forum

Mai Kuraki - Revive

posted
Total Posts
22
Topic Starter
jmaeshawn
This beatmap was submitted using in-game submission on Thursday, January 31, 2013 at 10:52:58 PM

Artist: Mai Kuraki
Title: Revive
Source: Detective Conan
Tags: Anime, Detective Conan, Case Closed
BPM: 108
Filesize: 22106kb
Play Time: 01:48
Difficulties Available:
  1. Hard (4.68 stars, 296 notes)
  2. Normal (3.37 stars, 129 notes)
Download: Mai Kuraki - Revive
Download: Mai Kuraki - Revive (no video)
Information: Scores/Beatmap Listing
---------------
I've lost track of the order in which I mapped this, but this is my 17th submitted map.
This is the 25th opening of Detective Conan, and part of my project to get all 61 of my mapped Detective Conan openings and endings ranked!
Let me know if you like it, or how I might be able to improve it!
Also, hope you have fun playing it! :)
EDIT: Introductory Storyboard added! (First one, yay! :) )
EDIT: Added new video and mp3 from the Best of Detective Conan 4 DVD. This fixes the problem with the mp3 that was mentioned.
Torran
OSU! Timing Help!
  • 1. BPM 108 , Offset 500
    2. BPM 108 , Offset 14944
Starred~!

Also, your mp3 goes weird at 00:13:833
Topic Starter
jmaeshawn

soradg123 wrote:

OSU! Timing Help!
  • 1. BPM 108 , Offset 500
    2. BPM 108 , Offset 14944
Starred~!

Also, your mp3 goes weird at 00:13:833
Thank you for very much for the help!

And yes, that part does sounds a little weird, but this is the TV Size of the opening, and that's how it is on the original CD, so I just have to deal with it. XD
Xgor
I needed to update after i downloaded it :?
Maybe do a full submit

Wow at video quality but you still needs a Background!

00:02:583 (7) - New combo?
00:07:304 (7) - ^
00:11:748 (7) - ^
00:21:610 (7) - New combo
00:23:832 (1,2,3,1,2,3) - Kinda tricky to read
00:30:499 (4) - New combo
00:50:221 (8) - New combo
00:37:304 (6) - New combo
00:38:416 (1) - Remove new combo
00:50:221 (8,9,10) - Hate stacks like this D:
00:50:915 (11,12) - This anti-jump is stupid and makes no sense
00:59:110 (8) - New combo
01:00:498 (13) - ^
01:03:970 (7) - ^
01:07:579 (6,7) - Pretty odd jump here
01:08:138 (8) - New combo
01:09:805 (14,15,16) - Also pretty odd anti-jump
01:15:082 (9) - New combo
01:15:360 (10,11) - Why doesn't you stack these?
01:16:193 (14) - New combo
01:16:471 (15,16) - Why doesn't you stack these?
01:16:888 (17,18) - ^
01:24:110 (3,4) - Strange spacing yet again
01:27:999 (8,9,10,11,12) - Same thing with stupid stack and anti-jump, Also new combo on (8)
01:37:582 (4,5) - Space these further apart
01:38:832 (7) - New combo?

Well the main problem here is stupid unpredictable spacing at some parts (I don't think I even mentioned every stupid part...)
Well otherwise it's pretty good so I just drop my star now ;)
*star*
Topic Starter
jmaeshawn

Xgor wrote:

I needed to update after i downloaded it :?
Maybe do a full submit <- I was submitting the map a lot a little while ago, probaby was just one of those submissions. I'll submit it again just to make sure...

Wow at video quality but you still needs a Background! <- working on it :D

Well the main problem here is stupid unpredictable spacing at some parts (I don't think I even mentioned every stupid part...) <- Yeah, it's still a WIP, so it's only been spaced up to the bookmark at 00:47:930. (All the mispaced ones you mentioned were at 50 seconds of after, so I probably should have mentioned that earlier... :? )

Well otherwise it's pretty good so I just drop my star now *star*<- :) :D :) :D :) :D Thanks for taking the time to look at my map!
Garven
Since you kept DCing in IRC, I used your clue of 'one month two mods' to figure that you had meant this song. If not, well, I'm modding it anyway. :P

00:13:833 I'm not sure what is going on with the gain level on the music during this spinner, but it is kinda weird how it drops in volume for that measure. Is this due to a cut of the song or something?
00:41:888 End this spinner a half-beat earlier at 00:42:582. You don't have a hit sound on it, so the ending won't matter too much.
00:50:916 [11, 12, 13] Check the spacing here. 11 to 12 is 1.5 beats, and 12 to 13 is 1 beat, but they are spaced the same.
00:55:777 [1, 2, 3] Spacing. Same issue: different rhythms with same spacing in the same line. Hard to read.
00:59:805 [11, 12, 13] Same as 00:50:916
01:01:332 [15, 1] Is this jump intentional? Maybe have the last three notes as jumps to make it fit with the music during "and revive". On it's own, it's a little jarring.

It looks like the rest of this is still in the work-in-progress part, yes? It's all straight lines and boxes, and the copy/paste for the chorus.

Finish this up! I like the style of the song, and has a lot of potential in this game.

Edit: Grr, graphical emotes.
vytalibus
jmaeshawn told me not to look at the unevenly-spaced parts, as he was still working on them.

00:21:610 (7) - Shortening the slider by 1/4 sounds better. Just a suggestion.
00:38:416 (1) - Lengthen the slider by 1/8.
00:42:930 (1,2,3) - I don't know about these three notes. They don't follow the vocals (which is probably a bad idea to sync on due to how the lyrics were sung, btw). There might be issues as to how largely dependent this is on the vocals, and this part clearly shows why.

Usually I gripe about maps that follow the vocals. This one sounds promising, but there are times when following the vocals is confusing.
Shohei Ohtani
Ok let's go go go~

Hard:
Oh my god there eyes are like anime but not anime what the heck is that.
00:26:609 (1) - Remove new combo
00:28:831 (1) - ^
00:41:332 (7,8,9) - Add claps
00:42:165 (10) - Add finish
01:19:943 (1) - Remove new combo
01:29:110 (1,2,3,4,5) - I love you.

So yeah star ~.
meitantei-conan-62
I LOVE YOUR MAPS !!!
IT'S COOL !!! ;)
Topic Starter
jmaeshawn
Thanks, meitantei-conan-62 :)

I'm really glad you like them.

I've mapped all 60 openings and endings from Conan, so I hope they can get ranked soon :)
Niva
Hi jmaeshawn :P
This morning I saw you in #modreqs, you asked for mod but I don't know which map (because that jumbled URL), so I'll just mod this one :P

[General]
The video quality is awesome! Truly.
-> 704x396 seems is quite weird for a background... A background usually uses the width:height ratio 4:3, by using the current resolution it just feels... weird.
-> The comboburst.png, if you can see...
...not perfectly cropped. I luckily found a same picture on google, and I've edited it with drop shadow. It's more perfectly cropped (I think :P )
-> Don't make the flash too bright in the beginning >:( Do you use the in-game SB editor or Notepad? Assuming you use the Notepad, the code is F,0,5568,6541,0.55456,0.1628799, but if you use the in-game SB editor, just lower it :P
-> Remove Anime (it should be in genre), Detective Conan (it's already in the source), and the "," sign from the tags. The correct tags should be (without quotes) "Case Closed Edogawa Shinichi Kudo"

[Hard]
OD+2, HP Drain Rate +1
00:25:707 (4) - Move 1/8 later?
00:31:054 (7) - This should be 1/8 longer or 1/8 shorter... Not too sure though
01:24:526 (1) - New combo?
01:25:637 (6) - ^

Very lovely map, but to get this ranked you'll need at least 2 diffs :P
Can I contribute a Normal difficulty? osu! needs more Conan endings/openings :o

PS: Where did you got that awesome video? :P

EDIT: My Normal done, I hope you like it. Such a pleasure mapping something related with Detective Conan :P



Download: Mai Kuraki - Revive (jmaeshawn) [Normal].osu
RemmyX25
Revived
ziin
saw you in #modreqs, so here goes.

[general mod]
you are very good at mapping things pretty, so thank you for that. The only problem is making the map fun, playable, and rankable.

Now for the bad:
holy hell batman the spacing! Certainly this is your style, and spacing is very difficult to change, but maps which use spacing less than 1 are frankly boring. You never use your mouse, it's all rhythm. You do have some (huge) jumps, but that's not enough to make a slow song with tiny spacing fun.

Spacing is a very important part of making a map fun since it helps you know when the next beat really is coming. Shit like this does NOT fly:
The previous slider's next beat is 1.15x away where it should be 0.8x. You may get that correct, but then you think that the slider (1) is immediately after, and you end up hitting it too early.

sliders are a way to make less important beats actually be counted, but still be important. Take this for example in hard: Only 3 hits, sounds the same, and just feels better because you're hitting things on the beat.

One minor tweak, offset is 14954, and get rid of the 2nd red timing section.

I can only star songs I really like/want to see mapped or are of excellent quality.
Topic Starter
jmaeshawn

ziin wrote:

I can only star songs I really like/want to see mapped or are of excellent quality.

So, in other words, my map is none of those... :(

Thanks for looking at it, though.
CapnDavid
Good luck. ;) (I still have about 300 more episode and all the movies to go.)
MiyanoShihoHaibaraAi
There is a new opening and ending, do you know?
Op 30 - Caos Caos Caos - Teardrops
Ed 37(?) - Juugoya Crisis
MiyanoShihoHaibaraAi
Finally! Now I can star your maps :) :D
Topic Starter
jmaeshawn

MiyanoShihoHaibaraAi wrote:

There is a new opening and ending, do you know?
Op 30 - Caos Caos Caos - Teardrops
Ed 37(?) - Juugoya Crisis
Yep, I mapped tear drops already, working on Juugoya Crisis.

Doesn't seem like many are interested in my maps though, since it's taking so long for just this one to get ranked.
MiyanoShihoHaibaraAi
how many more star stars do you need??
MiyanoShihoHaibaraAi
did you map the newest op and ending
(Misty Mystery [OP]) ([ED]??) :D :D :D :D :D
show more
Please sign in to reply.

New reply