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Kirsty Hawkshaw - Fine Day (Mike Koglin Mix)

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Topic Starter
Jesss
This beatmap was submitted using in-game submission on domingo, 09 de mayo de 2010 at 07:17:18 p.m.

Artist: Kirsty Hawkshaw
Title: Fine Day (Mike Koglin Mix)
Tags: opus III 3
BPM: 137
Filesize: 12365kb
Play Time: 03:12
Difficulties Available:
  1. Intense (5 stars, 464 notes)
  2. Relax... (1,87 stars, 97 notes)
  3. Rhythmic (4,3 stars, 254 notes)
Download: Kirsty Hawkshaw - Fine Day (Mike Koglin Mix)
Download: Kirsty Hawkshaw - Fine Day (Mike Koglin Mix) (no video)
Information: Scores/Beatmap Listing
---------------
NOTICE:People who have downloaded this map before MAY 9, 2010, please download again, Minor SB fix!!

Hi There! :) here's my second creation after announcing officially my beatmap career with Symphonious feat. Rossini - Tell.

Info about this song (copy and paste...lol):
Kirsty Hawkshaw's 02 trance remake version of Opus III's original dance version of "It's A Fine Day" which featured Kirsty's vocals (Itself being a cover of Edward Barton's vocal song in 1984 entitled "It's a Fine Day" sung by his wife named Jane). This ISN'T Miss Jane/ATB drivel, this is the dance version that was done right. The band "Miss Jane" was NOT the original artist of this song, they simply stole the vocals. Hopefully this will set the record straight and redeem a great track.
Kytoxid
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Jesss

Kytoxid wrote:

[General]

Needs an easier difficulty. OH NO, NOT AGAIN! :S xDDD i suck making easy maps u.u
Preview points need to be set. New Preview Point has been Set up
Source? Tags? DONE
Consider setting the background colour to black or dark blue. Dark blue

Combos in general were a bit scattered; I'd make them a bit more consistent to the musical patterns, such as 01:02:025 (9) vs. 00:58:053 (1). Won't specifically point out where throughout the map though.

Please use Bezier sliders. Catmull are bleh. Bezier are ugly for me and also very hard to build

[Relaxing]

00:11:078 (4,4) - These notes on the 1/4 felt a bit out of place. Replacing 3,4 with a slider might prepare the player a bit better for the pattern. I disagree with you >.>
00:44:008 - Timing sections should be placed before the note they are meant to affect. No BAT complained about timing section set in the beginning note, so i ignore this sugestion :3
01:23:027 (2,3) - Add an extra repeat, move the 3? DONE
01:27:065 (1) - Timing section.
01:34:066 (1) - ^
02:17:058 (1) - Remove new combo? DONE
03:09:026 (1) - Looks kinda ugly, lol. DONE
03:12:076 (1) - Make this quieter? Silenced

I thought the parts that followed "the sky~" echoes were a bit tough to read. if i remove the notes in that parts, the song will become boring, and i luv this song so much!!! >.<

[Intense]

03:12:087 (1) - Why does this end 4/1 later than Relaxing? Also, make it quieter?

Don't really star WiPs, so poke me once it's in Pending for a second look.
Nerv_Mario
muy bello map jesus :D
me gusto, sobre todo el relaxing xd
Star! y sigue asi :3
Dusty
[Storyboard]
2:12:657 - there's a section-fail on the pass layer

j35u5891221 wrote:

Kytoxid wrote:

00:44:008 - Timing sections should be placed before the note they are meant to affect. No BAT complained about timing section set in the beginning note, so i ignore this sugestion :3
No, really. Change it, it makes the map nicer. Just because it won't prevent it from being ranked doesn't mean you shouldn't do it. If you just put the bare minimum for ranking into a map, why bother?

[Relaxing]
00:59:062 (4,5) - Use Bezier curves and make them look like this (the lines should be at right angles). It's nicer and less blocky.
01:43:042 (3) - Do something similar for this? You can rotate the ones from above.
01:58:031 (3) - ^
02:00:006 (5) - ^
02:48:024 (1) - ^ (It's the slider police!)
02:44:073 (1,2,3,4,5,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6) - Hitsounds?
02:58:075 (1) - Finish on beginning
02:59:019 (2,3,1,2,3,4,5,1,2,3,4,1,1,2,3,4,1,2,3,1,2,1,1) - Hitsounds?
03:12:076 (1,1) - "Quieter" doesn't mean silence the thing, more like 50% volume (and a fade-out effect; new timing section each beat of the spinner lowering the volume by 10% each, cumulative?) Also, the new timing section should be 1/4 or 1/2 beat before the note.

[Intense]
01:52:018 (1) - Bezier it. It is not hard.
03:09:026 (3,4) - Not nice-looking; at least make them symmetrical.
Topic Starter
Jesss
[Storyboard]
2:12:657 - there's a section-fail on the pass layer CORRECTED

j35u5891221 wrote:

Kytoxid wrote:

00:44:008 - Timing sections should be placed before the note they are meant to affect. No BAT complained about timing section set in the beginning note, so i ignore this sugestion :3
No, really. Change it, it makes the map nicer. Just because it won't prevent it from being ranked doesn't mean you shouldn't do it. If you just put the bare minimum for ranking into a map, why bother?

[Relaxing]
00:59:062 (4,5) - Use Bezier curves and make them look like this (the lines should be at right angles). It's nicer and less blocky.
01:43:042 (3) - Do something similar for this? You can rotate the ones from above.
01:58:031 (3) - ^
02:00:006 (5) - ^
02:48:024 (1) - ^ (It's the slider police!)
02:44:073 (1,2,3,4,5,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6) - Hitsounds?
02:58:075 (1) - Finish on beginning
02:59:019 (2,3,1,2,3,4,5,1,2,3,4,1,1,2,3,4,1,2,3,1,2,1,1) - Hitsounds?
03:12:076 (1,1) - "Quieter" doesn't mean silence the thing, more like 50% volume (and a fade-out effect; new timing section each beat of the spinner lowering the volume by 10% each, cumulative?) Also, the new timing section should be 1/4 or 1/2 beat before the note.

[Intense]
01:52:018 (1) - Bezier it. It is not hard.
03:09:026 (3,4) - Not nice-looking; at least make them symmetrical.
Lokamp
Heavenly Easy
01:06:063 (spinner) - lower this spinner's hitsound volume to 0

Relaxing
00:17:069 (spinner) - remove hitsounds's volume on this spinner
00:30:072 (4,5,6,7) - lower hitsounds's volume for this sliders, from 1st (louder) to 4th (less louder)
01:06:063 (spinner) - lower this spinner's hitsound volume to 0
02:30:083 (spinner) - ^

Intense
[General] Try to add more hitsounds to this mode...
00:17:069 (spinner) - no hitsound's volume on this spinner
01:06:074 (spinner) - ^
02:30:083 (spinner) - ^
03:12:087 (spinner) - ^

This good map with catchy rhythm NEEDS more stars... ;3
ouranhshc
Nazi mod

Intense - check spacing of all notes. you might have to turn grid snap off for some of them.
00:06:525(3,4) - spacing
00:07:730(4) - ^
00:08:606(3) - ^
00:09:044(5) - spacing
00:11:452(5,6,7) - ^
00:24:920(3,2) - ^
00:46:051(4) - ^
00:46:817(7,1) - ^
01:04:117(2,3) - ^
01:50:649(3) - spacing
01:54:810(1,2,3) - ^
01:55:029(3) - ^
02:45:065(2,3,4,5,6) - ^
02:47:146(5,6,7) - ^
02:54:701(3,4,5) - ^

Rhythmic
00:13:533(4) - hidden partially
01:31:160(2) - is the SB'ed "hold" really necessary


Overall
i like the map.

You might want to SB the "holds" and the "normal speed" signs on each difficult seperately ( intenses sB is fine just map it specific to that diff and fix the SB for rhythmic) The 2 harder diffs are too linear for my taste.
jericho2442
SOFT mod is go

[Relax...]

slider tick rate needs to be 2, 4 feels waaaaay too odd

[Rhythmic]
01:31:016 (2) - new combo so that this follows your combo pattern
02:20:086 (4,1) - spacing, move them closer
02:57:000 - sb'd doublespeed sign why? i see no point to this
same with the normal speed one after
no need for the holds either >_>

[Intence]
01:03:078 (2) - spacing, move closer to (1)
just recheck all your spacing for tiny problems,
also i feel for most of the song your doing the same thing too much, mainly with the streams tbh i got bored of the way they was done :/ maybe map some parts different so its more fun

anyway i'll star this on the merit that i cant find anything unrankable ;)
DJPop
I'll give you a map for mod4mod when I finish it ;)


~Relax...~
SliderTickRate should be 2

~Rhythmic~
01:27:065 - Hold!! is instantly appeared
01:29:040 - ^
01:31:016 - ^
02:18:460 - recommend to add break time
03:09:026 - Hold!! is instantly appeared
03:11:001 - ^

~Intense~
02:21:041 (7,8) - confused
02:57:000 - Double Speed!!! is not much clearly
03:09:026 - Hold!! is instantly appeared
03:11:001 - ^


+Star
lthefuryl
[Relax]

Suggestions:
01:22:401 (2) - move up 1 square for align with the previous slider
01:25:905 (2) - ^
01:32:912 (2) - move down 2 squares for make it the same of that: 01:29:409 (2)

[Rhythmic]

Suggestions:
01:03:131 (1) - remove new combo
01:21:525 (1) - ^
01:27:657 (1) - put a WARNING for speed down because this situation becomes misleading without it :oops:
02:28:533 (6) - new combo
02:49:555 (1) - remove new combo
02:56:124 (7) - new combo
02:58:752 (1) - from here to the end WARNINGS "double time" and "normal time" are useless
02:53:496 (1) - remove new combo
02:54:372 (3) - new combo

[Intense]

I'm waiting that you finish this difficult for modding it :) star for you ;)

EDIT: sorry for my bad english xDD i hope you will understand
Topic Starter
Jesss

lthefuryl wrote:

[Relax]

Suggestions:
01:22:401 (2) - move up 1 square for align with the previous slider Done!
01:25:905 (2) - ^ Done!
01:32:912 (2) - move down 2 squares for make it the same of that: 01:29:409 (2) Done!

[Rhythmic]

Suggestions:
01:03:131 (1) - remove new combo Done!
01:21:525 (1) - ^
01:27:657 (1) - put a WARNING for speed down because this situation becomes misleading without it :oops: I'll think it or asking for more advices
02:28:533 (6) - new combo hhmmm i didn't like your new combo position but i planned a better Distribution
02:49:555 (1) - remove new combo Done!
02:56:124 (7) - new combo
02:58:752 (1) - from here to the end WARNINGS "double time" and "normal time" are useless Oh Thanks for making me remember to make full submit ^^"
02:53:496 (1) - remove new combo Done!
02:54:372 (3) - new combo Done!

[Intense]

I'm waiting that you finish this difficult for modding it :) star for you ;)

EDIT: sorry for my bad english xDD i hope you will understand
Thanks for modding...i fixed little details in Relax and i'll make full submit
Kudo for you :)
Guzzzzm4n
Strella Pa Ti :)
Suerte!
Rosa1339
Star :D
3ly_S
omg el intense me encanto xd , una estrella para tu tu :3
y Mucha suerte con el map ^^
EEeee
*star for now
will mod later, if i don't forget
orioncomet
[Rhythmic]
01:32:474 (2) - look too far from (1)

[Intense]
- add tag to this diff
01:02:255 (1) - Spacing? Too far from 01:02:146 (5)

*w* Star ~
Topic Starter
Jesss

orioncomet wrote:

[Rhythmic]
01:32:474 (2) - look too far from (1) Done!

[Intense]
- add tag to this diff Thanks for making me remember ^^ Done!
01:02:255 (1) - Spacing? Too far from 01:02:146 (5) Done!

*w* Star ~
Thanks!!~~ Kudo for you
pieguyn
General:

-Skin skinner-background.png

Relax...:

00:12:328 (3) - Align with (2)
00:50:868 (3) - Align with (2)
01:00:941 (4) - Align with the endpoint of (3)
01:41:671 (1) - Align with the endpoint of (2)
02:00:503 (2) - Align with the endpoint of (1)

Rhythmic:

00:06:197 (4) - Align with (3)
01:01:160 (6) - Spacing, and align with (5)
01:37:730 (3) - Align with (1)
02:18:022 ~ 02:19:993 - Add a break?
02:59:628 (3) - Spacing, and align with (2)

Intense:

-Use inherited timing sections for the 2x sliders

01:36:415 (1) - Remove new combo?
02:55:247 (1) - This might look nicer symmetrical, but it's fine as is

Very nice! I especially liked Intense. :) *star*
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

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[Relax]

  • • You might want to consider bringing down the slider velocity a bit. Might be a bit too fast for beginners.
[Rhythmic]

  • • Overall Difficulty: 5
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