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Disturbed - The Curse

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Total Posts
27
Topic Starter
v2b
This beatmap was submitted using in-game submission on 2009年12月1日 at 11:23:36

Artist: Disturbed
Title: The Curse
Tags: Dangaard
BPM: 224
Filesize: 0kb
Play Time: 03:10
Difficulties Available:
  1. Curse (4.9 stars, 469 notes)
  2. Hard Dan (4.89 stars, 423 notes)
  3. Normal (4.41 stars, 347 notes)
Download: Disturbed - The Curse
Information: Scores/Beatmap Listing
---------------
Go Go Graveyard
EiJi
Whoo. This is a fun map to watch.

Curse: 02:35:76 (1) - move this note elsewhere so it doesn't stack with the following notes. If you insist on leaving it there, then move it down -> right one grid so it's aligned with 2,3,4.

Curse: 03:05:89 (11) - Not sure if this was intentional, if not, align it.

The break is damn long, too. But sometimes there's nothing you can do about it.

Kiai on Normal seems too long sometimes.

Good job.
Topic Starter
v2b

EiJi wrote:

Whoo. This is a fun map to watch.

Curse: 02:35:76 (1) - move this note elsewhere so it doesn't stack with the following notes. If you insist on leaving it there, then move it down -> right one grid so it's aligned with 2,3,4. watch it in test mode then you will understand why I placed the note like that

Curse: 03:05:89 (11) - Not sure if this was intentional, if not, align it. it's intenotentional

The break is damn long, too. But sometimes there's nothing you can do about it. a 13s-breaktime isn't too long , right? :\

Kiai on Normal seems too long sometimes. I cant remove any kiai on normal , It should be consistant with curse diff

Good job.
thx for your modding :)
nullPointLOL
Hi! Really nice map.

I thought I could help, but only found

[02:36:040] on Curse, to be different spaced, but that was on purpose, doesn't it? Maybe swap combo from (1) to (2) ?

Normal~~
[01:00:148] - make this shape as 00:51:308 ?
[01:42:737] - ^
[01:47:290] - ^
[01:51:576] - ^
... And the six ones from there. lol

Byes ~
Topic Starter
v2b

nullPointLOL wrote:

Hi! Really nice map.

I thought I could help, but only found

[02:36:040] on Curse, to be different spaced, but that was on purpose, doesn't it? Maybe swap combo from (1) to (2) ? It's fine , It doesnt need to change

Normal~~
[01:00:148] - make this shape as 00:51:308 ? done
[01:42:737] - ^ It's better to keep it imo
[01:47:290] - ^ ^
[01:51:576] - ^ ^
... And the six ones from there. lol

Byes ~
thanks for your modding^^
Mafiamaster
Played through both of difficulties and didn't see anything wrong! Yet again ;_;
Symbolic
[Normal]

00:01:21 (3) - New combo.
00:02:29 (1) - Remove new combo.
00:03:36 (3) - New combo.
00:04:43 (1) - Remove new combo.
00:05:50 (4) - New combo.
00:06:57 (1) - Remove new combo.
00:49:16 (6) - New combo.
00:51:30 (1) - Remove new combo.
00:52:38 (2) - New combo.
00:52:380 (x) - Let Kiai Time start at 00:52:380 in stead of 00:51:308.
01:40:86 (7) - New combo.
01:42:73 (1) - Remove new combo.
01:43:80 (2) - New combo.
01:43:808 (x) - Let Kiai Time start at 01:43:808 in stead of 01:42:737.
02:46:21 (3,4,5,6) - Too hard pattern for normal, don't overlap endpoints too much.


[Curse]

Put Overall Difficulty 1 easier please.

00:51:30 (1) - Remove new combo.
00:52:38 (2) - New combo.
00:52:380 (x) - Let Kiai Time start at 00:52:380 in stead of 00:51:308.
01:42:73 (1) - Remove new combo.
01:43:80 (2) - New combo.
01:43:808 (x) - Let Kiai Time start at 01:43:808 in stead of 01:42:737.


Don't really like the song, but the map is kewl, I especially like [Curse] a lot :)
Starred *
Topic Starter
v2b

Symbolic wrote:

[Normal]

00:01:21 (3) - New combo. I think combos are fine
00:02:29 (1) - Remove new combo.
00:03:36 (3) - New combo.
00:04:43 (1) - Remove new combo.
00:05:50 (4) - New combo.
00:06:57 (1) - Remove new combo.
00:49:16 (6) - New combo.
00:51:30 (1) - Remove new combo.
00:52:38 (2) - New combo.
00:52:380 (x) - Let Kiai Time start at 00:52:380 in stead of 00:51:308. 51:308 is better imo
01:40:86 (7) - New combo.
01:42:73 (1) - Remove new combo.
01:43:80 (2) - New combo.
01:43:808 (x) - Let Kiai Time start at 01:43:808 in stead of 01:42:737.
02:46:21 (3,4,5,6) - Too hard pattern for normal, don't overlap endpoints too much. there's no repeat arrow so It's fine


[Curse]

Put Overall Difficulty 1 easier please. score will reduce to 8mil

00:51:30 (1) - Remove new combo.
00:52:38 (2) - New combo.
00:52:380 (x) - Let Kiai Time start at 00:52:380 in stead of 00:51:308.
01:42:73 (1) - Remove new combo.
01:43:80 (2) - New combo.
01:43:808 (x) - Let Kiai Time start at 01:43:808 in stead of 01:42:737.


Don't really like the song, but the map is kewl, I especially like [Curse] a lot :)
Starred *
thanks for modding
mrtn
this map needs a difficulty easier than normal

[normal]
slowdowns feel really out of place.

[curse]
i don't like the slowdowns at the chorusses
00:51:30 (1) - remove new combo
00:52:38 (2) - new combo
01:00:14 (1) - remove new combo
01:00:95 (2) - new combo
01:11:13 - reinsert break
01:42:73 (1) - remove new combo
01:43:80 (2) - new combo
01:51:57 (1) - remove new combo
01:52:38 (2) - new combo
02:03:09 - reinsert break
02:35:77 (1,2,3,4) - this stack is ugly
02:45:14 (1) - remove new combo
02:45:95 (2) - new combo
03:02:29 (1) - remove new combo
03:03:09 (2) - new combo
Topic Starter
v2b

mrtn wrote:

this map needs a difficulty easier than normalnormal is easy enough

[normal]
slowdowns feel really out of place. it's fine

[curse]
i don't like the slowdowns at the chorusses
00:51:30 (1) - remove new combo sorry i wont change combos
00:52:38 (2) - new combo
01:00:14 (1) - remove new combo
01:00:95 (2) - new combo
01:11:13 - reinsert break fixed
01:42:73 (1) - remove new combo
01:43:80 (2) - new combo
01:51:57 (1) - remove new combo
01:52:38 (2) - new combo
02:03:09 - reinsert break fixed
02:35:77 (1,2,3,4) - this stack is ugly
02:45:14 (1) - remove new combo
02:45:95 (2) - new combo
03:02:29 (1) - remove new combo
03:03:09 (2) - new combo
thanks for modding
Dangaard
Good map :)
tieff
Here we go.
foulcoon
Offset: early, but not by much. 158 sounds better

[Curse]
It's good that you used new combos for your half BPM sliders, but there is always an abrupt change back to 1x speed after that slider. Maybe you should make each following note a new combo as well.

02:25:06 (1,2,3,4,5,6,7,8,9) - this can be made cleaner, at least with new combo markings

[Normal]
Theres a lot of things like Curse with the half bpm sliders again.
00:43:01 (1) - you should watch combo length here, the placement can get really distracting to new players
00:47:30 (1) - ^ but especially on this combo and others like it

This difficulty uses offbeat slider ends often, which should be really confusing to new players. While an easier difficulty would be nice, I feel to complete this beatmap set I'd rather see an intermediate between the two current difficulties. The question is, are you too stubborn to realize that your map has two polar opposite difficulty levels, and actually might need some work? Take some time to think about it, could it really be that hard to just make another difficulty?
Topic Starter
v2b
EVA-X
:x
Topic Starter
v2b

foulcoon wrote:

Offset: early, but not by much. 158 sounds better changed to 158

[Curse]
It's good that you used new combos for your half BPM sliders, but there is always an abrupt change back to 1x speed after that slider. Maybe you should make each following note a new combo as well. done

02:25:06 (1,2,3,4,5,6,7,8,9) - this can be made cleaner, at least with new combo markings I dont know how to make it cleaner maybe it's clean enough

[Normal]
Theres a lot of things like Curse with the half bpm sliders again. new combo added
00:43:01 (1) - you should watch combo length here, the placement can get really distracting to new players new combo
00:47:30 (1) - ^ but especially on this combo and others like it

This difficulty uses offbeat slider ends often, which should be really confusing to new players. While an easier difficulty would be nice, I feel to complete this beatmap set I'd rather see an intermediate between the two current difficulties. The question is, are you too stubborn to realize that your map has two polar opposite difficulty levels, and actually might need some work? Take some time to think about it, could it really be that hard to just make another difficulty?
I will make a hard but I wont make easy. Normal is easy enough and there's no rule that a map must have a diff for newer.If one cant pass this map,he'd better go to play other thousands of maps
Topic Starter
v2b
waiting for Lyon and Dan's diffs >_>
Dangaard
This map has been deleted on the request of its creator. It is no longer available.

Download: Disturbed - The Curse (v2b) [Hard Dan].osu
Alace
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
v2b

Dangaard wrote:

fumoffu diff :3

set preview time? (I did already for my diff, maybe just copy the time)
disable letterbox during breaks?
thank you :3
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