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Tokito Ami - Kono Namida ga Aru kara Tsugi no Ippo to Naru

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Topic Starter
al2e10
This beatmap was submitted using in-game submission on Saturday, 17 July, 2010 at 7:17:18

Artist: Tokito Ami
Title: Kono Namida ga Aru kara Tsugi no Ippo to Naru
Source: School Rumble
Tags: aesopl19193
BPM: 120
Filesize: 5542kb
Play Time: 01:52
Difficulties Available:
  1. aesopl's diff (4.93 stars, 318 notes)
  2. Alarmable (4.92 stars, 289 notes)
  3. Hard (4.69 stars, 239 notes)
  4. Normal (2.87 stars, 148 notes)
Download: Tokito Ami - Kono Namida ga Aru kara Tsugi no Ippo to Naru
Information: Scores/Beatmap Listing
---------------
My 7'th real map !!

02/05 Up-Load
03/04 Add Normal (FINISH!!)
07/04 Fixed mod
13/04 Mod Fixed
27/05 Change the name (Kono Namida Ga Aru Kara Tsugi No Ippo)
29/05 Mod be Shinxyn
2/7 Re check ~
16/7 Mod by Mafiamaster
Breeze
*_* nice skin
a bit eye-dazzing
aesopl19193
Cyril Scarlet
(๑╹◡╹๑) nice song ~
Garven
[Normal]
00:25:893 [5] Is there a reason why this slider is linear-looking instead of bezier like all the other ones? The red anchor may be what's doing this.
00:36:396 [6] The volume on this his intended to be so low?

[Hard]
00:47:148 [9] The rhythm (triplet) that this slider produces sounds really off compared to the laid back feeling of the song.
01:04:403 [5] This slider as well - especially when you time the snare hit on the return arrow, and it's just off from the music.
01:28:158 [6] Move this down one, left one grid.

[Alarmable]
00:35:645 [1-7] Having such quiet hitsounds on a steam like that is hard to tell if you're getting it right or not.
This difficulty ends a measure earlier than the other ones, and is the only one to end on an audible hit sound. I prefer the loud finish rather than the muted one.

[aesopl]
Looks fine.

I really like the skin, though the purple-outlined combo burst is a little weird at first, haha.

..and after all that, I just noticed that this is still in WIP. Are there more difficulties coming? Anyway, star regardless.
Breeze
[General]
  1. School Rumble应该是source吧?
  2. 两个combo颜色都差不多,是不是考虑换个更容易辨别的颜色?
[Timing]
  1. BPM : 120
  2. Offset : 405
    Resnap all note,然后检查有无错位的,另外至少让KIAI的timing section对准时间线
[Normal]
  1. 00:17:891 (8) - Clap
  2. 00:19:641 (3) - 整个3都加clap,声音上做个音量渐强, 50% - 60% - 70%
  3. 00:36:396 (6) - 70%的soft finish听起更好
  4. 01:03:152 (2) - 左边一格?还是你故意这样放的?
[Hard]
  1. 00:36:396 (6) - 70%的soft finish听起更好
  2. 00:46:905 (8) - 左边一格?或者是故意的...?看着不是那么好看
  3. 00:49:155 (3) - spacing稍近了点,也不是什么问题
  4. 01:04:780 (3) - 在蓝线反弹太奇怪了,要反弹也应该是01:04:905白线,如果在这反弹就要删除01:05:405的note
  5. 01:11:655 (2) - no clap,在01:11:905 (3)加 clap
  6. 01:13:155 (5) - no clap
  7. 01:13:905 (6) - 加clap
  8. 01:14:905 (7) - 加clap
  9. 01:15:655 (9) - ^,从8结尾开始可以声音渐大到10
[Alarmable] 为什么叫这个名._.
  1. 00:08:405 (9) - Spacing有点太近
  2. 00:10:405 (5) - no clap
  3. 00:12:405 (1) - no clap,这里两种音效混在一起不是那么好听,就finish就很好了
  4. 00:13:405 (3) - no clap
  5. 00:16:405 (5) - 加clap,这样比较合你后面的6
  6. 00:36:405 (7) - 还是觉得soft finish比较合,70%音量就好了
  7. 00:43:655 (1,2) - 重叠在前面11的下面感觉会好看些
  8. 01:03:405 (2) - no clap
  9. 01:04:405 (6) - ^
  10. 01:05:405 (10) - ^
  11. 01:06:405 (13) - ^
  12. 01:10:405 (1) - no clap, use finish
  13. 01:12:155 (5) - no clap
[aesopl's dif]
  1. 00:34:155 (11) - clap
  2. 00:36:405 (1) - 70% soft finish
  3. 01:05:155 (10) - 听起比较奇怪,要开始slider建议从01:04:905开始,本身长度不变,01:05:655再加个note就好
  4. 01:22:155 (11) - Slider多反弹一次到这?
  5. 01:33:905 (12,13) - 不要clap,听起很难听
nice map
aesopl19193
Hi~ I modded my diff , I changed the offset and bpm following breeze's suggestions.

If you don't like it , you can change it =]

here is my dif .

Download: Tokito Ami - kono namida ga aru kara tsugi no ippo to naru (al2e10) [aesopl's dif].osu
Lizbeth
Nice song <3~

General
"School Rumble" should be in Source

aesopl's dif
Very nice map <3
just a small suggestion, add new combo @ 01:12:405 (7), 01:33:655 (10), 01:41:405 (12) and 01:45:155 (9)

Alarmable
don't start spinner in blue tick unless is necessary..

Hard
same of spinners...
01:34:655 - place inherited timing section before the note
nice and cute

Normal
i find it a bit to hard for a normal. considering this is the easiest diff of the map set. You wil probably have to reduce diffculty in this one to get in the rankings. BAT s are been very picky with this.

Anyway. Is a very nice map.
Shulin
General:

-- Song title should be: "Kono Namida ga Aru Kara Tsugi no Ippo to Naru" -- The capitalization looks so much better.
-- Find a better quality mp3 -- 64kpbs is not acceptable, sorry.
-- You have two .osb files, delete both and full submit.
-- Imo you should add another Easier difficulty for balance, at the moment you have 1 easy, 3 Hard.
-- The combo colors are different on some difficulties (and in different orders) make them the same?

Normal:

-- Missing the Source (has it in tags instead) -- make it the same as the other difficulties.

00:39:905 (4,5,1) - Align these it looks messy.
01:52:655 (1) - I think it's better to unsilence the end, maybe end with finish.

Hard:

00:54:530 (1) - Start on red tick.
01:52:530 (1) - Start on red tick. Also unsilence end imo.

Alarmable

-- The combo colors are different from the others, I prefer these ones, use them on the other diffs?

00:38:405 (7,8,9,10) - Don't like the way these are hidden.
01:52:655 (1) - Don't silence end imo.

aesopl's dif

-- Change "dif" to "Diff".
-- The difference combo color 4 and 1 is minimal, use the colors on [Alarmable] imo

00:54:530 (1) - Start on red tick.
01:52:530 (1) - Start on red tick.

Nice overall.
~ Star
Garven
Here's a higher quality mp3 for ya.

Whee.

The timing is pretty close to what you already have - just double check on the offset tweaking and it should be good to go.
Vikon
Hello~ al2e10 and aesop19193l
it's a nice map already, try my best to find out some suggestion

[Normal]
00:27:592 add a note, to match with 00:23:342

[Hard]
00:47:467 better to remove whistle
00:53:342 (4) how about to add finish?
00:56:342 (1) if you don't hate too loud, you can consider to add finish here and also add a note with finish on 00:57:092
01:11:592 (2) remove clap and add clap on 01:11:842 (3)
01:13:092 (5) you can keep this clap and add clap on 01:13:342
or just delete this clap
01:16:853 (1) (2) change clap to finish and add finish on (3)
01:41:842 (3) add finish to match with 01:39:342 and 01:40:342
01:44:342 (7),01:44:842,01:45:592,01:45:842 (9) add whistle to match with 01:42:342 (1) and (4)

[Alarmable]
nice hitsound~
00:54:592 (1) this spinner should end like [Hard], lengthen it and consider to add finish + the note talk about in [Hard]
01:09:092 (8) + 01:09:592 add clap?
01:16:842 (1)(2) (1) if you like echo, you can change these 3 notes to finish, and add finish on 01:19:592
01:21:342 clap


[aesopl's dif]
nice hitsound~
00:56:342 (1) if you don't hate too loud, you can consider to add finish here and also add a note with finish on 00:57:092



整得好!
能挑剔的地方太少,希望唔好怪我幾乎只建議hitsound吧~
支持香港本土製作XD!
aesopl19193
I found a offset problem :shock:
It may be 2371 I think, anyway , the current offset is obviously wrong..

Oh , I forgot to re-download the map since the .mp3 file has changed.
mtmcl
Is there supposed to be any sort of capitalization in the title of this song?
Starred. I'll wait till you respond to Vikon's modding before I go more in depth...
blissfulyoshi
I'm getting 2346(+4) for the offset, and since it might be a problem on my side, you can keep it as it is.
When I dled the song, I got 2 .osb files that were both unused, so please remove them and do a full resubmit.

With the change in offset for the new mp3, a lot of timing sections are not snapped to beats, so I advise you check over this and make sure the timing sections are a full quarter note before beats to make sure they play correctly.

Normal:
move "School Rumble" from the tags to the source field like in the other diffs

Combo mod:
I really wish you were a little more consistent with putting new combos at either the start of vocals or instruments in the first parts of teh song, but the current combos are placed well enough that I won't complain much.

Hard:
Normal mod:
01:49:092 (7) - this looks really bad partially overlapped by 5, so I advise turning off grid snap and putting this directly under the end of 5or place the note elsewhere entirely

Combo mod:
00:06:342 (1) - This new combo feels a little weird with most of the following combos getting the whole line of lyrics regardless of jumps, so I advise removing it.
00:15:342 (1) - ^ (if combo length is a problem, I advise adding a new combo for the instruments starting at 6 or 7)
01:40:842 (1) - this new combo was sort of random because you rarely did short combos for patterns in the rest of the map
01:51:342 (1) - ^

Alarmable:
Normal mod:
00:37:842 (5,6,7,8,9,10) - this part is sort of difficult for me to read

Combo mod:
00:06:342 (1) - same as hard
00:14:342 (1) - ^
01:44:092 (1) - remove new combo to be consistent with 00:46:092 (6)

aesopl's dif:
Combo mod:
00:08:342 (1,2) - it fits the lyrics better if you remove 1's new combo and add a new combo to 2
00:40:342 (1) - it feels really strage to create a combo that is 2 notes long and is not a jump or set of long sliders, so I advise you change the combos here

=================================
Very nice mapset. I had a lot of fun with Hard. (don't know y though) The biggest problem is probably the inherited timing sections, so please move those. Besides that, I have very few complaints about the map. Star.
Topic Starter
al2e10
Fixed all ~~~~~~~~~~~~~~~~~~~~
mtmcl
The map is fun, but I'm still concerned about the song title. Google results show capitalization (ie. "Kono Namida Ga Aru Kara Tsugi No Ippo" or "Kono Namida ga Aru Kara Tsugi no Ippo")

Starred
Topic Starter
al2e10
Fixed the name =3=
Shinxyn
Remove -both- .osb file >_<!
Remove the "star.png", it doesn't do anything for the map
Don't just add a "scorebar-ki" "scorebar-kidanger" and "scorebar-kidanger2" to the folder without your own hp bar skin (IT WONT FIT ON ALL SKINS)
Same for the spinners, you should add a "spinner-background"
OR......... just force default skin (or whatever skin you're using)... preferably add or remove the skin files you already have though

Yeaaaa.... anyways, on to the maps
Normal and aesopl's are set to offset 2,342 while Hard and Alarm is at 2,346....? (2,346 works slightly better for me..)

Normal-
00:48:092 (1) - mmm, I was more expecting something like 00:43:592 (1,2)...... (remove this note, add note to 00:47:593 + 00:47:842 with claps?)
Fair, the timing panel could be resnapped but no biggie

Hard-
01:39:346 (7,1) - the offbeat vocal here keeps messing me up on (1) D: um um... cover with slider? :D
ALL the 1/4 sliders parts sound weird on this diff to me... I would say stick using 1/2 for this diff
I heard a few whistles sliderslides, dunno if on purpose or not, didn't like them much

Alarmable-
Fine

aesopl's-
00:43:592 (7,8,9,10,11,1,2) - mm shift this right a tick, since 6-7's spacing is slightly closer, resulting (1,2) not being stacked under (5,6) nicely?
01:13:467 (12) - imo, remove this note (not to mention its slight spacing different made me misread this stream, haha)
That's all, this one plays nicely~

Starred~
Gens
[General]
  1. I believe "Kono Namida ga Aru Kara Tsugi no Ippo" is the correct capitalization, since peppy has said in other map that "no" must not be capitalized. I don't know how crazy is Japanese grammar though.
  2. Add an approachcircle.
  3. Use 365 as the offset.
That's it. =]
Gens

Gens wrote:

[General]
  1. I believe "Kono Namida ga Aru Kara Tsugi no Ippo" is the correct capitalization, since peppy has said in other map that "no" must not be capitalized. I don't know how crazy is Japanese grammar though.
^^^^^^^^

;_;
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