forum

Kita Shuuhei - Sekai no Hate ni Kimi ga Itemo (TV Size)

posted
Total Posts
79
Topic Starter
F D Flourite
This beatmap was submitted using in-game submission on 2014年4月21日 at 0:30:49

Artist: Kita Shuuhei
Title: Sekai no Hate ni Kimi ga Itemo (TV Size)
Source: Sekai Ichi Hatsukoi
Tags: yf_bmp 世界一初恋 Onodera Ritsu Takano Masamune Opening Kita Ponn BL Yaoi
BPM: 193
Filesize: 8491kb
Play Time: 01:28
Difficulties Available:
  1. Hard (4.94 stars, 223 notes)
  2. Insane (4.9 stars, 359 notes)
  3. Normal (3.24 stars, 97 notes)
  4. yf's Insane (4.89 stars, 347 notes)
Download: Kita Shuuhei - Sekai no Hate ni Kimi ga Itemo (TV Size)
Download: Kita Shuuhei - Sekai no Hate ni Kimi ga Itemo (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My 1st Ranked Map
Normal -- by me
Hard -- by me
yf's Insane -- by yf_bmp
Insane-- by me

lkx_Shore
[Insane]
00:05:656 (4,5,6) - 我不觉得这里这么下节奏很好...00:06:122 (5,6) - 这两个物件都打击在了弱音上。这难免会影响打击感让人感到莫名其妙
00:13:816 - 这里不是也有鼓音吗为什么不下note
00:15:914 (2) - 这里打击点是在00:16:070 - ...如果是我,我会删掉这个物件直接给00:15:448 (1) - 加一个折返
00:17:780 (4,5) - 稍微拉开点,总体排版都这么散,这里叠在一起了会感觉很奇怪
00:20:422 (7,1) - 同上上改法
00:24:308 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) - lol,这可不有趣,你跟人声或者跟电子音都好过狂下1/2note
00:45:603 (5) - 叠到00:45:292 (4) - 会好读点
00:48:246 (6,7,8,9) - 不知道这是不是在被允许的范围里,我觉得你每个物件偏移一点会比较好
01:04:877 (3,4) - 往右上角的方向倾斜会好点
01:15:914 (3,4,5,6,7,8,1) - 我觉得间距略大了点,当然不改也没啥
01:20:266 (1,2,3,4,5,6,7,8) - 这一串不是没鼓音吗...我觉得这里乖乖跟人声比较好

kiaitime的节奏我感觉比较莫名...狂塞3连打还不如好好跟人声或者鼓点,真的

[Hard]
00:03:169 (1) - 换成1/4滑条吧
00:12:495 (5,6) - 红线才是打击点..改法和insane一样
00:28:971 (4,5,6) - 嗯,我想说什么你应该知道的...也是红线才是打击点
00:31:769 (1) - 太短了吧,要不就在这里开始塞个长滑条拖到00:32:857 - 再开始转盘
00:35:811 (5,6,7,8,9,10) - 是什么让你心血来潮突然不跟人声狂下1/2note?..
00:41:639 (1) - 在00:42:961 - 结束比较好..后面再塞点东西吧,hard我觉得不必这么空
00:45:914 (2,3,4,5,6) - 为啥跳
00:48:090 (1) - ....疏忽也没这么疏忽的吧

[Normal]
没问题,但空的有点多...不知道行不行

[At last]
只做了3个图和6post...1kd...你真不是小号?这图质量我觉得完全超越了新人的范围了...
goodluck
Kayano

lkx_Shore wrote:

[At last]
只做了3个图和6post...1kd...你真不是小号?这图质量我觉得完全超越了新人的范围了...
  • General
  1. Offset: 689ms BPM: 193.000
  2. 00:14:205 - 00:24:308 - 01:21:354 - 由于重音改变请在这三个时间点上加红线 BPM不变
  3. 音量整体好像有些低了 N系列可以控制在平常80%左右 kiai段90%~100%比较合适 S那一根70%就够了

    Normal
  4. 没啥大问题

    Hard
  5. 00:58:823 (1,2,3,4) - 换成回转滑条 193BPM的五连对于Hard来说偏难了
  6. 01:26:492 (1) - 在01:28:357 - 结束
    挺多地方跳的莫名 比如01:13:745 (5,6,1) -

    Insane
  7. 00:13:738 (3,4,5,6,7) - 这种排列容易坑人读图(HD党表示泪牛满面)
  8. 00:24:308 - 后面的1/2spam打着很累人…… 希望改成跟人声或者电子音 加点空隙
  9. 01:04:877 (3,4) - 是我的话这两个note会放成跳
    N:Whistle好像漏了挺多的 自己听下加上去
    还有个人来说挺不喜欢非滑条的连打跳以及突然变成超大间距连打的stream 虽说这不是什么大问题
Topic Starter
F D Flourite

lkx_Shore wrote:

[Insane]
00:05:656 (4,5,6) - 我不觉得这里这么下节奏很好...00:06:122 (5,6) - 这两个物件都打击在了弱音上。这难免会影响打击感让人感到莫名其妙 fixed
00:13:816 - 这里不是也有鼓音吗为什么不下note 思维惯式了……fixed
00:15:914 (2) - 这里打击点是在00:16:070 - ...如果是我,我会删掉这个物件直接给00:15:448 (1) - 加一个折返 fixed
00:17:780 (4,5) - 稍微拉开点,总体排版都这么散,这里叠在一起了会感觉很奇怪 fixed
00:20:422 (7,1) - 同上上改法 fixed in another way
00:24:308 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) - lol,这可不有趣,你跟人声或者跟电子音都好过狂下1/2note 噗,我会吐槽这是我一个超不正常的player同学要求的么?fixed
00:45:603 (5) - 叠到00:45:292 (4) - 会好读点 fixed.
00:48:246 (6,7,8,9) - 不知道这是不是在被允许的范围里,我觉得你每个物件偏移一点会比较好 fixed in some way.移得没有艺术感了,呜呜。我在一张老图里看到了这个梗,不过说不定是不能用了。
01:04:877 (3,4) - 往右上角的方向倾斜会好点 fixed in another way.
01:15:914 (3,4,5,6,7,8,1) - 我觉得间距略大了点,当然不改也没啥 自然木有改,本来就是高潮的非引入连打,所以特意弄得间距很大。话说我另一张图里的间距更大……
01:20:266 (1,2,3,4,5,6,7,8) - 这一串不是没鼓音吗...我觉得这里乖乖跟人声比较好 fixed

kiaitime的节奏我感觉比较莫名...狂塞3连打还不如好好跟人声或者鼓点,真的 嗯,有道理。

我才不会告诉你我是为了把分数调上去才加了这么多三连打凑圈数呢。平时很少用圈,用滑条用得太多了...

[Hard]
00:03:169 (1) - 换成1/4滑条吧 嗯。
00:12:495 (5,6) - 红线才是打击点..改法和insane一样 嗯。下面一个一样。
00:28:971 (4,5,6) - 嗯,我想说什么你应该知道的...也是红线才是打击点
00:31:769 (1) - 太短了吧,要不就在这里开始塞个长滑条拖到00:32:857 - 再开始转盘 另一种方式改掉了。
00:35:811 (5,6,7,8,9,10) - 是什么让你心血来潮突然不跟人声狂下1/2note?.. 完全是直觉,而且听起来似乎没问题,不过还是改了。
00:41:639 (1) - 在00:42:961 - 结束比较好..后面再塞点东西吧,hard我觉得不必这么空 嗯。
00:45:914 (2,3,4,5,6) - 为啥跳 改了。
00:48:090 (1) - ....疏忽也没这么疏忽的吧 滑条速度太慢了,我又不忍心变速。所以就拖了这么长。

[Normal]
没问题,但空的有点多...不知道行不行 如果补上空的估计难度就要爆3.25了,还是不敢填。

[At last]
只做了3个图和6post...1kd...你真不是小号?这图质量我觉得完全超越了新人的范围了...
嘛,若你有兴趣去看看我那两个坟了的图你就知道我是新手了呜呜……
goodluck
Done. Thx for mod!! :)
Topic Starter
F D Flourite

OniJAM wrote:

lkx_Shore wrote:

[At last]
只做了3个图和6post...1kd...你真不是小号?这图质量我觉得完全超越了新人的范围了...
你不是看过我第一张图么?(就是那首FictionJunction 4min+的歌,当时差点没把我做残)真是吐槽吐得不真心实意惹噜。我还有3张图质量太差就没放上来了...不过还是感谢夸奖...话说OSU对于小号是要ban的吧?

  • General
  1. Offset: 689ms BPM: 193.000
  2. 00:14:205 - 00:24:308 - 01:21:354 - 由于重音改变请在这三个时间点上加红线 BPM不变 谢谢你的Timing,感激不尽!!不过这样加红线果然是Taiko mapper的常备素养。
  3. 音量整体好像有些低了 N系列可以控制在平常80%左右 kiai段90%~100%比较合适 S那一根70%就够了 这个我再看看吧,不知道是我耳机的问题不,我这样就觉得音效已经挺大的了。

    Normal
  4. 没啥大问题

    Hard
  5. 00:58:823 (1,2,3,4) - 换成回转滑条 193BPM的五连对于Hard来说偏难了 fixed.
  6. 01:26:492 (1) - 在01:28:357 - 结束 fixed
    挺多地方跳的莫名 比如01:13:745 (5,6,1) - 嘛,其实我是无论在电音还是人声达到重音的时候一般都会跳的。这个地方我觉得人声是一个重音呢。

    Insane
  7. 00:13:738 (3,4,5,6,7) - 这种排列容易坑人读图(HD党表示泪牛满面) 啊拉,有么? 我就是不体谅HD党呵呵(被PIA飞)
  8. 00:24:308 - 后面的1/2spam打着很累人…… 希望改成跟人声或者电子音 加点空隙 嗯。
  9. 01:04:877 (3,4) - 是我的话这两个note会放成跳 嗯。
    N:Whistle好像漏了挺多的 自己听下加上去 嗯,加了一些。
    还有个人来说挺不喜欢非滑条的连打跳以及突然变成超大间距连打的stream 虽说这不是什么大问题 嘛,我还有一张低BPM的连打图木有放上来,那连打大跳才叫粗暴呢...
Done. Thx for mods!! :)
lkx_Shore

bear961023 wrote:

lkx_Shore wrote:

[Insane]
00:24:308 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) - lol,这可不有趣,你跟人声或者跟电子音都好过狂下1/2note 噗,我会吐槽这是我一个超不正常的player同学要求的么?fixed 作图我还是喜欢表达音乐,而不是为了爽才做
01:15:914 (3,4,5,6,7,8,1) - 我觉得间距略大了点,当然不改也没啥 自然木有改,本来就是高潮的非引入连打,所以特意弄得间距很大。话说我另一张图里的间距更大…… 同上一观点,这里音乐并没有强烈太多,你这么用大间距我只是觉得和音乐不符,并不是说不能打
我才不会告诉你我是为了把分数调上去才加了这么多三连打凑圈数呢。平时很少用圈,用滑条用得太多了...
你作图是为了分数好看吗...

[Hard]
00:35:811 (5,6,7,8,9,10) - 是什么让你心血来潮突然不跟人声狂下1/2note?.. 完全是直觉,而且听起来似乎没问题,不过还是改了。 不跟音乐的节奏我可以理解成remix,但remix得有好的自创节奏打基础,再用音效烘托出来,单纯的放1/2我觉得并没有意思...

[At last]
只做了3个图和6post...1kd...你真不是小号?这图质量我觉得完全超越了新人的范围了...
嘛,若你有兴趣去看看我那两个坟了的图你就知道我是新手了呜呜……
goodluck 懒看...本来我已经几个月没摸图了,随便写了个m4m真没想到有人会来...
Done. Thx for mod!! :)
Myxo
Request~

Red - Unrankable things / or stuff I highly consider to change
Normal - Suggestions / or stuff I am not even sure about myself


[General]

  1. Your Source is "Sekai Ichi Hatsukoi 2", so you don't need "Sekai", "Ichi", "Hatsukoi" or "2" in the tags. You could add "Anime", "Ritsu", "Masamune"...
  2. (Some of) your inherited sections are not snapped. Please fit it! Check every section!

[Normal]

  1. 00:02:555 (3) - Fix the spacing?
  2. 00:13:047 (1) - Don't do this in Normals or Easys (starting the spinner on a blue tick after a note). I know it's common, but it's very cruel for other game mode's players. Let the spinner start at 00:13:124
  3. 00:25:870 (3,4) - Those don't fit rhythm-wise, and it sounds quite confusing. The beats you mapped are right, but the placement is wrong. A slider connects two beats, which belong together. So it would be more correct like this:
  4. 00:27:735 (2) - With this slider, you are missing a very important beat (00:28:045). Do it like this maybe:
  5. 00:35:196 (2) - The spacing difference to the previous and to the next object is very noticable during gameplay. I suggest you to fix it
  6. 00:38:616 (1,2) - This rhythm sounds wrong. If you want to follow vocals, like you tried to do here, then do this:
  7. 01:00:067 (2) - I really think you should map full 1/1 here, because 01:00:377 is a quite important beat.
  8. 01:03:796 - This a very important beat as well.
  9. 01:10:015 (2) - The spacing is wrong here. If you move it to x:107 y:36, it will play better, and the blanket will be better too! Don't forget to resnap the objects afterwards though
  10. 01:14:056 (2) - This slider looks rather crowded with red anchor-points, and it doesn't look very attractive. It's personal opinion if you like it or not, but I highly suggest you to use a more appealing slider shape
  11. 01:15:300 (4,1) - Those don't fit very well rhythm-wise. The sound, that you mapped with the spinner, are clearly vocals, and they start at 01:16:387. I suggest this timeline:
  12. 01:26:412 (1) - Again, don't let it begin at the blue tick.
  13. Well, overall, I'm not sure about your placement of breaks, and about your rhythm in general, but it seems mostly fine! You should also pay attention for spacing ^^

[Hard]

  1. 00:06:284 (2,1) - The sliders touch each other slightly. Change it?
  2. 00:12:657 (1,2,3) - It seems weird when playing, to have different spacing here.
  3. 00:15:300 (4,5) - Slight overlap, again
  4. 00:31:777 (1) - Let it end at 00:32:864 for a better rhythm. And then add a slider like 00:33:796 (1) this at 00:33:175, because it is basically the same music phrase
  5. 00:45:611 (1,2,3,4) - The red tick sliders don't fit. Use sliders which start at the white tick, aswell as some circles for a better rhythm.
  6. 01:09:082 (2,3) - The overlap doesn't look good, because this 01:08:771 (1,2,3) is all too crowded together, if you know what I mean...
  7. 01:20:739 (8) - Maybe you could use 01:20:274 (7) this slider, and just ctrl+j and move it, because it will look more correct.
  8. 01:21:361 (1) - If you resnapped the inherited sections, you have to redo this slider, as it is affected by the unsnapped inherited sections (it is supposed to be longer)
  9. Nice overall, I love 01:19:030 (1,2,3,4,5,6) very much <3 Anyways, I think, for future maps, you should make your sliders complement each other more, for better structure and better look of your map ^^ What I mean is, for example these ones here: 00:39:704 (3,4,5,6) - The usage of slider shapes seems random. They don't really fit to each other very well, and in my opinion, this is important if you use more "special" slidershapes like this.

[Insane]

  1. 00:13:745 (3) - The flow would be better if there was a jump upwards, from (2) to (3). That's usual for patterns like this. Try something like this, maybe:
  2. 00:21:673 (1,3) - Those look kind of sloppy together. Try something more beautiful here? (without overlap)
  3. 00:37:061 (2,3,4) - These anti-jumps don't play good at all. Use higher distance spacing to improve the flow!
  4. 00:39:548 (4,5,6) - Same with these.
  5. 01:09:626 (7,5,6,7,8,9) - This doesn't look very good. Try creating a straight line with the stream + the first part of the slider, like this for example:
  6. 01:15:766 (2,3,4,5,6,7,8,1) - I think this stream is overdone and doesn't fit the song at all, the spacing is just too high. It feels weird when playing it
  7. 01:20:896 (1,2,3,4,5,6,1) - Same about this stream
  8. Well, I like this Insane diff, because the rhythm is better than the other diffs, and it's fun as well! The anti jumps are a great flaw though ;w; If you fix these, the diff will be alright ^^

Finally, I think the mapset needs some work, but it will be ranked and be very nice after some more mods! It is rankable, and you got some creative ideas for patterns. Try working more on the rhythm, especially in the Normal diff, and you will be good to go!

Good luck! I hope you will reply to my mod, and tell me what you did fix and what not! ^^
Topic Starter
F D Flourite

Desperate-kun wrote:

Request~

Red - Unrankable things / or stuff I highly consider to change
Normal - Suggestions / or stuff I am not even sure about myself


[General]

  1. Your Source is "Sekai Ichi Hatsukoi 2", so you don't need "Sekai", "Ichi", "Hatsukoi" or "2" in the tags. You could add "Anime", "Ritsu", "Masamune"... Thx for informing.
  2. (Some of) your inherited sections are not snapped. Please fit it! Check every section! Nice!~ fixed.


[Normal]

  1. 00:02:555 (3) - Fix the spacing? Yes (It was for blanket, but it's Normal, so never mind.)
  2. 00:13:047 (1) - Don't do this in Normals or Easys (starting the spinner on a blue tick after a note). I know it's common, but it's very cruel for other game mode's players. Let the spinner start at 00:13:124 OK. (All spinners in Normal fixed.)
  3. 00:25:870 (3,4) - Those don't fit rhythm-wise, and it sounds quite confusing. The beats you mapped are right, but the placement is wrong. A slider connects two beats, which belong together. So it would be more correct like this:
    Fixed in another way. I was to make it like a Easy because the star diff must below 3.25.
  4. 00:27:735 (2) - With this slider, you are missing a very important beat (00:28:045). Do it like this maybe:
    Fixed.
  5. 00:35:196 (2) - The spacing difference to the previous and to the next object is very noticable during gameplay. I suggest you to fix it Yes.
  6. 00:38:616 (1,2) - This rhythm sounds wrong. If you want to follow vocals, like you tried to do here, then do this: Fixed in another way.
  7. 01:00:067 (2) - I really think you should map full 1/1 here, because 01:00:377 is a quite important beat. OK.
  8. 01:03:796 - This a very important beat as well. OK.
  9. 01:10:015 (2) - The spacing is wrong here. If you move it to x:107 y:36, it will play better, and the blanket will be better too! Don't forget to resnap the objects afterwards though Fixed in another way.
  10. 01:14:056 (2) - This slider looks rather crowded with red anchor-points, and it doesn't look very attractive. It's personal opinion if you like it or not, but I highly suggest you to use a more appealing slider shape Yes.
  11. 01:15:300 (4,1) - Those don't fit very well rhythm-wise. The sound, that you mapped with the spinner, are clearly vocals, and they start at 01:16:387. I suggest this timeline: Fixed in another way.
  12. 01:26:412 (1) - Again, don't let it begin at the blue tick.
  13. Well, overall, I'm not sure about your placement of breaks, and about your rhythm in general, but it seems mostly fine! You should also pay attention for spacing ^^
I don't think the breaks matter a a lot.

[Hard]

  1. 00:06:284 (2,1) - The sliders touch each other slightly. Change it? OK.
  2. 00:12:657 (1,2,3) - It seems weird when playing, to have different spacing here. Fixed despite I think it doesn't matter.
  3. 00:15:300 (4,5) - Slight overlap, again OK.
  4. 00:31:777 (1) - Let it end at 00:32:864 for a better rhythm. And then add a slider like 00:33:796 (1) this at 00:33:175, because it is basically the same music phrase NICE!!
  5. 00:45:611 (1,2,3,4) - The red tick sliders don't fit. Use sliders which start at the white tick, aswell as some circles for a better rhythm. OK. But I almost didn't change the rhythm.
  6. 01:09:082 (2,3) - The overlap doesn't look good, because this 01:08:771 (1,2,3) is all too crowded together, if you know what I mean... Yep.
  7. 01:20:739 (8) - Maybe you could use 01:20:274 (7) this slider, and just ctrl+j and move it, because it will look more correct. I just made it that way. Don't you think so?
  8. 01:21:361 (1) - If you resnapped the inherited sections, you have to redo this slider, as it is affected by the unsnapped inherited sections (it is supposed to be longer) I resnapped the inherited sections and then this slider seems alright.
  9. Nice overall, I love 01:19:030 (1,2,3,4,5,6) very much <3 Thank you. Anyways, I think, for future maps, you should make your sliders complement each other more, for better structure and better look of your map ^^ What I mean is, for example these ones here: 00:39:704 (3,4,5,6) - The usage of slider shapes seems random. They don't really fit to each other very well, and in my opinion, this is important if you use more "special" slidershapes like this.
I got it.

[Insane]

  1. 00:13:745 (3) - The flow would be better if there was a jump upwards, from (2) to (3). That's usual for patterns like this. Try something like this, maybe:
    Fine.
  2. 00:21:673 (1,3) - Those look kind of sloppy together. Try something more beautiful here? (without overlap) OK.
  3. 00:37:061 (2,3,4) - These anti-jumps don't play good at all. Use higher distance spacing to improve the flow! AH! Higher distance with anti-jump, HUH!
  4. 00:39:548 (4,5,6) - Same with these. ^
  5. 01:09:626 (7,5,6,7,8,9) - This doesn't look very good. Try creating a straight line with the stream + the first part of the slider, like this for example:
    Fixed.
  6. 01:15:766 (2,3,4,5,6,7,8,1) - I think this stream is overdone and doesn't fit the song at all, the spacing is just too high. It feels weird when playing it The other 2 modders said so, so I fixed it.
  7. 01:20:896 (1,2,3,4,5,6,1) - Same about this stream ^
  8. Well, I like this Insane diff, because the rhythm is better than the other diffs, and it's fun as well! The anti jumps are a great flaw though ;w; If you fix these, the diff will be alright ^^
I don't know it is a common for Asians or something else like those. At least I think many chinese mappers do like anti-jumps.

P.S. It seems that you hate overlaps very much, which I really don't mind.

Finally, I think the mapset needs some work, but it will be ranked and be very nice after some more mods! It is rankable, and you got some creative ideas for patterns. Try working more on the rhythm, especially in the Normal diff, and you will be good to go!

Good luck! I hope you will reply to my mod, and tell me what you did fix and what not! ^^

Done. Thx for mods!! :)
Myxo
I love anti-jumps, when they fit the song. Here they don't fit at all.

And, I love overlaps aswell, but they have to be well made ;b
liangv587
君若新人,吾等岂不三岁小儿?
简直吓尿,看到两个可爱的男孩子一种莫名的不祥预感,果然是这样,果然性别不一样没法在一起

[normal]

00:06:907 (1) - 尾部掰弯?
00:10:016 (1,2) - 可以下移点,万一空间不够调整前面
00:28:045 (2) - 不怎么好看
00:31:776 (5) - 包住4的尾巴
00:37:061 (4) - 那个点多余的吧
00:37:838 (5) - 跟着flow就行
01:08:149 (2) - 最好放下面

[insane]

01:28:200 - 简直瞎狗眼系列,其他难度就不说了,这里有物件会遮住的

这个新人不简单,只能找出这么多,纯属帮(pian)人(k)凑(d)星了
Topic Starter
F D Flourite

liangv587 wrote:

君若新人,吾等岂不三岁小儿?
简直吓尿,看到两个可爱的男孩子一种莫名的不祥预感,果然是这样,果然性别不一样没法在一起

性别不一样的图根本没法Rank,我干脆就没上传了。嗯,其实我自己还是做了几张烂图打底子的。

[normal]

00:06:907 (1) - 尾部掰弯? OK
00:10:016 (1,2) - 可以下移点,万一空间不够调整前面 额,没感觉。
00:28:045 (2) - 不怎么好看 改了。
00:31:776 (5) - 包住4的尾巴 嗯。
00:37:061 (4) - 那个点多余的吧 噗,完全没发现还有这东西。
00:37:838 (5) - 跟着flow就行 嗯。
01:08:149 (2) - 最好放下面 这个地方我没打算跟FLOW,因为老是包滑条端点我都包烦了,故尝试新意。如果还有人提我就fix吧。

[insane]

01:28:200 - 简直瞎狗眼系列,其他难度就不说了,这里有物件会遮住的 这个……应该不是Unrankable吧,反正本来就是打算用来坑人的。

这个新人不简单,只能找出这么多,纯属帮(pian)人(k)凑(d)星了
Done. Thx for mod! :)
Nunnally Lamperouge
先MARK
[Hijiri Byakuren]
[Insane]
00:08:150 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - 间距突变太大 建议改
01:05:973 (3,4,5,6,7,8,9,10) - 什么?这里是连在一起的? 看不出 建议改
01:07:061 (3) - 这里建议加个NOTE X376Y240

[Hard]
00:22:916 (5) - NC

Normal
没问题。。

嘛大概就这样
Topic Starter
F D Flourite

[Hijiri Byakuren] wrote:

[Insane]
00:08:150 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - 间距突变太大 建议改 这里我是打算跟着前面的加速梗来的,故尽管节奏不是很搭,但是还是不想改。
01:05:973 (3,4,5,6,7,8,9,10) - 什么?这里是连在一起的? 看不出 建议改 嗯,好的。
01:07:061 (3) - 这里建议加个NOTE X376Y240 嗯。

[Hard]
00:22:916 (5) - NC 嗯。

Normal
没问题。。 :)

嘛大概就这样
Done. Thx for mod!
ZZHBOY
from pm req
[general]
整体排列不太美观
Normal和Hard难度差太大...可以考虑让H简单些吧.-.
[Normal]
建议song setup里的difficult调成4344
00:27:423 (6) - 这里跟vocal 这个就可以删掉
00:29:600 (3) - 这个跟的有点奇怪 可以考虑把这段拆成具体的音去跟而不是拿滑条...
[Hard]
感觉节奏比N好得多
00:16:543 (8,1) - 这里是1/2拍的间距但是距离有些偏大 可以弄近点
00:22:761 (4,1) - ^
01:02:243 (1,2) - 不妥
[Insane]
00:04:420 (1,2,3,4,5) - 这里死跟vocal感觉有些不舒服...
00:22:917 (5,6) - 不用这么近...考虑移开点
美丽
怎么感觉你的I有些fycho的风格...
yf_bmp
Notice:

  1. Red: Be unrankable
  2. Blue: Be important
  3. Black: Suggestions
[General]


[Insane]
00:03:798 (1,2,3,4,5,6,7,8) - 摆的不是很好看, 要不这样看看?
296,48,3798,5,0,0:0:0:0:
248,56,3876,1,0,0:0:0:0:
208,80,3953,1,0,0:0:0:0:
184,120,4031,1,0,0:0:0:0:
160,168,4109,1,0,0:0:0:0:
128,208,4187,1,0,0:0:0:0:
80,216,4264,1,0,0:0:0:0:
32,200,4342,1,0,0:0:0:0:


00:05:508 (3) - 不如不用重叠, 00:05:042 (2,3,4) - 让这三者的距离接近
00:09:005 (4,5,6,7,8,9) - 这里也有些不好看, 做成弧形
00:10:637 - 有着很强的finish音, 考虑一下不要只跟歌词吧
00:22:917 (5,6) - 有点近 真的.要不00:22:917 (5) - 这里NC一下
00:41:647 (1) - 在00:43:900结束, 这里正好有很强的鼓点 还能增加难度.00:43:589 - 这的绿线也去了
00:46:543 (1,2) - 这有些近了 00:46:853 - 要不这加点什么
00:58:978 (3,4,1) - 注意这的间距
00:59:756 (4,5) - 这里一起ctrl+G 并且01:00:377 (1) - ctrl+G flow会好些
01:05:973 (3,4,5,6,7,8,9,10) - 这里一开始真的被坑了..倒不是不能 就是会给player带来坏印象 可以像前面一样增大后四个的间距
01:10:947 (1,2,3,4,5,6,7,8) - ^

01:11:569 (9) - 应该是这里NC,01:12:191 (1) - 这里取消NC
01:28:200 - 其实这里的kiai真的没有必要 因为音乐已经是收尾了, 而且不是热闹的收尾, 现在不太合音乐建议去掉(还有别的难度).

[Hard]
00:10:637 - 同样问题
00:51:362 (5,1) - 对于hard来说真的远了
01:04:419 (2,3,4) - 这里又有点近了 稍微远些会给player带来更好的感觉
01:13:745 (5,6,1) - 这种几乎成直线的变距跳真的不好打, 可以考虑这样

这样就不在同一直线了
01:19:030 (1,2) - 有些近
01:25:092 (1,2) - hard里1.2x的滑条速度足矣 现在有些快了

低难度没啥好说 就这些了 神麻婆预感
Good Luck!
Topic Starter
F D Flourite
ZZHBOY
[general]
整体排列不太美观
Normal和Hard难度差太大...可以考虑让H简单些吧.-. Normal的用意是向Easy靠拢,故不改。
[Normal]
建议song setup里的difficult调成4344 ^
00:27:423 (6) - 这里跟vocal 这个就可以删掉 ok
00:29:600 (3) - 这个跟的有点奇怪 可以考虑把这段拆成具体的音去跟而不是拿滑条... ok
[Hard]
感觉节奏比N好得多 同感……
00:16:543 (8,1) - 这里是1/2拍的间距但是距离有些偏大 可以弄近点 ok
00:22:761 (4,1) - ^ ok
01:02:243 (1,2) - 不妥 节奏还好,排版如果2叠在1的tail上就不太好读图,故不改。
[Insane]
00:04:420 (1,2,3,4,5) - 这里死跟vocal感觉有些不舒服... Umm,还好吧。
00:22:917 (5,6) - 不用这么近...考虑移开点 ok

美丽
怎么感觉你的I有些fycho的风格... 我是Fycho的铁粉呢~不过Fycho的Ins不是点多吗,我最hold不住单点了。
Thx for mod! :)

yf_bmp
[General]
Image

[Insane]
00:03:798 (1,2,3,4,5,6,7,8) - 摆的不是很好看, 要不这样看看? ok
Code:
296,48,3798,5,0,0:0:0:0:
248,56,3876,1,0,0:0:0:0:
208,80,3953,1,0,0:0:0:0:
184,120,4031,1,0,0:0:0:0:
160,168,4109,1,0,0:0:0:0:
128,208,4187,1,0,0:0:0:0:
80,216,4264,1,0,0:0:0:0:
32,200,4342,1,0,0:0:0:0:



00:05:508 (3) - 不如不用重叠, 00:05:042 (2,3,4) - 让这三者的距离接近 ok
00:09:005 (4,5,6,7,8,9) - 这里也有些不好看, 做成弧形 不改~挺好的。(个人恶俗品质)
00:10:637 - 有着很强的finish音, 考虑一下不要只跟歌词吧 牵一发而动全身,故……不改,这样听起来挺自然的。
00:22:917 (5,6) - 有点近 真的.要不00:22:917 (5) - 这里NC一下 ok,两个都做了
00:41:647 (1) - 在00:43:900结束, 这里正好有很强的鼓点 还能增加难度.00:43:589 - 这的绿线也去了 Splendid!
00:46:543 (1,2) - 这有些近了 00:46:853 - 要不这加点什么 距离调了,不过没加点,感觉没必要。
00:58:978 (3,4,1) - 注意这的间距 Great!
00:59:756 (4,5) - 这里一起ctrl+G 并且01:00:377 (1) - ctrl+G flow会好些 Terrific!
01:05:973 (3,4,5,6,7,8,9,10) - 这里一开始真的被坑了..倒不是不能 就是会给player带来坏印象 可以像前面一样增大后四个的间距 ok.其实我个人挺喜欢这种style的。
01:10:947 (1,2,3,4,5,6,7,8) - ^ ^
01:11:569 (9) - 应该是这里NC,01:12:191 (1) - 这里取消NC ok
01:28:200 - 其实这里的kiai真的没有必要 因为音乐已经是收尾了, 而且不是热闹的收尾, 现在不太合音乐建议去掉(还有别的难度). ok

[Hard]
00:10:637 - 同样问题 同Ins
00:51:362 (5,1) - 对于hard来说真的远了 ok
01:04:419 (2,3,4) - 这里又有点近了 稍微远些会给player带来更好的感觉 ok
01:13:745 (5,6,1) - 这种几乎成直线的变距跳真的不好打, 可以考虑这样 ok
Image
这样就不在同一直线了 ok
01:19:030 (1,2) - 有些近 这里的形状刚好呢(侧着的三角形),扯开就不好看了。
01:25:092 (1,2) - hard里1.2x的滑条速度足矣 现在有些快了 ok

低难度没啥好说 就这些了 神麻婆预感 ......鸭梨山大。
Good Luck!
Done! Thx for mod!! :)

抱歉的是,目前我的Upload已崩,改完的版本可能要过一会儿才能发上来了~ :o >:(
smallboat
嗨bear961023。

[General]

Stack Leniency 不一致。 Check hard and insane diff.

[Normal]

00:54:160 (1) - spinner尾端突然多了一大聲的N hitsound有點不舒服,或許你可以使這靜音弄個20或30音量。
01:06:595 (1,2,1,2,3,4) - 這兩音軌是一樣的,或許你可以考慮使他們一致。一致的話會玩的比較順暢。
01:02:243 (1) - Nazi,DS.
01:14:055 (2) - 唱出來的vocal所以建議NC。
01:21:516 (1) - 理由同00:54:160

[Hard]

00:11:258 (1) - 這邊NC有點問題,我不覺得這邊設NC比較好讀,所以這邊先取消NC,然後00:11:880 (3) 加NC。
00:15:300 (4) - Nazi,別疊到線。
00:15:922 (6) - 試試Ctrl+g?
00:17:787 (4,1) - 雖然是可以跳,但3.15x似乎有點太遠。通常都是放大2.00倍左右,3倍可能會被噴慘。
00:17:942 (1,2) - 你這邊用這種正常間距放表達不出音樂,這裡可以跳,把2拉遠點。(像你00:22:916 (1) 這個不就跳了)
00:30:999 (3,4) - 用兩個用同一型的slider比較整潔。
00:54:160 (1) - spinner尾端靜音比較好表達音樂。
01:16:232 (8) - 尾端finish試試? 重音。
01:16:466 (1) - 同00:54:160,如果加了後面note也要加一條綠線出個聲。

[Insane] 似乎忘了很多finish。

00:03:798 (1) - finish?
00:12:347 (2) - 可以跳些,疊到 00:12:969 (1) 上,然後滑條變化一些。
00:14:212 (1) - 開頭也是忘了finish
00:18:565 (6) - 這個也可以跳一些,往正下方移一些。
00:20:895 (8) - 00:20:430 (7,1) - 之間停頓有點奇怪,明明有個鼓點,打的不是很順暢,不如這裡加個note塞滿節奏。
00:22:917 (1) - 開頭也是忘了finish
00:23:539 (2) - 疊00:22:140 (2) 會很cool。
00:39:548 (4) - 應該是沒疊好
00:41:569 (6) - finish看看?
00:41:647 (1) - ^
00:48:253 (5,6,7,8) - 感覺有點扭。
01:01:621 (6) - 我是覺得這邊NC,因為vocal是從這開始。
01:05:973 (3,4,5,6) - 不如跟後面同距吧? 有點難讀,或者01:06:284 (7) 這裡NC。
01:10:947 (1,2,3,4) - ^
01:14:056 (9) - 有點長,這邊NC,大白線。
01:14:522 (10) - 尾端疊看看?
01:16:388 (1) - finish
01:21:361 (1) - ^
01:23:848 (1) - ^
01:25:714 (2) - ^
01:28:356 (3) - 而這finish看你要不要加,我是覺得加或不加都可以。

圖的質量不錯阿,祝Rank額。
Topic Starter
F D Flourite

smallboat wrote:

嗨bear961023。

[General]

Stack Leniency 不一致。 Check hard and insane diff. Fixed.

[Normal]

00:54:160 (1) - spinner尾端突然多了一大聲的N hitsound有點不舒服,或許你可以使這靜音弄個20或30音量。 Fixed.
01:06:595 (1,2,1,2,3,4) - 這兩音軌是一樣的,或許你可以考慮使他們一致。一致的話會玩的比較順暢。 懒改。这段偏向跟vocal。
01:02:243 (1) - Nazi,DS. Fixed.
01:14:055 (2) - 唱出來的vocal所以建議NC。 Fixed.
01:21:516 (1) - 理由同00:54:160 Fixed.

[Hard]

00:11:258 (1) - 這邊NC有點問題,我不覺得這邊設NC比較好讀,所以這邊先取消NC,然後00:11:880 (3) 加NC。 Fixed.Nice!
00:15:300 (4) - Nazi,別疊到線。 Fixed.
00:15:922 (6) - 試試Ctrl+g? 啊,不了,感觉flow好微妙,而且节奏感觉不需要跳。
00:17:787 (4,1) - 雖然是可以跳,但3.15x似乎有點太遠。通常都是放大2.00倍左右,3倍可能會被噴慘。 我是0.75倍速,所以3x其实也只有2.25x而已,而且本来音就那么重。
00:17:942 (1,2) - 你這邊用這種正常間距放表達不出音樂,這裡可以跳,把2拉遠點。(像你00:22:916 (1) 這個不就跳了) Fixed.Nice!
00:30:999 (3,4) - 用兩個用同一型的slider比較整潔。 Fixed.
00:54:160 (1) - spinner尾端靜音比較好表達音樂。 Fixed.
01:16:232 (8) - 尾端finish試試? 重音。 Fixed.Nice!
01:16:466 (1) - 同00:54:160,如果加了後面note也要加一條綠線出個聲。 Fixed.

[Insane] 似乎忘了很多finish。 :o 其实我觉得不用taiko模式也听不出来,而用taiko模式玩的时候也感觉节奏还好呢~不过还是自mod了一遍,差不多都加上去了。

00:03:798 (1) - finish? Fixed.
00:12:347 (2) - 可以跳些,疊到 00:12:969 (1) 上,然後滑條變化一些。 Fixed.不过滑条懒改,反正读图没问题,也不是很丑。
00:14:212 (1) - 開頭也是忘了finish Fixed.
00:18:565 (6) - 這個也可以跳一些,往正下方移一些。 Fixed.Nice!
00:20:895 (8) - 00:20:430 (7,1) - 之間停頓有點奇怪,明明有個鼓點,打的不是很順暢,不如這裡加個note塞滿節奏。 Fixed.
00:22:917 (1) - 開頭也是忘了finish Fixed.
00:23:539 (2) - 疊00:22:140 (2) 會很cool。 Fixed. Excellent!
00:39:548 (4) - 應該是沒疊好 Fixed.
00:41:569 (6) - finish看看? Fixed.
00:41:647 (1) - ^ Fixed.
00:48:253 (5,6,7,8) - 感覺有點扭。 原本三个滑条是在一条直线上首尾相接的,虽然很美观,但是拉克修说可能Unrankable,故就改成现在这样了。不是懒改,是不想改。
01:01:621 (6) - 我是覺得這邊NC,因為vocal是從這開始。 Fixed.
01:05:973 (3,4,5,6) - 不如跟後面同距吧? 有點難讀,或者01:06:284 (7) 這裡NC。 Fixed.
01:10:947 (1,2,3,4) - ^ Fixed.
01:14:056 (9) - 有點長,這邊NC,大白線。 Fixed.
01:14:522 (10) - 尾端疊看看? Fixed.
01:16:388 (1) - finish Fixed.
01:21:361 (1) - ^ ^
01:23:848 (1) - ^ ^
01:25:714 (2) - ^ ^
01:28:356 (3) - 而這finish看你要不要加,我是覺得加或不加都可以。 没加了。反正那三个音我是用来坑人的,总不至于还要finish来吓别人一下吧。

圖的質量不錯阿,祝Rank額。 Thx!!
Done! Thx for your mod! :)
P.S. 刚进osu新人mapper群时有看到你在里面,于是就记住你了~不过后面我一直屏蔽,好像你也是的吧~
Fycho
heya~ from p♂m

[Mod Info]
  1. Black: Suggestions
  2. Bold: Importance.You might consider
  3. Red:Unrank issues. You Must Fix

[General]
  1. Title: 世界の果てに君がいても (TV Size) 注意后面的括号一定要是半角字符,括号和前面要有一个空格 Size一定要大写
  2. Romanised title: Sekai no Hate ni Kimi ga Itemo (TV Size),同样注意S的大写和(TV Size)要与前面有一个空格
  3. BG图片尺寸,强烈建议换成1366x768的,现在这尺寸略奇葩
  4. 设置audio lead-in为1500
  5. Tags里加 “世界一初恋”
  6. Source:Sekai Ichi Hatsukoi 不需要带2
  7. 这是TV Size,不加个视频?

[Insane]
  1. 00:00:689 -00:01:155 -00:01:621 -00:01:932 -00:02:554 –开头这些crash音用soft的finish会更好一点。Normal的whistle有点吵。(所有diff一样)
  2. 00:03:176 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) –开头杀你真的要用吗?这种中途变间距的串子死一堆人,特别难,而这图后面都特别简单。其实你可以把后面八个换成1/4滑条
  3. 00:08:150 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) -^
  4. 00:09:394 (9) –加NC
  5. 00:33:175 (1) –转盘加finish然后shift+E
  6. 00:41:569 (6) –这个是重音可以放远点做个跳什么的
  7. 00:47:164 –这有个人声被滑条盖住了,把滑条缩短?
  8. 00:54:160 (1) –建议换成这种,,高难度这样有打击感,另外(1)上加个soft的finish(shift+E)
  9. 00:58:823 (1) –NC去掉,不要连着五连又加头又加尾
  10. 01:00:610 –01:00:921 –这两处可以加circle做三连。现在整个第01:00:377 (1,2,3,4,5) –连打和前面第一句相比少了。
  11. 01:04:419 (2) –换成两个单点,做跳比较好,因为滑条尾太虚弱,放在重音没什么打击感
  12. 01:05:351 (1) –这滑条头没音,不要overmap,音是从这开始的01:05:506 -,可以试试这样
  13. 01:14:056 (1,2) –这两个可以摆远点。增加打击感。
  14. 01:17:787 (5,6) –靠太近了,和激♂烈的音乐不合
  15. 01:17:787 (5) –加NC
  16. 01:21:361 –这里开始减速略略有点违和

[Hard]
  1. 00:05:041 (2,3,1) –这些1/2的间距小点,别和00:04:419 (1,2) -1/1摆了差不多,影响读图
  2. 00:09:393 (5) –加NC
  3. 00:10:015 (1) –去掉NC
  4. 00:10:481 (3) –加NC
  5. 00:14:212 –这段不建议减速,不怎么合曲
  6. 00:29:911 (6,1) –距离略大,因为这里00:30:377 -是人声头不是鼓点头,大间距打着违和
  7. 00:33:175 (1,2) –减速巨坑。本身这里这么多鼓点音的说
  8. 00:36:751 (1,3) -这两碰一起了,避免overlap
  9. 00:37:839 (4,1) –00:39:082 (1) -这里NC加了乱七八糟的。
  10. 00:44:523 (2,3) –减速段间距不要这么大 =。= 根本太难读图。你看看你的`00:48:098 (1,2) - 1/1也就一点间距。所以不要把1/2的分开放
  11. 00:56:647 (3) –加NC
  12. 00:57:269 (5) -3/4滑条略违和,这没什么特别音,hard里太坑
  13. 01:00:067 (5,1) –间距可以小点
  14. 01:02:087 (6,1) –间距可以小点
  15. 01:13:901 (6,1) –这种是太难读图,一下子大跳,然后又来anti-jump。01:13:745 (5,6,1,2) –而且这里的NC位置对读图还带干扰作用。我推荐这样,,NC加在01:14:055 -,然后缩减01:13:901 (6,7) –的间距,并把01:14:055 (7,1) –stack起来
  16. 01:19:030 (1,2) –间距可以大点,这里容易读成1/2
  17. 01:25:091 –个人觉得加速滑条不合曲

[Normal]
  1. HP+1,OD+1,平衡diff spread gap.
  2. 00:47:787 (3,4) –包着不好看,(4)的弧度小点
  3. 00:49:030 (5,1) –交换NC
  4. 00:52:294 (2,3) –没包好
  5. 00:56:958 (2) –加NC
  6. 01:00:067 (2) –避免重音摆滑条尾
  7. 01:00:999 (4) –滑条尾加soft的finish,因为音乐里有cymbal音
  8. 01:09:082 (1,3) –这两个快碰到了,建议把01:10:636 (3) –往左下去点

整体还不错,good luck
show more
Please sign in to reply.

New reply