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Oriental ST8 - Squeeze

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Topic Starter
FurukawaPan
This map has been deleted on the request of its creator. It is no longer available.
mm201
Obligatory star.

Edit: Looking better ^^ Streams are still jarring.
mm201
You forgot to bump, so I might as well bump & mod what's here:

DJ MAX:
  1. The spacing seems to vary by small amounts with each combo, eg. 00:06:06 (6,7,8,9,10), which is spaced smaller than most other stuff. Please go over with a constant distance snap except where jumps are desired.
  2. 00:06:06 (6) - New Combo
  3. 00:11:98 (1) - Lengthen by a 1/1. (re-add the break)
  4. 00:22:90 (2,3), 00:24:53 (2,3) - Ugly. Please stack on the slider normally.
  5. 00:41:27 (8,1) - dick =P
  6. 00:53:00 (2,3,4,1) - Unrankable
Topic Starter
FurukawaPan

MetalMario201 wrote:

You forgot to bump, so I might as well bump & mod what's here:

DJ MAX:
  1. The spacing seems to vary by small amounts with each combo, eg. 00:06:06 (6,7,8,9,10), which is spaced smaller than most other stuff. Please go over with a constant distance snap except where jumps are desired.
The spacing varies throughout intentionally. Will keep this unchanged for now.

MetalMario201 wrote:

00:06:06 (6) - New Combo
(Done)

MetalMario201 wrote:

00:11:98 (1) - Lengthen by a 1/1. (re-add the break)
Done

MetalMario201 wrote:

00:22:90 (2,3), 00:24:53 (2,3) - Ugly. Please stack on the slider normally.
I like the way this looks. It also looks the way it plays. I am leaving it as is.


MetalMario201 wrote:

00:41:27 (8,1) - dick =P

Very standard jump on an intentionally hard map. I could hit that (1) in my sleep :P


MetalMario201 wrote:

00:53:00 (2,3,4,1) - Unrankable
lol, I will probably change this once I get further along. I want to get at least a few reactions first though. I really *like* this. (People: use your right mouse button on those hitcircles!!)
Wizard Of Orz
rename difficulties to names like Hard Style, Maximum Style, Easy style or Metalmario's hard style or something to keep the djmax names
tsuka
Hi
that a nice song,
and I perfer the MetalMario Mix diffi to the DJ mix diffi.
Beside, I think it's need more higher overrall difficulty .
mm201
kwtf. Everything from 1:09:128 on looks like an SFG map. :?

Offset: 2,184, as on my diff.

  1. 00:56:679 (1) - I'm not exactly sure why this is--maybe the Kiai, but I can't see this approach circle at all.
  2. 01:09:842 (2,3) - Spacing.
  3. 01:11:475 (1,2) - Spacing.
  4. 01:16:271 (2,3) - Spacing.
  5. 01:28:720 (1,2) - Spacing.
  6. 01:29:128 (1,2) - Spacing.
  7. 01:29:536 (1,2) - Spacing.
  8. 01:29:944 (1,2) - Spacing.
  9. 01:30:148 (2,1) - Spacing.
  10. 01:43:006 (8,9) - Spacing.
  11. 01:49:026 (2,3) - Spacing.
  12. 01:50:659 (1,2) - Spacing.
  13. 01:55:455 (2,3) - Spacing.
I don't care about what kind of artistic license or whatever's going on here, these are hella confusing and make the map no fun to play at all. These are all classic bad spacing examples--two patterns that are spaced identically but have different timing, and objects equally distant in a row but aren't equally apart in time.

Especially if you're going to invent new rhythms that don't go with the music, space them.

Edit: MetalMario Style is fine.
Topic Starter
FurukawaPan
This map has been deleted on the request of its creator. It is no longer available.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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