forum

Katy Perry - Unconditionally [CatchTheBeat]

posted
Total Posts
51
Topic Starter
Sey
This beatmap was submitted using in-game submission on Montag, 1. September 2014 at 11:28:18

Artist: Katy Perry
Title: Unconditionally
Tags: Charts Pop Soul Prism Love Stefan
BPM: 129
Filesize: 2995kb
Play Time: 01:37
Difficulties Available:
  1. Platter (5,42 stars, 190 notes)
  2. Salad (4,66 stars, 166 notes)
  3. Stefan's Cup (3,95 stars, 113 notes)
Download: Katy Perry - Unconditionally
Information: Scores/Beatmap Listing
---------------
Unconditional, unconditionally
I will love you unconditionally
There is no fear now
Let go and just be free
I will love you unconditionally.

~
Second full CtB mapset:
Stefan's Cup: 100%
Salad: 100%
Platter: 100%
Thanks to Stefan for his Guest Difficulty!
Stefan
First

Katy Perry ist toll c:
Topic Starter
Sey
Changelog:
  1. 2014/04/03: Submitted (WIP)
  2. 2014/04/05: Added Stefan's Cup
  3. 2014/04/10: Added to Pending Beatmaps. Ready for mods!
  4. 2014/04/15: Mod by Kurokami
  5. 2014/04/21: Mod by mingmichael
  6. 2014/04/22: Mod by Serena-
  7. 2014/05/15: Mod by Marinska
  8. 2014/08/23: Mod by ursa
  9. 2014/08/28: Mod by spectator and star icon:
  10. 2014/08/30: 1st bubble by spectator
  11. 2014/08/30: Ranked by ursa
  12. 2014/08/31: Unqualified by Krah
  13. 2014/08/31: 2nd bubble by Deif
  14. 2014/09/01: Ranked by Kurokami
Kurokami
[Cup]

00:10:049 (1,2,3) - The rhythm in this part is hard to follow since its mainly focusing to the vocal but you mapped after the drums. 00:10:281 is much stronger than 00:10:514. I think you should try to follow the vocal here.
00:24:933 (1,2,3) - ^
00:26:328 (1,1) - I think this is silly. The repeat slider is so-so but what you did with the next one is a bad idea. You are trying to cover the vocal with it, but it is already off because of the repeat slider. If you really want to follow something with this, start it at the next blue tick.
01:27:258 (1) - Separate this slider to circle-slider to cover the main beat too?

To be honest tho the song itself is simple I think this diff should be a little more challenging. Currently just boring like any easy map out there. Not even a single edge catch during kiai or more agressive movement. And your kiai is simplier then the rest, please make it harder. About your new comboing, I think you should try to only add at every 2nd main beat to make them bigger. Sometimes it is only contains 1 or 2 notes, it is just stupid that way.

[Salad]

00:22:607 (2,3) - This should be the same as 00:20:747 (2,3,4). I know you followed the vocal but ending it at blue tick sounds better.
00:38:886 (1) - Just a small note, but if you try to map the main beat separately then its possible to add a few bigger/harder jumps to the kiai part.
00:55:398 (3,1,2) - Move (3) 1/2 earlier, delete (1) and add a short slider? Sounds a little stupid to leave out that part of the vocal.
00:56:095 (3,4) - Make (3) 1/4 longer and use a short slider from 00:57:026? Follows the rhythm a little better.
01:22:142 (1) - End this spinner at 01:23:537 (there is a nice sound to do it) and start 01:24:351 (1) - at 01:24:002 with a repeat?
01:27:259 (1,2) - Here is also a little bug in rhythm. How about ctrl+g them on the timeline?
01:33:305 (1) - Same here as at the previous spinner.
01:36:561 (1) - Change to 3 circle or a 1/2 repeat slider? You leave out an important beat in the middle. o.o And why NC?

Nice diff if I'm looking at the patterning. The rhythm is kinda weird sometimes tho.

[Platter]

00:22:607 (2,3,4) - I expect bigger movement from (3) to (4). If you somehow manage to flip 00:23:537 (5,1) - horizontally and move (4) a little more to the left then it will be better.
00:42:375 (4,1) - I think if map it a little differently then its possible to add this HDash to 00:43:072 where play better because of the main beat.
00:57:026 (4,1) - ^
00:59:119 (3) - Change this circle to a slider starting from 00:58:886?
01:02:026 (2) - This sounds more like a triplet. How about add one circle after and before it?

I think this diff can be better organized with jumps but well maybe its just a taste difference.
[]

In overall I think every diff needs a lot of improvement. The hardest in jumps and the easiests in rhythm but maybe that is just my preferred mapping style.
Topic Starter
Sey

Kurokami wrote:

[Salad]

00:22:607 (2,3) - This should be the same as 00:20:747 (2,3,4). I know you followed the vocal but ending it at blue tick sounds better. I'm fine with it as it is. Cannot hear anything odd here.
00:38:886 (1) - Just a small note, but if you try to map the main beat separately then its possible to add a few bigger/harder jumps to the kiai part. I wanted to map this a bit on vocals. Sorry.
00:55:398 (3,1,2) - Move (3) 1/2 earlier, delete (1) and add a short slider? Sounds a little stupid to leave out that part of the vocal. Yeah looks better now, I think.
00:56:095 (3,4) - Make (3) 1/4 longer and use a short slider from 00:57:026? Follows the rhythm a little better. It's fine to me~
01:22:142 (1) - End this spinner at 01:23:537 (there is a nice sound to do it) and start 01:24:351 (1) - at 01:24:002 with a repeat? I know there is a sound but I mapped this spinner on the vocals.
01:27:259 (1,2) - Here is also a little bug in rhythm. How about ctrl+g them on the timeline? Done.
01:33:305 (1) - Same here as at the previous spinner. Nope, I want that the spinner goes as long as the vocals go and the first drum voice appears which also finishs the Kiai. Sounds better to my ears.
01:36:561 (1) - Change to 3 circle or a 1/2 repeat slider? You leave out an important beat in the middle. o.o And why NC? Fixed but keeping the NC because I like making the last note in this map more special with that.

Nice diff if I'm looking at the patterning. The rhythm is kinda weird sometimes tho.

[Platter]

00:22:607 (2,3,4) - I expect bigger movement from (3) to (4). If you somehow manage to flip 00:23:537 (5,1) - horizontally and move (4) a little more to the left then it will be better. Fixed this but differently than you told me.
00:42:375 (4,1) - I think if map it a little differently then its possible to add this HDash to 00:43:072 where play better because of the main beat. Like it as it is here, seeing no problem with it.
00:57:026 (4,1) - ^ ^
00:59:119 (3) - Change this circle to a slider starting from 00:58:886? Done
01:02:026 (2) - This sounds more like a triplet. How about add one circle after and before it? Nah prefer only mapping the drums here.

I think this diff can be better organized with jumps but well maybe its just a taste difference. Matter of taste I think. Our mapping style varies a lot anyway. But I took some of your suggestions. Also, I know this is a very easy Platter but on purpose because it's a very slow song and I wanted to make it more enjoyable than my other Platters.
[]

In overall I think every diff needs a lot of improvement. The hardest in jumps and the easiests in rhythm but maybe that is just my preferred mapping style. As described above, I think so too.
Thanks a lot.
Waiting for Stefan now!
Stefan

Kurokami wrote:

[Cup]

00:10:049 (1,2,3) - The rhythm in this part is hard to follow since its mainly focusing to the vocal but you mapped after the drums. 00:10:281 is much stronger than 00:10:514. I think you should try to follow the vocal here. I perfer switching between them. Doesn't really feel bad at all.
00:24:933 (1,2,3) - ^ as above.
00:26:328 (1,1) - I think this is silly. The repeat slider is so-so but what you did with the next one is a bad idea. You are trying to cover the vocal with it, but it is already off because of the repeat slider. If you really want to follow something with this, start it at the next blue tick. Yup, that's pretty weirdly mapped, changed.
01:27:258 (1) - Separate this slider to circle-slider to cover the main beat too? You.

To be honest tho the song itself is simple I think this diff should be a little more challenging. Currently just boring like any easy map out there. Not even a single edge catch during kiai or more agressive movement. And your kiai is simplier then the rest, please make it harder. About your new comboing, I think you should try to only add at every 2nd main beat to make them bigger. Sometimes it is only contains 1 or 2 notes, it is just stupid that way.
Thanks.

SPOILER
osu file format v12

[General]
AudioFilename: Katy Perry - Unconditionally.mp3
AudioLeadIn: 2000
PreviewTime: 36328
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Unconditionally
TitleUnicode:Unconditionally
Artist:Katy Perry
ArtistUnicode:Katy Perry
Creator:Sey
Version:Stefan's Cup
Source:
Tags:Charts Pop Soul Prism Love Stefan
BeatmapID:396033
BeatmapSetID:162335

[Difficulty]
HPDrainRate:3
CircleSize:2
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"wallpaper.jpg",0,0
//Break Periods
2,48854,51175
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Topic Starter
Sey
Thanks, everything updated. :3
mingmichael
ming comes o/ my first ctb mod arhhh


====================

[ Cup]

Notes
• move 00:13:770 - to x:296? it will make a balance distance between 00:13:305 - ; 00:13:770 - and 00:14:235 -

make this slider 00:15:165 - to be this? i changed that slider because the last note on previous slider drops at x:164, • and it'll be too close for the next note on 00:16:095 - at x:256. so that's why i try to change that slider which the last note drops at x:144 , so it'll make a little movement to the next note :D

• move 00:18:421 - to x:216? to make the balance distance between 00:17:956 - ; 00:18:421 - and 00:18:886 -

• move 00:24:933 - to x:224? the reason is same like above too


====================


[ Salad]

Notes
• how about move 00:07:026 - to x:136? to make a little jump between 00:07:026 - and 00:07:258 - owo btw it can be caught without dash too ww

• move 00:14:002 - to x:160? make a little movement between 00:13:654 - and 00:14:002 - ;w;?

• if you agree with above ^ , move 00:15:863 - x:352 to keep the consistency of patterns ww :P

• how about move 00:17:375 - to x:296 ? :3

• move 00:19:235 - x:216?

• how about change these sliders on 00:29:351 - and 00:29:816 - to be this? 00:29:351 - is at x:168 and 00:30:049 - is at x:304, or make it stacks with 00:28:537 - . i changed your previous sliders because it looks so simple and also easy..? ;w; so i changed them to make a little movement (?)


====================


[ Platter]

Notes
• move 00:24:468 (2,3,4) - to bit right?

• make this slider on 00:26:677 - to be this? i changed it to make a little movement between 00:27:026 - and 00:27:258 - . your previous slider makes the last note on 00:27:026 - drops too close to a note on 00:27:258 - ;w; so that's why i tried to change a slider on 00:26:677 - >.<

• move 00:30:398 - to the middle? x:256? to make a good distance between 00:30:049 - ; 00:30:398 - and 00:30:747 - :P

• move 00:42:142 - to x:240? the reason is almost same like above, to make a good distance (i think it's balance..?) between 00:41:909 - ; 00:42:142 - and 00:42:375 - . ohyah btw 00:42:375 - move to x:120 too?


====================


okay that's all from me
sey steals my stars D: ~★★ jkjk xDD

goodluck and hope those mods are useful ;w;
Topic Starter
Sey

mingmichael wrote:

ming comes o/ my first ctb mod arhhh OH MY GAHD !!!

[ Salad]

Notes
• how about move 00:07:026 - to x:136? to make a little jump between 00:07:026 - and 00:07:258 - owo btw it can be caught without dash too ww Good idea, done.

• move 00:14:002 - to x:160? make a little movement between 00:13:654 - and 00:14:002 - ;w;? done

• if you agree with above ^ , move 00:15:863 - x:352 to keep the consistency of patterns ww :P ^

• how about move 00:17:375 - to x:296 ? :3 Yeah, looks better. Has a better flow.

• move 00:19:235 - x:216? No because there would be a too high jump at 00:19:583 (3,1) - then, too hard for a Salad.

• how about change these sliders on 00:29:351 - and 00:29:816 - to be this? 00:29:351 - is at x:168 and 00:30:049 - is at x:304, or make it stacks with 00:28:537 - . i changed your previous sliders because it looks so simple and also easy..? ;w; so i changed them to make a little movement (?) I didn't implement the slider with reverse arrow here but I remapped this part to make it a bit catchier.


====================


[ Platter]

Notes
• move 00:24:468 (2,3,4) - to bit right? ok

• make this slider on 00:26:677 - to be this? i changed it to make a little movement between 00:27:026 - and 00:27:258 - . your previous slider makes the last note on 00:27:026 - drops too close to a note on 00:27:258 - ;w; so that's why i tried to change a slider on 00:26:677 - >.< Wow no reasons to give so many reasons, just say it gives more movement and it's comprehensible for me =p

• move 00:30:398 - to the middle? x:256? to make a good distance between 00:30:049 - ; 00:30:398 - and 00:30:747 - :P Yes you are right.

• move 00:42:142 - to x:240? the reason is almost same like above, to make a good distance (i think it's balance..?) between 00:41:909 - ; 00:42:142 - and 00:42:375 - . ohyah btw 00:42:375 - move to x:120 too? Eh do you even feel that in gameplay? Ok I fixed it, I guess


====================


okay that's all from me
sey steals my stars D: ~★★ jkjk xDD thanks for stars :3

goodluck and hope those mods are useful ;w;
Thanks, it was a really good mod!
Serena-
PM request~

[Stefan's Cup]
00:36:328 (1) - moving this to 00:36:561 sounds better to me
00:39:351 (1) - how about changing this part like this timeline? its the kiai time after all,
00:54:235 (1) -
01:30:514 (2) - making a bit of a jump might look good (x:384?)
01:32:374 (2) - ^

[Salad]
00:27:026 (3) - how about making a small jump between cirlce 2 and 3
00:40:514 (3) - this jump is a bit random to me
01:36:561 (1) - tilting the slider might look better

[Platter]
yay a Sey's Platter
maybe using more HDes will work (parts like this? 00:10:979 (1) - )
00:43:770 (3) - try ctrl+G and move it to x:392

quite an easy Platter xD


i really need to practice mapping/modding low BPM+easy difficulties
to be honest, everything looks ok :P have a star instead xD

good luck!
Topic Starter
Sey

Serena- wrote:

[Salad]
00:27:026 (3) - how about making a small jump between cirlce 2 and 3 I reworked this part a bit different. No jump but a higher distance at least.
00:40:514 (3) - this jump is a bit random to me Reduced distance here a bit, should be looking better now.
01:36:561 (1) - tilting the slider might look better Done.

[Platter]
yay a Sey's Platter
maybe using more HDes will work (parts like this? 00:10:979 (1) - ) No this is a very calm beat and since this is a love song I wanted only some difficulty in the Kiai here. It requires not too many mandatory places that need to be used for HDashes in a Platter.
00:43:770 (3) - try ctrl+G and move it to x:392 I kept a higher distance here or the Kiai barely has any surprising jump effects anymore.

quite an easy Platter xD I already explained why it is so easy above :p


i really need to practice mapping/modding low BPM+easy difficulties
to be honest, everything looks ok :P have a star instead xD Thanks a lot for star :p

good luck!
Thanks for your mod!
Stefan
Accepted everything from ming's Mod. To Serena-'s Mod, I didn't accepted any rhythm suggestions; I think it's fine currently. I took the last ones, not sure if they are too wide, if yes I gonna change this later back. D:

thanks.

SPOILER
osu file format v12

[General]
AudioFilename: Katy Perry - Unconditionally.mp3
AudioLeadIn: 2000
PreviewTime: 36328
Countdown: 1
SampleSet: None
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Unconditionally
TitleUnicode:Unconditionally
Artist:Katy Perry
ArtistUnicode:Katy Perry
Creator:Sey
Version:Stefan's Cup
Source:
Tags:Charts Pop Soul Prism Love Stefan
BeatmapID:396033
BeatmapSetID:162335

[Difficulty]
HPDrainRate:3
CircleSize:2
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

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Topic Starter
Sey
Updated. Waiting for next modder.~
Arlecchino
okay.. let's req m4m

Platter
  • 00:20:281 (5)- change to 1/2 slider ? for add sound in 00:20:514
    00:33:537 (4) - Ctrl + G
    00:47:956 (4) - add some jump? place (4) in x:184?
    00:20:747 (6,7,8) - add some dash ? maybe like this one
    00:24:468 (2,3,4) - ^^
Salad

  • 00:00:282 - try this new pattern

    00:01:677 - add note stack with head of (2)
    01:27:258 - `3` i'm not sure with this... just suggest new pattern

    01:30:979 - i think this pattern isn't too hard for salad..
I think salad is ready to play.. now..i'm waiting.. this map be ranked..

Stefan's Cup
Okay let's try to mod Cup.. but i'm not sure i can do it.. but i'm try my best
00:18:421 (2,3) - Ctrl + g
01:34:700 - end spiner here... and add note at 01:35:165

i try my best hope this helped... really hope this map ranked.. supporting..from my bath room.. :3
here take my star too.. (9~3~)9 ... waiting you respone my map..
i need more ctb mod.. here
and for all modder.. i hope you can mod my map too.. ;w; thank b4
Topic Starter
Sey
Huuuuh? When did I ever request a M4M with you? '-'
I will apply your mod later, thanks~
Arlecchino
i'm request M4M here..
bcause i need more Ctb mod in my map..
Topic Starter
Sey
Yeah, but I do not even owe a M4M queue. Things like a M4M Request should have been discussed before you did this mod.
I will try to take a look on your map later anyway, but it will take a while. Next time inform me before you want to do a M4M.

Marinska wrote:

okay.. let's req m4m

Platter
  • 00:20:281 (5)- change to 1/2 slider ? for add sound in 00:20:514 Done
    00:33:537 (4) - Ctrl + G Done
    00:47:956 (4) - add some jump? place (4) in x:184? No, there is first of all no (4) and secondly there is enough jump already.
    00:20:747 (6,7,8) - add some dash ? maybe like this one Did it a different way
    00:24:468 (2,3,4) - ^^ ^
Salad

  • 00:00:282 - try this new pattern
    You are right, done.
    00:01:677 - add note stack with head of (2) why?
    01:27:258 - `3` i'm not sure with this... just suggest new pattern
    I changed a lot of patterns here to make the drum more audible.
    01:30:979 - i think this pattern isn't too hard for salad..
    I made it a bit harder but I kept the timeline as it is.
I think salad is ready to play.. now..i'm waiting.. this map be ranked..Don't worry it will get ranked;)
Thanks for the mod, it was short but I found it really helpful, keep going like that!
Waiting for Stefan's update now!
Stefan
Duuuuuuuude, tell me your map is in pending and there is a open mod. :P

will check later.
Topic Starter
Sey

Stefan wrote:

Duuuuuuuude, tell me your map is in pending and there is a open mod. :P

will check later.
Yes it is in pending and it's really hard to find modders for it. :(
ursa
Modding time

Platter
Note : well you Platter are nice & I'm a bit interested to help it to make it more nicer . so i'm trying to make a modded diff Version for the platter diff
>> MOD DIFF <<

On my mod below is the part that changes, so better check it on the mod diff & try to compare/choose what do you think it's suitable for you

00:00:282 (1,2) - moved the slider to make a quite jumpy at the beginning part
00:02:491 (2,3) - moved this part to make it flow with the next beat
00:05:398 (1,3) - ctrl+G this slider to make the flow more jumpy
00:07:258 (1,2) - Doing some changes to make this part a bit jumpy
00:20:281 (1) - well i think you should make this slider simple
00:21:444 (4,1) - doing some changes to make this part quite jumpy
00:23:537 (5,1) - doing some changes this slider a bit curved for & having some distance for nicer flow
00:25:863 (1,2,3) - I've reworked some jumps to make it more nicer
00:32:258 (2) - ctrl+G & give make the slider mroe curved
00:43:305 (2,3,4,5) - changed some timeline to make it more better
00:46:328 (1,2,3,4) - done some changes here
00:49:816 - add beat ?
01:03:886 (2,3) - *Doing some changes here & making this beat into the slider
01:10:979 (2,3,4) - *Doing some changes too here
01:12:840 (1,2,3) - ^
01:14:235 (1) - ^
01:15:630 (6) - ^
01:16:793 (2,3) - ^
01:19:351 (4) - ^


Salad


00:04:700 (3) - give a more curved effect to right
00:06:212 (2) - reduce this beat's distance because it's feels quite high [x = 144 ]
00:15:514 (2) - give this beat a litte more distance [ x = 240 ]
00:19:235 (2,3) - give this beat have a litte more distance 00:19:235 (2) - [x=224] 00:19:583 (3) - [x=312]
00:22:142 (1) - move it to [x=240] & Give it more curved to right
00:31:909 (1,2,3,4,1) - well for this one , the ideal position for this beat (Pic)
00:38:188 (2) - move to [ x = 256]
00:41:909 (3) - move this beat a little to right [x = 296]
00:42:142 (4,5) - same ^ [x=112]
00:46:793 (1,2,3) - well imo, it looks a bit strang because you're making it with using slider . i think it would be nicer if you only using normal beat timeline
00:56:095 (3,4,1) - well this one is feels strange in your salad diff flow. i suggest you should make this 00:56:793 (4) - more simple
01:03:886 (2,3,4,5,1) - the flow for this jump look quite high but i think you just only move this beat 01:03:886 (2) - to left to make it better
01:05:398 (2,3,4,5,6,1) - same but this time move 01:05:747 (3) - to right
01:11:328 (3) - move this one 2-3 gird to right
01:13:188 (2) - same as ^ , but move it to left

Stefan's Cup
Well for me It's cleaned & Well , but I feels there's something that i should check it more accurately . so i try to check it later & i'm trying to find some opinion for the cup diff :)

I only attracted to the platter diff . & waiting to see that to more better :) ,
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