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Hatsune Miku - Miracle Paint

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Topic Starter
Krisom
This beatmap was submitted using in-game submission on lunes, 12 de julio de 2010 at 8:25:55

Artist: Hatsune Miku
Title: Miracle Paint
Source: OSTER Project
Tags: Project Diva Vocaloid Dusty
BPM: 215
Filesize: 18594kb
Play Time: 02:20
Difficulties Available:
  1. Dusty's Acrylic (4,87 stars, 296 notes)
  2. Easy (1,42 stars, 110 notes)
  3. Hard (4,6 stars, 262 notes)
  4. Normal (3,56 stars, 184 notes)
Download: Hatsune Miku - Miracle Paint
Download: Hatsune Miku - Miracle Paint (no video)
Information: Scores/Beatmap Listing
---------------
-Some skin elements were taken from safe_osu's Hatsune Miku song, Dear Cocoa Girls, check it out, it's a great map!-
This is a Jumpy-1/3 song
I recommend downloading the video. You'll see Miku dancing in a magician suit at the most pure Las Vegas Style! It's priceless!
Special Thanks to Dusty for an incredible Acrylic.
Ozitiho
No way! You mapped this song? I actually got wanted to do it myself, but i don't have the MP3 anymore.
Sides, the one i used to have was ripped from youtube, and we all know how that works out...
I love you just for attempting to map it. I'll check it out in a bit. Dun have much to do anyway.

EDIT: First of all, the image is so... White. Whatever you like, i guess.
Generally a VERY charming map though!
Anything green is an opinion of mine

[Normal]
00:36:49 - Add note here
01:20:86 - I KNOW you can do better! Besides it's so sudden, it's impossible to get the first one right.
01:25:88 - WOAH?! What?! Where?! Double BPM? You sure? We're talking normal here! Even i couldn't get them right.
01:35:93 - If there was ever a perfect time to go kiai mode... Go kiai mode here.
01:41:51 - Clap!
01:42:64 - Clap again!
01:45:63 - What did they tell you about 1/8th beat? I'm telling you it's wrong. This one follows right up with the rest. Should be at 01:45:70.
01:53:79 - If there was ever a perfect time to go kiai mode... (Note, i didn't make that green)
01:56:30 - Clap!
01:56:83 - Clap again!
01:57:56 - And AGAIN!
02:02:58 - Should be one tick earlier

I played hard to, i remember somethings bugged me, but i don't have much time right now.
Either way, AWSOME beatmap! I'm loving it! I've seen the real PV, but this one beats it to Manhattan and back!
Probably coz she's not wearing any pants, dude... *cough* Wait, what?
But one thing i can say, the circles in hard should be bigger. As they are small now, everything gets really cramped or far to hard. That's why all my beatmaps have circles as big as the planet Amsterdam!

I'll mod hard later to... And uh... Yeah... Great map!
Topic Starter
Krisom

Ozitiho wrote:

EDIT: First of all, the image is so... White. Whatever you like, i guess. Tried to find a better BG. Yeah, I'll try again, I completely hate that BG...
Generally a VERY charming map though!Thank you, but I bet that you just say that becouse of the song XD
Anything green is an opinion of mineAwsm, I love green...

[Normal]
00:36:49 - Add note here Right.
01:20:86 - I KNOW you can do better! Besides it's so sudden, it's impossible to get the first one right.Ok, I'll try something diferent, I'll just stick with the lyrics.
01:25:88 - WOAH?! What?! Where?! Double BPM? You sure? We're talking normal here! Even i couldn't get them right.In fact, I'm not that sure, but I dont feel it that weird. I'll think on that one later. Maybe it is becouse I did not do right the slider lenghts, I'll redo em.
01:35:93 - If there was ever a perfect time to go kiai mode... Go kiai mode here.Gotcha
01:41:51 - Clap!True...
01:42:64 - Clap again!True...
01:45:63 - What did they tell you about 1/8th beat? I'm telling you it's wrong. This one follows right up with the rest. Should be at 01:45:70.You sure?...
01:53:79 - If there was ever a perfect time to go kiai mode... (Note, i didn't make that green)Gotcha...
01:56:30 - Clap!Ok
01:56:83 - Clap again!Ok
01:57:56 - And AGAIN!I don't feel that one being ok, but what about having it on finish and the one on 01:57:42 claping?
02:02:58 - Should be one tick earlierYou sure???

I played hard to, i remember somethings bugged me, but i don't have much time right now.
I'll try self-modding it again then, Thanks
Either way, AWSOME beatmap! I'm loving it! I've seen the real PV, but this one beats it to Manhattan and back!
Probably coz she's not wearing any pants, dude... *cough* Wait, what?
XD Lol'd
But one thing i can say, the circles in hard should be bigger. As they are small now, everything gets really cramped or far to hard. That's why all my beatmaps have circles as big as the planet Amsterdam!

I'll mod hard later to... And uh... Yeah... Great map!
Thank you :D
Re-Submitting.

Thank you :D
shadow7412
Good song... I really hope it gets ranked. I can't spend a huge amount of time on this, but here are some things I picked up on;

Easy:
1:03:838 - If you drop a circle here, you will lead into the offbeat section more smoothly.
1:25:86 - I can't say I am a fan of sliders that shoot into out-of-space suddenly... While it does fit in musically, it is very hard to follow.

Hard:
0:05:511 - As in easy, I think a lead in for the offbeat section would be good here.
0:52:396 - I think the spinner starting here would match the vocals a little better.
1:26:862, 1:27:979: I feel there are beats missing here.
1:29:514: I think the spinners a little early (I think you should be spinning when she is holding the 'eee" (or い~ if you prefer)
2:18:352: I would like to see a little more of the scat part mapped out.


Anyway.Thats more or less what I think.
Topic Starter
Krisom

shadow7412 wrote:

Good song... I really hope it gets ranked. I can't spend a huge amount of time on this, but here are some things I picked up on;

Easy It's normal XD:
1:03:838 - If you drop a circle here, you will lead into the offbeat section more smoothly. ...ok, I'll try
1:25:86 - I can't say I am a fan of sliders that shoot into out-of-space suddenly... While it does fit in musically, it is very hard to follow.Yeah... ...I think I'll just get rid of double BPMs in Normal for now.

Hard:
0:05:511 - As in easy, I think a lead in for the offbeat section would be good here.ok, I'll test it
0:52:396 - I think the spinner starting here would match the vocals a little better.True
1:26:862, 1:27:979: I feel there are beats missing here.I was not sure if I should have added 'em or not. Thanks.
1:29:514: I think the spinners a little early (I think you should be spinning when she is holding the 'eee" (or い~ if you prefer) True, I did not feel ok with that one, I also had to add circles in 01:29:51 and 01:29:79 to follow up
2:18:352: I would like to see a little more of the scat part mapped out. At the begining, the offset was wrong, so I did not map that one. When I fix'd the offset (...or so it seems...), I completely forgot 'bout that, thanks for pointing that out :D


Anyway.Thats more or less what I think.

Thank you :D
shadow7412

Krisom wrote:

Easy It's normal XD:
/facepalm
Oops :P
Topic Starter
Krisom
BTW, I'm still working on it, but if anyone want's to help me with another diff I'd be happy.
shadow7412

Krisom wrote:

BTW, I'm still working on it, but if anyone want's to help me with another diff I'd be happy.
Then I shall have another look over tonight.

EDIT: Thats looking quite good I think... Could do with another difficulty: and I really wish I wasn't so busy so I could do that for you.

Anyway.

Easy:
1:50:724 - I think the beat 1 should be here instead of where it is (ie, 1/2 beat earlier) to match the trumpets

Hard:
1:26:862 - The 3 looks a little unnatural. Maybe consider moving the 1 and 2 down (or 4 up) to make it look smooth like the other couple of similar runs?
1:28:816 - This secion (1,2,1,2,3) gets very buried under the section previous. You can decide whether this is a good or bad thing.

Also. I cannot help but think that tempo is a little slow... Why I pick up on this now, and not before is a little strange. I also noted that it didnt seem to be a problem in easy. So I took a bit of a look at your timing points - and after lots of clicking, as well as running the file through FL Studio for a tempo analysis (which turned out to be wrong) i have decided the tempo is in fact right. I think the timing points not always being on beats may possibly be the cause. So I strongly suggest you go through your beat points in Hard and put them all on beats (preferable first ones). I really hope that is the problem.

tdlr; - Change the tempo on beats.
Lizbeth
Hard
00:05:79 (1,1,1,1,1) - you could sparete this a bit more... since is Hard.. a few jumps fits here
00:26:72 (3,1) - wrong spacing
00:42:21 (5,6) - ^
00:54:35 - add note
00:55:74 (3,4) - wrong spacing
02:18:49 (1,1,2,3,1,2,1,2,1,2,1) - thsi ssounds weird. snap it to 1/4

Normal
a lot of spacing problems
example
00:29:51 (3,1) - look the space between this two
now look this two 00:28:39 (3,1)
try to be more consistent with spacing, specially on a normal diff
plz dont use 1/4beats on normal.

you have a lot of spacing problems... check this image to know better how to use the spacing right.
Topic Starter
Krisom
This map has been deleted on the request of its creator. It is no longer available.
Zekira
Use these two uninherited offsets:

1st: 1038ms
2nd: 95924ms

Resnap to whatever you're using afterwards. Fix the other timing points too (these offsets are -8 from the original)
blissfulyoshi
Put Oster Project and Project Diva in the tags section

Edit: You have 2 .osb files, please remove the wrong one.

Normal:
SPOILER
Normal mod:
02:06:90 (1) - it looks messy and is hard to read with this note being so close to the end of the previous combo

Combo mod:
01:29:22 (4) - new combo
02:01:32 (1) - remove new combo
02:02:15 (2) - if you did the previous mod, you might want to consider putting a new combo here
02:04:11 (1) - remove new combo

Timing section mod:
01:35:90 - y is there a noninherited timing section here?
01:53:62 - add another inherited timing section here to make prevent against the normal hitsound triggering on the start of 01:53:78 (1) -

The hitsounds sound sort of random to me in this map

Hard:
SPOILER
Normal mod:
00:27:82 (1) - this was too close to the previous note for me
01:37:04 (5) - stack the start on top of 3
01:40:67 (1) - this was too close to the previous note for me

Combo mod: you seemed to keep doing combos for either one or two lines of lyrics. Please choose one. I might be good just to copy normal's combo style

Timing section mod:
00:54:62 - I don't see the purpose of this timing section, can you please remove it
01:04:10 - ^
01:35:90 - y is there a noninherited timing section here?
01:53:62 - same as normal

Nazi mod:
02:03:70 (4) - fix spacing (since this is spacing problem is visible while playing)

The hitsounds sound sort of random to me in this map

Nice map. It needs some fine tuning though.
Star.
Topic Starter
Krisom

blissfulyoshi wrote:

Put Oster Project and Project Diva in the tags section

Edit: You have 2 .osb files, please remove the wrong one.

Normal:
SPOILER
Normal mod:
02:06:90 (1) - it looks messy and is hard to read with this note being so close to the end of the previous combo True. I'm trying to stick with the lyrics in that one, so I'll replace it.

Combo mod:
01:29:22 (4) - new combo True
02:01:32 (1) - remove new combo
02:02:15 (2) - if you did the previous mod, you might want to consider putting a new combo here Did both. Thanks
02:04:11 (1) - remove new combo True

Timing section mod:
01:35:90 - y is there a noninherited timing section here? Dunno, Zekira said so. Anyway, it does not mess anything.
01:53:62 - add another inherited timing section here to make prevent against the normal hitsound triggering on the start of 01:53:78 (1) - All right

The hitsounds sound sort of random to me in this map
I'm not good at hitsounds...

Hard:
SPOILER
Normal mod:
00:27:82 (1) - this was too close to the previous note for me Replaced it.
01:37:04 (5) - stack the start on top of 3 Ok.
01:40:67 (1) - this was too close to the previous note for me The idea is to make a pseudo-heart with the notes (1,2,3,4,5,6,7,8), I tried moving 01:38:15's(1,2,3,4,5) Hope that makes it look better.

Combo mod: you seemed to keep doing combos for either one or two lines of lyrics. Please choose one. I might be good just to copy normal's combo style Ok I'll do my best

Timing section mod:
00:54:62 - I don't see the purpose of this timing section, can you please remove it
01:04:10 - ^
Done

01:35:90 - y is there a noninherited timing section here?
01:53:62 - same as normal
Same as normal

Nazi mod:
02:03:70 (4) - fix spacing (since this is spacing problem is visible while playing) Ok

The hitsounds sound sort of random to me in this map
Same as normal...

Nice map. It needs some fine tuning though.
Star.
Thank you very much!

Now I'll need to check again all my hitsounds :3
Kytoxid
[Normal]

00:36:34 (1) - Move 1/4 earlier?
00:47:08 (4,5,6) - This section is a bit more spaced out than the other sections, although it's relatively minor.
01:16:66 (1,2,3,4,5,6,7,8,9) - ^
02:10:50 (1) - Extend by 1/4?

[Hard]

00:26:71 (3) - Shorten by 1/4.
01:04:10 (2,4) - Move back by 1/12 each.
02:04:95 (4) - Make this slider a bit more symmetrical?

Pretty nice overall, starred.
Topic Starter
Krisom

Kytoxid wrote:

[Normal]

00:36:34 (1) - Move 1/4 earlier? Ok
00:47:08 (4,5,6) - This section is a bit more spaced out than the other sections, although it's relatively minor. Yeah, I'll just leave it like that for now, unless someone says that it may confuse gameplay...
01:16:66 (1,2,3,4,5,6,7,8,9) - ^ I did change these ones a little bit
02:10:50 (1) - Extend by 1/4? Thanks

[Hard]

00:26:71 (3) - Shorten by 1/4. Ok
01:04:10 (2,4) - Move back by 1/12 each. OMG Thnaks, I could not get that one to sound right. I suppose that 01:45:42 (2,4) and 02:03:27 (2,4) should be moved too, since they are similar
02:04:95 (4) - Make this slider a bit more symmetrical? Ok, I hope it looks better like that...

Pretty nice overall, starred.
Thank you very much!
I't seems that this map has more 1/6th notes of what I though, I'll be recheking it all over again...
Jinxy
[Normal]
00:32:29 (9) - New combo? A 11 combo seems too long for [Normal]
00:36:06 (2,3) - Move these 1/4 to the right.
00:52:24 (1) - 1/4 to the right, then shorten by 1/4, so it sends at the same spot.
02:20:27 (1) - LOLWUT. Keep this if you like.

[Hard]
Use 1/4 or 1/8 snap, not 1/6.
01:40:67 (1,2,3) - What. Weird snapping.
02:18:48 (1,1,2,3,1,2,1,2,1,2,1,1) - Now THIS is awesome.
Topic Starter
Krisom

JInxyjem wrote:

[Normal]
00:32:29 (9) - New combo? A 11 combo seems too long for [Normal] ok, thank you
00:36:06 (2,3) - Move these 1/4 to the right. the idea is to follow the lyrics, I guess that if more ppl tell me that is confusing, I'll get rid of it
00:52:24 (1) - 1/4 to the right, then shorten by 1/4, so it sends at the same spot. Ok Thanks
02:20:27 (1) - LOLWUT. Keep this if you like. I will, thanks :3

[Hard]
Use 1/4 or 1/8 snap, not 1/6.
I'm sure that at places like 01:25:31's Kiai Time, 00:26:34 (1) and 01:04:10's (1,2,3,4) It needs 1/6, I'll keep them until more ppl tell me that's not like that.

01:40:67 (1,2,3) - What. Weird snapping. Fix'd, I guess, The idea is to make a heart with (1,2,3...,8)
02:18:48 (1,1,2,3,1,2,1,2,1,2,1,1) - Now THIS is awesome.:D Thanks
Thanks a lot :3
DJPop
BPM 215.00
Offset 1,037

Map whole song with 1/3 beat snap divisor.


These things are needed to fix first.
After that, call me in IRC to mod again ;)
Topic Starter
Krisom

DJPop wrote:

BPM 215.00
Offset 1,037

Map whole song with 1/3 beat snap divisor.


These things are needed to fix first.
After that, call me in IRC to mod again ;)
I had my doubts, but It sounds nice, please check it again whenever you can (I hope I get so see you again in #mod...)
kino77
Since DJPOP said it shoulb be 1/3 divisor but I can't agree with him....
So I could't mod till you dicided which to choise...
Sorry for that...
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