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Sim Gretina - Hearts Strong As Horses (Remix)

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Topic Starter
ztrot
This beatmap was submitted using in-game submission on Friday, July 04, 2014 at 5:59:38 PM

Artist: Sim Gretina
Title: Hearts Strong As Horses (Remix)
Source: My Little Pony: Friendship Is Magic
Tags: ColdTooth mlp
BPM: 124
Filesize: 4885kb
Play Time: 02:46
Difficulties Available:
  1. ColdTooth's Hard (2.88 stars, 358 notes)
  2. Insane (3.48 stars, 537 notes)
  3. Normal (1.92 stars, 256 notes)
Download: Sim Gretina - Hearts Strong As Horses (Remix)
Information: Scores/Beatmap Listing
---------------
GOT THE MOVES GOT THE MOJO
fixed offset.
added in coldtooth's hard
added a normal
added hitsounds
addjusted and applied mods
Foxi
Yay, new ztrot map! :)
KerryShenSA
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaspammingaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
ColdTooth
Lol what?





Did they change the star rating now?
Pappy
;o;o;o
Let's try: Can i make diff? :D
KerryShenSA

ColdTooth wrote:

Lol what?





Did they change the star rating now?
I'm having that problem on like almost all maps
ColdTooth

KerryShenSA wrote:

ColdTooth wrote:

Lol what?





Did they change the star rating now?
I'm having that problem on like almost all maps
Hm, interesting

Poured in 2 stars because why not
Gordon123
I think in :
ColdTooth's Hard Offset : 3890 :)
Insane Offset : 3888 :)
but it is your map so that you itself solve :D :!: :!:
P.S. good luck :P
KerryShenSA
Can I make GD? (or taiko?) wait asking this makes me look like noooooooob
Topic Starter
ztrot
I still need to get the hitsounds into this thing and some other stuff, but after I get the normal in things should start panning out.
InFish
Nice job ztrot!
Topic Starter
ztrot
just a update I'm not dead on this or anything just been busy
KerryShenSA
Like ztrot likes to get maps graved.
TicClick
la la la

General
  1. Nothing? There's a space before the colon in Source, also you can tag it with "mlp"
[Insane]
  1. 00:03:894 (1) - some kind of (quiet?) finish hitsound would be nice
  2. 00:05:225 (5) - stack better
  3. 00:09:096 (5) - ^ (seems it's done on purpose, so I'll stop mentioning)
  4. 00:10:427 (6) - I'd move it 1/2nd forward and add a note at 00:10:427, because downbeat is still a thing to follow, or start sliders at. You'll need to re-do 00:11:153 (8) though
  5. 00:11:636 (1) - aw you missed finish (check the rest of them by yourself)
  6. 00:14:782 (8) - why? I would rotate it like this, because it looks better and also plays a bit better: http://puu.sh/9s5Ps/5b0ada6d13.jpg
  7. 00:30:991 (7) - I'd rather not use pattern comboing, because it does not always follow the song
  8. 00:34:862 (2) - same as above (okay, I think that you're able to find and fix them if you're going to fix this)
  9. 00:40:911 (6,7,8) - please space them out to make player move more freely here. It also irks me that I have to constantly return back to the center of each slider in order to start dragging the next one, and a bigger spacing could probably cure this
  10. 00:48:653 (1,2,3) - same as above. I would also start them from white ticks, well you know why
  11. 01:09:701 (1,2) - perhaps you should re-work this and also map that sound at 01:10:064, which is very noticeable and is calling to follow self. A 3/4th slider would work, probably
  12. 01:21:798 (3,7) - you can add whistles from default drum sampleset here
  13. 01:27:362 (2,3) - red ticks issues. Well, the sound at 01:27:604 is stronger than 01:27:362, that's why I keep mentioning it
  14. 01:35:104 (1,2,3) - you could shape them like this: http://puu.sh/9s70a/6f621b7a22.jpg plays better, in my opinion
  15. 01:58:088 (4,5,6) - looks actually worse than in editor because of auto stacking: http://puu.sh/9s7hJ/6e4c5a9b9b.jpg perhaps you should move these notes somewhere else or make the slider less curvy
  16. 02:52:523 (7,8,9) - I don't really like how it looks together with these notes. You better change them a little, so they can become the one shape http://puu.sh/9s7Gh/21e8a37dc3.jpg, or make something similar to 02:50:588 (2,3,4)
  17. 02:54:217 (1) - but there is no sound to spin to! I would replace it with a single note
[ColdTooth's Hard]
  1. 00:06:314 (3,4) - space them out for a better visual experience: http://puu.sh/9s81L/6c5b1f291d.jpg
  2. 00:11:636 (1) - you shouldn't skip hitsounds when the music itself gives them to you. Add a finish here! Oh, and check the rest of your map for moments like this one, for example, 00:17:443 (1,2,3)
  3. 00:18:411 (3) - start it 1/4th earlier, because this is where that sound appears in the music
  4. 00:23:975 (4) - this slider looks like it needs help or something. You could come up with some more beautiful shape, such as http://puu.sh/9s8uC/1ca5f24036.jpg (you'll need to rotate it a bit)
  5. 00:40:427 (5) - it'd be cool if you turned this into a slider? Or a short 1/4th repeating slider, considering the beats on the background
  6. 02:46:475 (1) - you should move it up and right for a better "flow": http://puu.sh/9s8Vp/6f51efc9a5.jpg
There's some tricky places you should try changing, doing something like 02:24:217 (4,5) instead. I had no problems when playing these, but the fact that you go back and forth between blue and red ticks can confuse players:
  1. 00:52:765 (2) - I don't really feel why; probably because of these 1/4th notes right before it
  2. 01:31:717 (2) - because the slider before lasts longer than vocals, and the player may want to hit the note earlier, you know, as if he was trying to catch the sound at 01:31:354
[Normal]
  1. 00:07:282 (6,1) - looks like a jump, please fix
  2. 00:09:217 (4,1) - ^ same. Reduce the spacing
  3. 00:09:701 (1,1) - saaaaame (okay not mentioning anymore)
  4. 00:15:991 (1,2,3) - space them out, there's no more room after you increased CS
  5. 00:18:411 (1) - seems too short to me. Perhaps a long slider would work better
  6. 00:36:798 (1,2) - space them out (basically, just skim through the whole difficulty and you see such things yourself
  7. 00:40:669 (1) - everything around this slider has a curve, but the slider itself doesn't. Mind fixing?
  8. 00:45:991 (3,1) - you should rotate the repeating slider somehow, because it's not really comfortable to move to the opposite direction after you pass it. Same with 02:34:378 (3)
  9. 01:21:314 (1,2) - add drum whistles to the end of these?
  10. 01:31:959 (1,2,3,4,5) - I'd replace first 4 with two short 1/2nd slider because I don't enjoy multiple stacks in a row
  11. 02:02:201 (1,2,3,4) - may be difficult to follow (considering that it starts on red offbeat ticks)
  12. 02:11:636 (1) - just so you remember that every slider before that looked like this had only one repeat and not two. Can cause a combo break
  13. 02:54:217 (1) - I would replace it with a single note for the same reason as on Insane
Don't forget to add more finish hitsounds where appropriate! That's probably all I'm gonna say.
Topic Starter
ztrot
updates applied and what not.
Everest Hope
:)

Insane
00:07:040 (9,2) - What about better curve?
00:14:782 (8) - Make it more smooth?
00:15:991 (3,4) - Mirror effect?
00:54:701 (3,4) - This pattern looks messy
00:56:999 (11) - What about making it more straight?
01:24:459 (1,2,3) - DS
01:41:153 (3,4) - This pattern looks messy
02:09:701 (4,5) - I'd rather to make a mirror effect here
02:12:120 (3,4,5) - DS
02:23:733 (3,4) - Mirror effect ? It looks messy
02:27:604 (3,4) - Same here

Hard
00:06:314 (3,4) - Make (4) a better curve to (3)
00:06:798 (4,2) - Slightly overlaped
00:12:604 (3) - It does look much better when it's straight!
01:11:636 (1) - Better curve
01:27:120 (1) - Fill this part
02:20:346 (4) - Better curve
02:45:386 (1,1) - Those NC's doesn't have any sense

Normal
00:15:991 (1) - I'm not kidding, make a better curve :D
00:47:927 (2,1) - it looks kinda messy... i know :o

Sorry for bad-looking mod, but i'm not in the mood of making a stylish mod :(
Hitsounds sound ok for me!
Topic Starter
ztrot
thank you, I will try to get to your map asap
Kitokofox
ColdTooth's Hard
00:08:975 (3,4,5,1) - There's a couple of groups like this around the beginning. They don't feel tied to the song at all and more thrown together.
00:16:475 (3,4,1) - In relation to above statement I really loved this.
00:40:911 (2) - I thought of this being 1/4s or a short reverse slider when I saw it. Slider is ok too though i guess :)
01:05:104 (2,1) - I didn't exactly enjoy how this was positioned, it felt inconsistent to the rest of the map. I tried to change the first slider into circles. I'm not saying this is a serious thing but it looks odd.
01:38:975 (2) - In a Hard, I bet you could follow the rhythm more with this slider :P
02:46:475 (1) - Didn't expect that note to be a little further than normal. It could make people think that it's a 1/2 step and end the slider early.

Insane
In quite a few cases I had myself guessing at the timing of notes. The spacing was very variant and kind of confusing.
Maybe it would be nice to make a few more different patterns. It feels like you copy pasted a select set of patterns and used them over and over again.
00:40:911 (6) - Like the Hard, I think you can do especially more with this in an Insane.

This song sounds awesome, and the maps are great so far, I wish you best of luck ColdTooth and ztrot :)
MMzz
Bubbled!
Topic Starter
ztrot

Kitokofox wrote:

ColdTooth's Hard
00:08:975 (3,4,5,1) - There's a couple of groups like this around the beginning. They don't feel tied to the song at all and more thrown together.
00:16:475 (3,4,1) - In relation to above statement I really loved this.
00:40:911 (2) - I thought of this being 1/4s or a short reverse slider when I saw it. Slider is ok too though i guess :)
01:05:104 (2,1) - I didn't exactly enjoy how this was positioned, it felt inconsistent to the rest of the map. I tried to change the first slider into circles. I'm not saying this is a serious thing but it looks odd.
01:38:975 (2) - In a Hard, I bet you could follow the rhythm more with this slider :P
02:46:475 (1) - Didn't expect that note to be a little further than normal. It could make people think that it's a 1/2 step and end the slider early.

Insane
In quite a few cases I had myself guessing at the timing of notes. The spacing was very variant and kind of confusing.
Maybe it would be nice to make a few more different patterns. It feels like you copy pasted a select set of patterns and used them over and over again.
00:40:911 (6) - Like the Hard, I think you can do especially more with this in an Insane.

This song sounds awesome, and the maps are great so far, I wish you best of luck ColdTooth and ztrot :)
I didn't really feel it was needed yet you looking it over had me adjust a few things around it so thanks.
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