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Lenka - Trouble Is a Friend

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Topic Starter
Sister Jude
This beatmap was submitted using in-game submission on 08 Haziran 2014 Pazar at 21:54:09

Artist: Lenka
Title: Trouble Is a Friend
Tags: Thomas Salter Epic indie kripac -Bakari-
BPM: 118
Filesize: 6626kb
Play Time: 03:27
Difficulties Available:
  1. Bakari's Easy (1,63 stars, 192 notes)
  2. Hard (4,54 stars, 344 notes)
  3. Normal (3,06 stars, 284 notes)
Download: Lenka - Trouble Is a Friend
Information: Scores/Beatmap Listing
---------------
Thanks -Bakari- for the Easy diff and SB!
He's there in the dark, he's there in my heart
He waits in the wings, he's gotta play a part
Trouble is a friend, yeah trouble is a friend of mine, oh oh!

BoatKrab
Hey Guys , Now I come to mod your map SORRY FOR MY ENG
Goodluck :)

[General]
Unable Coundown all diff

[Normal]
00:20:016 (3) - Delete?
01:00:949 - to 01:00:949 - Insert Break Time
01:52:559 (2,3) - Change to Pic?
01:55:610 (6) - Delete?
02:30:440 (1,1) - The Spiners , Chang to pic?
02:38:067 - Add Hit circle 1 hit
02:40:356 (4,4) - Delete?
02:52:813 (1,2,3) - Change?
ScreenShot
[box=]http://puu.sh/7ILFg.jpg
02:52:813 (1) - Remove Whistle hit sound

[Hard]
00:08:830 (2,1) - Um.. , Pic
01:02:983 - 01:04:508 - Add Spiner
01:57:644 (4) - Change Grid to Tiny (G) and Move a bit left

OK,Now I finish mod your map ^^

Goodluck >< :)
Topic Starter
Sister Jude

Boathappy555 wrote:

Hey Guys , Now I come to mod your map SORRY FOR MY ENG
Goodluck :)

[General]
Unable Coundown all diff

[Normal]
00:20:016 (3) - Delete?
01:00:949 - to 01:00:949 - Insert Break Time edited
01:52:559 (2,3) - Change to Pic?
01:55:610 (6) - Delete?
02:30:440 (1,1) - The Spiners , Chang to pic? edited
02:38:067 - Add Hit circle 1 hit edited
02:40:356 (4,4) - Delete?
02:52:813 (1,2,3) - Change?
ScreenShot
[box=]http://puu.sh/7ILFg.jpg
02:52:813 (1) - Remove Whistle hit sound edited

[Hard]
00:08:830 (2,1) - Um.. , Pic
01:02:983 - 01:04:508 - Add Spiner
01:57:644 (4) - Change Grid to Tiny (G) and Move a bit left edited

OK,Now I finish mod your map ^^

Goodluck >< :)

Thanks ^^
Avena
Dude.. this is fucking beautiful..

General
  1. I'm not really sure if the Soft Clap Sample fits, Look at the samples in the next line and possibly one could work better.
  2. Hitsounding is a bit lacking in general, try to add claps in places where they fit not only in the kiai. Here are some nice samples that can fit the song
  3. Your NCing is a bit inconsistent, try to have new combos on downbeats (Big white ticks) instead of throwing them around to fit visuals since they are kinda awkward atm.
  4. Map the intro of Normal diff, it's strange that the diffs start at different spots.
  5. 02:18:237 - This section would work better with soft set and default soft claps.
  6. 02:30:440 (1,1) - These two spinners on both diffs should have softs instead of normals.

Hard
  1. DoubleTime Testplay Results: Replay | Score
  2. 00:14:169 (6,1) - This overlap is kinda ugly, move 1 a bit more to the right to possibly fix it?
  3. 00:20:779 (2) - Ctrl+G creates really interesting flow, the pattern is fine as it is, but this could possibly improve it a bit.
  4. 00:23:322 (5,6,1) - If you move 1 back by a few white ticks, you can see how this blanket is imperfect. Notes moved for polishment: 00:22:813 (3,4,5,6,1)
    109,329,22813,1,2,0:0:0:0:
    69,254,23067,1,0,0:0:0:0:
    56,170,23322,2,0,P|72:130|104:98,1,70,2|0,0:0|0:0,0:0:0:0:
    224,186,23830,2,0,P|208:226|176:258,1,70,2|0,0:0|0:0,0:0:0:0:
    140,176,24338,6,0,L|212:56,1,140,0|2,0:0|0:0,0:0:0:0:
  5. 00:30:440 (5) - This wave is kinda awkward, try making a symmetrical one instead that also has a bit of a nicer curve. Example
    348,324,30440,2,0,B|303:343|281:326|256:304|204:324,1,140,0|2,0:0|0:0,0:0:0:0:
  6. 00:31:457 (7,1) - If you Ctrl+G 7, You can see the slider ball hitbox of it so you can polish the blanket.
  7. 00:36:542 (1,3) - If you move 3 back in the timeline, you can see the approach circle better which allows you to polish the blanket.
  8. 00:39:593 (7,8) - This anti-jump really doesn't play well, either use regular x1.2 spacing or stack these.
  9. 00:40:610 (1) - Remove finish? Doesn't seem to be accompanied by any sound and there's one on the next note already.
  10. 00:49:254 (2) - Ctrl+G Can create a nice small jump and interesting flow, not a must, but it could work nicely.
  11. 01:00:949 - Insert Break Time?
  12. 01:33:491 (1) - Again, remove finish?
  13. 01:41:627 (1,2) - Blanket please? ._.
  14. 01:44:169 (2) - Ctrl+G For cooler flow and nicer pattern overall?
  15. 01:57:898 (1,2,3) - Spacing is a bit awkward here, maybe it's because you use Grid Size 3 instead of 4 which causes Spacing to work a bit inaccurately.
  16. 02:00:949 (3) - Ctrl+G flows much better in my opinion.

Not modding Normal for now, It's pretty solid and just needs some polishment (Mainly blankets and hitsounding)
Good luck, Starred ;3
Topic Starter
Sister Jude
SPOILER

Priti wrote:

Dude.. this is fucking beautiful..

General
  1. I'm not really sure if the Soft Clap Sample fits, Look at the samples in the next line and possibly one could work better.
  2. Hitsounding is a bit lacking in general, try to add claps in places where they fit not only in the kiai. Here are some nice samples that can fit the songedited
  3. Your NCing is a bit inconsistent, try to have new combos on downbeats (Big white ticks) instead of throwing them around to fit visuals since they are kinda awkward atm.
  4. Map the intro of Normal diff, it's strange that the diffs start at different spots.edited
  5. 02:18:237 - This section would work better with soft set and default soft claps.edited
  6. 02:30:440 (1,1) - These two spinners on both diffs should have softs instead of normals.

Hard
  1. DoubleTime Testplay Results: Replay | Score
  2. 00:14:169 (6,1) - This overlap is kinda ugly, move 1 a bit more to the right to possibly fix it?edited
  3. 00:20:779 (2) - Ctrl+G creates really interesting flow, the pattern is fine as it is, but this could possibly improve it a bit.edited
  4. 00:23:322 (5,6,1) - If you move 1 back by a few white ticks, you can see how this blanket is imperfect. Notes moved for polishment: 00:22:813 (3,4,5,6,1) edited
    109,329,22813,1,2,0:0:0:0:
    69,254,23067,1,0,0:0:0:0:
    56,170,23322,2,0,P|72:130|104:98,1,70,2|0,0:0|0:0,0:0:0:0:
    224,186,23830,2,0,P|208:226|176:258,1,70,2|0,0:0|0:0,0:0:0:0:
    140,176,24338,6,0,L|212:56,1,140,0|2,0:0|0:0,0:0:0:0:
  5. 00:30:440 (5) - This wave is kinda awkward, try making a symmetrical one instead that also has a bit of a nicer curve. editedExample
    348,324,30440,2,0,B|303:343|281:326|256:304|204:324,1,140,0|2,0:0|0:0,0:0:0:0:
    .
  6. 00:31:457 (7,1) - If you Ctrl+G 7, You can see the slider ball hitbox of it so you can polish the blanket
  7. 00:36:542 (1,3) - If you move 3 back in the timeline, you can see the approach circle better which allows you to polish the blanket.
  8. 00:39:593 (7,8) - This anti-jump really doesn't play well, either use regular x1.2 spacing or stack these. edited
  9. 00:40:610 (1) - Remove finish? Doesn't seem to be accompanied by any sound and there's one on the next note already. edited
  10. 00:49:254 (2) - Ctrl+G Can create a nice small jump and interesting flow, not a must, but it could work nicely. edited
  11. 01:00:949 - Insert Break Time? edited
  12. 01:33:491 (1) - Again, remove finish? edited
  13. 01:41:627 (1,2) - Blanket please? ._. edited
  14. 01:44:169 (2) - Ctrl+G For cooler flow and nicer pattern overall? edited
  15. 01:57:898 (1,2,3) - Spacing is a bit awkward here, maybe it's because you use Grid Size 3 instead of 4 which causes Spacing to work a bit inaccurately.edited
  16. 02:00:949 (3) - Ctrl+G flows much better in my opinion.
edited

Not modding Normal for now, It's pretty solid and just needs some polishment (Mainly blankets and hitsounding)
Good luck, Starred ;3
Thanks ^^
Raiku
Raiku mod!

[General]

Add 'Thomas Salter' the co-writer and 'Epic' the record label to the tags in all diffs.

[Normal]

01:29:423 (1,2) - I felt that the blanket between these sliders could look a little more even like so (http://puu.sh/7KfgP.jpg).

01:41:627 (1,2) - I suggest neatening this blanket as it is a little off centre with the succeeding note. Try this (http://puu.sh/7Kfy6.jpg).

01:44:169 (2,4) - I recommend moving these notes up by two squares on grid level four to create a more soulful curve for these three notes surrounding the note above them (http://puu.sh/7KkKB.jpg).

02:00:440 (1,2,3) - I altered the shape of this triple to make them a little more cohesive with the next note, plus it looks a little more pretty when it blankets like this (http://puu.sh/7KliS.jpg).

02:40:356 (5) - I recommend moving this note so that the triple curve is symmetrical and continuous with the one before it. I felt that by making it too straight, it seemed a little out of place.

03:00:949 (3) - New combo here for the next section of lyrics within this phrase, just as you have with the 5 single tap note combo you have after this where it starts on the word 'trouble'.


[Hard]

01:38:067 (2,3) - I suggest evening up this blanket a little as it is a little out on the left hand side (http://puu.sh/7Kmx7.jpg).

Seriously, I have nothing bad to say about this, I'd even go as far as to say that this is one of the most perfect hards out there, do you really need any more mods? Good luck!
Topic Starter
Sister Jude

Raiku wrote:

Raiku mod!

[General]

Add 'Thomas Salter' the co-writer and 'Epic' the record label to the tags in all diffs.edited

[Normal]

01:29:423 (1,2) - I felt that the blanket between these sliders could look a little more even like so (http://puu.sh/7KfgP.jpg).

01:41:627 (1,2) - I suggest neatening this blanket as it is a little off centre with the succeeding note. Try this (http://puu.sh/7Kfy6.jpg).edited

01:44:169 (2,4) - I recommend moving these notes up by two squares on grid level four to create a more soulful curve for these three notes surrounding the note above them (http://puu.sh/7KkKB.jpg).

02:00:440 (1,2,3) - I altered the shape of this triple to make them a little more cohesive with the next note, plus it looks a little more pretty when it blankets like this (http://puu.sh/7KliS.jpg). edited

02:40:356 (5) - I recommend moving this note so that the triple curve is symmetrical and continuous with the one before it. I felt that by making it too straight, it seemed a little out of place.edited

03:00:949 (3) - New combo here for the next section of lyrics within this phrase, just as you have with the 5 single tap note combo you have after this where it starts on the word 'trouble'.edited


[Hard]

01:38:067 (2,3) - I suggest evening up this blanket a little as it is a little out on the left hand side (http://puu.sh/7Kmx7.jpg).edited

Seriously, I have nothing bad to say about this, I'd even go as far as to say i'd be the last mod you need before ranking. Good luck!

Thanks!
UnderminE
some irc mod
SPOILER
16:49 UnderminE: Sniqht: gel şurdan iki dk hizli mod yapalim, öncelikle arkadaki o taktak sesleri için Normal hitnormal kullanabilirsin, güzel olur bence kullan yani :D
16:49 UnderminE: atiyorum şurasi 00:19:254 (6) - rastgele geldi de anlamişsindir
16:49 zigizigiefe: vay ibne Arda Sniqht .D
16:50 Sniqht: geldim bi dakika
16:50 UnderminE: 01:18:745 (2) - şu pek hoş durmuyo ya çok alakasi olmuş o patterne
16:51 Sniqht: öncekini anlamadım .s
16:53 UnderminE: ya arkada bildiğin tak diye ses var hani bateri gibi mi desem ne desem, onlar için soldaki sampleset'i normal yapabilirsin belki
16:53 Sniqht: ha
16:53 UnderminE: sonra 02:07:050 - şu slider'i burada bitirip, 02:07:559 - buraya da bi tekli koyabilirsin
16:53 Sniqht: Priti bunu kullan demişti ona yönelmiştim asda
16:53 UnderminE: nakarat kisminda bi şey yok ya o clapler güzel
16:54 UnderminE: kiai harici kisimlari diyorum sadece whistle çok sessiz kalmiş arkada taktak ritim var halbuki
16:54 UnderminE: 02:18:237 - burda bi anda clapler gelmiş hayirdir mapin gerisinde nerdeydiniz :D
16:54 Sniqht: onada kitaideki gibi yapayımmı
16:54 Sniqht: ya ;D
16:54 UnderminE: dur bekle ben deniycem bi şeyler mapi bi inceliyim
16:55 Sniqht: ordaki klapleri kaldırayımmı
16:55 UnderminE: kaldirma ama sesini biraz kis çok yüksek, bide 03:07:050 (1) - şurasi için de önce söyldiğim şeyi yapabilirsn
16:56 kead: arkadaslar ben su spinde zorlanıyom her nedense fareyi götürmede hiçbir sıkıntı olmuyo lunaticlerde ama su spilerde sıcıyom yaw
16:56 Sniqht: yaptım
16:57 Sniqht: kıstım
16:58 UnderminE: ben bi sesleri normal yapayim sonra sana farkli diff olarak atarim silersin işin bitince
16:58 Sniqht: tmm
16:59 Sniqht: 01:41:627 (1,2) - kötümü olmuş bura yaw
17:00 UnderminE: olmamiş da o 2'deki jump çok alakasi
17:00 Sniqht: oraya blanket felan diyince .s
17:00 Digital Love: selam
17:00 Digital Love: XD
17:01 UnderminE: selaam
17:01 Sniqht: düzelttim orayı
17:01 Sniqht: as
17:02 Digital Love: ya youtube u da kapattılar
17:02 Digital Love: iyice sapıttı bunlar XD
17:02 Sniqht: açılmıyo wat
17:02 Digital Love: malesef kapattılar XD
17:03 Sniqht: sapıttılar iyice
17:04 UnderminE: 00:51:288 (2) - şuna ctrl g yap Sniqht
17:04 Sniqht: edited
17:04 SaintTurk: s.a
17:04 UnderminE: as
17:07 UnderminE: rankim 911 süper la ambulans gibi
17:07 Sniqht: ambulans :(
17:11 UnderminE: f güzel oldu da çok uğraştiriyo bu
17:11 UnderminE: hiç gerek yok şimdilik böyle uğraşmaya, sen biraz daha mod almaya bak
17:14 Qescen: ssa
17:18 UnderminE: as
17:19 UnderminE: sniqht aklinin bi köşesinde bulunsun eğer dediğim şeyi yapmak istersen osu default skin'den normal-hitnormal'i bulup
17:19 Sniqht: evet
17:19 UnderminE: soft-hitclap olarak ismini değiştir, mapinde F6'da tüm S leri S:C1 olarak kaydet, whistle'lari clap yap olur
17:19 UnderminE: ama biraz sesi kisik olmasi lazim, ama şimdi yapma bi şey eğer hitsounda laf eden olursa yap
17:19 Sniqht: ama onlar whistle
17:20 Sniqht: tmm
17:20 Sniqht: sağol
17:20 UnderminE: ya whistlelari clap yaptğinda hitnormal çalcak demek istediğim o ama garip geliyo kulağa
17:20 UnderminE: aklinin bi ucunda bulunsun sadece :D
17:20 Sniqht: sağol ;D
17:20 UnderminE: 00:08:067 - şurdan itibaren ani
17:20 UnderminE: öncekiler whistle olmali çünkü arkada BATERİ YOK
17:21 UnderminE: 00:08:067 - şuranin da kafasina tikla, sol tarafta sampleset'i drum yap
17:23 Sniqht: nerede bitsin drum
17:23 UnderminE: drum sadece kafasinda ya
17:23 UnderminE: timing section ekleme ona, sol taraftaki şeyden yap
17:24 UnderminE: şu http://puu.sh/7Lvk6.jpg
17:24 Sniqht: sağol
17:24 Sniqht: gördüm
17:24 UnderminE: o dediğim hitnormal şeyini sen elle yapma, eğer biri laf ederse hitsounda ben sana direk diff'i bitmiş halde atarim onu kullanirsin
17:25 UnderminE: bide normal diffe bakayim
17:25 Sniqht: tamağm
17:25 Sniqht: normal kötü biraz :(
17:25 UnderminE: distance snap'la çok oynamişsin bi yerde 1,20 bi yerde 1,30 bence onu düzeltmen lazim her yerde 1,20 olsun
17:29 UnderminE: 00:14:169 (3) - x: 256 y: 348, 00:14:677 (4) - x: 152 y: 288, 00:15:186 (5) - bunu da şöyle döndür ve x:156 y:168'e koy http://puu.sh/7Lvyf.jpg, 00:16:711 (1) - x:268 y:124
17:30 UnderminE: oy dediğime göre 4 çok uzakta olmuş, onlari yakinlaştir işte elle halledersin sen sniqht :D
17:32 UnderminE: of of normalin çok fazla moda ihtiyaci var bubble'a daha yolun uzun sniqht ><
17:32 Sniqht: :(
17:33 UnderminE: şarki bu kadar uzun olmasa ben guest diff yapardim da uzun şarkilari map yapamiyorum içim bayiliyo benim :D helldawn buralarda olsaydi o yapardi ah ah
Topic Starter
Sister Jude

UnderminE wrote:

some irc mod
SPOILER
16:49 UnderminE: Sniqht: gel şurdan iki dk hizli mod yapalim, öncelikle arkadaki o taktak sesleri için Normal hitnormal kullanabilirsin, güzel olur bence kullan yani :D
16:49 UnderminE: atiyorum şurasi 00:19:254 (6) - rastgele geldi de anlamişsindir
16:49 zigizigiefe: vay ibne Arda Sniqht .D
16:50 Sniqht: geldim bi dakika
16:50 UnderminE: 01:18:745 (2) - şu pek hoş durmuyo ya çok alakasi olmuş o patterne
16:51 Sniqht: öncekini anlamadım .s
16:53 UnderminE: ya arkada bildiğin tak diye ses var hani bateri gibi mi desem ne desem, onlar için soldaki sampleset'i normal yapabilirsin belki
16:53 Sniqht: ha
16:53 UnderminE: sonra 02:07:050 - şu slider'i burada bitirip, 02:07:559 - buraya da bi tekli koyabilirsin
16:53 Sniqht: Priti bunu kullan demişti ona yönelmiştim asda
16:53 UnderminE: nakarat kisminda bi şey yok ya o clapler güzel
16:54 UnderminE: kiai harici kisimlari diyorum sadece whistle çok sessiz kalmiş arkada taktak ritim var halbuki
16:54 UnderminE: 02:18:237 - burda bi anda clapler gelmiş hayirdir mapin gerisinde nerdeydiniz :D
16:54 Sniqht: onada kitaideki gibi yapayımmı
16:54 Sniqht: ya ;D
16:54 UnderminE: dur bekle ben deniycem bi şeyler mapi bi inceliyim
16:55 Sniqht: ordaki klapleri kaldırayımmı
16:55 UnderminE: kaldirma ama sesini biraz kis çok yüksek, bide 03:07:050 (1) - şurasi için de önce söyldiğim şeyi yapabilirsn
16:56 kead: arkadaslar ben su spinde zorlanıyom her nedense fareyi götürmede hiçbir sıkıntı olmuyo lunaticlerde ama su spilerde sıcıyom yaw
16:56 Sniqht: yaptım
16:57 Sniqht: kıstım
16:58 UnderminE: ben bi sesleri normal yapayim sonra sana farkli diff olarak atarim silersin işin bitince
16:58 Sniqht: tmm
16:59 Sniqht: 01:41:627 (1,2) - kötümü olmuş bura yaw
17:00 UnderminE: olmamiş da o 2'deki jump çok alakasi
17:00 Sniqht: oraya blanket felan diyince .s
17:00 Digital Love: selam
17:00 Digital Love: XD
17:01 UnderminE: selaam
17:01 Sniqht: düzelttim orayı
17:01 Sniqht: as
17:02 Digital Love: ya youtube u da kapattılar
17:02 Digital Love: iyice sapıttı bunlar XD
17:02 Sniqht: açılmıyo wat
17:02 Digital Love: malesef kapattılar XD
17:03 Sniqht: sapıttılar iyice
17:04 UnderminE: 00:51:288 (2) - şuna ctrl g yap Sniqht
17:04 Sniqht: edited
17:04 SaintTurk: s.a
17:04 UnderminE: as
17:07 UnderminE: rankim 911 süper la ambulans gibi
17:07 Sniqht: ambulans :(
17:11 UnderminE: f güzel oldu da çok uğraştiriyo bu
17:11 UnderminE: hiç gerek yok şimdilik böyle uğraşmaya, sen biraz daha mod almaya bak
17:14 Qescen: ssa
17:18 UnderminE: as
17:19 UnderminE: sniqht aklinin bi köşesinde bulunsun eğer dediğim şeyi yapmak istersen osu default skin'den normal-hitnormal'i bulup
17:19 Sniqht: evet
17:19 UnderminE: soft-hitclap olarak ismini değiştir, mapinde F6'da tüm S leri S:C1 olarak kaydet, whistle'lari clap yap olur
17:19 UnderminE: ama biraz sesi kisik olmasi lazim, ama şimdi yapma bi şey eğer hitsounda laf eden olursa yap
17:19 Sniqht: ama onlar whistle
17:20 Sniqht: tmm
17:20 Sniqht: sağol
17:20 UnderminE: ya whistlelari clap yaptğinda hitnormal çalcak demek istediğim o ama garip geliyo kulağa
17:20 UnderminE: aklinin bi ucunda bulunsun sadece :D
17:20 Sniqht: sağol ;D
17:20 UnderminE: 00:08:067 - şurdan itibaren ani
17:20 UnderminE: öncekiler whistle olmali çünkü arkada BATERİ YOK
17:21 UnderminE: 00:08:067 - şuranin da kafasina tikla, sol tarafta sampleset'i drum yap
17:23 Sniqht: nerede bitsin drum
17:23 UnderminE: drum sadece kafasinda ya
17:23 UnderminE: timing section ekleme ona, sol taraftaki şeyden yap
17:24 UnderminE: şu http://puu.sh/7Lvk6.jpg
17:24 Sniqht: sağol
17:24 Sniqht: gördüm
17:24 UnderminE: o dediğim hitnormal şeyini sen elle yapma, eğer biri laf ederse hitsounda ben sana direk diff'i bitmiş halde atarim onu kullanirsin
17:25 UnderminE: bide normal diffe bakayim
17:25 Sniqht: tamağm
17:25 Sniqht: normal kötü biraz :(
17:25 UnderminE: distance snap'la çok oynamişsin bi yerde 1,20 bi yerde 1,30 bence onu düzeltmen lazim her yerde 1,20 olsun
17:29 UnderminE: 00:14:169 (3) - x: 256 y: 348, 00:14:677 (4) - x: 152 y: 288, 00:15:186 (5) - bunu da şöyle döndür ve x:156 y:168'e koy http://puu.sh/7Lvyf.jpg, 00:16:711 (1) - x:268 y:124
17:30 UnderminE: oy dediğime göre 4 çok uzakta olmuş, onlari yakinlaştir işte elle halledersin sen sniqht :D
17:32 UnderminE: of of normalin çok fazla moda ihtiyaci var bubble'a daha yolun uzun sniqht ><
17:32 Sniqht: :(
17:33 UnderminE: şarki bu kadar uzun olmasa ben guest diff yapardim da uzun şarkilari map yapamiyorum içim bayiliyo benim :D helldawn buralarda olsaydi o yapardi ah ah
Teşekkür ederim ^^
UnderminE
çaktim yildizi \:D/
pkk
From M4M~

Nice song

[Normal]


  • Spacing seems to be a bit inconsistent, it ranges from mostly about 1.1x to 1.4x distance snap. For example, 00:07:050 (4) - is spaced 1.38x from the last note and 02:40:356 (5) - is spaced 0.88x from the last note. This might have been caused by you using a large grid size, I would suggest going through the map again with distance snap on a small grid size so your spacing is consistent.
  1. 00:18:237 (1) - you can remove NC here, since according to your NC logic this 00:14:169 (3) - would also be a NC (but you didn't make it NC). Basically I think NC at 00:18:237 (1) - is unnecessary and it also makes a really short combo of only two notes.
  2. 00:23:322 (6) - might flow better if you ctrl+g. Of course you will have to rearrange the other notes that come after to match the direction of the repeat slider if you choose to make this change.
  3. 00:46:711 (1) - maybe move this down a bit so that 00:46:203 (3,4,1) - is like a curved line. Sort of like this I think this looks better and also flows better since before the (3) and (4) was in a straight line and this clashed with the curved slider.
  4. 00:52:813 (1,2,3,4,5,1,2,3,4,5) - just a suggestion: 4 hitcircles in a row might feel repetitive to some people, instead you can try having the first two hitcircles as one slider instead (or something like that), I think it's more fun to play this way. You can also mix it up by having the first one as the first two notes as a slider, then the second one as the third and fourth notes as slider, this is what I mean:
    Here is another similar part 01:47:728 (1,2,3,4,5) -
  5. 01:23:830 (4,5) - maybe turn this into a slider instead to match vocal
  6. 01:42:644 (2) - might flow better if you ctrl+g
  7. 01:55:864 (1) - this touches the HP bar a bit, I'm not sure if this is a problem but if you want you can move 01:55:610 (6,1) - down a bit
  8. 02:34:635 (1) - in the hard difficulty I think you placed spinner on white tick, so did you put spinner here on blue tick by accident?
  9. 02:46:711 (1) - I think you can remove clap here since you mostly have clap on white ticks

    [Hard]
  10. 00:11:118 (3) - , 00:11:627 (4) - I think it would flow better if you ctrl+g'd both of these
  11. 00:15:186 (8) - you can add NC here to break up the combo and also match the vocal singing "go-o-o"
  12. 00:24:847 (2,3) - you can rearrange this for better flow
  13. 00:35:525 (6) - , 00:36:033 (7) - ctrl+g each of these as well. (7) should end up pointing away from 00:36:542 (1) - which creates a nice flow motion since the player will have to go bottom-right when on slider (7), then go up towards the left when going for 00:36:542 (1) - . I strongly recommend this change~
  14. 00:37:305 (2,3) - since there is a jump here, it also makes sense to have a jump between here 00:38:322 (4,5) - . Just move 00:38:322 (4) - up a bit, or move 00:38:576 (5) - farther away from (4).
  15. 01:43:661 (1,2,3) - good flow here :)
  16. 01:48:745 (5) - this touches HP bar a little, not sure if it's a problem
  17. 02:58:915 (1) - move middle point (the red one) to x 228 y 164 and move the second point to x 208 y 196, I think this is a better blanket.

Nice song, keep up the good work~ Have fun mapping!
Topic Starter
Sister Jude

pkmnyab wrote:

From M4M~

Nice song

[Normal]


  • Spacing seems to be a bit inconsistent, it ranges from mostly about 1.1x to 1.4x distance snap. For example, 00:07:050 (4) - is spaced 1.38x from the last note and 02:40:356 (5) - is spaced 0.88x from the last note. This might have been caused by you using a large grid size, I would suggest going through the map again with distance snap on a small grid size so your spacing is consistent.Yes, I know it. I must readjustment.
  1. 00:18:237 (1) - you can remove NC here, since according to your NC logic this 00:14:169 (3) - would also be a NC (but you didn't make it NC). Basically I think NC at 00:18:237 (1) - is unnecessary and it also makes a really short combo of only two notes.edited
  2. 00:23:322 (6) - might flow better if you ctrl+g. Of course you will have to rearrange the other notes that come after to match the direction of the repeat slider if you choose to make this change.
  3. 00:46:711 (1) - maybe move this down a bit so that 00:46:203 (3,4,1) - is like a curved line. Sort of like this
    SPOILER
    edited
    I think this looks better and also flows better since before the (3) and (4) was in a straight line and this clashed with the curved slider.
  4. 00:52:813 (1,2,3,4,5,1,2,3,4,5) - just a suggestion: 4 hitcircles in a row might feel repetitive to some people, instead you can try having the first two hitcircles as one slider instead (or something like that), I think it's more fun to play this way. You can also mix it up by having the first one as the first two notes as a slider, then the second one as the third and fourth notes as slider, this is what I mean:edited
    Here is another similar part 01:47:728 (1,2,3,4,5) -
  5. 01:23:830 (4,5) - maybe turn this into a slider instead to match vocaledited
  6. 01:42:644 (2) - might flow better if you ctrl+g
  7. 01:55:864 (1) - this touches the HP bar a bit, I'm not sure if this is a problem but if you want you can move
  8. 01:55:610 (6,1) - down a bitedited
  9. 02:34:635 (1) - in the hard difficulty I think you placed spinner on white tick, so did you put spinner here on blue tick by accident
    edited
  10. 02:46:711 (1) - I think you can remove clap here since you mostly have clap on white ticks

    [Hard]
  11. 00:11:118 (3) - , 00:11:627 (4) - I think it would flow better if you ctrl+g'd both of these edited
  12. 00:15:186 (8) - you can add NC here to break up the combo and also match the vocal singing "go-o-o"edited
  13. 00:24:847 (2,3) - you can rearrange this for better flow
  14. 00:35:525 (6) - , 00:36:033 (7) - ctrl+g each of these as well. (7) should end up pointing away from 00:36:542 (1) - which creates a nice flow motion since the player will have to go bottom-right when on slider (7), then go up towards the left when going for 00:36:542 (1) - . I strongly recommend this change~Remapped here
  15. 00:37:305 (2,3) - since there is a jump here, it also makes sense to have a jump between here 00:38:322 (4,5) - . Just move 00:38:322 (4) - up a bit, or move 00:38:576 (5) - farther away from (4).Remapped here
  16. 01:43:661 (1,2,3) - good flow here :)
  17. 01:48:745 (5) - this touches HP bar a little, not sure if it's a problem
  18. 02:58:915 (1) - move middle point (the red one) to x 228 y 164 and move the second point to x 208 y 196, I think this is a better blanket.

Nice song, keep up the good work~ Have fun mapping!

Thanks ^^
UnderminE
Mod'da neleri düzelttin neleri düzeltmedin belirtsen iyi olur :D
[CSGA]Ar3sgice
hihi~


Hard

  1. 00:17:983 (3) - add a note here? https://osu.ppy.sh/ss/1465567 because the note at 00:18:237 (4) - sounds lonely
  2. 00:36:033 (7) - change to this direction osu.ppy.sh/ss/1465570, it fits the music's feeling
  3. 00:38:576 (5) - this note goes too far to the right, i think this makes 00:40:101 (8) - not look good, try like https://osu.ppy.sh/ss/1465576 and http://osu.ppy.sh/ss/1465578
  4. 01:41:627 (1) - move 1 grid right ww
  5. 01:49:762 (1,2) - i suggest this way ww https://osu.ppy.sh/ss/1465590
  6. 02:03:746 (6) - this jump of 6-1-2 feels a little uncomfortable to me, i think it's better to put this note to x:504 y:104 and 02:04:254 (2,3) - ctrl+G
  7. 02:07:559 (2) - move this note to x:154 y:250
  8. 02:53:575 (4,5,6) - replace this with a slider? doesn't feel so much rhythm here
  9. 03:22:813 (5,6) - what about ctrl+g www
Normal

  1. 00:49:762 (6) - this is not blanketed well
  2. 02:46:711 (1) - just use the same pattern as before
gl~
Topic Starter
Sister Jude

[CSGA]Ar3sgice wrote:

hihi~


Hard

  1. 00:17:983 (3) - add a note here? https://osu.ppy.sh/ss/1465567 because the note at 00:18:237 (4) - sounds lonely
  2. 00:36:033 (7) - change to this direction osu.ppy.sh/ss/1465570, it fits the music's feeling
  3. 00:38:576 (5) - this note goes too far to the right, i think this makes 00:40:101 (8) - not look good, try like https://osu.ppy.sh/ss/1465576 and http://osu.ppy.sh/ss/1465578remapped here
  4. 01:41:627 (1) - move 1 grid right wwedited
  5. 01:49:762 (1,2) - i suggest this way ww https://osu.ppy.sh/ss/1465590edited
  6. 02:03:746 (6) - this jump of 6-1-2 feels a little uncomfortable to me, i think it's better to put this note to x:504 y:104 and 02:04:254 (2,3) - ctrl+G
  7. 02:07:559 (2) - move this note to x:154 y:250edited
  8. 02:53:575 (4,5,6) - replace this with a slider? doesn't feel so much rhythm here
  9. 03:22:813 (5,6) - what about ctrl+g www
Normal

  1. 00:49:762 (6) - this is not blanketed wellThis is not blanket o.O
  2. 02:46:711 (1) - just use the same pattern as before
gl~

Thanks ^^
zigizigiefe
Taiko versiyonunu ayarla
Topic Starter
Sister Jude

UnderminE wrote:

Mod'da neleri düzelttin neleri düzeltmedin belirtsen iyi olur :D
yazıyorum zaten ;p
GlowingDemon
Şarkıyı zevkimden dolayı pek sevmedim (Benim için fazla ağır :D) ama güzel beatmap olmuş :P
Topic Starter
Sister Jude
Fixed spacing problems on Normal
Sieg
hi

General:
hitsounds plain a bit, you should examine for more finishes or alternate some claps or get some advices (I don't really like to mod them cus my point of view on hitsounds is quite arguable)

Hard:
OD 6 is kinda low for hardest difficulty and with AR8, try set OD to 7
00:15:186 (1,2,3,4,5) - maybe try more rounded pattern here? http://puu.sh/87lKf.jpg
00:22:050 (4) - move to something like 248:208 to make better flow http://puu.sh/87lPT.jpg
00:33:491 (3) - variety is a good thing (: my suggestion is to make 00:34:508 (4) - similar, that will improve pattern a bit imo http://puu.sh/87m1A.jpg
00:54:593 (6) - jump to 00:54:847 (1) - great here, but placement of 6 is kinda offgrid\offscrfeen try to move
01:49:762 (1) - why not? http://puu.sh/87mlB.jpg imo better for flow, nothing bad in your variant tho
01:54:593 (2) - seems that one is too offgrid
02:02:983 (5,6,1) - make this consistent with 00:53:830 (5,6,1) - I mean jumping pattern from 6 to 1
02:30:440 (1,1) - I don't really like this 2 spinners, you can delete 1st spinner and map part from 02:22:305 (4) - with slow rhythm to 02:35:016 (1) - and start spinner here.
02:54:338 (7,1) - blanket here?
sweet

Normal:
HP and OD -1
00:08:067 (1) - don't really like end on 00:08:830 - maybe try http://puu.sh/87nbW.jpg if you not afraid of 4 circles in a row
02:21:796 (5) - same for this part as on hard
02:46:711 (1,2) - this should be http://puu.sh/87nr8.jpg
03:21:796 (1,2,3,4,5,6) - ehm not sure about 6 in a row for normal, maybe remove 03:22:559 (4) -
fine

GL :oops:
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