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=NeutraL= - Saotome no Yuugi Soshite Ryuugi

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Topic Starter
Ex Boy
This beatmap was submitted using in-game submission on 2010年7月11日 at 20:52:53

Artist: =NeutraL=
Title: Saotome no Yuugi Soshite Ryuugi
Source: Touhou
Tags: Kotsuki Miya SENTIVE
BPM: 130
Filesize: 7269kb
Play Time: 01:43
Difficulties Available:
  1. Easy (1.75 stars, 83 notes)
  2. Hard (4.78 stars, 558 notes)
  3. Normal (4.09 stars, 209 notes)
Download: =NeutraL= - Saotome no Yuugi Soshite Ryuugi
Information: Scores/Beatmap Listing
---------------
0 0 good song,right?
sunny day
:) ~~~
yaya
OFFSET: 1914
以后记得测Offset的时候要对鼓声,要不你的重音note全都去了红线。然后在看一下alace在中文论坛post的

Hard
00:29:14 (9) - i know you do this on purpose , but no
00:39:76 (5) - 像这种hitsound,只是在拉的时候有whistle声,两头都没有,最好不要。
01:28:68 - 这一段很明显是1/6拍啊。为什么还用1/4连打?看图 http://osu.ppy.sh/ss/932
01:42:06 (2) - new combo
02:08:83 (6) - 删掉 , 02:08:37 (5) - 延长到 02:08:83
02:57:29 (1) - 1/6拍

总体来说hard排列蛮不错,但是还是hitsound问题,给人感觉就是,想起来了就加一个whistle,没有任何规律,相同音乐的情况下,你前面加了哨音,后面却没加,这种情况很常见,所以加hitsound的时候要用心,首先要让他好听,适合音乐,第二,前后一致。

normal
00:37:01 (1,3) - 喂,这样好难看。
1/6那一段再修一下。

摆脱,你做太少了吧。不要像我一样~我以前的谱normal从来只做几十秒,但是这样很不好。
要清楚,是为了做一张好map还是为了迅速rank一张map ;)
Normal 40万分,Hard 1000万分,会有一大群人没的玩。 :o
Topic Starter
Ex Boy
m(_ _)m 多谢yaya殿指点迷津,我会改进的~
JamesLeao
我、tsuka、jr合作过此曲>_>
Topic Starter
Ex Boy
This map has been deleted on the request of its creator. It is no longer available.
Evangeline AK
突然来一段三分之一可真是……………………
2929298a
这是你最简单的一张了吧?
tsuka

jamesleao wrote:

我、tsuka、jr合作过此曲>_>
是的所以我在蛋疼
xierbaliti
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Ex Boy
感谢各位的支持~~
tsuka……我真的不知道这歌被上过了……
lxy
好歌好图 :)
LKs
LK MOD
normal
[01:43:68] spinner开始在[01:43:45] 更好吧
[02:25:91] 这个也是,spinner在这里开始更好
hard
[01:43:56] 与其放在这里不如和norma里我的建议l一样处理
[03:02:18] 在之前的note那里开始
[02:21:29] 没有和1对齐
[03:52:68] 对齐
[03:55:68] 12~16 ^

除了黑体字之外看你喜好吧
EXBOY的图简洁干净,这点我很喜欢 :)
STAR FOR YOU
Topic Starter
Ex Boy
感謝LKs君的mod和star~
關於spinner:唔,spinner通常是用在比較長的音上對吧,長音開始的第一瞬間是比較重的,而spinner開始的時候偏偏又是沒聲音的,所以,我喜歡在開頭加上一個circle,按下去之後不用鬆手直接轉,就會有一種大長音的感覺了(旋轉slider?)。算是個人風格(?愛好?)吧。 XD
AngelHoney
:) :) fight ~
Cyril Scarlet
fight ^^
_lolipop
GJ! XD~
Andrea
[Overall]

Use Offset 1.920 on all the difficulties and resnap all notes.

Why there are 3 files .osb on the folder? 2 of them are wrong, please remove and full submit.

[Difficulties]

[Easy]

This difficulty is missing a preview point. Make sure to add a preview.

Stack leniency all to the left is unrankable. Increase it at least by 1 or 2 ticks.

Remove the unused timing sections and the bookmarks.


[Normal]

This difficulty is missing a preview point. Make sure to add a preview.

Stack leniency all to the left is unrankable. Increase it at least by 1 or 2 ticks.

Remove the unused timing sections and the bookmarks.


00:33:990 (2) - Slider repeat is totally hidden. Try to do something.

[Hard]

This difficulty is missing a preview point. Make sure to add a preview.

Stack leniency all to the left is unrankable. Increase it at least by 1 or 2 ticks.


00:36:990 (1,2) - This is a bit tricky, but I think it's acceptable. See if you want to change it.
01:13:221 (10) - New combo.
01:29:606 (7) - ^
01:30:529 (13) - ^
01:33:298 (7) - ^
01:34:221 (13) - ^
01:36:990 (7) - ^
01:37:913 (13) - ^
02:55:452 (8) - ^
02:58:221 (7) - ^
02:59:144 (13) - ^
03:01:914 (7) - ^
03:02:837 (13) - ^
03:05:606 (7) - ^
03:06:529 (13) - ^
03:54:529 (10) - ^


Please make sure to re-check all the new combos on Hard difficulty, some of them are way TOO LONG...
Andrea
Okay, you forget to fix only 2 things.

- Why stack leniency on Easy is increased by 2 ticks and on Normal and Hard by 1? Use the same stack leniency on all the difficulties please.

- And... You forget to remove unused timing sections on Easy.


Sorry for being nazi, after you fix this I'll give you a bubble.

EDIT: Bubbled~
Shinxyn
Oh boy, bubbled...

My thoughts are quite different from osuplayer's... eh...
Cuz Insane's 00:36:996 (1,2) - imo, is kinda unrankable as it is right now... D:

And since I'm popping anyways...
Source: "Touhou" >.> and maybe add more tags... but no big deal...

Easy- I don't think stack should be the same in all diffs! mainly for this, since the note are completely on top of each other... not really "Easy"
00:29:612 (1,2) - align? since rest of combo is
00:35:150 (3) - I think the repeats should be reduced by two :<
01:28:689 - please shift timing panel before note
01:39:766 - ^ and delete the extra one here

Normal- don't think such a low stack should be used on this diff either
01:30:535 (5) - the 1/2 slider in the 1/3 section sounds odd.... same goes for the others just like this
>_< please shift the timing panels before notes for the sake of hitting the hitsound sample right

Hard-
00:36:996 (1,2) - now then, this... I wouldn't mind if the (2) was a new combo (or maybe even slightly stacking these), then the slider colours would change and you could tell... but I wouldn't allow this.. even though its easier after the second time x-x;
02:14:843 (3) - sure you can hold the mouse... but still.. I don't want more people getting the idea they can keep these for ranked maps
Shift timing panels, again :< and 01:45:304 - 01:53:381 - are unrequired since they're the same hitsound volume and sample as the one before
I heard whistles slider slides... were they all on purpose? o.o?
I didn't even see the first Hold warning,it's too small imo, and they have a fair amount of unused transparency >_>

T__T I'm sorry I'm not the right BAT for bubbled maps...
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