Random grab from #modreqs
[Easy]
00:07:875 (1)- Sliders that end/reverse on off-beats may be a bit complicated for Easy. Maybe end the slider at 00:08:812 and place a circle at it's old end point? There's at least a half dozen of these, so I'm not going to point them all out. You'll notice them when you see them.
00:09:750 (1)- That bezier point feels as if it slows down the slide too much.
00:43:500 (1)- Rotate counter-clockwise and blanket around (2)?
02:30:375- Spinner here til 02:32:250 would fit nicely.
02:45:375 (4)- Rotate ~130 degrees clockwise and blanket with (3)?
02:45:375 (4)- Shouldn't be a repeating slider -- the slider ends with nothing music-wise behind it. Shorten it to end at 02:45:843.
03:15:843 (3)- Blanket with (2)'s end point or nc (1) (same location).
[Normal]
00:54:281 (6)- Looks and feels off for some reason, can't really explain it -- could be the overlap.
02:07:875 (4)- Blanket with (5).
02:30:843- Spinner here til 02:32:250 would fit nicely.
[Hard]
00:13:500 (1)- End slider at 00:13:734.
Note: Following changes are merely a suggestion, DS seemed way off for this combo, so suggesting a slight rework.00:14:203 (2)- Move circle to x:160 y:80 to stack with previous (3).
00:14:437 (3)- Move circle to x:163 y:177 to stack with future slider start (2).
00:14:671 (4)- Move slider start point to stack with (2), rotate on selection center to blanket (3).
00:15:140 (5)- Move to conform with distance spacing.
00:16:312 (3)- Stack with previous slider (2)'s end point.
Note: Standard mod resumes.00:35:531 (4)- Doesn't look right stacking partially on (3). Maybe adjust bend in slider? Move new combo's (1) to stack on end point if slider's end point moves.
02:06:937 (4)- Same idea as previous.
02:09:515 (6)- Rotate and blanket with (3)?
02:30:843- Spinner here until 02:32:250.
[Summary]
Overall, a solid beatmap foundation. Just a couple minor issues varying with difficulty, but definitely promising. With a little more modding, you'll be good to go! Good luck!