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Mika - Grace kelly

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Topic Starter
sohuhard
This beatmap was submitted using in-game submission on 2010年11月10日 at 18:43:36

Artist: Mika
Title: Grace Kelly
BPM: 122.28
Filesize: 7781kb
Play Time: 02:25
Difficulties Available:
  1. SohuEasy (1.98 stars, 119 notes)
  2. SohuHard (4.94 stars, 386 notes)
  3. v2b (4.85 stars, 515 notes)
Download: Mika - Grace Kelly
Information: Scores/Beatmap Listing
---------------
3rd map.
v2b
这首越听越好听

等你都做完我再mod吧,其实做的已经很好了,没多少要改的地方

先提一点:音效线不要压在note上,放在note靠前一格的地方,不然你打快了,这个note就是音效线之前的那种音效

Download: Mika - Grace kelly (sohuhard) [GoogleHard].osu
tsuka
I'm a newbie , so here a star :P
yaya
AWESOME IS AWESOME .

irc moded
Takuma
starred
abalee
try 122.25 BPM @ 2139 offset

@v2b圈大一点也没关系啦 >_>
Derekku
I could be brown~ I could be blue~ I could be VI-O-LET SKY~~

Ahhhh this was the first Mika song that I ever heard years ago. I'll do a full mod once I get through my queue <3
Topic Starter
sohuhard

abalee wrote:

try 122.25 BPM @ 2139 offset

@v2b圈大一点也没关系啦 >_>
李爸你听得太细啦 :!:

我试了122.25,中间段明显慢了,但是最后面几个好像是对的。最后几个音符有减慢,但是做不到那么细致了。而且手速一直保持一致应该没问题。

offset是根据你的BPM来的啦。144也OK?如果再有人mod offset我就改。

谢谢李爸~
aRiskOfRain
The "kelly" has a capital K.

Easy;

00:13:882 (6) - In line with the 4.
00:17:808 (5) - In line with the 3.
00:21:733 (5) - ^
00:40:379 (3,4) - In easy, don't put two sliders that look the same that have different repeats.
00:48:230 (6,7) - ^
00:51:992 (6,7,8) - On the center line.
01:38:770 (3,4,5) - Ugly, and the last slider should have one less repeat.
01:44:658 (1,2,3) - I don't think this is suitable for an easy.
02:18:514 (4,5) - You know what I'm going to say here.

Hard;

The slowdowns are unneccessary and don't fit.
00:45:613 (1) - Delete.
00:53:464 (1) - ^
01:08:348 (5) - This doesn't fit.
01:12:600 (3) - ^
01:42:531 (1) - Move up so it's more like the combo before.2b
01:45:639 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - Looooong combo.
01:49:074 (1) to the break - The hp bar decreases too much during this section. More notes, or make the diffuculty less.
02:35:688 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Shorten this combo.

v2b;

Fine.

Fix these, send me a message, and I'll star for you.
Topic Starter
sohuhard

DiamondCrash wrote:

The "kelly" has a capital K.

Easy;

00:13:882 (6) - In line with the 4. It doesn't look beatiful if you put all note in line, you can check this put all notes in line. Hope you can understand.
00:17:808 (5) - In line with the 3. ^
00:21:733 (5) - ^ ^
00:40:379 (3,4) - In easy, don't put two sliders that look the same that have different repeats. I don't know this I'm a new mapper, if any one else mentioned this I will change it.
00:48:230 (6,7) - ^ ^
00:51:992 (6,7,8) - On the center line. fixed
01:38:770 (3,4,5) - Ugly, and the last slider should have one less repeat. If any one else mentioned this I will change it. lol
01:44:658 (1,2,3) - I don't think this is suitable for an easy. ^
02:18:514 (4,5) - You know what I'm going to say here. lol, you are a nice naze modder.

Hard;

The slowdowns are unneccessary and don't fit.
00:45:613 (1) - Delete. I myself also hesitate for this(these) note(s) but I insist on keeping them. One reason is it make the map more beatiful(?) and if you delete them, notes seem to put as the music but not sounds good for the map, you may try to listen more times, I myself at least listened 10 times.
00:53:464 (1) - ^ ^
01:08:348 (5) - This doesn't fit. I don't know how to change. orz
01:12:600 (3) - ^ ^
01:42:531 (1) - Move up so it's more like the combo before.2b errrrrrr...I made this on purpose01:45:639 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - Looooong combo. ok
01:49:074 (1) to the break - The hp bar decreases too much during this section. More notes, or make the diffuculty less. Originally, the Hp drain rate was low and I think it may easy(?) so I changed to 7, if you want to FC this map, really, this doesn't matter.
02:35:688 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Shorten this combo. ok

v2b;

Fine.

Fix these, send me a message, and I'll star for you.
Nice mod, thanks for your careful mod!!!
Shinxyn
o.o
this is from an Ablum called "Life in Cartoon Motion"... maybe use that as source (its even in the bg image)...? though it appears in some other places, too..
Timing kinda off, the notes start early and end late, I tried abalee's timing, same results, not my forte D:
Set Preview Point
1/3 maps o.o


SohuEasy- Easy...? this is more of a Normal, almost Normal+, there are some non-Easy friendly patterns
Remove Lead-in time for this diff, players don't have to skip twice then
00:23:860 (1) - I don't really get the kiai + spinner... oh well..
00:57:062 - use finish instead of clap? maybe
01:16:198 (7) - sounds poor for an ending before break... maybe add finish to end? but might be kinda loud...
01:30:428 (1) - same as 23:860
01:46:948 (6) - new combo for new pattern?
01:48:256 - 22 second break? try keeping breaks under 15 seconds please (map a part of this)

SohuHard- those slow downs in the first half were kinda annoying...
The whole thing could've been mapped to 1/3 (didn't need 1/6)
00:12:901 (6,7) - off vocal (unless you weren't trying to map to vocal here), like I said, don't need 1/6
00:17:563 (8) - ^
00:21:488 (9) - ^
00:30:893 - add note?
01:00:987 - though I don't agree on using the kiai just for the spinner, still, end the kiai earlier, so you don't have to see this note flash with kiai for no reason
01:08:348 (5) - remove one repeat and add note to white tick? (the repeat makes this sound weird)
01:41:550 (1,2) - was this on purpose? even so, I think remove (1) (since it would match vocal better AND the last combo start on vocal (with 4 notes)), then new combo
01:42:531 (1,2) - ^
01:43:186 (5,6) - new combo one of these for seemly jump (preferably 6)
01:47:111 (8,11) - new combo these two? (makes this pattern a bit more read friendly)
01:56:925 (4) - ...... odd way to start a break, remove this note (and add finish to 3) or map a bit more please (prefer you mapped more)
02:34:053 (7) - new combo for slight diverse to the drums?
02:38:142 (12) - new combo for jumps!

v2b- mmm yea, remove Lead-in or just use about 0.5 second lead in
violent slider speed, kinda evil map.. Overall diff +1 please!
00:26:640 (4) - o.o huh, the slider speed changed before the spacing did, evil! (oh well xD)
00:53:137 (1,2) - switch new combo?
00:57:389 (1,2,1,2,1,2) - whoa, evil jumps for quiet section
01:47:111 (4,7) - maybe new combo to make this easier to read? but then again, the overall diff +1 would make it easier (for me), too
Oh gosh, the map's hard
Could use a lot more new combos imo, didn't wanna point them all out

mm... double check the timing with someone else ^^;;
Derekku
[General]
*bg is too large; max size allowed is 1024x768, so please resize it.
*set a preview point on all diffs please
*BPM is too fast towards the end. (It's really noticeable orz) 122.25 should be a LOT better, but you'll probably have to do it .1 lower, resnap, .1 lower, resnap, etc. to make sure that the 1/3 notes and everything snap properly. If there are 1/4th notes, you'll have to do those manually.
*offset seems to be fine~
*no tags? o:
*o_o audio lead-in really isn't needed...

[SohuEasy]
00:23:696 (2) - Since the spinner basically starts on this beat, you should put the kiai here too imo.
00:23:860 (1) - end kiai at the end of the spinner so that the following notes don't flash
00:48:721 (7) - put this below (6) so that (6) ends next to where (7) begins.
00:54:936 (4) - too far from previous for an easy diff
00:55:917 (6) - ^
01:11:782 (6) - a bit off-screen in editor (nazi comment)
01:30:428 (1) - start kiai on the beginning of the spinner and end it at the end of it.
*I wish you would map this to the end :(
*There may be a couple other minor spacing issues that I didn't pick up, so you can check AIMod (ctrl-shift-A) to check all of them for this diff~

[SohuHard]
00:12:901 (6) - sounds awkward
00:17:563 (8) - move to the next 1/3 tick and fix spacing if needed
00:21:488 (9) - ^
00:41:360 (4) - I'd end kiai here.
01:41:550 (1,2) - wtf spacing?
01:42:531 (1,2) - ^

[v2b]
*I think these size circles are ugly, so I recommend turning them up a size, but that's just my opinion orz
00:41:370 (7) - I'd end kiai here ;o
01:32:413 (13) - ^

Nice job (b'.')b

EDIT: Oh, I see that abalee already posted the bpm fix. Well, after testing multiple times, I think that this bpm works great; the offset is fine, as is (whatever you currently have it set as).
Topic Starter
sohuhard

Shinxyn wrote:

o.o
this is from an Ablum called "Life in Cartoon Motion"... maybe use that as source (its even in the bg image)...? though it appears in some other places, too.. You can see the BG, added, thanks~
Timing kinda off, the notes start early and end late, I tried abalee's timing, same results, not my forte D: may be 122.275? 0.o
Set Preview Point
1/3 maps o.o


SohuEasy- Easy...? this is more of a Normal, almost Normal+, there are some non-Easy friendly patterns
Remove Lead-in time for this diff, players don't have to skip twice then Yeah, yeah, surely you are not the first one who point out this, but the problem is I cannot map easier...orz Also, Lean-in time removed.
00:23:860 (1) - I don't really get the kiai + spinner... oh well.. oh well, it unnecessary but just let it there, lol
00:57:062 - use finish instead of clap? maybe better sound, changed
01:16:198 (7) - sounds poor for an ending before break... maybe add finish to end? but might be kinda loud... I added a finish, sound much better.
01:30:428 (1) - same as 23:860 I move the kiai just to the spinner, about the kiai, just left it there, ok? lol
01:46:948 (6) - new combo for new pattern? OK
01:48:256 - 22 second break? try keeping breaks under 15 seconds please (map a part of this) I also know this but I don't quite know how to map this part. I will try later.

SohuHard- those slow downs in the first half were kinda annoying... I myself also not quite sure about those slowdown parts, I just try to follow the music, since DiamondCrash has talked about this, I tried to put them all fast or slow, but I didn't like them, so I kept. Maybe....
The whole thing could've been mapped to 1/3 (didn't need 1/6) OK
00:12:901 (6,7) - off vocal (unless you weren't trying to map to vocal here), like I said, don't need 1/6 Shinxyn you are always pointing out what I am confusing, lol, I try to find you next time and let us talk about it in IRC, it's OK?
00:17:563 (8) - ^
00:21:488 (9) - ^
00:30:893 - add note? I think it's ok.
01:00:987 - though I don't agree on using the kiai just for the spinner, still, end the kiai earlier, so you don't have to see this note flash with kiai for no reason OK, I finish it ealier.
01:08:348 (5) - remove one repeat and add note to white tick? (the repeat makes this sound weird) Let's discuss about this, I don't know to add. o.o
01:41:550 (1,2) - was this on purpose? even so, I think remove (1) (since it would match vocal better AND the last combo start on vocal (with 4 notes)), then new combo I adjust and hesitate a lot here, but finally I kept it for "funny" the map.
01:42:531 (1,2) - ^ ^
01:43:186 (5,6) - new combo one of these for seemly jump (preferably 6) OK
01:47:111 (8,11) - new combo these two? (makes this pattern a bit more read friendly) I forgot to add new combo, but I made this style on purpose :)
01:56:925 (4) - ...... odd way to start a break, remove this note (and add finish to 3) or map a bit more please (prefer you mapped more)
02:34:053 (7) - new combo for slight diverse to the drums? Added
02:38:142 (12) - new combo for jumps! I have changed. :)

v2b- mmm yea, remove Lead-in or just use about 0.5 second lead in
violent slider speed, kinda evil map.. Overall diff +1 please! OMG, OA8! Shinxyn you are really evil! lol
00:26:640 (4) - o.o huh, the slider speed changed before the spacing did, evil! (oh well xD)
00:53:137 (1,2) - switch new combo?
00:57:389 (1,2,1,2,1,2) - whoa, evil jumps for quiet section
01:47:111 (4,7) - maybe new combo to make this easier to read? but then again, the overall diff +1 would make it easier (for me), too
Oh gosh, the map's hard
Could use a lot more new combos imo, didn't wanna point them all out

mm... double check the timing with someone else ^^;;
Topic Starter
sohuhard

Derekku Chan wrote:

[General]
*bg is too large; max size allowed is 1024x768, so please resize it. OK
*set a preview point on all diffs please I don't understand this, I'm a new mapper. o.o
*BPM is too fast towards the end. (It's really noticeable orz) 122.25 should be a LOT better, but you'll probably have to do it .1 lower, resnap, .1 lower, resnap, etc. to make sure that the 1/3 notes and everything snap properly. If there are 1/4th notes, you'll have to do those manually. I feel it after 02:43:xxx, I will check if the BPM goes down there. 1/4? no. I tried.
*offset seems to be fine~
*no tags? o: added according to Shinxyn suggestions.
*o_o audio lead-in really isn't needed... SohuHard need :)

[SohuEasy]
00:23:696 (2) - Since the spinner basically starts on this beat, you should put the kiai here too imo. I added a timing point here mainly to control the sound, kiai? For fun. Shall we just keep it?
00:23:860 (1) - end kiai at the end of the spinner so that the following notes don't flash OK
00:48:721 (7) - put this below (6) so that (6) ends next to where (7) begins. You check very carefully! But when we play, does this necessary?
00:54:936 (4) - too far from previous for an easy diff Thank you and I remapped this part for more regular distance.
00:55:917 (6) - ^ ^
01:11:782 (6) - a bit off-screen in editor (nazi comment) No problem when you play :)
01:30:428 (1) - start kiai on the beginning of the spinner and end it at the end of it. I realized this problem, thank you!
*I wish you would map this to the end :( I will try! :)
*There may be a couple other minor spacing issues that I didn't pick up, so you can check AIMod (ctrl-shift-A) to check all of them for this diff~ wow, I never used ctrl-shift-A since I don't like constant distance, that boring, right? :)

[SohuHard]
00:12:901 (6) - sounds awkward DiamondCrash also think so but until now I don't have better idea.
00:17:563 (8) - move to the next 1/3 tick and fix spacing if needed if 1/6 ahead, this don't sound good, this also confuse me, how to change?
00:21:488 (9) - ^ ^
00:41:360 (4) - I'd end kiai here. changed
01:41:550 (1,2) - wtf spacing? wowLOL, I made them on purpose!
01:42:531 (1,2) - ^ ^

[v2b]
*I think these size circles are ugly, so I recommend turning them up a size, but that's just my opinion orz
00:41:370 (7) - I'd end kiai here ;o OK
01:32:413 (13) - ^ OK

Nice job (b'.')b

EDIT: Oh, I see that abalee already posted the bpm fix. Well, after testing multiple times, I think that this bpm works great; the offset is fine, as is (whatever you currently have it set as).
Beuchi
Hi hi! :)

Some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~All Diffs~
- Add a Preview Time to all diffs (Timing - Set current position as preview) Make sure to have it at the same point on all diffs xP
- Add "v2b" to tags on all diffs.


~SohuEasy~
- I personally think this is more a Normal diff than an Easy, the spacing and some patterns are a bit hard for newbies xP

00:48:230 (6,7) - Following this spacing, I'd rather add (6) one repeat and delete one repeat from (7), if you want it like that then fix the spacing. It makes a little sudden jump that would be annoying for some people oxo
01:48:256 (x) - Long break is looooong.

~SohuHard~
- Resnap all the notes to 1/3 Beat Snap Divisor, 1/6 isn't needed and some things sound off with it.

00:09:957 (1) - This Speed Up looks so unexpected :<
00:12:901 (6,7) - This sounds a bit weird imo...
00:17:481 (8) - Move it 1/3 later.
00:21:406 (9) - ^
00:25:332 (10) - ^
00:34:982 (3,4,1) - Those Speed down - Speed up - Speed down patterns are really unexpected and confusing :/
01:08:348 (5) - Sounds weird, I'd delete the repeat.
01:41:550 (1,2) - Stack those.
01:42:531 (1,2) - ^
01:57:252 (x) - Awww I was waiting for some relaxing and cute part... TwT
02:47:628 (2) - Stack under (4), you'll probably prefer to move the whole pattern xP

~v2b~
- Increase Circle Size.

01:35:335 (1,2,3,4) - So big jumps >_<
01:47:111 (4) - New Combo.
01:47:602 (7) - ^

Lovely song, I was singing it while modding >w< And yeah awesome map, good job!! *star*
LKs
[00:41:85] [01:32:39] [02:27:83]kiaitime 加的不好,这三个点比较适合
offest=156

SohuEasy
source 没有写
[00:45:28] finish

SohuHard
[00:56:89] no finish here ,下一个白线new note并加上finish,并且把绿线和spinner再向后移一条线

v2b

how about v2b's insane?
other is good

star
Mashley
Love this song ^_^
What's wrong with just Easy and Hard as diff names? >_<
Don't put timing sections that change hitsounds on top of notes, if the note is hit early it plays the wrong sound

SohuEasy
No problems

SohuHard
00:13:555 (7) - Kinda off time, move it 1/6 later and shortern it by 1/6
01:09:329 (1,2,3,1,2,3,1) - Maybe some people will have problems with these jumps but personally I think they're really fun, good job!
01:41:550 (1,2) - Really bad spacing here... are they meant to be stacked?
01:42:531 (1,2) - ^

v2b
Brilliant :O
02:37:160 (1,2,3,4,5,6,7,8,9,10,11,12) - Oh come on that's just mean

Well done map, but this song has sooooooo much potential for storyboarding... can I make one please? :)
Rolled
Awesome map awesome song.

I remember trying to time this before lollipop and failing. The one timing section you have though works pretty freaking awesome. Just a few parts were a bit off. It's likely these will need further tweaking but it's a nice improvement imo.

01:48:583 - This section starts getting very early, bpm slows down. 108,132 @ 121.9bpm works well.
Place another offset at 131,170 with the original (122.280bpm) and it gets back on track. It starts to get a bit early again towards the end of the song but it's fairly decent and borderline 300'able. That's where the further tweaking from somebody else comes in.

Other than the slightly iffy timing this map is great. Each difficulty flows well and the difficulty increase is suitable. Can't say I have any problem with any of them despite me sucking too much to clear v2b's easily. I likes~
aRiskOfRain
Oh, forgot to give you your star.
Jerrysr
Good song XD
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