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Tamura Yukari - Himitsu no Door kara Ai ni Kite (TV Size) [O

posted
Total Posts
119
Topic Starter
keeeeeeko
This beatmap was submitted using in-game submission on 2014年4月19日 at 13:32:30

Artist: Tamura Yukari
Title: Himitsu no Door kara Ai ni Kite (TV Size)
Source: No-Rin
Tags: のうりん nourin opening CloudSplash16 TKSalt TKS
BPM: 184
Filesize: 19893kb
Play Time: 01:28
Difficulties Available:
  1. Cloud's Easy (3.22 stars, 105 notes)
  2. Hard (5 stars, 293 notes)
  3. Insane (4.86 stars, 396 notes)
  4. Normal (4.39 stars, 153 notes)
  5. TK'S Muzukashii (4.78 stars, 365 notes)
  6. TK'S Oni (4.89 stars, 507 notes)
Download: Tamura Yukari - Himitsu no Door kara Ai ni Kite (TV Size)
Download: Tamura Yukari - Himitsu no Door kara Ai ni Kite (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
#1 Ranked map.
TVアニメ「のうりん」主題歌
「田村ゆかり - 秘密の扉から会いにきて」
Easy - by CloudSplash16 Done
Normal - by me
Hard - by me
Insane - by me
Oni/Muzu - by TKS
「草壁ゆか(CV:田村ゆかり)-コードレス☆照れ☆PHONE」
thanks all modders!
FrostZeroAce
Feverie
Anchor
Guy
Feith
kuroanchan
xVirtualNinjax
Sweet Vanilla
No_Gu
kajiyatta
yurunneram
[Minakami Yuki]
RandomEffect
OniJAM
tellertheworld
-Bakari-
CakiP
Tari
Frostmourne
YGOkid8
BeatofIke
~Taiko~
lZenxl
JUDYDANNY
toara_fict
Lundlerol
Naryuga
OnosakiHito
kanpakyin
change log
2014/01/18 added op movie
2014/01/29 added two diffs for Taiko/change beatmap name
2014/03/04 changed op movie(854x480→1280x720)
2014/03/09 added drum hitsounds
2014/03/10 circle'd by Frostmourne!
2014/04/15 BG changed(standard)/add tag 'TKS'
2014/04/25 Ranked by BeatofIke!
Kuro Fuyusaki
Hello, keeeeeeko

Here's my modding from #modreqs

Modding
[General]

No issues I think

[Timing]

01:16:305 (1) - 01:21:196 (3) - I think you don't need the KIAI at there

[Normal]

00:12:392 (1) - The beat seems hollow there, give it a HC
01:16:305 (1) - ^
00:29:838 (2) - Remove clap
00:29:838 (2) - Add clap

[Insane]

It's a bit too high to be called insane, but i think it's okay, don't mind it.

00:19:729 (8,9,10,11,1) - this pattern is a bit too hard too follow, i consider 00:20:055 (10,11) - change it to slider
00:31:794 (6) - NC it
01:06:685 (1) - Remove the NC and start it from 01:07:175 (4) -
00:35:218 (1) - ^ Start it from 00:35:870 (3) -
00:46:631 (1) - ^ Start it from 00:46:305 (10) -
00:42:392 (8) - It's nice if you give it a NC there
00:18:751 (5) - consider NC it, but it's just suggestion

Okay, I think that's what I consider, good luck >_<
Kuro Fuyusaki
double posted =.=
Topic Starter
keeeeeeko

FrostZeroAce wrote:

Hello, keeeeeeko

Here's my modding from #modreqs

Modding
[General]

No issues I think

[Timing]

01:16:305 (1) - 01:21:196 (3) - I think you don't need the KIAI at there

[Normal]

00:12:392 (1) - The beat seems hollow there, give it a HC
01:16:305 (1) - ^
00:29:838 (2) - Remove clap
00:29:838 (2) - Add clap

[Insane]

It's a bit too high to be called insane, but i think it's okay, don't mind it.

00:19:729 (8,9,10,11,1) - this pattern is a bit too hard too follow, i consider 00:20:055 (10,11) - change it to slider
00:31:794 (6) - NC it
01:06:685 (1) - Remove the NC and start it from 01:07:175 (4) -
00:35:218 (1) - ^ Start it from 00:35:870 (3) -
00:46:631 (1) - ^ Start it from 00:46:305 (10) -
00:42:392 (8) - It's nice if you give it a NC there
00:18:751 (5) - consider NC it, but it's just suggestion

Okay, I think that's what I consider, good luck >_<
thanks for modding :)
BigWilly
[Normal]

00:12:066 (4) - Seems a Tad to High. Move it down a tiny bit.
00:37:175 (1,2,1) - The New Combos overlap

I know its Not Much. But the map is really well mapped!
Anchor
from my queue

[Easy]
01:16:631 (1) - no nc

[Insane]
00:43:044 (1) - remove
01:22:664 (9) - remove

よくできたマップだ 勉強になった 〆(._.〟)メモメモ
Guy
Hi! for m4m :3

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Clear.

[Insane]
  1. 00:11:414 (2,4) - スライダーがほとんど被っており(overlapping) 、Unrankableになり得るので、別の場所に配置することをオススメします。
  2. 00:18:751 (5) - 特に変わった音が入るわけでもないので、この音取りは違和感がありました。 こんな感じで普通に音取りしてみては。

  3. 00:27:718 (11) - 終端がデフォnormal-clapになってるんですがこれは・・・? ちょっと合っていないので変えたほうが良いと思いました。
  4. 00:41:740 (5) - 始端にfinish入れるとよく合うと思います。
  5. 00:42:392 (8) - finish入れててもOKですがここはclapも追加しておきましょう。
  6. 00:43:696 (1) - ここもfinish
  7. 00:50:055 (1,2) - 中途半端にずれてるのでしっかりスタックしておきましょう。
  8. 00:56:740 (4) - 真っ直ぐにしたいので2gridほど下に移動してみてください。

[Hard]
  1. 00:52:664 (5,1,2,3,4) - この辺のスペーシング間かなり中途半端なので統一するか、もしくは00:52:827 (1,2,3) - この辺で盛り上がるのでここだけ広げるかした方がいいです。
  2. 00:57:881 (4) - Clapは不要かと

    やや音取りに違和感を感じる場所がありましたが概ねよくできていると思いました。

[Normal]
  1. 00:31:957 (1,2,3,4) - 何の音を取っているかイマイチはっきりしない場所だったので、こんな感じにしてみてはどうでしょう?

    現状よりは音楽をフォローできていると思います。

[Cloud's Easy]
  1. AR-1. AR4 is too high for Easy diff imo.
  2. 00:38:805 - Add clap to slider tick.
短いですが以上です。
頑張ってください :)
Little
@Anchor - I prefer to have NC there since it's part of a new phrase.
@Guy - Added tick clap
Changed to AR3... it's high note density, so it looks a bit messy with AR3 imo.
----------------
Cloud's Easy
osu file format v12

[General]
AudioFilename: no-rin.mp3
AudioLeadIn: 0
PreviewTime: 54132
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 80707,88045
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Himitsu no Door kara Ai ni Kite (TV Size)
TitleUnicode:秘密の扉から会いにきて (TV Size)
Artist:Tamura Yukari
ArtistUnicode:田村ゆかり
Creator:keeeeeeko
Version:Cloud's Easy
Source:のうりん
Tags:no-rin nourin opening CloudSplash16
BeatmapID:354602
BeatmapSetID:141664

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"no^rin.jpg",0,0
Video,0,"nourin.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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71495,-100,4,2,1,70,0,1
74838,-100,4,2,1,70,0,0
76305,-100,4,2,1,70,0,1
81522,-100,4,2,1,50,0,0
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85435,-100,4,2,1,30,0,0
86088,-100,4,2,1,20,0,0
86740,-100,4,2,1,10,0,0
88044,-100,4,2,1,5,0,0


[Colours]
Combo1 : 191,128,255
Combo2 : 0,202,0
Combo3 : 255,179,255
Combo4 : 255,169,128
Combo5 : 128,255,255

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Topic Starter
keeeeeeko
Reply to Feverie's mod
SPOILER

Feverie wrote:

[Normal]

00:12:066 (4) - Seems a Tad to High. Move it down a tiny bit. I change the placement
00:37:175 (1,2,1) - The New Combos overlap

I know its Not Much. But the map is really well mapped!
Reply to Anchor's mod
SPOILER

Anchor wrote:

from my queue
[Insane]
00:43:044 (1) - remove
01:22:664 (9) - remove

よくできたマップだ 勉強になった 〆(._.〟)メモメモ
Reply to Guy's mod
SPOILER

Guy wrote:

Hi! for m4m :3

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Clear.

[Insane]
  1. 00:11:414 (2,4) - スライダーがほとんど被っており(overlapping) 、Unrankableになり得るので、別の場所に配置することをオススメします。
  2. 00:18:751 (5) - 特に変わった音が入るわけでもないので、この音取りは違和感がありました。 こんな感じで普通に音取りしてみては。

  3. 00:27:718 (11) - 終端がデフォnormal-clapになってるんですがこれは・・・? ちょっと合っていないので変えたほうが良いと思いました。ミスでした :o
  4. 00:41:740 (5) - 始端にfinish入れるとよく合うと思います。
  5. 00:42:392 (8) - finish入れててもOKですがここはclapも追加しておきましょう。
  6. 00:43:696 (1) - ここもfinish
  7. 00:50:055 (1,2) - 中途半端にずれてるのでしっかりスタックしておきましょう。
  8. 00:56:740 (4) - 真っ直ぐにしたいので2gridほど下に移動してみてください。

[Hard]
  1. 00:52:664 (5,1,2,3,4) - この辺のスペーシング間かなり中途半端なので統一するか、もしくは00:52:827 (1,2,3) - この辺で盛り上がるのでここだけ広げるかした方がいいです。
  2. 00:57:881 (4) - Clapは不要かと

    やや音取りに違和感を感じる場所がありましたが概ねよくできていると思いました。

[Normal]
  1. 00:31:957 (1,2,3,4) - 何の音を取っているかイマイチはっきりしない場所だったので、こんな感じにしてみてはどうでしょう?

    現状よりは音楽をフォローできていると思います。
短いですが以上です。
頑張ってください :)

thanks for modding :)
記載のない部分はall fixedです!
Topic Starter
keeeeeeko
Guyさん&Anchorさん、starありがとうございます!
Feith
hai...hai....
I'm from modding request queue


GENERAL :
-keep the object is inside the grid because it have impact on standard monitor size
(the object is out of bounds)

Normal Diff:

00:31:957 (1,2) - go blanket
00:45:001 (1,2) - go blanket
00:56:088 (4) - start here until 00:56:414
01:22:664 (4) - delete this
01:22:827 (1) - spin starts at 01:22:664 until 01:28:004

Hard Diff :
AR: -1

00:21:196 (5,6,7) - Go blanket (6)
01:22:664 (6) - delete this
01:22:827 (1) - spin starts at 01:22:664 until 01:28:044

that is all from me

hey, nice maps ;)
Topic Starter
keeeeeeko

Feith wrote:

hai...hai....
I'm from modding request queue


GENERAL :
-keep the object is inside the grid because it have impact on standard monitor size
(the object is out of bounds) ok I'll check them

Normal Diff:

00:31:957 (1,2) - go blanket fixed
00:45:001 (1,2) - go blanket fixed
00:56:088 (4) - start here until 00:56:414 no change
01:22:664 (4) - delete this no change
01:22:827 (1) - spin starts at 01:22:664 until 01:28:004 no change

Hard Diff :
AR: -1 keep

00:21:196 (5,6,7) - Go blanket (6) no change
01:22:664 (6) - delete this no change
01:22:827 (1) - spin starts at 01:22:664 until 01:28:044 some fixed

that is all from me

hey, nice maps ;)
thanks for modding!
kuroanchan


[Cloud's Easy]
HP+1, OD+1
01:17:283 (2) - NC
01:19:240 (1) - remove NC
01:19:892 (2) - NC
01:21:522 (1) - remove NC

[Normal]
AR -1

[Hard]
AR -1

[Insane]
HP+1, AR -1, OD+1

i didn't find anything wrong w because i'm noob they're too good to me :D
hope it will ranked!
がんば~
Topic Starter
keeeeeeko

kuroanchan wrote:


[Normal]
AR -1 no change

[Hard]
AR -1 ok fixed

[Insane]
HP+1, AR -1, OD+1 OD+1 fixed HP,AR no change

i didn't find anything wrong w because i'm noob they're too good to me :D
hope it will ranked!
がんば~
thanks for modding!
Little

kuroanchan wrote:



[Cloud's Easy]
HP+1, OD+1 I think these would make the diff too hard and star rating too high
01:17:283 (2) - NC
01:19:240 (1) - remove NC
01:19:892 (2) - NC
01:21:522 (1) - remove NC
These NC don't make sense to me. I'm keeping consistency with 8 beat phrases

i didn't find anything wrong w because i'm noob they're too good to me :D
hope it will ranked!
がんば~
thanks, no change to my diff.
desudesud
Mod time!

[General]

Hard shouldn't be harder than Insane. :P

Quite a few NC's need to be removed. I put down a few, but there were too many to count.


[Easy]

SPOILER
General: It's a bit too hard to be considered Easy. I'd recommend replacing some of the sliders followed by circles with just a longer slider.

00:15:001 (1) - No NC

00:12:392 (1) - ^

00:55:435 (3) - Could be split into two sliders to go with the music better and not be one repeating, unfitting slider

01:02:609 - Add a circle here

01:05:870 (3) - Could be split into two sliders to go with the music better and not be one repeating, unfitting slider

01:13:044 - Add a circle here

01:15:979 (1) - Shouldn't really be NC

01:16:957 - Could add a circle here, but not as necessary

[Normal]

SPOILER
00:08:316 (6) - Unneccessary circle

00:13:696 (1) - No NC

00:16:305 (1) - No NC

00:18:914 (1) - No NC

00:21:522 (1) - No NC

00:24:131 (2,3) - It's a bit confusing for the player because the AR is fast enough that a circle and slider of the next combo appear. I would move these 2 circles away from smack dab in the NC.

01:11:088 (4) - Could be split into two sliders to go with the music better and not be one repeating, unfitting slider
Topic Starter
keeeeeeko

xVirtualNinjax wrote:

Mod time!

[General]

Hard shouldn't be harder than Insane. :P

Quite a few NC's need to be removed. I put down a few, but there were too many to count.


[Normal]

SPOILER
00:08:316 (6) - Unneccessary circle fixed

00:13:696 (1) - No NC fixed

00:16:305 (1) - No NC fixed

00:18:914 (1) - No NC fixed

00:21:522 (1) - No NC fixed

00:24:131 (2,3) - It's a bit confusing for the player because the AR is fast enough that a circle and slider of the next combo appear. I would move these 2 circles away from smack dab in the NC. fixed

01:11:088 (4) - Could be split into two sliders to go with the music better and not be one repeating, unfitting slider keep
thanks for modding!
Little

xVirtualNinjax wrote:

Mod time!

[Easy]

SPOILER
General: It's a bit too hard to be considered Easy. I'd recommend replacing some of the sliders followed by circles with just a longer slider. I don't see any places where this would be appropriate.

00:15:001 (1) - No NC why? I'm keeping consistent 8 beat phrases.

00:12:392 (1) - ^ This would make it an exceptionally long combo >< I prefer to keep consistent

00:55:435 (3) - Could be split into two sliders to go with the music better and not be one repeating, unfitting slider how is it unfitting? The strong beats are on the head and repeat, as intended.

01:02:609 - Add a circle here No, I'm following drum here, to emphasize a special rhythm.

01:05:870 (3) - Could be split into two sliders to go with the music better and not be one repeating, unfitting slider Same as before

01:13:044 - Add a circle here no

01:15:979 (1) - Shouldn't really be NC I'm using NC to show different spacing

01:16:957 - Could add a circle here, but not as necessary If you think it's too hard to be considered Easy, why would you tell me to add more circles? I don't feel like a circle is necessary here.
Thanks, no change to my diff.
Selisi
Hi~ keeeeeeko ,from my queue~
[General]
  1. None,I just feel the combo color Green a bit blatant,different from the other three combo color
[Cloud's Easy]
  1. perfect diff :D
[Normal]
  1. 00:24:783 (1,2,3,4) - plz keep the same rhythm.It's harder than 00:35:218 (1) -
  2. 00:26:577 (1,2) - a bit hard,two red line combo here..try this
  3. 00:42:392 (1) - the circle should move to 00:42:229 - (Because of follow lyrics map style. for example 00:40:272 (2) - )
[Insane]
  1. 00:10:435 (4) - don't put overlap at the slider arrow
  2. 00:13:533 (5,6,1) - looks unsightly
  3. 00:03:098 (3,4,5) - plz put hitsounds here.otherwise,May be mistaken for overmap
  4. 00:43:044 (1,1,1,1,1) - ....this style has become obsolete
[Hard]
  1. 00:10:925 (5,1) - spacing
  2. 01:20:381 (2) - two circle
sorry for bad mod :( I'm very very busy now
Topic Starter
keeeeeeko

Sweet Vanilla wrote:

Hi~ keeeeeeko ,from my queue~
[General]
  1. None,I just feel the combo color Green a bit blatant,different from the other three combo color
[Normal]
  1. 00:24:783 (1,2,3,4) - plz keep the same rhythm.It's harder than 00:35:218 (1) - fixed
  2. 00:26:577 (1,2) - a bit hard,two red line combo here..try this no change
  3. 00:42:392 (1) - the circle should move to 00:42:229 - (Because of follow lyrics map style. for example 00:40:272 (2) - ) some change
[Insane]
  1. 00:10:435 (4) - don't put overlap at the slider arrow  some change
  2. 00:13:533 (5,6,1) - looks unsightly no change
  3. 00:03:098 (3,4,5) - plz put hitsounds here.otherwise,May be mistaken for overmap  fixed
  4. 00:43:044 (1,1,1,1,1) - ....this style has become obsolete I don't think obsolete.
[Hard]
  1. 00:10:925 (5,1) - spacing fixed
  2. 01:20:381 (2) - two circle no change
sorry for bad mod :( I'm very very busy now
thanks for modding :)
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