kinda empty, so How about adding a note ?
  3. 00:53:983 (2) - try to change to k ? i can hear piano sound here.
  4. 00:55:697 (2) - D ? i want to put different patterns here. 00:48:840 (2) - so will be more interesting imo :3
  5. 01:09:626 (1,2) - a bit hard // i feel so i hope you remove this note 01:09:625 - and add d here 01:10:268 -
  6. 01:21:411 (2) - it is better to put d with constant rhythm for beginner. so consider changing d at here.
[Futsuu]
  1. 00:10:453 (1,1) - Same as Kantan diff.
  2. 01:01:268 - i want a sound toward kiai time also i feel this part is a bit boring 01:00:626 (1,2,3,4,5) -
  3. 01:02:125 - ^ same reason.
  4. 01:21:411 (2,3,4) - ddk ? why don't you put it in the same way as here ? 01:29:340 (1,2,1) -
[Muzukashii]
  1. 00:53:876 (1) - hmm... it is better to put 1/2 rhythm also i think this pattern 00:57:840 (1,1,2,1,2,3) - is fit well with this kind of music.
    so Please put two notes 00:53:768 - and 00:53:983 - .
  2. 00:59:554 (2) - change to d ? like this next pattern 00:59:983 (1,1,1,1,1,1,1,1,1,1,2) -
  3. 01:17:983 (1) - K ? here to follow the crush cymbal in the music.
  4. 01:22:268 (1,2,3,1) - ddkd ? Because you put k at here. 01:23:554 (1) - and 01:24:411 (1) -
  5. 01:21:411 (2,3,4) - Same as Futsuu diff.
[Oni]
  1. 00:53:983 - i feel kinda empty, so How about adding a note ?
  2. 01:04:161 - ^ same reason.
  3. 01:14:768 (4) - D ? i can hear the crush cymbal in the music.
  4. 01:17:983 (1) - Same as Muzukashii diff.
all diffs are really good pattern :D added fav and shot star! Good luck ~ ;)
Topic Starter
aabc271

alacat wrote:

Hi aabc :3 :3

[General]
  1. #1 red line offset +5 ? I'm quite sure that my current timing is more accurate. You can go to F3 and use 25% to hear the ticks at 00:03:785, 00:10:896 etc. The tick follows exactly the music so I think I'll leave this unchanged ~
[Kantan]
  1. 00:10:453 (1,1) - why don't you put one slider here ? Because it would fit well with this kind of music. I'm not sure about this, because I seldom put 5-plets sliders for kantan and futsuu. Maybe a second opinion is needed.
  2. 00:22:697 - i feel kinda empty, so How about adding a note ? Nice idea. Just not sure if this would make 00:21:411 ~ 00:24:840 too hard for newbies. Added for now though
  3. 00:53:983 (2) - try to change to k ? i can hear piano sound here. After some consideration I decided to keep this d. Because I'd like to have same hisound with 00:54:625 (3), but then I'd like to emphasize the k at 00:55:268 (1), which means the current hitsounds should be the best compromise imo
  4. 00:55:697 (2) - D ? i want to put different patterns here. 00:48:840 (2) - so will be more interesting imo :3
  5. 01:09:626 (1,2) - a bit hard // i feel so i hope you remove this note 01:09:625 - and add d here 01:10:268 - I believe a single two-plet 1/2 is acceptable for kantan. After all, I only used two of them throughout the song. Would like to keep this because I believe this 1/2 is actually more intuitive in terms of rhythm
  6. 01:21:411 (2) - it is better to put d with constant rhythm for beginner. so consider changing d at here. I believe it's better to use k because of 01:21:411 (2,1,1), which I used kdk to keep the hitsound pitch consistent to the instrument

    Changed a single hitsound
[Futsuu]
  1. 00:10:453 (1,1) - Same as Kantan diff. Refer to kantan
  2. 01:01:268 - i want a sound toward kiai time also i feel this part is a bit boring 01:00:626 (1,2,3,4,5) - Again not so sure. I can use kdk x2 here, but I'm not so sure if this would make futsuu too hard. Let's see how others think of this :3
  3. 01:02:125 - ^ same reason. ^
  4. 01:21:411 (2,3,4) - ddk ? why don't you put it in the same way as here ? 01:29:340 (1,2,1) - It's because of the obvious instrument in the background. Actually I don't really have a perfect solution for this, but at least I think I should use kkk to keep my pitch-oriented mapping consistent

    Changed some patterns in this diff, mainly at 00:48:840 ~ 00:58:483. Combo increased but I believe the new version is more intuitive.
[Muzukashii]
  1. 00:53:876 (1) - hmm... it is better to put 1/2 rhythm also i think this pattern 00:57:840 (1,1,2,1,2,3) - is fit well with this kind of music.
    so Please put two notes 00:53:768 - and 00:53:983 - . I'm not sure about this. The vocal seems to be extended to 1/4 further so I put this at :876 instead of :768. Maybe I need another modder's opinion.
  2. 00:59:554 (2) - change to d ? like this next pattern 00:59:983 (1,1,1,1,1,1,1,1,1,1,2) - I'd keep this k because of the vocal pitch consistency with 00:59:340 (1).
  3. 01:17:983 (1) - K ? here to follow the crush cymbal in the music. Well, I think D is a better way to fit the crash cymbal ? It sounds quite solid and not really that high-pitched to fit a K imo.
  4. 01:22:268 (1,2,3,1) - ddkd ? Because you put k at here. 01:23:554 (1) - and 01:24:411 (1) -
  5. 01:21:411 (2,3,4) - Same as Futsuu diff.

    Fixed an improperly snapped note, and changed a hitsound.
[Oni]
  1. 00:53:983 - i feel kinda empty, so How about adding a note ? I guess you felt empty because of the drum sound in the background. Although it's possible to add a note, I'd say keeping this empty is better to keep the mapping style more consistent and avoid the note section being too long, which can widen the diff spread quite a lot. Since 00:47:340 ~ 01:00:625 is already the harder section in this diff because of the use of 2-plets
  2. 01:04:161 - ^ same reason. Not really a good place to a note because this would create a 1/4 finish, and reduces the emphasis on the vocal at 01:03:625 (1,2,1,2)
  3. 01:14:768 (4) - D ? i can hear the crush cymbal in the music. I think it's better not to add a finish because it's actually quite odd to add one which differs from all other finishes in terms of timing and structure, because this finish will be in between of a song section which is quite inconsistent.
  4. 01:17:983 (1) - Same as Muzukashii diff. Refer to Muzu

    Changed a single hitsound
all diffs are really good pattern :D added fav and shot star! Good luck ~ ;)
Thanks for your mod :)
JUDYDANNY
Hello~ aabc271~ Nardo~~ :3
Here's a Taiko Mod via My Takio Moding Queue
I am glad if it becomes helpful. :)

[first, and General]

  • My mod is for suggetions. if you dont like, ignore please.
    ~Taiko~
    :idea: hit sounds
    Saying diff. Kantan,Futsuu,Muzukashii,Oni
  1. 00:00:897 - →00:00:896 -
  2. 00:01:786 - →00:01:785 –
  3. 00:02:675 - →00:02:674 – etc….
    Unsnapped? Please recheck. :D

    d is Red Note.
    k is Blue Note.
    and, D , K is Big Notes .. d,k.

    “+ ?” is I like pattern (※example→ add? , remove?)
[Kantan]
  1. 00:53:983 –k?
[Futsuu]
  1. 00:03:786 (3) – d
  2. 00:53:983 –k?
[ Muzukashii ]
  1. 00:03:786 – d
  2. 00:56:983 (2) – delete
[Oni ]
  1. 00:03:786 – d?
[Nardo’s Oni]
  1. 00:05:785 (18) – k?
  2. 00:10:229 (31) – k? if youlike
  3. 00:22:697 (23) – ^
  4. 00:31:054 (56) – d
  5. 00:34:483 (1,2,3,4,5) - k kkd dk k kkd or k kkkkd is better I think .cause 00:34:804 (3) – vocal cut ,but 00:35:018 (5) – vocal not cut. and 00:34:804 - 00:35:018 - sounds back lead and drums . try to think new patterns.
  6. 00:59:983 (122) – d pitch low and follow bass drums.
  7. 01:10:697 (174,175,176) -
    d k(175del) , ddk? or…. 01:10:054 (169,170,171,172,173,174,175,176) – dkddkkd k ?
  8. 01:23:983 (238,239,240,241,242,243) – how about?
    dkd
    kkd
  9. 01:30:840 (270) – d?

Very Clean diffs 3:3<3<3 and I'm sorry too short mod :?
That’s all! I thank you for reading it through ;)
Good Luck! :D
Topic Starter
aabc271

JUDYDANNY wrote:

Hello~ aabc271~ Nardo~~ :3 :3
Here's a Taiko Mod via My Takio Moding Queue
I am glad if it becomes helpful. :)

[first, and General]

  • My mod is for suggetions. if you dont like, ignore please.
    ~Taiko~
    :idea: hit sounds
    Saying diff. Kantan,Futsuu,Muzukashii,Oni
  1. 00:00:897 - →00:00:896 -
  2. 00:01:786 - →00:01:785 –
  3. 00:02:675 - →00:02:674 – etc….
    Unsnapped? Please recheck. :D
    The editor always creates some unsnapped notes for some reason x_x
    Anyway, fixed :3


    d is Red Note.
    k is Blue Note.
    and, D , K is Big Notes .. d,k.

    “+ ?” is I like pattern (※example→ add? , remove?)

[Kantan]
  1. 00:53:983 –k? Done. I'm not sure about the background pitch because both d and k make sense to me, but for now I've changed ~

[Futsuu]
  1. 00:03:786 (3) – d Keeping this k because I'd like to show the pitch difference at 00:03:785 (3,1,1,1) (high,low,high,low)
  2. 00:53:983 –k? Same as kantan

    Also deleted 2 notes at 00:13:785, 00:14:007 because I don't think they fit the previous spaced notes

[ Muzukashii ]
  1. 00:03:786 – d Same reason as futsuu
  2. 00:56:983 (2) – delete Applied after some consideration. This part might not be so suitable to add some more notes. Also deleted 00:58:911 for pattern consistency

[Oni ]
  1. 00:03:786 – d? Same as futsuu

[Nardo’s Oni]

  • Leaving this to Nardo :3
    Edit : Updated ~
  1. 00:05:785 (18) – k?
  2. 00:10:229 (31) – k? if youlike
  3. 00:22:697 (23) – ^
  4. 00:31:054 (56) – d
  5. 00:34:483 (1,2,3,4,5) - k kkd dk k kkd or k kkkkd is better I think .cause 00:34:804 (3) – vocal cut ,but 00:35:018 (5) – vocal not cut. and 00:34:804 - 00:35:018 - sounds back lead and drums . try to think new patterns.
  6. 00:59:983 (122) – d pitch low and follow bass drums.
  7. 01:10:697 (174,175,176) -
    d k(175del) , ddk? or…. 01:10:054 (169,170,171,172,173,174,175,176) – dkddkkd k ?
  8. 01:23:983 (238,239,240,241,242,243) – how about?
    dkd
    kkd
  9. 01:30:840 (270) – d?

Very Clean diffs 3:3<3<3 and I'm sorry too short mod :? Thank you <3 The mod is not short (esp for Nardo's part), so don't worry w
That’s all! I thank you for reading it through ;) It's ok. This is actually the mapper's responsibility w
Good Luck! :D
Thanks for your mod :)
Nardoxyribonucleic

JUDYDANNY wrote:

Hello~ aabc271~ Nardo~~ :3 Hello JuDa~~ :3
Here's a Taiko Mod via My Takio Moding Queue
I am glad if it becomes helpful. :)

[first, and General]

  • My mod is for suggetions. if you dont like, ignore please.
    ~Taiko~
    :idea: hit sounds
    Saying diff. Kantan,Futsuu,Muzukashii,Oni
  1. 00:00:897 - →00:00:896 -
  2. 00:01:786 - →00:01:785 –
  3. 00:02:675 - →00:02:674 – etc….
    Unsnapped? Please recheck. :D

    d is Red Note.
    k is Blue Note.
    and, D , K is Big Notes .. d,k.

    “+ ?” is I like pattern (※example→ add? , remove?)
[Nardo’s Oni]
  1. 00:05:785 (18) – k? fixed as I noticed the pitch difference.
  2. 00:10:229 (31) – k? if youlike no change. The piano has lower pitch than 00:09:785 (30)
  3. 00:22:697 (23) – ^ no change. I want to show the pitch difference between 00:22:483 (22) and the note, so I used d there.
  4. 00:31:054 (56) – d fixed. Though I think k is also fit as 56 has the same pitch as 00:30:625 (55)
  5. 00:34:483 (1,2,3,4,5) - k kkd dk k kkd or k kkkkd is better I think .cause 00:34:804 (3) – vocal cut ,but 00:35:018 (5) – vocal not cut. and 00:34:804 - 00:35:018 - sounds back lead and drums . try to think new patterns. changed to k k kkd to try to map the vocal breaks
  6. 00:59:983 (122) – d pitch low and follow bass drums. fixed.
  7. 01:10:697 (174,175,176) -
    d k(175del) , ddk? or…. 01:10:054 (169,170,171,172,173,174,175,176) – dkddkkd k ? changed to dkddk ddk D.
  8. 01:23:983 (238,239,240,241,242,243) – how about?
    dkd
    kkd fixed for consistent patterns.
  9. 01:30:840 (270) – d? nope. A bit weird to use alternate notes in this case.

Very Clean diffs 3:3<3<3 and I'm sorry too short mod :?
That’s all! I thank you for reading it through ;)
Good Luck! :D
Thanks for your mod~ :)
http://puu.sh/5kXPn
KSHR
Source: 大図書館の羊飼い
and then move the current one which was romanized to Tags! the original title is written in Japanese, so it should be respected~
Topic Starter
aabc271

KSHR wrote:

Source: 大図書館の羊飼い
and then move the current one which was romanized to Tags! the original title is written in Japanese, so it should be respected~
Sounds reasonable, so changed ~
Thx for your check on the metadata :)
TKS
[ General]
  1. unnecessary the Taiko and nardo of Tags.
    "nardoxyribonucleic" allows search using "nardo". like this : https://osu.ppy.sh/s/82801
    ^ this map has only the "nardoxyribonucleic", but its no problem : https://osu.ppy.sh/p/beatmaplist?q=nard ... 2&g=0&la=0
  2. please unchecked "Widescreen Support".
[ Oni]
  1. 00:14:452 - change to d
    and spinner is 00:14:896 ~ 00:16:229 ? i think this pattern is more fit to music than current pattern. and youre putting a spinner after place the notes. like 00:33:197 (2,1) - , 01:31:483 (1,1) -
  2. 00:22:911 (1) - change to d. same sound as 00:22:697 (1) -
  3. 00:23:768 (2) - k? pitch is not higher than 00:23:554 (1), but its good sound for Taiko sound.
    and its so good connect to next d( 00:24:197 (3) ) imo.
  4. 00:28:054 (1) - k. pitch is still high.
  5. 00:31:054 (3,4,1) - ddk? its good fit to main-melody and snaredrum.
  6. 00:32:554 (2,3,1,2,1) - ddddk? basically same reason as above. good fit to bass-line and snaredrum.
  7. 00:34:483 (1,2,1,2) - k dkd k? this point has strong drum sound. if you want to fit the only vocal, k d d k is better imo.
  8. 00:37:697 - d kkd here. it can be follow the hi-hat sound and vocal.
  9. 00:44:554 - same as above.
  10. 00:55:268 - kkddk here? 00:55:375 - should not miss this point :3c
  11. 01:04:054 (1) - d. same sound as 01:03:625 (1,2) almost . and if you changed to d, it can emphasize the next K.
  12. 01:29:447 or 01:29:661 - add d? i can hear the drumroll sound.
  13. 01:30:411 (1,2) - swap the finisher? 01:30:411 (1) - this is really strong sound. well current pattern is really not bad :3
[ Muzukashii]
  1. 00:14:452 - same as Oni. add d then put the spinner?
  2. 00:22:911 (1) - same as Oni. d is better imo.
  3. 00:23:768 (2) - k? pitch is not higher than 00:23:554 (1), but its good sound for Taiko sound.
  4. 00:32:768 (1,1) - swap these? a little weird sound for me.
  5. 00:55:483 - add d. same as 00:48:625 (1) . bassdrum sound is weak, but good fit to vocal sound.
    and 00:55:697 (3) - no finisher. this is not strong sound.
  6. 01:04:054 (1) - same as Oni, d will make good sound for next K.
  7. 01:08:983 (2) - change to k. follow the snaredrum and vocal.
  8. 01:10:911 (1) - d. same reason as 01:04:054 (1)
  9. 01:30:197 (1,1,2,3,1,2,1) - d K d K d d K ? continuous finisher is a little hard for Muzu imo. and differentiate itself with Oni.
[ Futsuu]
  1. 00:14:452 - same as Oni. add d then put the spinner?
  2. 00:18:411 (2) - change to d? this note is lower pitch than anteroposterior notes.
    00:25:268 (3) - ^
  3. 00:49:054 (3) - del? K k k (1/2) is a little busy pattern for Futsuu imo.
  4. 00:55:697 (2) - no finisher? not strong sound. and k k k is good contrast with above suggestion.
  5. 01:08:768 (1) - => 01:08:983 - ? more fit to music i think.

[ Kantan]
  1. 00:31:268 (1) - k? higher pitch than next d
  2. 00:55:697 (2) - no finisher? not strong sound.
  3. 01:28:268 (2,1) - swap. pitch is reversed? well this is my subjectivity.
[ Nardo's Oni]
  1. 00:01:785 (7) - k? higher than 00:02:229 (8) -
  2. 00:34:697 (2) - change to d? its a little weird for me because snaredrum sound is here 00:34:804 -
  3. 00:46:911 (49) - change to d? can be emphasize 00:47:340 (50,51,52) -
  4. 00:48:197 - ddkkd is better imo. current pattern is a bit noisy i felt.
  5. 01:11:340 - add d, same as 01:04:483 (139) -
  6. 01:26:768 (252,253,254) - k d K ? follow the main-melody. and makes good contrast with previous pattern. if you want to fit to drumsound, ignore me.
  7. 01:30:625 (269) - d. lower the pitch.
really clean mapset imo.
Kantan has many complex rhythms, it is matches the music. but i thought you should catch more 1/1.
if you have freetime, please check this :3c http://osu.ppy.sh/s/108948

anyway, good stuffs for me. good luck!
Nardoxyribonucleic

TKSalt wrote:

[ Nardo's Oni]
  1. 00:01:785 (7) - k? higher than 00:02:229 (8) - Soft piano sounds here, k may be a bit loud in this case.
  2. 00:34:697 (2) - change to d? its a little weird for me because snaredrum sound is here 00:34:804 - fixed
  3. 00:46:911 (49) - change to d? can be emphasize 00:47:340 (50,51,52) - fixed
  4. 00:48:197 - ddkkd is better imo. current pattern is a bit noisy i felt. fixed
  5. 01:11:340 - add d, same as 01:04:483 (139) - fixed
  6. 01:26:768 (252,253,254) - k d K ? follow the main-melody. and makes good contrast with previous pattern. if you want to fit to drumsound, ignore me. It's a good idea to use contrast notes. Employed.
  7. 01:30:625 (269) - d. lower the pitch. fixed
really clean mapset imo.
Kantan has many complex rhythms, it is matches the music. but i thought you should catch more 1/1.
if you have freetime, please check this :3c http://osu.ppy.sh/s/108948

anyway, good stuffs for me. good luck!
Thanks for the mod, TKSalt~ It is really useful. \:D/

Update: http://puu.sh/6ywHT
Topic Starter
aabc271
TKSalt's mod ~

TKSalt wrote:

[ General]
  1. unnecessary the Taiko and nardo of Tags. Deleted "nardo", as the reason is valid. However, I think I should leave "Taiko" here because people, especially older players tend to search taiko maps by using the word "Taiko". Deleting this will disable such searching and so I'm leaving "Taiko" here
    "nardoxyribonucleic" allows search using "nardo". like this : https://osu.ppy.sh/s/82801
    ^ this map has only the "nardoxyribonucleic", but its no problem : https://osu.ppy.sh/p/beatmaplist?q=nard ... 2&g=0&la=0
  2. please unchecked "Widescreen Support". Done~
[ Oni]
  1. 00:14:452 - change to d I'll consider this. I understand this could be an inconsistency on arrangement of spinners, but since the background hit at 00:14:452 is really soft, I think I shouldn't add a note or else this is over-emphasizing this point. Places like 00:33:197 have significant hits, so I added notes there but not at 14s.
    and spinner is 00:14:896 ~ 00:16:229 ? i think this pattern is more fit to music than current pattern. and youre putting a spinner after place the notes. like 00:33:197 (2,1) - , 01:31:483 (1,1) -
  2. 00:22:911 (1) - change to d. same sound as 00:22:697 (1) - Not sure about this. It sounds quite similar but the feeling of the music is very similar to 00:21:840 (1,1) which is a rising pitch. Looking through 00:22:697 (1,1,2), it also has a rising trend. For now I'll keep this unchanged for the hitsound consistency with 21s.
  3. 00:23:768 (2) - k? pitch is not higher than 00:23:554 (1), but its good sound for Taiko sound. I personally don't really think k here is significantly better in terms of drum sound or connection since 00:24:197 has an even lower pitch. I'll say having consistency of hitsounds is more important at this point :3
    and its so good connect to next d( 00:24:197 (3) ) imo.
  4. 00:28:054 (1) - k. pitch is still high.
  5. 00:31:054 (3,4,1) - ddk? its good fit to main-melody and snaredrum. This is actually a nice idea. I appreciate this suggestion but I really think I shouldn't make a single part drum-oriented because this makes the orientation of hitsounds messy and inconsistent
  6. 00:32:554 (2,3,1,2,1) - ddddk? basically same reason as above. good fit to bass-line and snaredrum. Nice idea. Accepted because the ddkkd doesn't strictly follow the instrumental pitch and ddddk fits well to the music too. :3
  7. 00:34:483 (1,2,1,2) - k dkd k? this point has strong drum sound. if you want to fit the only vocal, k d d k is better imo. Once again, k dkd k is ideal for following the drums, but since I'd really want to keep consistent with the vocal-oriented style, I'll say having d d k k is better as it represents the rising pitch tone the best imo
  8. 00:37:697 - d kkd here. it can be follow the hi-hat sound and vocal. I guess you mean 00:37:483 ? I can't hear the hi-hat sound at 00:38:018. And I think using k to represent hi-hat seems to be more appropriate due to its lighter sound
  9. 00:44:554 - same as above. ^
  10. 00:55:268 - kkddk here? 00:55:375 - should not miss this point :3c Sounds nice and the reason is valid, so changed :3c
  11. 01:04:054 (1) - d. same sound as 01:03:625 (1,2) almost . and if you changed to d, it can emphasize the next K. I think it's better to keep this as d d k k, with a similar reason as 00:34:483. For me, the rising pitch is quite obvious and I shouldn't ignore that based on the current mapping style
  12. 01:29:447 or 01:29:661 - add d? i can hear the drumroll sound. Keeping this unchanged because they're not very significant and I'd like to keep 1/2 x 5 consistent with 01:25:483
  13. 01:30:411 (1,2) - swap the finisher? 01:30:411 (1) - this is really strong sound. well current pattern is really not bad :3 I've considered this before and I don't have a perfect solution to this. For now I'll try to keep this unchanged because the last 5 notes should be included finishes, and I believe using k for 01:30:411 (2) should emphasize this hit enough, as compared to the previous d
[ Muzukashii]
  1. 00:14:452 - same as Oni. add d then put the spinner? I guess my opinion will be the same as what I said in oni's part :3
  2. 00:22:911 (1) - same as Oni. d is better imo. Also same as oni, I don't really get how better d is lol
  3. 00:23:768 (2) - k? pitch is not higher than 00:23:554 (1), but its good sound for Taiko sound. Similar to above
  4. 00:32:768 (1,1) - swap these? a little weird sound for me. This is just some kind of custom pattern and doesn't strictly follow anything, so I'm ok with this :3
  5. 00:55:483 - add d. same as 00:48:625 (1) . bassdrum sound is weak, but good fit to vocal sound. I'll consider this. Since I'd like to make this 2 sections so as to emphasize K better but this also sounds quite nice
    and 00:55:697 (3) - no finisher. this is not strong sound. Also considering. Since I'd like some consistency with 00:48:840
  6. 01:04:054 (1) - same as Oni, d will make good sound for next K. Also same as oni and explained above
  7. 01:08:983 (2) - change to k. follow the snaredrum and vocal. After some consideration I decided to accept this, since this sounds ok to me :3
  8. 01:10:911 (1) - d. same reason as 01:04:054 (1) Explained above in oni section
  9. 01:30:197 (1,1,2,3,1,2,1) - d K d K d d K ? continuous finisher is a little hard for Muzu imo. and differentiate itself with Oni. I'm totally ok with this, but I personally would like more consistency between different levels. Let's see how others think :3
[ Futsuu]
  1. 00:14:452 - same as Oni. add d then put the spinner? Explained in oni
  2. 00:18:411 (2) - change to d? this note is lower pitch than anteroposterior notes. I'd prefer k because I need to consider the entire section, especially 00:17:983 (1,2,3,1). It's a continuous falling pitch where 2=3 in terms of pitch. So I'd prefer k here to fit k at (3)
    00:25:268 (3) - ^ ^
  3. 00:49:054 (3) - del? K k k (1/2) is a little busy pattern for Futsuu imo. Not sure about that, because I often use patterns like kdk, dkk. Considering whether to simplify this harder section
  4. 00:55:697 (2) - no finisher? not strong sound. and k k k is good contrast with above suggestion. Actually I'd prefer having the same pattern with 49s. For the finish, it's once again the consistency consideration which I might rethink later
  5. 01:08:768 (1) - => 01:08:983 - ? more fit to music i think. I think it's better to keep this unchanged to maintain a similar pattern with 01:05:125.

[ Kantan]
  1. 00:31:268 (1) - k? higher pitch than next d Again, I need to consider the entire section at 00:30:625 (2,1,2). Changed for now though as this sounds ok to me too
  2. 00:55:697 (2) - no finisher? not strong sound. Explained in futsuu
  3. 01:28:268 (2,1) - swap. pitch is reversed? well this is my subjectivity. Accepted since this is a better compromise.
[ Nardo's Oni] Fixed by Nardo ~
  1. 00:01:785 (7) - k? higher than 00:02:229 (8) -
  2. 00:34:697 (2) - change to d? its a little weird for me because snaredrum sound is here 00:34:804 -
  3. 00:46:911 (49) - change to d? can be emphasize 00:47:340 (50,51,52) -
  4. 00:48:197 - ddkkd is better imo. current pattern is a bit noisy i felt.
  5. 01:11:340 - add d, same as 01:04:483 (139) -
  6. 01:26:768 (252,253,254) - k d K ? follow the main-melody. and makes good contrast with previous pattern. if you want to fit to drumsound, ignore me.
  7. 01:30:625 (269) - d. lower the pitch.
really clean mapset imo.
Kantan has many complex rhythms, it is matches the music. but i thought you should catch more 1/1. I'd like to, but I really have difficulty simplifying the patterns. If I do so, the hits will be really different from the original song.
if you have freetime, please check this :3c http://osu.ppy.sh/s/108948 Ah sure :3

anyway, good stuffs for me. good luck!

Updated Nardo's Oni

Thanks a lot for your detailed mod :)
ts8zs
233,444.444444444444,4,1,0,100,1,0
16038,428.571428571429,4,1,0,100,1,0
16896,428.571428571429,4,1,0,100,1,0
Final ver,I'm mad._.
OnosakiHito
Hi aabc. ^^

[ Kantan]
SPOILER
{
00:43:483 (1) - d
00:47:768 (1,1) - k d
} It's okay as it is, you mapped to the vocal. This is only another idea from me to have some kind of reverse pattern here. It sounds good, but so does your vocal mapping. Just a side idea from me.
00:54:625 (1) - Recommending you to move this note to 00:54:411. The piano is rather unsignificant compared to the beat you have and can lead to confusion to the beginner. So far you had a constant 2/1 and 1/1 usage, and suddenly we have a 3/4 note. I say it is better to continue the 1/1 beat.
00:55:697 (2) - change to D, delete the notes 00:56:125 (3,1) - and move 00:57:411 (1,1,1,1,1,1) - to 00:56:554 ? Might be just me, but maybe the patterns fit better in this way? Good thing is, you could add now at 00:59:983 - a new kat so the change to 3/4 becomes more seeable.
01:14:983 (1,1) - It would be possible to have a single K here to emphasize this one sound we hear, while don gets deleted. Just suggestion from my site. If you want to map strict to vocal that's fine.

[ Futsuu]
SPOILER
00:31:268 (1) - How about a kat? This high sound is a bit tuned down compared to the previous one, but it is still higher than the one at 00:31:697, so a kat probably fits better here.
00:32:983 (2) - Similar case. Having k here would fit to the higher sound better if you ask me.
00:41:554 (1) - Hm, I'm actually okay with the don. But keep in mind that the vocal says "ki" and the sound in the background is high. So kat could fit better.

Everything else I'm fine with.

[ Muzukashii]
SPOILER
{
00:03:785 (3) - finisher
00:04:229 (4) - delete
00:04:452 (1) - finisher
00:05:341 (1) - ^
00:06:229 (1) - ^
00:06:896 (1) - ^
} I'm actually okay with the whole section. These are just side suggestions. Should be self-explaining why I'm suggesting this.
00:10:896 (2,3,4,1) - Same here. Just suggestion from me to use them as finishers.
00:24:197 (3,4,1,2) - How about d k k D ? the two kats emphasize the high sound and the D would be nice for an alternate way.
00:42:625 (2) - Since you are mapping to the vocal, you might want to change this to kat?
00:59:125 (1,1,2,1,1,1,1) - Hm, I think this pattern could be refined a little. Letting one vocal out is maybe not necessary. So, how about using d d k k d k d k ? Follows the vocal in a pretty nice way.
01:02:554 (1) - You could make the slider shorter to 01:03:197 - to avoid a broken one. The streched vocal is a little longer, but the slide-end would fit to the piano in the background.
01:04:697 (3) - Maybe have another finisher? I know you use the finishers due to the "louder sound" in the background, but maybe emphaszing the vocals in this way might be nice as well?
01:11:554 (3) - ^
{
01:14:554 (2) - finisher
01:15:197 (1) - ^
01:16:054 (1) - ^ and 01:15:625 (2,3,1) - change to d k D ?
} Reason for this suggestion is the finisher at 01:13:483 (1) - . You used it for the louder sound again, but at 01:14:768 we don't have one. Tbh, I like it how you left that one out, but to make that one K not stand alone, you could add these finishers I suggested because the first K emphasizes the vocal as well.
01:16:697 (1) - kat for the vocal, maybe?
01:17:983 (1) - Now, if you should have used the finishers I suggested, you could move this note -if you like- to 01:18:197 as normal note. Would fit better to the pattern and vocal I think.

[ Oni]
SPOILER
01:03:304 (2,3) - Maybe delete these notes? It feels like they have no real use at all. Maybe because the vocal and piano stops earlier. At least, it would be some kind of emphasized break for the upcoming part.
01:14:768 (4) - Have a k finisher? Not sure about this, but wanted to point it out.

Nice Oni. A little easier than Nardo's one.

[ Nardo's Oni]
SPOILER
01:03:197 (x) - Adding another don sounds quite nice. Fits to the song and the piano. In this way the note doesn't stand alone.
01:04:268 (138,139,140) - The constellation is fine, but I think having a D x K would sound better. It emphasizes the vocal in a great way.
01:06:197 - How about k d kkk ? Fits well with the vocal and "k d kkk ddkkd" alternates nicer in this way.
01:11:125 (176,177,178) - Same as before. D x K would be really nice here.
01:14:768 - maybe a K so the finisher at 01:13:483 doesn't stand so alone?
01:16:054 - finisher again? Might sound well together with the vocal.
01:17:661 - deleting this note could emphasize the vocal a little more. Not a must of course.

Oni is fine so far.

First I wasn't sure about the spread, but I think we can easily give this a go.
Kantan - 1/1~
Futsuu - 1/2
Muzu - more 1/2
Oni - mostly oox and ox 1/4
Inner - more complex 1/4
- That's how it looks like at the moment. In my opinion it is fine. So overall I would say the set is ready for rank. There are some things I suggested but which are rather minor. Please recall me after checking the mod.
Nardoxyribonucleic

OnosakiHito wrote:

Hi aabc. ^^

[ Nardo's Oni]
SPOILER
01:03:197 (x) - Adding another don sounds quite nice. Fits to the song and the piano. In this way the note doesn't stand alone. fixed
01:04:268 (138,139,140) - The constellation is fine, but I think having a D x K would sound better. It emphasizes the vocal in a great way. I prefer keeping the current D d k here. D is used for both the stressed background sound and the vocal.
01:06:197 - How about k d kkk ? Fits well with the vocal and "k d kkk ddkkd" alternates nicer in this way. It sounds in a way better, changed.
01:11:125 (176,177,178) - Same as before. D x K would be really nice here. same as above
01:14:768 - maybe a K so the finisher at 01:13:483 doesn't stand so alone? I see your point. Fixed.
01:16:054 - finisher again? Might sound well together with the vocal. fixed
01:17:661 - deleting this note could emphasize the vocal a little more. Not a must of course. I would like to keep it as it is quite similar to 00:48:197 (53,54,55,56,57)

Oni is fine so far.
Thanks for the mod Ono~ :)

Update: http://puu.sh/77ERS
Topic Starter
aabc271

ts8zs wrote:

233,444.444444444444,4,1,0,100,1,0
16038,428.571428571429,4,1,0,100,1,0
16896,428.571428571429,4,1,0,100,1,0
Final ver,I'm mad._.
Well, I'm not sure about that, because I believe the timing of this song should be continuous and not discrete. I'm also quite confident towards the current timing. Let's see how other people say about this o.o

OnosakiHito wrote:

Hi aabc. ^^

[ Kantan]
SPOILER
{
00:43:483 (1) - d
00:47:768 (1,1) - k d
} It's okay as it is, you mapped to the vocal. This is only another idea from me to have some kind of reverse pattern here. It sounds good, but so does your vocal mapping. Just a side idea from me. Similar thoughts from me. They're ok but I'd prefer a higher consistency on hitsounds, which can potentially make this easier for new players to catch up too.
00:54:625 (1) - Recommending you to move this note to 00:54:411. The piano is rather unsignificant compared to the beat you have and can lead to confusion to the beginner. So far you had a constant 2/1 and 1/1 usage, and suddenly we have a 3/4 note. I say it is better to continue the 1/1 beat. Fixed this in an alternate way by deleting 00:55:268. I really think having 1/1 there doesn't fit the music, and I hope by deleting that note, the rhythm will be easier for newbies to understand.
00:55:697 (2) - change to D, delete the notes 00:56:125 (3,1) - and move 00:57:411 (1,1,1,1,1,1) - to 00:56:554 ? Might be just me, but maybe the patterns fit better in this way? Good thing is, you could add now at 00:59:983 - a new kat so the change to 3/4 becomes more seeable. As I said above, I think having some more consistent patterns should make the diff easier to understand. I don't really have a concrete solution to this as I think the current arrangement is almost in the simplest form imo. Let's see if other people have opinions on this.
01:14:983 (1,1) - It would be possible to have a single K here to emphasize this one sound we hear, while don gets deleted. Just suggestion from my site. If you want to map strict to vocal that's fine. As I said in futsuu and muzu, I really think some places in the kiai don't deserve a finish because they aren't just loud enough imo. So I think it's better to keep it non-finish with 1/2 here.

[ Futsuu]
SPOILER
00:31:268 (1) - How about a kat? This high sound is a bit tuned down compared to the previous one, but it is still higher than the one at 00:31:697, so a kat probably fits better here. Applied because that sounds ok to me.
00:32:983 (2) - Similar case. Having k here would fit to the higher sound better if you ask me. But then a 1/2 kk here doesn't really fit the music imo. I'd prefer the current d k d dk pattern more.
00:41:554 (1) - Hm, I'm actually okay with the don. But keep in mind that the vocal says "ki" and the sound in the background is high. So kat could fit better. I'll consider this, because k x3 might weaken the showing of vocal difference.

Everything else I'm fine with.

[ Muzukashii]
SPOILER
{
00:03:785 (3) - finisher Applied
00:04:229 (4) - delete ^, to emphasize the above finish
00:04:452 (1) - finisher I guess the music isn't that strong for a finish ?
00:05:341 (1) - ^ ^
00:06:229 (1) - ^ ^
00:06:896 (1) - ^ ^
} I'm actually okay with the whole section. These are just side suggestions. Should be self-explaining why I'm suggesting this.
00:10:896 (2,3,4,1) - Same here. Just suggestion from me to use them as finishers. Done, for consistency with 00:03:785.
00:24:197 (3,4,1,2) - How about d k k D ? the two kats emphasize the high sound and the D would be nice for an alternate way. I guess the 1st k is to fit the hi-hat in the background. But then I'm thinking whether I should apply and give up the consistency with 00:17:341. Let me consider a while first.
00:42:625 (2) - Since you are mapping to the vocal, you might want to change this to kat? Actually I did the opposite. I changed (1) instead, as well as 00:35:554.
00:59:125 (1,1,2,1,1,1,1) - Hm, I think this pattern could be refined a little. Letting one vocal out is maybe not necessary. So, how about using d d k k d k d k ? Follows the vocal in a pretty nice way. Not sure about this one, since I'd like to keep 00:59:125 (1,1,2) the same as 00:52:268 (1,1,2). Changed the later 4 notes to k d k k for consistency with oni.
01:02:554 (1) - You could make the slider shorter to 01:03:197 - to avoid a broken one. The streched vocal is a little longer, but the slide-end would fit to the piano in the background. Done, although I personally think the original length somehow fits the music better.
01:04:697 (3) - Maybe have another finisher? I know you use the finishers due to the "louder sound" in the background, but maybe emphaszing the vocals in this way might be nice as well? Interesting idea. Adds special part to the diff and I like this. Did the same for futsuu :3
01:11:554 (3) - ^ ^
{
01:14:554 (2) - finisher
01:15:197 (1) - ^
01:16:054 (1) - ^ and 01:15:625 (2,3,1) - change to d k D ?
} Reason for this suggestion is the finisher at 01:13:483 (1) - . You used it for the louder sound again, but at 01:14:768 we don't have one. Tbh, I like it how you left that one out, but to make that one K not stand alone, you could add these finishers I suggested because the first K emphasizes the vocal as well. Just like 00:04:452, I simply think they aren't loud enough for finishes. Let's see how others think.
01:16:697 (1) - kat for the vocal, maybe? Alright. Also changed oni's same part.
01:17:983 (1) - Now, if you should have used the finishers I suggested, you could move this note -if you like- to 01:18:197 as normal note. Would fit better to the pattern and vocal I think. Since I didn't use the above finish, I'll skip this.

[ Oni]
SPOILER
01:03:304 (2,3) - Maybe delete these notes? It feels like they have no real use at all. Maybe because the vocal and piano stops earlier. At least, it would be some kind of emphasized break for the upcoming part. I dunno why, but I think that makes the section ends in an odd timing, and doesn't sound really nice to me. I'd prefer having some notes there to bridge the two parts.
01:14:768 (4) - Have a k finisher? Not sure about this, but wanted to point it out. The music does have some kind of emphasis here but I don't think this is a nice place to add finish ?

Nice Oni. A little easier than Nardo's one.

[ Nardo's Oni]
Fixed by nardo ~
SPOILER
01:03:197 (x) - Adding another don sounds quite nice. Fits to the song and the piano. In this way the note doesn't stand alone.
01:04:268 (138,139,140) - The constellation is fine, but I think having a D x K would sound better. It emphasizes the vocal in a great way.
01:06:197 - How about k d kkk ? Fits well with the vocal and "k d kkk ddkkd" alternates nicer in this way.
01:11:125 (176,177,178) - Same as before. D x K would be really nice here.
01:14:768 - maybe a K so the finisher at 01:13:483 doesn't stand so alone?
01:16:054 - finisher again? Might sound well together with the vocal.
01:17:661 - deleting this note could emphasize the vocal a little more. Not a must of course.

Oni is fine so far.

First I wasn't sure about the spread, but I think we can easily give this a go.
Kantan - 1/1~
Futsuu - 1/2
Muzu - more 1/2
Oni - mostly oox and ox 1/4
Inner - more complex 1/4
- That's how it looks like at the moment. In my opinion it is fine. So overall I would say the set is ready for rank. There are some things I suggested but which are rather minor. Please recall me after checking the mod. Nice to hear that :)
Late response here because I was busy before. But still, thx for your mod :)
Secretpipe
Take my stars :3
Good luck :)
OnosakiHito
Alright. Rechecked the difficulties. I wasn't sure about the Kantan if I'm honest, because of the redlines you mapped to. But meh... I think it is fine and easy to recognize what you mapped to (the piano), so I think we are ready to go.

Bubbled
and Happy Birthday to you and the character in this song! ww
Topic Starter
aabc271

OnosakiHito wrote:

Alright. Rechecked the difficulties. I wasn't sure about the Kantan if I'm honest, because of the redlines you mapped to. But meh... I think it is fine and easy to recognize what you mapped to (the piano), so I think we are ready to go.

Bubbled
and Happy Birthday to you and the character in this song! ww
Thx so much, for both bubble and happy birthday from you :)
Now I can't wait. Less than 4 hours left until the next day comes lol
TKS
(๑ノ・ω・)ノ

お誕生日、Rankedおめでとう :)
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