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The Frim - City Streets

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Total Posts
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Topic Starter
Kyshiro
This beatmap was submitted using in-game submission on dinsdag 6 januari 2015 at 21:56:41

Artist: The Frim
Title: City Streets
Tags: fools preschool ep ayu Asphyxia irreversible Firepower Records drum and bass dnb
BPM: 174
Filesize: 3674kb
Play Time: 01:50
Difficulties Available:
  1. Asphyxia's Insane (4.72 stars, 447 notes)
  2. Hard (2.99 stars, 242 notes)
  3. Insane Collab (4.04 stars, 312 notes)
  4. Kyversible's Extra (5 stars, 472 notes)
  5. Normal (1.54 stars, 107 notes)
Download: The Frim - City Streets
Information: Scores/Beatmap Listing
---------------
Dat song.
Collab (Insane, me and Ayu)
Asphyxia's Insane (By Asphyxia duh)
Kyversible's Extra (By me and Irreversible)
Made an SB that actually worked out, wow           ,       such amaze



Modders and checkers
Asphyxia
Star Stream
- Miomio Chii -
Loli Cjj
Priti
tellertheworld
Minakami Yuki
Raiku
Kaguya Hourain
Secretpipe
Asphyxia
Pls
Ayu
first
Asphyxia
IRC mod
15:50 *Kyshiro is editing [http://osu.ppy.sh/b/324707 The Frim - City Streets [Collab]]
15:50 Kyshiro: finished
15:50 Kyshiro: modpls ty
15:52 Kyshiro: plsplspls
15:52 Kyshiro: pls
15:52 Kyshiro: plsplsplsplsp
15:52 Kyshiro: plsplpslslfpdghjk
15:52 Asphyxia: pls no
15:53 Asphyxia: can you send me a forum pm about the mo
15:53 Asphyxia: d
15:53 Kyshiro: why
15:53 Asphyxia: Most likely will forget the mod if you dont
15:53 Asphyxia: lol
15:55 Asphyxia: nvm gonna check the mapset now
15:55 Kyshiro: LOL ok
16:05 Asphyxia: pls irc
16:05 Asphyxia: pls
16:05 Kyshiro: ok
16:05 Kyshiro: actually
16:05 Kyshiro: its better to post
16:05 Kyshiro: cuz its a collab
16:05 Kyshiro: and ayu is afk
16:06 Kyshiro: we can do normal and hard irc tho
16:07 Asphyxia: ok
16:07 Asphyxia: gonna play them first tho
16:11 Asphyxia: I'll try to find stuff
16:11 Asphyxia: plz
16:11 Kyshiro: oklol
16:11 *Asphyxia is editing [http://osu.ppy.sh/b/324709 The Frim - City Streets [Superior]]
16:11 Asphyxia: 00:33:186 (4) - I'm pretty sure you missed a NC here?
16:12 Kyshiro: yeah
16:12 Kyshiro: hold on
16:12 Kyshiro: something's wrong with the nc's there
16:12 Kyshiro: nvm
16:13 Asphyxia: 00:42:841 (4) - Well, this slider felt just a bit odd to play
16:13 Asphyxia: the shape of it is kinda
16:13 Asphyxia: meh
16:13 Asphyxia: imo
16:14 Kyshiro: why? its just half a circle
16:15 Kyshiro: well, if you have a suggestion on how to change it and not make it look out of it, go ahead
16:15 Asphyxia: If I can come up with something cool I will let you know
16:16 Asphyxia: 00:58:014 (1) - slider's head 1 grid down to make a better blanket
16:16 Asphyxia: pls
16:16 Kyshiro: who works with grids anyway
16:17 Kyshiro: ok fixed
16:17 Asphyxia: That's about it for that diff
16:18 Asphyxia: why are your maps too perfect
16:18 *Asphyxia is editing [http://osu.ppy.sh/b/324708 The Frim - City Streets [Exquisite]]
16:18 Asphyxia: well here I would +1 HP
16:18 Asphyxia: 5 felt a bit too low for me
16:19 Kyshiro: because fuck you
16:19 Asphyxia: fuck me please
16:19 Kyshiro: ok hp6
16:20 Asphyxia: 00:21:807 (3) -
16:20 Asphyxia: a repeative slider could work here quite well
16:20 Asphyxia: http://puu.sh/5i6fp.jpg
16:21 Kyshiro: i'd rather keep it, would have to rearrange the whole combo + i havent done that in the whole diff
16:24 Asphyxia: 01:36:634 (1) -
16:24 Asphyxia: erm here
16:24 Kyshiro: keeping those sliders
16:24 Kyshiro: lolol
16:25 Asphyxia: LOL
16:25 Asphyxia: plslslslslsls
16:25 Asphyxia: http://puu.sh/5i6oQ.jpg
16:25 Asphyxia: i would use that rhythm
16:25 Asphyxia: or
16:25 Asphyxia: something like that
16:25 Asphyxia: but I guess you will keep them
16:25 Kyshiro: yeah following the music there, not the vocals
16:26 Asphyxia: well I guess that would be the hard diff then
16:26 Asphyxia: if you can
16:26 Asphyxia: you could add a finish on ayu's part on the collab
16:27 Kyshiro: oh yeah, i did the hitsounds anyway
16:27 Asphyxia: 00:55:255 (1) -
16:27 Asphyxia: finish on the head
16:27 Kyshiro: oops lol
16:27 Kyshiro: added
16:27 Asphyxia: finally you missed a finish
16:27 Asphyxia: yesss
16:28 Kyshiro: lol fak u
16:28 Asphyxia: well that would be your parts I guess then
16:28 Asphyxia: I will post something about ayu's parts then
16:29 Kyshiro: okay

Some thoughts about Ayu's parts here then

00:31:289 (3,4,5) - These antijumps didn't feel that comfortable to play, you could consider using normal spacing here.

01:00:686 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - pretty long combo here, I would suggest NC'ing somewhere 01:02:841 (8) - or 01:03:014 (9) -

That's about it! Nice mapset, gl for rank :3
Star Stream
From my queue

[General]
  1. Noisy soft sliderslide, consider muting soft sliderslide
  2. Offset +14~16
[Superior]
  1. 01:39:048 - sounds too strong to miss here, maybe make 3 as as slider
[Exquisite]
  • Good
[Collab]
  1. i recommend you using ar8(feels too fast), od at least 7. current setting's too harsh
  2. 00:30:945 (2,3,4,5) - if you want make them as anti-jump, extend 2 to 00:31:289 (3) - . so it would feel better
  3. 00:57:324 (3,4,5,1) - terrible to play, use 2 circles instead of the 1/4 sliders
  4. 01:02:151 (6) - NC
  5. 01:03:014 (9,10,11,12,13,14,15,16,1,2,3,4,5,1,2,3,4,5) - i don't really like how this part break the balance of this diff. but if you stick them, at least make 01:03:531 (15,16) - as a slider(and NC). it feels really awkward now
  6. 01:46:979 (6) - NC
  7. 01:47:669 (8) - not so good flow, put this near (196,364)
Good luck then
Topic Starter
Kyshiro

Star Stream wrote:

From my queue

[General]
  1. Noisy soft sliderslide, consider muting soft sliderslide Added
  2. Offset +14~16 I'm not sure about this, I'll get more opinions on this, I'm getting different results
[Superior]
  1. 01:39:048 - sounds too strong to miss here, maybe make 3 as as sliderFixed
[Exquisite]
  • Good
Good luck then
The rest is for Ayu's part, thanks a lot :3
- Miomio Chii -
Hihi, here is my mod ! From My Queue.
-------------------------------------------------
-General-
- OK
[Superior]
00:16:979 (1) - remove whistle ?
01:49:738 (2) - add clap for end ?
[Exquisite]
00:15:772 (2) - add whistle ?
00:35:600 (5) - add whistle for the end ?
01:03:531 (5) - add clap ?
[Collab]
seems ok

End of this mod.
well, sorry i only can catch these,
hope it could help you !
Topic Starter
Kyshiro

- Miomio Chii - wrote:

Hihi, here is my mod ! From My Queue.
-------------------------------------------------
-General-
- OK
[Superior]
00:16:979 (1) - remove whistle ? no, it's following the music
01:49:738 (2) - add clap for end ? doesn't fit
[Exquisite]
00:15:772 (2) - add whistle ? Added
00:35:600 (5) - add whistle for the end ?Added
01:03:531 (5) - add clap ? Doesn't fit
[Collab]
seems ok

End of this mod.
well, sorry i only can catch these,
hope it could help you !
Thanks
Saturnalize
[Collab]

00:31:289 (3,4,5) - gets me everytime

no kd
Avena
General
  1. Dem overused combo colors, pls be original.
Collab
  1. 00:11:117 (1) - Delete this, sounds much better imo
  2. 00:17:669 (4) - Control + G for better flow
  3. 00:18:186 (2,3,4) - Try something like this
  4. 00:21:289 (2) - Change to a 1/2 slider and start the stream from 00:21:634
  5. 00:44:220 - This could be a really nice slow slider section, sadly you didn't map it ;-;
  6. 01:03:014 (9) - NC
Exquisite
  1. 00:11:117 (1) - Again, would be better if the first note in the map would be at 00:11:462
Superior
  1. 00:11:117 (1) - Again, would be better if the first note in the map would be at 00:11:462
  2. 00:56:634 (3) - Hitsounded slider ticks could help here.
  3. 00:58:014 (1) - ^
Topic Starter
Kyshiro

Priti wrote:

General
  1. Dem overused combo colors, pls be original.
Collab
  1. 00:11:117 (1) - Delete this, sounds much better imo I suppose both would work, I prefer starting on the start of a new measure
  2. 00:17:669 (4) - Control + G for better flow That actually ruins it lol
  3. 00:18:186 (2,3,4) - Try something like ok why not lol this
  4. 00:21:289 (2) - Change to a 1/2 slider and start the stream from 00:21:634 fixed
  5. 00:44:220 - This could be a really nice slow slider section, sadly you didn't map it ;-;
  6. 01:03:014 (9) - NC You meant 2 notes earlier than this right? hue
Exquisite
  1. 00:11:117 (1) - Again, would be better if the first note in the map would be at 00:11:462 Same
Superior
  1. 00:11:117 (1) - Again, would be better if the first note in the map would be at 00:11:462
  2. 00:56:634 (3) - Hitsounded slider ticks could help here. I'd rather not, the sliderticks provide the necessary hitsound for it
  3. 00:58:014 (1) - ^
Thanks


Loli Cjj wrote:

[Collab]

00:31:289 (3,4,5) - gets me everytime

no kd
Since ayu is too fahking lazy to fix this, i did hue.
-Teina-
[Collab]
open
00:18:186 (2) - reduction 2/4
00:18:531 - circle here
00:18:617 - ^

00:27:669 - reduction 2/4 and pushed back 2/4^
00:27:669 - circle here^
00:29:220 (2) - reduction 2/4
00:29:565 - circle here
00:40:255 (2) - reduction 2/4
00:40:600 - circle here
01:16:893 - ^
01:35:341 - circle here or use slider

Holp can help you~

I cannot find the detail for the rock song.
Koiyuki


From my queue of Normal Mod

[General]
  1. None.

[Superior]
  1. Good.

[Exquisite]
  1. 00:44:220 (6) - I prefer to NC. =w=
  2. why not map 01:25:772 - 01:26:289 - 01:26:807 - 01:27:324 - ? I can hear the downbeat clearly and really feel weird about it now.

[Collab]
  1. 00:13:358 (2,3,4) - I think can make it in the same distance like 00:12:669 (5,6) -
  2. 00:18:703 (3) - put it lower not to touch the 00:17:669 (4) -
  3. 00:32:583 - I think there needs a note and I also don't like the flow of 00:31:807 (1,2,3) -
  4. 00:44:220 (4) - I prefer to NC~
  5. 01:05:772 (6) - NC?

good map and good luck~
Topic Starter
Kyshiro

tellertheworld wrote:

[Collab]
open
00:18:186 (2) - reduction 2/4
00:18:531 - circle here
00:18:617 - ^

00:27:669 - reduction 2/4 and pushed back 2/4^
00:27:669 - circle here^
00:29:220 (2) - reduction 2/4
00:29:565 - circle here
00:40:255 (2) - reduction 2/4
00:40:600 - circle here
01:16:893 - ^
01:35:341 - circle here or use slider

Holp can help you~

I cannot find the detail for the rock song.
Didn't add anything, these objects are all fine. Thanks for checking though.

[Minakami Yuki] wrote:



From my queue of Normal Mod

[General]
  1. None.

[Superior]
  1. Good.

[Exquisite]
  1. 00:44:220 (6) - I prefer to NC. =w= Feels rather useless
  2. why not map 01:25:772 - 01:26:289 - 01:26:807 - 01:27:324 - ? I can hear the downbeat clearly and really feel weird about it now. If you listen to the music it makes a lot of sense, didn't map the vocals here

[Collab]
  1. 00:13:358 (2,3,4) - I think can make it in the same distance like 00:12:669 (5,6) - I'd rather keep it like this
  2. 00:18:703 (3) - put it lower not to touch the 00:17:669 (4) - Okay
  3. 00:32:583 - I think there needs a note and I also don't like the flow of 00:31:807 (1,2,3) - It doesn't need a note, there's no sound in the music in that place
  4. 00:44:220 (4) - I prefer to NC~ Same as before
  5. 01:05:772 (6) - NC? Okay

good map and good luck~
Thanks :3
Myxo
Perfect map :) Good luck!
Raiku
raiku mod!

[General]

Add Irreversible to tags and add EP after Fools Preschool to the tags. If you want to avoid the copyright crisis that seems to be happening more with random things, then also add Firepower Records to the tags.

I feel there should be some form of medium to dark blue (whale blue) to one of the combo colors in place of one of the greens or possibly also a light blue in place of the greens completely. I think the green and red clash each other naturally as opposites but also I feel that the blue would go well with the background skyline.

[Normal]

00:23:186 (2) - I recommend improving the slight off-spacing here by making sure that this circle lies perfectly in between the preceding circle and the head of the next slider, in addition to this you could also tuck the mid point of the next slider in a touch to
improve the blanket (http://puu.sh/bhcLe/1471107bbc.jpg).

01:15:945 (3) - I suggest angling this slider up to about 30 degrees from standing point to improve the flow into the next note which sits at the bottom of the map. This will in effect also provide the beginner player with no need to alter cursor direction from the slider into that next circle which will make for good flowy movement into the next section (http://puu.sh/bhdcw/cae21088ea.jpg). The angle of the slider going into the note is around the same angle as the first part of the slider leaving that note.

01:24:220 (3) - Perhaps pull the head point of this slider in a touch using the approach circle to improve the blanket slightly. In addition to this, you might have to then pull the head point of slider 1 which follows to also touch up that blanket too (http://puu.sh/bhe8h/08f21b95fb.jpg). You could also make the river in between both of them consistent in size.

01:24:220 (3,4) - There is a rather larger spacing here than as is with the rest of the map, however I can see you have done this to make sure the whole slider head of 4 isn't overlapping. Its up to you.


[Asphyxia's Insane]

00:01:462 (1,2) - I recommend stacking the tail of slider 1 on the head of slider 2 for neatness. I made this possible while also keeping the blanket in shape like this (http://puu.sh/bhv4R/e5da464228.jpg).

00:06:807 (9) - I suggest forming an equilateral triangle jump with this circle instead of keeping it where it is just to keep the flow going into the next slider like this (http://puu.sh/bhvdp/daaf1ed88b.jpg).

00:12:496 (1) - I recommend placing this slider a little lower than before but also to angle it a little more to the top left to improve the flow into and out of the slider and into the next section (http://puu.sh/bhEJS/b0f370a0d3.jpg).

00:14:565 (3) - How about also angling this slider up for an interesting entry into the next note (http://puu.sh/bhERc/cebfdb015d.jpg)?

00:32:151 (3,4) - I strongly suggest that you move this note into an equal pattern to prepare the user for the upcoming stream. The average cursor speed from the previous jump into the stream was a lot faster than expected, so I reduced the jump size a little (http://puu.sh/bhFVv/d0f7d0d1e8.jpg). In addition to this, I felt that the slider repeating twice was too much and didn't fit the music any better than if you had omitted the 2nd repeat and went and added another note to the stream too. It made the stream more manageable and readable but also flowed out of the slider well too, I retouched the stream slightly to accommodate for the extra note too (http://puu.sh/bhG1Q/779834fc85.jpg).


[Insane Collab]

00:55:945 (3,4) - (Ayu) I noticed that these two objects were slightly spaced which is inconsistent with the other sliders with a 1/4 rest between them that follow this in the same section, perhaps make all of them with slight spaces or all of them stacked, up to you.

01:38:876 (5) - (Kyshiro) I suggest placing this out of a stack and into the same line of direction as the note prior to this which is spaced just outside the slider a little something like this (http://puu.sh/bhGz1/0b1cf0deca.jpg).

01:40:772 (1) - (Ayu) The blanket here is only slightly off, fix it by moving the head point of the slider to the left a touch, you can use the approach circle as a guide to help you (http://puu.sh/bhGJg/b082e19c3a.jpg).

Sweet mapset, good luck with getting ranked and feel free to ask me for a recheck anytime!
Topic Starter
Kyshiro
Fixed all on my part, thanks :3
Asphyxia
Raiku

Raiku wrote:

raiku mod!

[Asphyxia's Insane]

00:01:462 (1,2) - I recommend stacking the tail of slider 1 on the head of slider 2 for neatness. I made this possible while also keeping the blanket in shape like this (http://puu.sh/bhv4R/e5da464228.jpg). Eh, I seriously prefer my own version here, sorry ;w;

00:06:807 (9) - I suggest forming an equilateral triangle jump with this circle instead of keeping it where it is just to keep the flow going into the next slider like this (http://puu.sh/bhvdp/daaf1ed88b.jpg). Oh very nice catch, fixed

00:12:496 (1) - I recommend placing this slider a little lower than before but also to angle it a little more to the top left to improve the flow into and out of the slider and into the next section (http://puu.sh/bhEJS/b0f370a0d3.jpg). Done (also did this to the next slider too)

00:14:565 (3) - How about also angling this slider up for an interesting entry into the next note (http://puu.sh/bhERc/cebfdb015d.jpg)? I fixed this but I didn't move the sliders end so much up, but almost

00:32:151 (3,4) - I strongly suggest that you move this note into an equal pattern to prepare the user for the upcoming stream. The average cursor speed from the previous jump into the stream was a lot faster than expected, so I reduced the jump size a little (http://puu.sh/bhFVv/d0f7d0d1e8.jpg). In addition to this, I felt that the slider repeating twice was too much and didn't fit the music any better than if you had omitted the 2nd repeat and went and added another note to the stream too. It made the stream more manageable and readable but also flowed out of the slider well too, I retouched the stream slightly to accommodate for the extra note too (http://puu.sh/bhG1Q/779834fc85.jpg). Your suggestion is very nice but I liked better how my version plays so I'd like to keep it, hope it's k

Thanks a ton Raiku! You had really good suggestions. :) Update: http://puu.sh/bibht/51ce1aa329.txt
Topic Starter
Kyshiro
all updated.

Also fixed a spinner to be shorter in the normal since everyone's horny for unranking due to spinners lately
Irreversible
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