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Misawa Aki - Ashita no Sora [OsuMania]

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Total Posts
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Topic Starter
Sorarei
This beatmap was submitted using in-game submission on Saturday, May 03, 2014 at 8:26:25 AM

Artist: Misawa Aki
Title: Ashita no Sora
Tags: naotyu- Setsurei Aki no Sora Fuyusora no Arupejio
BPM: 144
Filesize: 10153kb
Play Time: 04:45
Difficulties Available:
  1. Hard - 7Key (2.59 stars, 1407 notes)
  2. Normal - 7Key (1.9 stars, 1033 notes)
Download: Misawa Aki - Ashita no Sora
Information: Scores/Beatmap Listing
---------------




You can read original novel ---- Forest of Phonautograph (Japanese)
dalollypop
EDIT: I'M AN IDIOT, IGNORE THIS ANSWER. I DID NOT READ YOUR POST CORRECTLY :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: so stupid me

I think the timing is

BPM: 144
offset: I think you've got it correct already

p.s i don't do this much so i might be wrong. just trying to help :)

GL with map
captin1
posting cause i need more kds hue

SPOILER
[TimingPoints]
1526,833.333333333333,4,2,0,40,1,0
40876,833.333333333333,4,2,0,40,1,0
41709,833.333333333333,4,2,0,40,1,0
203375,833.333333333333,4,2,0,40,1,0
275041,882.352941176471,4,2,0,40,1,0
275923,1052.63157894737,4,2,0,40,1,0
276975,1100.91743119266,4,2,0,40,1,0
REDYUMiKA
I came here to translate the lyrics for wonderful SB~



Inside
[Aki Misawa - Ashita no Sora (三澤秋 - あしたの空)]
  • ときどき / 昔(むかし)を / 思(おも)い出(だ)すよ
    Tokidoki / mukashi wo / omoi dasuyo.
    Sometimes it reminds me of the olden days.

    言葉(ことば)に / できない / 気持(きも)ちに埋(う)もれて
    Kotoba ni / dekinai / kimochi ni umorete,
    I came near being fulfilled in words that cannot express,

    溺(おぼ)れてしまい / そうだったんだ
    oborete (shimai / sou) dattannda.
    and then being drowned.

    *行(い)きは / 深(ふか)く / ゆっくり歩(ある)いて *息(Breath)でも意味が通ります。
    Yuki wa / fukaku / yukkuri aruite,
    Think deeply, walk slowly on the way to go,

    空(そら)の / 先(さき)に / 明日(あした)があるんだ
    sora no / saki ni / ashita ga arunda.
    we have (or"there is") a future beyond the sky.

    ねえ.. / それだけで / いいんだ
    Ne / soredake de / iinda.
    I'm satisfied only that, you see...?

    ときどき / 思(おも)うよ
    Tokidoki / omouyo,
    Sometimes I believe,

    今(いま)の僕(ぼく)なら / 違(ちが)った道(みち)にも
    ima no boku nara / chigatta michi nimo,
    I would have been aware of what a better other life, myself.

    気付(きづ)いた / ようにと / 今更(いまさら)なこと
    kiduita / youni to / imasara na koto.
    But it is too late to regret that...

    そのたび / 思(おも)うよ / やり直(なお)せない / 時間(じかん)があるから
    Sonotabi / omouyo / yarinaosenai / jikan ga arukara.
    Every time I think, (that) we can never go back to the past.

    輝(かがや)く / 苦(にが)い / そんな当(あ)たり前(まえ)のこと
    Kagayaku / nigai / sonna atarimae no koto.
    That's why, we can live nobly, and feel much pain.

    ひとつ / ひとつ / 形(かたち)を失(なく)して
    Hitotsu / hitotsu / katachi wo nakushite,
    One by one, one by one, collapse the shape.

    消(き)えて / しまう / 愛(いと)おしものに
    kiete / shimau / itooshii mono ni,
    Day by day, day by day, the precious things disappear.

    願(ねが)う / 今(いま)を / 奇跡(きせき)と呼(よ)ぶんだ
    negau / ima wo / kiseki to yobunda,
    Crying, crying, I will pray for miracles to happen.

    ぜんぶ / ぜんぶ / 大事(だいじ)に抱(かか)えて
    zenbu / zenbu / daiji ni kakaete,
    All of them, all of them, I will keep them desperately.

    そう.. / それだけで / いいんだ
    Sou / soredake de / iinda.
    ah, I'm satisfied only that.

    Uh~ / Uh~

    *僕(ぼく)は / 深(ふか)く / ゆっくり歩(ある)いて
    Boku wa / fukaku / yukkuri aruite,
    Think deeply, walk slowly on the way to go,

    空(そら)の / 先(さき)に / 明日(あした)があるんだ
    sora no / saki ni / ashita ga arunda.
    we have (or"there is") a future beyond the sky.

    ねえ.. / それだけで / いいんだ
    Ne / soredake de / iinda.
    I'm satisfied only that, you see...?

    Ah~ / Ah~ (END)
[NOTE]
Don't forget that are included free translations cuz to sing this song by english.
I believe you like this, Good Luck. ;)
Topic Starter
Sorarei
ohh as i see in translation, this song have much "feel"
Setsurei
actually I don't need to spend too much time to work on simple SB
because of laziness on alternating through the design and code window, I delayed too much huehue
btw, SB files inside the song folder
(I don't put them on folder, so it's the same directory as your .osu, BG, mp3 and stuffs [for .osb optimization])

I've checked through the map:
- no SB load above 4.00x (fading snow and lyrics are needed to reduce them, so please don't comment on why I fade it too early or what lol)
- the images are all rankable size
- codes are all used, no wasted code lines

for the text on white screen, let me know when you've come up with the words
no kds thx
osb code
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,TopLeft,"Akimisawa.jpg",0,0
Sprite,Background,Centre,"Akimisawa.jpg",320,240
F,0,-1390,-973,0,1
S,0,-140,41709,0.6285
Sprite,Background,Centre,"Start.jpg",360,240
F,0,40876,41709,0,1
S,0,41709,68375,0.9
Sprite,Background,Centre,"BG 2.jpg",320,240
S,0,80875,,1.174
M,0,80875,135042,320,180,320,350
F,0,80875,135042,1
Sprite,Background,Centre,"BG 3.jpg",320,240
F,0,134208,135042,0,1
S,0,135042,,0.8
F,0,135042,148375,1
Sprite,Background,Centre,"BG 3.jpg",320,240
S,0,147542,,0.8
F,0,147542,148375,0,1
P,0,147542,171708,H
F,0,148375,171708,1
Sprite,Background,Centre,"BG 8.jpg",322,315
F,0,202958,203375,1
S,0,203375,,1.067
F,0,203375,210041,1
Sprite,Background,Centre,"BG 9.jpg",320,240
F,0,209208,210041,0,1
M,0,209208,227541,320,400,320,300
F,0,210041,226708,1
F,0,226708,227541,1
Sprite,Background,Centre,"J-Lyrics.png",320,240
M,0,-140,1526,1079,240,1030,240
M,0,1526,13192,1030,240
M,0,13192,14859,1030,240,981,240
M,0,14859,27359,981,240
M,0,27359,29025,981,240,932,240
M,0,29025,39859,932,240
F,0,39859,40067,1,0
M,0,39859,41526,932,240,884,240
F,0,40067,41709,0
M,0,41526,47542,884,240
F,0,41709,41917,0,1
F,0,41917,132958,1
M,0,47542,48375,884,240,835,240
M,0,48375,54209,835,240
M,0,54209,55042,835,240,786,240
M,0,55042,80042,786,240
M,0,80042,81708,786,240,737,240
M,0,81708,87125,737,240
M,0,87125,87958,737,240,689,240
M,0,87958,93375,689,240
M,0,93375,95042,689,240,643,240
M,0,95042,106708,643,240
M,0,106708,108375,643,240,594,240
M,0,108375,116708,594,240
M,0,116708,117542,594,240,546,240
M,0,117542,120875,546,240
M,0,120875,121708,546,240,499,240
M,0,121708,133375,499,240
F,0,132958,133375,1,0
M,0,133375,135042,499,240,450,240
F,0,133375,135042,0
F,0,135042,135250,0,1
M,0,135042,140875,450,240
F,0,135250,147333,1
M,0,140875,141708,450,240,402,240
M,0,141708,147542,402,240
F,0,147333,147542,1,0
M,0,147542,148375,402,240,354,240
F,0,147542,148375,0
F,0,148375,148583,0,1
M,0,148375,154208,354,240
F,0,148583,170875,1
M,0,154208,155042,354,240,305,240
M,0,155042,160875,305,240
M,0,160875,161708,305,240,257,240
M,0,161708,201708,257,240
F,0,170875,171708,1,0
F,0,171708,201708,0
M,0,201708,203375,257,240,209,240
F,0,201708,203375,0,1
F,0,203375,209104,1
M,0,203375,209208,209,240
F,0,209104,209208,1,0
M,0,209208,210041,209,240,162,240
F,0,209208,210041,0
F,0,210041,210145,0,1
M,0,210041,215875,162,240
F,0,210145,225875,1
M,0,215875,216708,162,240,113,240
M,0,216708,226708,113,240
F,0,225875,226708,1,0
M,0,226708,228375,113,240,63,240
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"Akimisawa.png",320,240
F,0,-973,-557,0,1
S,0,-140,41709,0.8
Sprite,Foreground,Centre,"Start.png",360,240
F,0,40876,41709,0,1
S,0,41709,68375,0.9
Sprite,Foreground,Centre,"BG 2.png",320,240
S,0,80875,,1.174
F,0,80875,134208,1
M,0,80875,135042,320,180,320,350
F,0,134208,134625,1,0
Sprite,Foreground,Centre,"BG 3.png",320,240
F,0,134208,135042,0,1
S,0,135042,,0.8
F,0,135042,148375,1
Sprite,Foreground,Centre,"BG 3a.png",320,240
S,0,147542,,0.8
F,0,147542,148375,0,1
F,0,148375,171708,1
Sprite,Foreground,Centre,"s.png",320,240
M,0,134208,171708,320,-200,320,700
F,0,135042,137542,0,1
F,0,137542,145042,1
F,0,145042,147542,1,0
F,0,147542,148375,0
F,0,148375,150875,0,1
F,0,150875,170042,1
F,0,170042,170875,1,0
Sprite,Foreground,Centre,"BG 12.jpg",320,240
S,0,170875,,1.174
F,0,170875,171708,0,1
M,0,170875,185042,320,500,320,0
F,0,171708,185042,1
Sprite,Foreground,Centre,"BG 10.jpg",320,240
F,0,184208,185042,0,1
S,0,184208,201708,1,1.5
F,0,185042,201708,1
Sprite,Foreground,Centre,"BG 8.png",322,315
F,0,202958,203375,1
S,0,203375,,1.067
F,0,203375,210041,1
Sprite,Foreground,Centre,"w.png",320,240
F,0,67542,68375,0,1
F,0,68375,80875,1
F,0,80875,81708,1,0
F,0,81708,201292,0
F,0,201292,201708,0,1
F,0,201708,202958,1
F,0,202958,203375,1,0
Sprite,Foreground,Centre,"BG 9.png",320,240
F,0,209208,210041,0,1
M,0,209208,227541,320,400,320,300
F,0,210041,226708,1
F,0,226708,227541,1,0
Sprite,Foreground,Centre,"BG 7.jpg",320,240
S,0,226708,,1.6
F,0,226708,227541,0,1
M,0,226708,266708,600,240,220,240
F,0,227541,266708,1
Sprite,Foreground,Centre,"BG 6.jpg",320,240
F,0,265875,266708,0,1
M,1,265875,286883,320,100,320,430
F,0,266708,284681,1
F,0,284681,286883,1,0
//Storyboard Sound Samples
Topic Starter
Sorarei
contributor should been have kudos right ?
Setsurei
SB makers are the same as GD mappers, so there's no need for kds (except if the SB is so "wow" you may give lol)
dosyeru
misawa aki <3
Topic Starter
Sorarei

dosyeru wrote:

misawa aki <3
ohh yeah <3
Remillion Cross
Hi Reikosaka o_o/
mod req via pm, sorry for late

[General]
i don't know if this map needs epilepsy warning, but AiMod tells it

[Normal]
*01:44:000 (104000|4) - delete
*02:35:875 - add circle in 7th column
*OD change to 5

[Hard]
*00:08:817 (8817|6) - move this 3rd column, maybe it will same as 00:09:234 (9234|3,9442|0) -
*01:21:708 - strong beat here, add another circle
*01:47:958 (107958|6) - the slider should be end at 01:50:250 -
*03:35:666 (215666|2) - move to 7th column
*03:37:750 (217750|6) - delete ( un-necessary pattern )
*03:47:125 - add a circle in 4th or 5th column ( listen the drum sound )

Good luck :3 dem it why i mod this when in the night saturday ;_; so much feels
Topic Starter
Sorarei

Remillion Cross wrote:

Hi Reikosaka o_o/
mod req via pm, sorry for late

[General]
i don't know if this map needs epilepsy warning, but AiMod tells it i still don't know how this is work, i think SB doesn't have strobing. i will consider later

[Normal]
*01:44:000 (104000|4) - delete
*02:35:875 - add circle in 7th column
*OD change to 5

all fixed

[Hard]
*00:08:817 (8817|6) - move this 3rd column, maybe it will same as 00:09:234 (9234|3,9442|0) - i want this keep following stream. no fix
*01:21:708 - strong beat here, add another circle i think not, since i use hitsound test to this section
*01:47:958 (107958|6) - the slider should be end at 01:50:250 - fixed
*03:35:666 (215666|2) - move to 7th column keeping like reverse stream
*03:37:750 (217750|6) - delete ( un-necessary pattern ) it's necessary since the it have little tick beat
*03:47:125 - add a circle in 4th or 5th column ( listen the drum sound ) too small sound, since i only put note in biggest beat/main beat it's not consistent if i do

Good luck :3 dem it why i mod this when in the night saturday ;_; so much feels
thanks :D , yeah this song <3
Deep Sea
Hi dear Reika :3
mod ready

[Normal]
00:32:984 - add note to 4
00:35:484 - move to 4
00:45:459 - move to 4
00:45:667 - move to 2
00:45:875 - move to 6
00:50:875 - move to 2
04:40:002 - Suggesting : http://puu.sh/7FhEw.jpg

[Hard]
HP8 OD8

01:39:000 - move to 5
02:28:167 (148167|7) - move to 5
02:46:292 - move to 4

P.S all diff done perfectly

divine song,keep star :)
I hope my mod useful to you ;)
Topic Starter
Sorarei

[Shana Lesus] wrote:

Hi dear Reika :3
mod ready

[Normal]
00:32:984 - add note to 4 doesn't need to add note
00:35:484 - move to 4 no fix
00:45:459 - move to 4 no fix
00:45:667 - move to 2 no fix
00:45:875 - move to 6 no fix
00:50:875 - move to 2 fixed
04:40:002 - Suggesting : http://puu.sh/7FhEw.jpg i'm fit with this

[Hard]
HP8 OD8 it won't fit

01:39:000 - move to 5 fixed
02:28:167 (148167|7) - move to 5 no fix
02:46:292 - move to 4 no fix

P.S all diff done perfectly

divine song,keep star :)
I hope my mod useful to you ;)
thanks for mod :)
imariL
From my queue
Column 0 1 2 3 4 5 6

[General]

I highly recommend to set Normal and Hard each diff's OD over than 7, Don't allow under OD 7 without few holds.

[Normal]

02:08:375 (128375|4) - violin sound should be like this, but it's up to you fix or not example: http://osu.ppy.sh/ss/1447323 pattern is random at here
02:21:292 (141292|0) - I prefer move to 4
02:40:458 ~ 02:41:500 - Starting minijacks at 02:40:875 is more fit with song example: http://osu.ppy.sh/ss/1447300
03:07:542 (187542|6,187958|5,188375|3) - Ignored pitch relevancy too much, pitch is going up here
03:28:375 (208375|2,208375|0,209208|1,209208|3) - Ctrl+J
04:29:208 (269208|4,269625|5,270041|6) - pitch is going down here
04:31:083 (271083|5,271291|4,271500|2,271708|0) - Here should be like this http://osu.ppy.sh/ss/1447312

[Hard]

02:08:375 (128375|4) - Same reason with Normal diff
03:58:270 - beat missing?
04:23:375 ~ 04:26:708 - I really really want to Ctrl+H this part
04:33:375 (273375|0,273791|2,274208|4,274625|6) - ^

Where did you find this song? I really like this kind of song. But I think it would be more better with Easy+Normal mapset, not Normal+Hard. Anyway it's just my opinion. Also, Normal diff was AWESOME to me. Almost perfect.

Take my star, Good Luck!
Topic Starter
Sorarei

Chocoliti wrote:

From my queue
Column 0 1 2 3 4 5 6

[General]

I highly recommend to set Normal and Hard each diff's OD over than 7, Don't allow under OD 7 without few holds.

[Normal]

02:08:375 (128375|4) - violin sound should be like this,violin does only 1 string i think but it's up to you fix or not example: http://osu.ppy.sh/ss/1447323 pattern is random at here pattern does not random, it's fit when playing
02:21:292 (141292|0) - I prefer move to 4 mirrored from here 02:20:458 (140458|6,140667|4,140875|6) -
02:40:458 ~ 02:41:500 - Starting minijacks at 02:40:875 is more fit with song example: http://osu.ppy.sh/ss/1447300 i think i'm already do that
03:07:542 (187542|6,187958|5,188375|3) - Ignored pitch relevancy too much, pitch is going up here mirrored
03:28:375 (208375|2,208375|0,209208|1,209208|3) - Ctrl+J fixed
04:29:208 (269208|4,269625|5,270041|6) - pitch is going down here i may do some arragement here following the piano
04:31:083 (271083|5,271291|4,271500|2,271708|0) - Here should be like this http://osu.ppy.sh/ss/1447312 fixed

[Hard]

02:08:375 (128375|4) - Same reason with Normal diff violin does only 1 string i think
03:58:270 - beat missing? i think not, already trying use 25% playback
04:23:375 ~ 04:26:708 - I really really want to Ctrl+H this part okay if this you want, it doesn't problem for me
04:33:375 (273375|0,273791|2,274208|4,274625|6) - ^ i think this not

Where did you find this song? i have thousand song with various genre, include this style music and same artist. I really like this kind of song. But I think it would be more better with Easy+Normal mapset, not Normal+Hard. Anyway it's just my opinion. Also, Normal diff was AWESOME to me. Almost perfect.

Take my star, Good Luck!
thanks for mod :D
yoshilove
from modding queue~
[SB]
02:25:875 - 愛おしものに --> 愛おしいものに

Column 1 2 3 4 5 6 7

Normal
[Normal]
00:24:025 (24025|5) - Add note to 6 (It is a very faint sound)
01:45:042 (105042|0,105042|2) - move to 2 4
01:51:708 (111708|2) - LN end 01:53:583
02:43:792 (163792|4) - remove note
02:49:417 (169417|6) - ^
03:06:500 (186500|5) - move to 5 (Because a pitch is different )

  • 03:09:000 (189000|4) - add note to 5
    03:09:417 (189417|5) - move to 4
03:11:708 (191708|4) - LN end 03:12:750

Hard
[Hard]
(add note : become a little more difficult.)
00:14:025 - Add note (to 2~3?)
00:24:025 - Add note (to 6~7?)
01:08:375 (68375|1) - remove note

  • 01:10:042 - add note
    01:11:708 - ^
    01:13:375 - ^
    01:14:208 - ^
    01:15:042 - ^
    01:16:708 - ^
    01:17:542 - ^
    01:18:375 - ^
01:20:875 - add note

  • 02:52:542 - add note
    02:54:208 - ^
    02:55:875 - ^
    02:57:542 - ^
    02:59:208 - ^
    03:00:875 - ^
04:19:208 - add note (to 6?)

  • 04:24:208 - add note
    04:25:875 - ^
  • 04:28:375 - add note
    04:30:041 - ^
    04:31:708 - ^
    04:32:541 - ^
    04:33:375 - ^
    04:35:041 - ^

nice song!
Topic Starter
Sorarei

yoshilove wrote:

from modding queue~
[SB]
02:25:875 - 愛おしものに --> 愛おしいものに will fix

Column 1 2 3 4 5 6 7

Normal
[Normal]
00:24:025 (24025|5) - Add note to 6 (It is a very faint sound) i don't want triple note
01:45:042 (105042|0,105042|2) - move to 2 4 moved
01:51:708 (111708|2) - LN end 01:53:583 fixed
02:43:792 (163792|4) - remove note removed
02:49:417 (169417|6) - ^ there's small tick sound
03:06:500 (186500|5) - move to 5 (Because a pitch is different ) moved

  • 03:09:000 (189000|4) - add note to 5 the sound aren't enough to placed double
    03:09:417 (189417|5) - move to 4 no fix
03:11:708 (191708|4) - LN end 03:12:750 fixed

Hard
[Hard]
(add note : become a little more difficult.)
00:14:025 - Add note (to 2~3?) add note on 7th column
00:24:025 - Add note (to 6~7?) add note on 6th column
01:08:375 (68375|1) - remove note removed

  • 01:10:042 - add note added
    01:11:708 - ^ added
    01:13:375 - ^ added
    01:14:208 - ^ added
    01:15:042 - ^ added
    01:16:708 - ^ added
    01:17:542 - ^ added
    01:18:375 - ^ added

    it's fit so fix all adding note
01:20:875 - add note no fix

  • 02:52:542 - add note no fix
    02:54:208 - ^ no fix
    02:55:875 - ^ no fix
    02:57:542 - ^ no fix
    02:59:208 - ^ no fix
    03:00:875 - ^ no fix
04:19:208 - add note (to 6?) the sounds supposed to be pressed

  • 04:24:208 - add note no fix
    04:25:875 - ^ no fix
  • 04:28:375 - add note added
    04:30:041 - ^ added
    04:31:708 - ^ added
    04:32:541 - ^ added
    04:33:375 - ^ added
    04:35:041 - ^ added

nice song!
thanks for mod :)
arcwinolivirus
From Arcwinolivirus' Speed Modding Queue!

Take note that I'm only focusing on note patterns, note placements and note consistency. Not the actual hitsound itself (Just in case if you already implemented hitsounds).

Sorry for the late mod :?

[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

Column:
_ _ _ _ _ _ _
7K - |1|2|3|4|5|6|7|

[Normal]
SPOILER
00:02:775 (2775|6) - move to 5. More comfortable on index finger with low pitch.
00:06:109 (6109|1) - move to 3. ^
00:09:442 (9442|0) - ^
00:13:192 (13192|1) - ^
00:16:109 (16109|1) - ^
00:18:817 (18817|0) - ^
00:41:292 (41292|5) - move to 4 since another instrument. and better at middle as opening to the start.
00:41:709 - add note to 7 for strong start and like 00:43:375 (43375|5,43375|6,45042|1,45042|2)
01:05:875 - add note to 4 for the kick-like sound and to fill emptiness.
01:06:709 - add note to 3 for the piano-sound and ^
01:07:958 (67958|0) - move to 5 different pitch.
01:08:375 - add note to 7 for chord-bass-like sound and start.
01:20:875 (80875|0) - move to 3 different instrument and pitch
01:21:500 (81500|6) - move to 5 ^
01:21:708 (81708|6) - move to 4 ^
01:21:708 - then add note to 6 for strong sound and start.
01:25:042 - add note to 1
01:35:042 - add note to 6
01:38:375 - add note to 2
01:44:208 - add note to 5
02:14:000 (134000|1) - remove no sound. no hithat.
02:20:875 - add note to 3
02:40:458 - add note to 3
02:45:875 - add note to 2
02:48:167 (168167|5) - move to 2
03:42:958 (222958|0) - move to 2 different pitch before the beat sounds.
04:15:458 - add note to 6. There is a beat sound to note for.
04:34:833 (274833|6) - move to 5



[Hard]
SPOILER
00:01:734 - add note to 5. There's a low pitch piano sound here.
00:05:067 - add note to 3. ^
00:15:067 - add note to 2
00:18:400 - add note to 5
00:41:084 (41084|4) - move to 3
01:08:375 - add note to 5 for start and like 01:10:042 (70042|1,70042|6)
01:20:875 (80875|6) - move to 3 and add note to 5. strong sound
01:21:500 (81500|0) - move to 5
01:21:708 - add note to 7 strong start.
01:54:833 (114833|3) - move to 5
02:24:625 (144625|6) - move to 5
02:42:542 - add note to 2 or 6 for the snare-like sound
02:48:375 - add note to 2
03:55:875 - add note to 5. 2-noted for snare-like sound
04:15:041 (255041|0) - move to 5
04:18:374 (258374|5) - move to 5
04:21:083 (261083|0) - move to 5

[Overall]
Wow cool relaxing song. That's Reiko for ya~ Thank you for requesting and Goodluck :)
Topic Starter
Sorarei

arcwinolivirus wrote:

From Arcwinolivirus' Speed Modding Queue!

Take note that I'm only focusing on note patterns, note placements and note consistency. Not the actual hitsound itself (Just in case if you already implemented hitsounds).

Sorry for the late mod :?

[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

Column:
_ _ _ _ _ _ _
7K - |1|2|3|4|5|6|7|

[Normal]
SPOILER
00:02:775 (2775|6) - move to 5. More comfortable on index finger with low pitch. fix
00:06:109 (6109|1) - move to 3. ^ fix
00:09:442 (9442|0) - ^ fix
00:13:192 (13192|1) - ^ fix
00:16:109 (16109|1) - ^ fix
00:18:817 (18817|0) - ^ fix
00:41:292 (41292|5) - move to 4 since another instrument. and better at middle as opening to the start. actually it have same sound with additional sound
00:41:709 - add note to 7 for strong start and like 00:43:375 (43375|5,43375|6,45042|1,45042|2) added
01:05:875 - add note to 4 for the kick-like sound and to fill emptiness. i'm only want to keep as guitar sound
01:06:709 - add note to 3 for the piano-sound and ^ i'm only want to keep as guitar sound
01:07:958 (67958|0) - move to 5 different pitch.moved to 2nd column
01:08:375 - add note to 7 for chord-bass-like sound and start. added
01:20:875 (80875|0) - move to 3 different instrument and pitch prefer like this, there's a drum sound too
01:21:500 (81500|6) - move to 5 ^ prefer like this, there's a drum sound too
01:21:708 (81708|6) - move to 4 ^ prefer like this, there's a drum sound too
01:21:708 - then add note to 6 for strong sound and start. added
01:25:042 - add note to 1 added
01:35:042 - add note to 6 added
01:38:375 - add note to 2 added
01:44:208 - add note to 5 keep
02:14:000 (134000|1) - remove no sound. no hithat. removed
02:20:875 - add note to 3 added
02:40:458 - add note to 3 added in 7th column
02:45:875 - add note to 2 added in 1st column
02:48:167 (168167|5) - move to 2 move to 7th column
03:42:958 (222958|0) - move to 2 different pitch before the beat sounds. moved
04:15:458 - add note to 6. There is a beat sound to note for. actually i'm follow J-guitar sound
04:34:833 (274833|6) - move to 5 moved



[Hard]
SPOILER
00:01:734 - add note to 5. There's a low pitch piano sound here. surely no sound
00:05:067 - add note to 3. ^ surely no sound
00:15:067 - add note to 2 surely no sound
00:18:400 - add note to 5 surely no sound
00:41:084 (41084|4) - move to 3 moved
01:08:375 - add note to 5 for start and like 01:10:042 (70042|1,70042|6) the sound just have little tick
01:20:875 (80875|6) - move to 3 and add note to 5. strong sound keep
01:21:500 (81500|0) - move to 5 keep
01:21:708 - add note to 7 strong start. keep
01:54:833 (114833|3) - move to 5 keep
02:24:625 (144625|6) - move to 5 keep
02:42:542 - add note to 2 or 6 for the snare-like sound i'm following violin sound
02:48:375 - add note to 2 keep
03:55:875 - add note to 5. 2-noted for snare-like sound added in 4th column
04:15:041 (255041|0) - move to 5 keep
04:18:374 (258374|5) - move to 5 moved
04:21:083 (261083|0) - move to 5 moved in 2nd column

[Overall]
Wow cool relaxing song. That's Reiko for ya~ Thank you for requesting and Goodluck :)
thanks for mod :)
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