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Shuuhei Kita - Issei no Koe

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Topic Starter
quintessence
This beatmap was submitted using in-game submission on 2010年3月14日 at 14:50:11

Artist: Shuuhei Kita
Title: Issei no Koe
Source: Natsume Yuujin Chou
BPM: 122
Filesize: 13520kb
Play Time: 01:23
Difficulties Available:
  1. Hard (4.53 stars, 145 notes)
  2. Insane (4.78 stars, 174 notes)
  3. Normal (2.59 stars, 97 notes)
Download: Shuuhei Kita - Issei no Koe
Download: Shuuhei Kita - Issei no Koe (no video)
Information: Scores/Beatmap Listing
---------------
Natsume Yuujin Chou OP "Issei no Koe"

[Insane] - 100%
[Hard] - 100%
[Normal] - 100%

Please your advice.
Enjoy!

3/8 : Renamed each difficulty. (Easy-->Normal , Normal-->Hard , Hard-->Insane.)
yongtw123
BPM 122
Offset 5088

I haven't started really modding yet, but... I don't think x2 BPM sections are good...
Topic Starter
quintessence
Thanks for your timing help. :D
Removed x2 BPM section.
yongtw123
Back again~
This is a slow song wwwwwww

Overall:
There are notes that are almost off-screen. Fix them so gameplay will look better.
There is a spinner at the end of each difficulty, consider silence the end of this spinner. It may sound better.

[Easy]
In my opinion this is more like a relaxing Normal difficulty. There are small jumps (not too noticeable), and the spacing is a bit large for an Easy.
Other than these, I like the rhythm. :)

[Normal]
Oh!! There are streams in this difficulty. There's also spacing change during the latter half of this song. Maybe name this diff [Hard]?
(Slow BPM streams are sure hard to hit...)

01:19:842 - (3) one grid up

[Hard]
This is surely an [Insane]. Look at the 5-notes streams, the spacing IS insane... I'm not sure if this spacing is okay, so try to get someone else to mod this.

This map has potential. Please go and ask for more modding!
I'll leave a star :)
Topic Starter
quintessence
Thanks for your modding and star. :)

Renamed each difficulty.
[Easy]-->[Normal] (Because spacing is a bit large.)

[Normal]-->[Hard]

[Hard]-->[Insane]

Fixed!
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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