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Ketchup - ProjectUnreality

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Topic Starter
Billy_the_Kid
This beatmap was submitted using in-game submission on Thursday, September 10, 2009 at 11:03:51 AM

Artist: Ketchup
Title: ProjectUnreality
BPM: 160
Filesize: 3484kb
Play Time: 02:22
Difficulties Available:
  1. Cyclone's Insane (4.96 stars, 454 notes)
  2. Doomsday's Insane (5 stars, 463 notes)
  3. Kirby's Hard (4.91 stars, 274 notes)
  4. Mafiamaster's Normal (4.13 stars, 164 notes)
  5. Shinxyn's Hard (4.95 stars, 384 notes)
Download: Ketchup - ProjectUnreality
Information: Scores/Beatmap Listing
---------------
Project Unreality

Music written and composed by: Ketchup


Beatmaps creation / mod / additional help.

Mafiamaster : beatmap
Shinxyn : beatmap / mod
Starrodkirby86 : beatmap
Cyclone : beatmap / mod
Doomsday93 : beatmap / mod

Additional mod help: yeahyeahyeahhh
Additional test help: DeathxShinigami
Additional hitsound help: Jeffro

Special Thanks:
Everyone involved that wasn't listed.

Testing performed by all creators of ProjectUnreality.
edit: Fixed Hitsounds: Cyclone's Insane + Mafiamaster update + Shinxyn update
edit: Fixed Hitsounds: Cyclone's Insane
edit: Updated timing of maps.(16ms offset)
edit: Changed a few combos. Cyclone's Insane
edit: Changed combos + ending. Kirby's Hard
edit: Changed +1 HPdrain and added combo. Cyclone's Insane
edit: Toned down and changed a few things with Doomsday's Insane
edit: Normalized preview timing.
edit: Shinxyn's latest update (two streams from CheeseWarlock suggestion)
edit: Remove/edited notes in CheeseWarlocks suggestion. Doomsday's Insane
edit: Update for Doomsday's Insane. | Larto's Suggestion
edit: Made spacing changes. Kirby's Hard. | Larto's Suggestion
edit: Made some combo changes. Cyclone's Insane | Larto's Suggestion
edit: Update. Mafiamaster's Normal. | Larto's Suggestion
edit: Intro for Shinxyn's Hard.
yeahyeahyeahhh
Cheers mate! After multiple checks, stars, and discussions I'm confident to star this map! Lol though there was never any doubt! God speed sir.
LadySuburu
Told you what I thought in IRC.

*star*
lukewarmholiday
Mafiamaster's Normal

you used 1.7x....why?

Kirby's Hard

Reminder: Flow > patterns. Kirby you always do this and your maps usually have some of the worst flow ever.(Although this is much better than a lot of your other maps)

00:49:53 (1) - space further
00:51:03 (1) - random jump. No, changing combo colors does not make it right.
01:33:78 (1) - space just a tad further

Shinxyn's Hard

Be more careful when using repeating sliders. You're really killing the flow. A majority of the time stacks are better than just putting a 3 repeat slider.(or in my eyes, stacks are always better, unless you're trying to make an easy or normal but even then I wish I never did that for some of my maps. Mysterious Mountain for one.)

00:20:26 (1) - ends in the opposite direction the map is moving
00:24:76 (4) - be careful of increasing repeats like this.
00:31:13 (3) - These two sliders(3 and 7) are why
00:32:26 (7) - ^ Honestly a stream would be less disorienting, I broke here and I did the stream after with all 300s.
00:45:01 (1) - well since you already got me scared shitless of repeating sliders this just feels odd since it ends way early before the beat is even close.
00:56:26 (3) - seriously, just use stacks. JUST USE STACKS.
00:59:26 (2) - this one doesn't even really follow a beat
01:38:45 (7) - hnnnngggggggg
01:41:26 (2,3) - Ok 3 repeats, OH SHIT IT'S 5
01:46:70 (1,2,3) - These don't even go with the song :I
01:48:57 (2,3,4) - It's all cool and all but I don't even feel it's hitting with the important notes.

Cyclone's Insane

No issues, combobroke only once :/ Unlike above.

Doomsday's Insane

Starts off good, you keep using 4 repeat sliders untill you change the shift of the song for 3 repeat sliders then...

00:30:57 (3) - 4 repeats, I should see this coming but I still don't like how it plays.(in fact I was waiting for a slider like this and I still broke.)
01:48:76 (9,10,11,12,1,2,3,4,5,6,7,8,1,2,3,4,5) - I don't understand these but I see them in a lot of the "pro" maps so I dgaf if you keep it, I think throwing random short/repeating sliders into streams is retarded though.
01:39:39 (2,3,4,5,6,7,1,2,3) - I don't really like this pattern either but just like I said above I see it in a lot of "pro" maps so meh.

Withholding star because this set off so many of my pet peeves. P. cool song though.
GladiOol
star.
Mafiamaster
Changed spacing to make map more boring ;_;

Download: Ketchup - ProjectUnreality (Ketchup) [Mafiamaster's Normal].osu
DeathxShinigami
Was a test player. Filler post for a future mod.
Shinxyn

lukewarmholiday wrote:

Shinxyn's Hard

Be more careful when using repeating sliders. You're really killing the flow. A majority of the time stacks are better than just putting a 3 repeat slider.(or in my eyes, stacks are always better, unless you're trying to make an easy or normal but even then I wish I never did that for some of my maps. Mysterious Mountain for one.) I prefer only stacking to confuse the heck out of players, and if I made more streams, I'd prefer calling the diff insane and making the whole thing harde. Plus my hards are mostly about confusing stuff if I made the notes large :D

00:20:26 (1) - ends in the opposite direction the map is moving the slider direction from the note before was heading down, so this is heading down, but I'll change it >_> not that it really matters much
00:24:76 (4) - be careful of increasing repeats like this. due to music~ and its not hard, why would you let go sooner anyways?
00:31:13 (3) - These two sliders(3 and 7) are why cuz I don't want streams or stacks
00:32:26 (7) - ^ Honestly a stream would be less disorienting, I broke here and I did the stream after with all 300s. watch the next approach circle, don't just let go...
00:45:01 (1) - well since you already got me scared shitless of repeating sliders this just feels odd since it ends way early before the beat is even close. It felt odd when the repeat was longer (cuz of the pace..?)
00:56:26 (3) - seriously, just use stacks. JUST USE STACKS. rawr, style conflict
00:59:26 (2) - this one doesn't even really follow a beat Think of it as my own beat for the combo before the break
01:38:45 (7) - hnnnngggggggg arg?
01:41:26 (2,3) - Ok 3 repeats, OH SHIT IT'S 5 You let go too soon >_>
01:46:70 (1,2,3) - These don't even go with the song :I -looks at insane's streams-
01:48:57 (2,3,4) - It's all cool and all but I don't even feel it's hitting with the important notes. there are two guitars to follow in this part... I just made own beats instead (one was too slow to follow, and other was too fast

Self-rant- complete, Don't mind me
>_< You'd kill me (even more) if you saw my "for approval" map

Download: Ketchup - ProjectUnreality (Ketchup) [Shinxyn's Hard].osu
Nachy
Funky.

Starred.
eee
Offsets are different among maps. I think 15 works the best.

eeedit: v
[Mafiamaster]
doesn't matter much, fix the first break...

[Shinxyn]

00:56:26 (3) - I think I understood luke's point. I slipped up here. I thought this would be a 1/2 slider like the previous ones (which the score explosions blocked the reverse arrows of this one). stacks would be nice

[Doomsday]
00:44:26 (1) - remove new combo

that's all, umm, yeah, that's all
I like cyclone's and kirby's. good job to the others as well.
also good luck to Ketchup with this. Don't you think you can map a difficulty, since it IS your map and song.

I'll star this, I liked it as a tester. GREAT MAPS AND SONG
Jeffro
Very nice song Ketchup :) I like it

[Mafiamaster's Normal]
01:19:32 (4,5) - I dont like the silence in between these.

[Kirby's Hard]
No problems.

[Shinxyn's Hard]
No problems.

[Cyclone's Insane]
01:31:89 (5,5) - Maybe a different hitsound for the end of the slider?

[Doomsday's Insane]
Perfect. I liked this one the most ^^

Good job. Starred!
Cyclone
Thanks for pointing that out. Feel free to point out any other spot for hitsounds, since i personally feel like i did somewhat bad on the slower sections of mine.
WyndII
I like it!
=3
Star~
Jeffro

Cyclone wrote:

Thanks for pointing that out. Feel free to point out any other spot for hitsounds, since i personally feel like i did somewhat bad on the slower sections of mine.
Some extra hitsound nazi'ing

Maybe after every slider at the start like 00:02:26 (2) a whistle or custom sound. (Not sure on this need to check it yourself if you'd like it, being quiet sounds good too.) and here 00:11:64 (6)
00:21:20 (5) - whistle or finish here.
00:26:26 (16) - whistle
00:26:64 (18) - remove whistle
00:26:82 (19) - whistle
00:27:39 (1) - remove whistle
00:27:76 (3) - whistle
00:28:51 (6) - whistle
00:31:70 (10) - maybe whistle
00:32:82 (18) - ^

00:35:26 (5,6,7,8,9,10,11,12) - somewhere a few whistles like you did before

[These must be done together if you like the sound of it ^^]
00:38:26 (2) - whistle
00:39:01 (3) - whistle on the middle (slider tail once)
00:41:26 (4) - whistle


00:42:20 (2 or 3) - remove whistle, (3 whistles after eachother don't sound too good)

00:45:95 (17) - whistle
00:47:07 (1) - whistle

last stuff for the break is fine.

Remade combo hitsounds
01:15:20 (1) - no sound
01:15:39 (2) - whistle
01:15:57 (3) - whistle
01:15:76 (4) - no sound

01:16:70 (4) - whistle
01:17:26 (7) - remove whistle
01:17:45 (8) - remove whistle
01:17:82 (10) - maybe remove note to make 9 end with a whistle or finish


01:19:89 (2) - whistle
01:20:26 (4) - remove whistle
01:20:45 (5) - remove whistle
01:20:64 (6) - whistle

01:22:32 (4) - remove whistle
01:22:51 (1) - whistle
01:22:70 (2) - whistle

01:24:20 (1) - I somehow feel this feels a little to early.


01:25:51 (1) - whistle at slider tail
01:27:20 (1) - extra note here with whistle
01:27:39 (1) - remove whistle
01:28:32 (6) - whistle

01:28:70 (1) - whistle
01:29:82 (7) - whistle

01:55:70 (1) - reverse whistle/no sound for this combo.

02:11:82 (8) - whistle

That was all. Hope you see some use in this. :)
Jarby
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Billy_the_Kid
Project Unreality is my idea for an original osu! based on artist submissions of new music to fuel an underground music scene so that osu! may benefit as well as simultaneously providing an outlet so that undiscovered artists may be heard.

I spent close to 3 weeks on this song perfecting it the best that I could. I am a perfectionist when it comes to my music, you should see the 4000+ unfinished WIP's I have on this hard disk alone.

Updated offsets for maps.*
bmin11
Interesting song. I really don't know if I can mod this. I mean you guys know better then me and there is no such things that bothers me.
Takuma
Played it and I like it, have a star!
Diasios
mafia:

It's ok

shinxyn:

It's ok (beautiful :D)

kirby:

too many breaks, but the diff is good.

doomsday:

OMG i love this diff (i hate the jumps too, but.. who cares?)

cyclone:

it's ok

All is perfect, starred!
(I love the music :3)
Jeffro
Nice, its perfect now. Good job everyone.
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