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Meg Rock - Egao No Riyuu

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Topic Starter
Sekuyi
This beatmap was submitted using in-game submission on Freitag, 12. März 2010 at 14:15:55

Artist: Meg Rock
Title: Egao No Riyuu
Source: Asu no Yoichi!
BPM: 177
Filesize: 7457kb
Play Time: 03:29
Difficulties Available:
  1. Hard (3,99 stars, 280 notes)
  2. Insane (4,84 stars, 494 notes)
  3. Normal - Short (2,48 stars, 149 notes)
Download: Meg Rock - Egao No Riyuu
Information: Scores/Beatmap Listing
---------------
This song includes a short version in normal mode, the full version in hard mode and a fresh insane map. Hope you enjoy it!
Feedback would be great!

changes:


unknown date (just too lazy to upload the changed beatmap) >
- see yongtw's post

feb 19 >
- remapped all maps with distance snap

feb 9 >
- updated source info
- set preview points
- added a new background for insane
- added kiai [normal]
- added hitsounds [normal]
- further mapping for a fitting ending [normal]
- worked out some spacing issues with help of the AI on all maps (gonna go through them manually again with distance snap next)

feb 2 >
- [insane] lowered the drain rate and corrected some mistimed circles
frost-b-spec
[all]
use 1/4 beat snap divisor and resnap all note.
use grid level 3(view→Grid Level→3(most))

[Easy - short][
rename [Normal]
bpm:88.5(177 is fine.but lol slider)

i like this song :)
fight!!
Nachtnebel
This map has been deleted on the request of its creator. It is no longer available.
GoLiMaR_old
Timing:
Offset should be 1100 ms
BPM 88.55
Change then resnap all notes and redo sliders. If you want to make faster sliders just increase Slider Velocity.

Spacing:
Use distance snap to place notes. Looks like you have a weak beatspacing.

In whole:
I like the song :) Good luck with it
Topic Starter
Sekuyi

Dark Reiz wrote:

Timing:
Offset should be 1100 ms ...too early for my needs
BPM 88.55 ...177 is fine
Change then resnap all notes and redo sliders. If you want to make faster sliders just increase Slider Velocity. ...not that I want them, but they fit the fast song

Spacing:
Use distance snap to place notes. Looks like you have a weak beatspacing. ...would be great if you could tell me some examples where I misplaced the notes ^^

In whole:
I like the song :) Good luck with it
Thanks for star, Nachtnebel ^^
Ichigo-Sora
[Overall]
Source: Asu no Yoichi!
Set a preview point in all difficulties (Timing > Set Current Position as Preview)

[Normal-Short]
First of all, I think it would be better if you use distance snap throughout the song. It makes the spacing more consistent. I'll point out some of the parts that need fixing in regards to spacing, but you really should go through the song with distance snap.
For example:
00:10:446 (4,5,6) - These notes are all evenly spaced apart distance-wise, but (5,6) should be farther away from (3,4) or (5,6) should be closer together.

You can always change the scale of the distant spacing by holding ALT and then scrolling with your mouse.

Add some hitsounds and kiai time to this map.

00:16:039 (4,5) - Spacing
00:19:768 (1,2) - Spacing, make these farther apart, or make 00:22:480 (3,4,5,6) - a new combo
00:33:666 (4) - Move this farther from (3), being the same distance apart as the other sliders make it hard to read.
00:56:378 (4) - Unsnapped Note
00:58:073 (1) - Unsnapped Note

02:27:564 - Maybe map until here? It seems a bit strange to end where you did.

[Hard]
Change grid size to 3
As with [Normal-Short], go through the song with distance snap.
00:53:158 (1) - Hard to tell which way the slider will go. (its unrankable if the slider doesn't have a clear path). You could storyboard in a direction arrow if you want though.
02:00:954 (3) - Align with end of 02:00:954 (3)
02:24:175 (1,2,3) - Make a nicer triangle? (suggestion)
02:37:734 (1,2,3,4,5,6) - Feels a bit random. Maybe map a bit more/remove these notes?
03:14:514 - Either add a break or map here

[Insane]
Once again, go through the map with distance snap
00:01:802 (5) - Spacing
00:15:361 (4) - ^
00:18:242 (5,6) - ^
00:24:683 (6,1) - Spacing, but it's [Insane], so maybe a jump is ok
01:01:124 (5,6) - Spacing
01:14:344 - Map until here before making a break?
02:13:836 (4) - Hard to tell where the slider is going
02:18:073 (10) - Spacing
02:48:581 - Insert break time

You can also press CTRL+SHIFT+A to open AI mod and have it check for any spacing errors as well.

Nice map, have a star ^^
GoLiMaR_old
OK, here we go again

Timing:
What do you mean by "...to early for my needs"?
Notes shouldn't be set earlier than offset is (See your [Insane]
The minimal offset is 1100 ms, so you need to set it in all of your diffs.

ok, 177 bpm is fine

Spacing:
Switch distance snap on and go through the beatmap with it. For examples read Ichigo-Sora's post.
Topic Starter
Sekuyi
This map has been deleted on the request of its creator. It is no longer available.
yongtw123
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Sekuyi
Done :3
yongtw123
Let's mod~! I write plenty so have patience :D

All Diff:
Offset should be around 1112. Remember to re-snap all notes and adjust timing sections if needed.
Your mapping technique contains "putting the next slider/circle under the end of previous slider". Although this is completely fine, be careful with rhythm. Rule of thumb is that when there are more than 1 of this occurrence in a row, make sure the other occurrences follow the SAME spacing. For example, better not use this technique when the previous occurrence is 1/2 beat apart while this one is 1 beat apart. I suggest only use this technique when notes are 1/2 beat apart.

[Normal]
Overall:
Drain Rate is too high, lower by maybe two notches.
Spacing is a lot better now (you are using x0.6 for this diff right?), but there are still some inconsistencies, like (2)(3) of the first combo. Better fix those. However, spacing will be a bit less of an issue if 1. there's a long enough time gap between two notes, AND 2. a combo change. For example, spacing in (7)(1) of 00:14:338 is okay IMO.

00:25:179 - How about like this?

00:31:281 (2) - How about remove this slider and add a single note at 00:31:620?
00:48:315 (1)(2) - Oops. Move both notes 1/4 beat forward.
00:56:366 (4)(5) - Oops. Lengthen the slider by 1/4 beat (to red tick) and move (5) 1/4 beat forward.
00:58:061 (1)(2) - Same problem as above.
01:36:705 (7)(8) - Suggest move (7) to previous red tick and (8) to previous red tick too. If you decide to do so, do not connect (7) and (8) together because that way spacing will conflict with the one on (6)(7)
01:40:773 (3) - Don't connect (3) with (2) unless you move (3) to previous red tick
01:52:128 (1) - Let's make this heart prettier shall we? =w=
01:57:044 - Eh... whistle plus clapping is a bit noisy... Up to you then.
02:01:789 - Consider placing some objects in this time gap?
02:03:145 - Consider using a faster rhythm because it's strange to slow down during this... uh, Kiai time.

[Hard]
Overall:
You're using x0.8 spacing in this diff, and as in [Normal], there are still some inconsistencies, e.g. 00:12:298 (3)(4).
Suggest making circle size larger. (Looks prettier lol)

00:22:806 (2)(3) - Suggest shorten slider to previous red tick and move (3) to previous red tick
01:08:569 (3) - Suggest not put this note under the end of slider
02:53:484 (1)(2) - Nice!

[Insane]
Overall:
In general, I like your rhythm in this diff!!!
It seems you are using x0.7 spacing here. As in previous diff, fix those minor spacing inconsistencies please.

00:07:714 - Suggest add one more note at the end of this combo
00:54:501 (2) - Suggest move this note to previous white tick and add a note at 00:54:671
00:59:247 (5) - Suggest not put this slider under the end of previous slider
01:27:891 - Consider making these sliders 1/2 beat apart when appropriate
01:32:467 (2)(3) - Oops. Lengthen (2) 1/4 beat and place (3) on next white tick
01:37:213 (3)(4) - These sliders better not connect together...
01:42:298 (6) - This too
01:56:366 - Consider end this spinner at 01:56:196 and add two notes at 01:56:535 and :705
02:04:501 (5)(6)(7) - These sliders better not connect together...
02:11:281 (4) - This too
02:39:586 (5) - This too
03:06:535 (3) - This too
03:29:925 - The two combos after are very nice.
03:37:891 (14) - Suggest start this slider at 03:38:061 and end at 03:40:773

Whew~
That's it for now.
After you're done I will be back for a more "nazi" mod, if you'd like. :D
Topic Starter
Sekuyi
Phew, done with some~
yongtw123
By "some" do you mean "finished fixing"? :D
IMO there are still some stuff you can do.

Do notify me when you are all done and confident. (just reply to this thread will do)
I will re-check.
Topic Starter
Sekuyi
Well, ye. Finished with the mods^^
No more 'nazi' mods please @.@ Only if there are parts which really suck / are annoying.

Played all diffs like 100+ times now, can't find anymore wrong. but perhaps only 'coz i know my maps :s
yongtw123
Rolling my sleeves up for another mod...

[Normal - Short]
Overall:
It's okay to map only a portion of the song on easier diffs, so you may delete the word "Short" if you'd like.
Use 1/4 beat snap divisor please~ although there's nothing wrong with beat placing though.
Make the sliders more symmetrical in shape and placement.
Be careful of abusing claps/whistles.

00:11:632 (5) - this (5) is too far (4) if compared with (2) and (3). Of course there is enough time for players to watch out for approaching circles, but for consistent spacing's sake adjust these notes
00:23:327 (5) - perhaps stack with (4)?
00:30:276 (1) - move this slider down a bit, too close up
00:41:124 (1) - end this at 00:42:988 may sound better
00:58:073 (1) - spacing
01:00:107 (1) - ^
01:42:480 (5) - ^
02:03:158 (1) - no notes before this? and suddenly tempo decreases for this combo, add more notes maybe?
02:16:039 (x) - add a note here?


[Hard]
Overall:
:( The entire map has inconsistent spacing! Spacing fluctuates really frequently from x0.8 to x0.6, x0.5, x0.4.
Please make one spacing the "base spacing", and use it for the majority of the map.
I won't mod the spacing of this map but do go over it and fix those!
Also make the sliders more symmetrical in shape and placement.

01:25:870 (3) -> 01:30:446 (6) - starting from this beat you deter from the vocal. Recommend map with the vocal.
01:48:073 (5) - sounds weird...
01:56:208 (1) - this note is so far away~
02:10:446 (3) - this is nice, stacking on (2). Maybe use it on 02:11:802 (2,3) too.
02:23:497 (7) - stack on end of (6)
02:41:124 (x) - suggest add a spinner
03:24:514 (x) - either add a break or map some more (there are some more sections like this)

[Insane]
Use Grid Level 3 please.
Ah, you are using x0.6 spacing for most of the notes and x0.8 for the last section. OK!
This diff has a feel of Mafiamaster's style :D

00:02:141 (1,2,3,4,5,6,7) - recommend not stacking them, space them out
00:08:920 (x) - add a repeating slider here, end it at 00:09:259
00:02:141 (1,2,3,4,5,6,7,8) - almost off-screen
00:24:005 (5) - stack on (4)
00:38:242 (x) - add a note here
00:38:412 (7) - move to 00:38:581
00:38:751 (8) - move to 00:38:920
00:54:344 (x) - add a note here
00:54:514 (2) - delete this note
00:54:683 (x) - add a note here
01:04:853 (1,2,3,4) - map with the vocal may be better
02:17:056 (7,8,9,10) - ^
03:15:022 (x) - map something here
03:16:886 (3,4,5,6,7,8,9,10,11) - these triplets don't sound real nice, make them doubles
03:24:514 (x) - add a break
03:37:734 (13) - begin this slider at 03:38:073


You may post your map in modding queues to get more help.
http://osu.ppy.sh/forum/viewforum.php?f=60
All the best :) !
BanchoBot
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